Fork of ROS Serial Library

Dependencies:   BufferedSerial

Revision:
0:9e9b7db60fd5
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/tf2_msgs/LookupTransformGoal.h	Sat Dec 31 00:48:34 2016 +0000
@@ -0,0 +1,178 @@
+#ifndef _ROS_tf2_msgs_LookupTransformGoal_h
+#define _ROS_tf2_msgs_LookupTransformGoal_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+#include "ros/time.h"
+#include "ros/duration.h"
+
+namespace tf2_msgs
+{
+
+  class LookupTransformGoal : public ros::Msg
+  {
+    public:
+      typedef const char* _target_frame_type;
+      _target_frame_type target_frame;
+      typedef const char* _source_frame_type;
+      _source_frame_type source_frame;
+      typedef ros::Time _source_time_type;
+      _source_time_type source_time;
+      typedef ros::Duration _timeout_type;
+      _timeout_type timeout;
+      typedef ros::Time _target_time_type;
+      _target_time_type target_time;
+      typedef const char* _fixed_frame_type;
+      _fixed_frame_type fixed_frame;
+      typedef bool _advanced_type;
+      _advanced_type advanced;
+
+    LookupTransformGoal():
+      target_frame(""),
+      source_frame(""),
+      source_time(),
+      timeout(),
+      target_time(),
+      fixed_frame(""),
+      advanced(0)
+    {
+    }
+
+    virtual int serialize(unsigned char *outbuffer) const
+    {
+      int offset = 0;
+      uint32_t length_target_frame = strlen(this->target_frame);
+      varToArr(outbuffer + offset, length_target_frame);
+      offset += 4;
+      memcpy(outbuffer + offset, this->target_frame, length_target_frame);
+      offset += length_target_frame;
+      uint32_t length_source_frame = strlen(this->source_frame);
+      varToArr(outbuffer + offset, length_source_frame);
+      offset += 4;
+      memcpy(outbuffer + offset, this->source_frame, length_source_frame);
+      offset += length_source_frame;
+      *(outbuffer + offset + 0) = (this->source_time.sec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->source_time.sec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->source_time.sec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->source_time.sec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->source_time.sec);
+      *(outbuffer + offset + 0) = (this->source_time.nsec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->source_time.nsec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->source_time.nsec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->source_time.nsec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->source_time.nsec);
+      *(outbuffer + offset + 0) = (this->timeout.sec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->timeout.sec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->timeout.sec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->timeout.sec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->timeout.sec);
+      *(outbuffer + offset + 0) = (this->timeout.nsec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->timeout.nsec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->timeout.nsec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->timeout.nsec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->timeout.nsec);
+      *(outbuffer + offset + 0) = (this->target_time.sec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->target_time.sec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->target_time.sec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->target_time.sec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->target_time.sec);
+      *(outbuffer + offset + 0) = (this->target_time.nsec >> (8 * 0)) & 0xFF;
+      *(outbuffer + offset + 1) = (this->target_time.nsec >> (8 * 1)) & 0xFF;
+      *(outbuffer + offset + 2) = (this->target_time.nsec >> (8 * 2)) & 0xFF;
+      *(outbuffer + offset + 3) = (this->target_time.nsec >> (8 * 3)) & 0xFF;
+      offset += sizeof(this->target_time.nsec);
+      uint32_t length_fixed_frame = strlen(this->fixed_frame);
+      varToArr(outbuffer + offset, length_fixed_frame);
+      offset += 4;
+      memcpy(outbuffer + offset, this->fixed_frame, length_fixed_frame);
+      offset += length_fixed_frame;
+      union {
+        bool real;
+        uint8_t base;
+      } u_advanced;
+      u_advanced.real = this->advanced;
+      *(outbuffer + offset + 0) = (u_advanced.base >> (8 * 0)) & 0xFF;
+      offset += sizeof(this->advanced);
+      return offset;
+    }
+
+    virtual int deserialize(unsigned char *inbuffer)
+    {
+      int offset = 0;
+      uint32_t length_target_frame;
+      arrToVar(length_target_frame, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_target_frame; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_target_frame-1]=0;
+      this->target_frame = (char *)(inbuffer + offset-1);
+      offset += length_target_frame;
+      uint32_t length_source_frame;
+      arrToVar(length_source_frame, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_source_frame; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_source_frame-1]=0;
+      this->source_frame = (char *)(inbuffer + offset-1);
+      offset += length_source_frame;
+      this->source_time.sec =  ((uint32_t) (*(inbuffer + offset)));
+      this->source_time.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->source_time.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->source_time.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->source_time.sec);
+      this->source_time.nsec =  ((uint32_t) (*(inbuffer + offset)));
+      this->source_time.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->source_time.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->source_time.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->source_time.nsec);
+      this->timeout.sec =  ((uint32_t) (*(inbuffer + offset)));
+      this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->timeout.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->timeout.sec);
+      this->timeout.nsec =  ((uint32_t) (*(inbuffer + offset)));
+      this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->timeout.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->timeout.nsec);
+      this->target_time.sec =  ((uint32_t) (*(inbuffer + offset)));
+      this->target_time.sec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->target_time.sec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->target_time.sec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->target_time.sec);
+      this->target_time.nsec =  ((uint32_t) (*(inbuffer + offset)));
+      this->target_time.nsec |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1);
+      this->target_time.nsec |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2);
+      this->target_time.nsec |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3);
+      offset += sizeof(this->target_time.nsec);
+      uint32_t length_fixed_frame;
+      arrToVar(length_fixed_frame, (inbuffer + offset));
+      offset += 4;
+      for(unsigned int k= offset; k< offset+length_fixed_frame; ++k){
+          inbuffer[k-1]=inbuffer[k];
+      }
+      inbuffer[offset+length_fixed_frame-1]=0;
+      this->fixed_frame = (char *)(inbuffer + offset-1);
+      offset += length_fixed_frame;
+      union {
+        bool real;
+        uint8_t base;
+      } u_advanced;
+      u_advanced.base = 0;
+      u_advanced.base |= ((uint8_t) (*(inbuffer + offset + 0))) << (8 * 0);
+      this->advanced = u_advanced.real;
+      offset += sizeof(this->advanced);
+     return offset;
+    }
+
+    const char * getType(){ return "tf2_msgs/LookupTransformGoal"; };
+    const char * getMD5(){ return "35e3720468131d675a18bb6f3e5f22f8"; };
+
+  };
+
+}
+#endif
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