whatever you guys know this shit

Dependencies:   keypad

Fork of keypad by HM Yoong

Revision:
11:09e1d83ffbfc
Parent:
10:da060f8c03e8
--- a/FPointer.h	Wed Jan 01 17:45:53 2014 +0000
+++ /dev/null	Thu Jan 01 00:00:00 1970 +0000
@@ -1,163 +0,0 @@
-/*
-    Copyright (c) 2011 Andy Kirkham
- 
-    Permission is hereby granted, free of charge, to any person obtaining a copy
-    of this software and associated documentation files (the "Software"), to deal
-    in the Software without restriction, including without limitation the rights
-    to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
-    copies of the Software, and to permit persons to whom the Software is
-    furnished to do so, subject to the following conditions:
- 
-    The above copyright notice and this permission notice shall be included in
-    all copies or substantial portions of the Software.
- 
-    THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-    IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-    FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-    AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-    LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-    OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
-    THE SOFTWARE.
-*/
-
-#ifndef AJK_FPOINTER_H
-#define AJK_FPOINTER_H
-
-namespace AjK {
-
-class FPointerDummy;
-
-/** FPointer - Adds callbacks that take and return a 32bit uint32_t data type.
- *
- * The Mbed library supplies a callback using the FunctionPointer object as 
- * defined in FunctionPointer.h  However, this callback system does not allow
- * the caller to pass a value to the callback. Likewise, the callback itself
- * cannot return a value.
- *
- * FPointer operates in the same way but allows the callback function to be
- * passed one arg, a uint32_t value. Additionally, the callback can return
- * a single uint32_t value. The reason for using uint32_t is that the Mbed
- * and the microcontroller (LPC1768) have a natural data size of 32bits and
- * this means we can use the uint32_t as a pointer. See example1.h for more
- * information. This example passes an "int" by passing a pointer to that
- * int as a 32bit value. Using this technique you can pass any value you like.
- * All you have to do is pass a pointer to your value cast to (uint32_t). Your
- * callback can the deference it to get the original value.
- *
- * example2.h shows how to do the same thing but demostrates how to specify
- * the callback into a class object/method.
- *
- * Finally, example3.h shows how to pass multiple values. In this example we
- * define a data structure and in the callback we pass a pointer to that
- * data structure thus allowing the callback to again get the values.
- *
- * Note, when passing pointers to variables to the callback, if the callback
- * function/method changes that variable's value then it will also change the
- * value the caller sees. If C pointers are new to you, you are strongly
- * advised to read up on the subject. It's pointers that often get beginners
- * into trouble when mis-used.
- *
- * @see example1.h
- * @see example2.h
- * @see example3.h
- * @see http://mbed.org/handbook/C-Data-Types
- * @see http://mbed.org/projects/libraries/svn/mbed/trunk/FunctionPointer.h
- */
-class FPointer {
-
-protected:
-
-    //! C callback function pointer.
-    uint32_t (*c_callback)(uint32_t); 
-    
-    //! C++ callback object/method pointer (the object part).
-    FPointerDummy  *obj_callback;
-    
-    //! C++ callback object/method pointer (the method part).
-    uint32_t (FPointerDummy::*method_callback)(uint32_t);
-
-public:
-    
-    /** Constructor
-     */
-    FPointer() {
-        c_callback      = NULL;
-        obj_callback    = NULL;
-        method_callback = NULL;
-    }
-    
-    /** attach - Overloaded attachment function.
-     *
-     * Attach a C type function pointer as the callback.
-     *
-     * Note, the callback function prototype must be:-
-     * @code
-     * uint32_t myCallbackFunction(uint32_t);
-     * @endcode
-     * @param A C function pointer to call.
-     */
-    void attach(uint32_t (*function)(uint32_t) = 0) { c_callback = function; }
-    
-    /** attach - Overloaded attachment function.
-     *
-     * Attach a C++ type object/method pointer as the callback.
-     *
-     * Note, the callback method prototype must be:-
-     * @code
-     *     public:
-     *         uint32_t myCallbackFunction(uint32_t);
-     * @endcode
-     * @param A C++ object pointer.
-     * @param A C++ method within the object to call.
-     */
-    template<class T> 
-    void attach(T* item, uint32_t (T::*method)(uint32_t)) { 
-        obj_callback    = (FPointerDummy *)item; 
-        method_callback = (uint32_t (FPointerDummy::*)(uint32_t))method; 
-    }
-
-    /** call - Overloaded callback initiator.
-     *
-     * call the callback function.
-     *
-     * @param uint32_t The value to pass to the callback.
-     * @return uint32_t The value the callback returns.
-     */
-    uint32_t call(uint32_t arg) {
-        if (c_callback != NULL) {
-            return (*c_callback)(arg);
-        }
-        else {
-            if (obj_callback  != NULL && method_callback != NULL) {
-                return (obj_callback->*method_callback)(arg);
-            }
-        }
-        return (uint32_t)NULL;
-    }
-    
-    /** call - Overloaded callback initiator.
-     *
-     * Call the callback function without passing an argument.
-     * The callback itself is passed NULL. Note, the callback
-     * prototype should still be <b>uint32_t callback(uint32_t)</b>.
-     *
-     * @return uint32_t The value the callback returns.
-     */
-    uint32_t call(void) {
-        if (c_callback != NULL) {
-            return (*c_callback)((uint32_t)NULL);
-        }
-        else {
-            if (obj_callback  != NULL && method_callback != NULL) {
-                return (obj_callback->*method_callback)((uint32_t)NULL);
-            }
-        }
-        return (uint32_t)NULL;
-    }    
-};
-
-}; // namespace AjK ends
-
-using namespace AjK;
-
-#endif