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Dependencies: mbed ros_lib_kinetic
lift.cpp
- Committer:
- group-UVic-Assistive-Technolog
- Date:
- 2018-01-31
- Revision:
- 0:3a767f41cf04
- Child:
- 1:1ac7d472cfa2
File content as of revision 0:3a767f41cf04:
#include <stdint.h> #include "mbed.h" #include <ros.h> #include <std_msgs/Empty.h> #include <std_msgs/Float32MultiArray.h> #include <BNO055.h> #include <initializations.h> #include <definitions.h> #include <prototypes.h> #include <Mx28.h> void runLift(void){ if (liftFlag && control.liftRun){ liftFlag = 0; // Set direction if(control.height > currentPosition){ liftDirection.write(LIFTUP); } else if(control.height < currentPosition){ liftDirection.write(LIFTDOWN); } // Check if arrived at destination height. if (control.height == currentPosition){ control.liftRun = FALSE; liftSpeed.write(0); } else { liftSpeed.write(0.5); checkLift(currentPosition, stall); // Check for stalling if(stall && liftSpeed.read() > 0){ stall = FALSE; control.liftRun = FALSE; liftSpeed.write(0); if (liftDirection.read() == LIFTUP){ currentPosition = LIFTHEIGHTMAX; }else{ currentPosition = 0; } } } } } // Keeps track of the rotation of the lift motor. After one full rotation up, // increments *position. If the motor doesn't rotate within // ((STALLTIME * HALLCHECKTIME * 4)/10^6) seconds, will set *stall TRUE. void checkLift(int& position, bool& stall) { static char state = 0; static char hallState1 = 0; static char hallState2 = 0; static char hallState1count = 0; static char hallState2count = 0; static char debounce = 0; static int stallcount = 0; int movementStart = position; // Debounce the hall sensors. Check them 3 times, if they are // high for 2 or more, set them as high, else low. if (debounce< 3){ if (hallSensor1){ hallState1count++; } if (hallSensor2){ hallState2count++; } debounce++; }else{ if (hallState1count > 1){ hallState1 = 1; }else{ hallState1 = 0; } if (hallState2count > 1){ hallState2 = 1; }else{ hallState2 = 0; } hallState1count = 0; hallState2count = 0; switch (state){ case 0: // Hall 1 - low, Hall 2 - low if (hallState2 == 1){ state = 1; position++; } else if (hallState1 == 1){ state = 3; } break; case 1: // Hall 1 - low, Hall 2 - high if (hallState1 == 1){ state = 2; } else if (hallState2 == 0){ state = 0; position--; } break; case 2: // Hall 1 - high, Hall 2 - high if (hallState2 == 0){ state = 3; } else if (hallState1 == 0){ state = 1; } break; case 3: // Hall 1 - high, Hall 2 - low if (hallState1 == 0){ state = 0; } else if (hallState2 == 1){ state = 2; } break; } debounce = 0; // Check for stalling if (movementStart == position){ stallcount++; if (stallcount >= STALLTIME){ stall = TRUE; } } else{ stallcount = 0; stall = FALSE; } } }