Team Ascent / Mbed 2 deprecated FinalBluetoothFunction

Dependencies:   mbed

Revision:
0:f54028dab58f
Child:
1:c4af0bbe20b9
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Wed Mar 11 21:52:14 2015 +0000
@@ -0,0 +1,385 @@
+
+/*         what target am i at?
+        wait for input from phone
+         if input is 1 or 2 then return number to choose target choice function which then fires at target
+         did i hit the target?
+        wait for input from phone
+        if input is yes then go back to maze navigation function
+        if input is no then try again
+ ********************************************************** */
+
+#include "mbed.h"              
+ 
+Serial blue(PTC4,PTC3);
+DigitalOut led(LED1);
+
+// which target are we at?        
+int TargetChoice(){
+    
+    blue.printf("Which target am I at?");           // ask user question
+    char TargetIn = blue.getc();                    // assign user input to TargetIn
+    int command=0, choice = 0;
+    
+    while(command==0) {                             // loop until a command has been given  
+        switch (TargetIn) {                         // input is either 1 or 2 in DECIMAL    
+            case 0x31:                              // if target 1
+                choice=1;                           // 
+                command = 1;                        // exit while
+            break;
+            case 0x32:                              // if target 2
+                choice=2;                            // return 2 to ball firing or call ball fire 2 
+                command = 1;                        // exit while
+            break;    }
+                                      
+    }
+    return choice;                                  // return which target to fire at
+}
+
+// did we hit the target
+int SuccessCheck(){
+        
+    blue.printf("Did I hit the target?");           // ask user question
+    char SuccessIn = blue.getc();                   // assign user input to SuccessIn
+    int command=0, success=0;
+    
+    while(command==0) {                             // loop until a command has been given
+        switch (SuccessIn) {                        // input either y (0x79) or n (0x6E)
+            case 0x79:                              // if input is y           
+                success=1;                          // return 1 directs to go back to the maze and locate next target                              
+                command = 1;
+            break;  
+            
+            case 0x6E:                              // if input is n
+                success=0;                          // return 0 to go back to trying to hit the target                                
+                command = 1;
+            break;    }
+         
+    }
+ return success;
+ }
+        
+//main bluetooth operation function
+void MazeBluetoothing() {
+    
+  //  int bluetooth=0;  does this still initialise int bluetooth to 0? for the while loop?
+    while(int bluetooth=0){
+        
+             int target = TargetChoice();                                 // call target choosing function
+             
+              // if target = 1 then call function to fire at target 1, if target = 2 then call fire function 2
+            switch (target) {
+                    case 1:
+                    //call target 1 function
+                     break;
+            
+                     case 2:
+                     //call target 2 function
+                    break;   
+             }
+            int success = SuccessCheck();
+
+            // if success is 0, then reposition & go back to start of bluetoothing()
+            switch (success) {
+                    case 0:
+                    // call repositioning functionthen break to go back to loop of bluetoothing  
+                    break;
+            
+                    case 1:
+                    bluetooth=1;
+                    break;
+            
+            }
+     }
+}
+
+
+//motor select pins
+DigitalOut motor_lf(PTE2);
+DigitalOut motor_lb(PTE3);
+DigitalOut motor_rf(PTE4);
+DigitalOut motor_rb(PTE5);
+
+//Frequency of Pulse Width Modulated signal in Hz
+#define PWM_FREQ          1000
+
+//PWM pin (Enable 1 and 2)
+PwmOut motor_l (PTC2);
+PwmOut motor_r (PTE29);
+
+//LED to test
+DigitalOut myled(LED_BLUE);
+
+void set_direction( int direction, float speed, float angle)
+{
+    /* *******************Example Use*****************
+                 set_direction("11", 0.5, 0);  //This would set the robot to go forward, at half speed, straight
+
+                 set_directin( "11", 0.8, 0.2); //this would set robot to go forward, at 100% to the right and 60% to the left (turn right)
+
+                 set_direction("00", 0.3, 0.7); //robot back, 100% rightmotor; 0%left (technically -40%, but 0% is min)
+
+                 set_direction("11", 0.5, 0.5); // robot pivots forward, to the right, full speed (100% duty right ; 0% duty left)
+
+                 set_direction("11", 0.5, -0.5); //robot pivots forward, to the left,  full speed  (0% duty right ; 100% duty left)
+
+                 set_direction("11", 0.3, 0.5); //robot pivots forard, to the right , at 80% speed (80% right; 0% left)
+
+                 set_direction("11", -0.3, 0.5); //robot pivotrs foward, to the right, AT 20% SPEED (20%, 0%)
+
+                 set_direction("10", 0.5, 0);   //robot spins to teh right, at half speed. Left forward 50% ; Right forward 50%
+
+                 set_direction("10", 0.5, 0.3); //robot spins to the right, 80% right forward ; 20% left backward
+
+    */
+
+    float r_result = (speed + angle); //where angle can be postive and negative and will TURN the robot
+    float l_result = (speed - angle); //if turning left, you'd make the angle postive (right motor goes faster left motor goes slwoer)
+    switch( direction ) {
+        case 0x11: { //forward
+            motor_r.write(  r_result  < 0 ? 0    :     r_result > 1 ? 1    :       r_result);
+            //Look up ternary statements -- {condition ? value_if_true : value_if_false} This makes 0<result<1
+            motor_l.write(  l_result < 0 ? 0     :     l_result > 1 ? 1    :       l_result);
+
+            motor_rf=1;
+            motor_rb=0;
+            motor_lf=1;
+            motor_lb=0;
+        }
+        case 0x00: { //backward
+            motor_r.write( r_result  < 0 ? 0    :     r_result > 1 ? 1    :       r_result);
+            motor_l.write( l_result  < 0 ? 0    :     l_result > 1 ? 1    :       l_result);
+
+            motor_rf=0;
+            motor_rb=1;
+            motor_lf=0;
+            motor_lb=1;
+        }
+        case 0x01: {  //spin left  --     Right forward, left backward
+            motor_r.write( r_result  < 0 ? 0    :     r_result > 1 ? 1    :       r_result);
+            motor_l.write( l_result  < 0 ? 0    :     l_result > 1 ? 1    :       l_result);
+
+            motor_rf=1;
+            motor_rb=0;
+            motor_lf=0;
+            motor_lb=1;
+        }
+        case 0x10: {    //spin right
+            motor_r.write( r_result  < 0 ? 0    :     r_result > 1 ? 1    :       r_result);
+            motor_l.write( l_result  < 0 ? 0    :     l_result > 1 ? 1    :       l_result);
+
+            motor_rf=0;
+            motor_rb=1;
+            motor_lf=1;
+            motor_lb=0;
+        }
+    }
+}
+
+
+void SpinFunct() {
+    //Set PWM frequency to 1000Hz
+    motor_l.period( 1.0f / (float) PWM_FREQ);
+    motor_r.period( 1.0f / (float) PWM_FREQ);
+    //Initialise direction to nothing.
+    motor_rf=0;
+    motor_rb=0;
+    motor_lf=0;
+    motor_lb=0;    
+    led=1;
+    set_direction(0x10, 0.5, 0.3); //robot spins to the right, 80% right forward ; 20% left backward
+    wait(5); led=0;
+    
+}
+
+void JiveFunct() {
+    
+    //Set PWM frequency to 1000Hz
+    motor_l.period( 1.0f / (float) PWM_FREQ);
+    motor_r.period( 1.0f / (float) PWM_FREQ);
+    //Initialise direction to nothing.
+    motor_rf=0;
+    motor_rb=0;
+    motor_lf=0;
+    motor_lb=0;
+           
+       //forward + right spin
+        wait(2);
+        myled = !myled;
+        set_direction(0x11, 0.3, 0.5); //robot pivots forard, to the right , at 80% speed (80% right; 0% left)
+       
+       // back spin
+        wait(2);
+        myled = !myled;
+        set_direction(0x00, 0.3, 0.7); //robot back, 100% rightmotor; 0%left (technically -40%, but 0% is min)
+       
+       //
+        wait(2);
+        myled = !myled;
+        set_direction(0x01, 0.3, 0.4);   //robot spins to teh left, at half speed. Left forward 70% ; Right 0% (technically -30%, but 0% is min)
+        
+        wait(2);
+        myled = !myled;
+        set_direction(0x10, 0.5, 0);   //robot spins to teh right, at half speed. Left forward 50% ; Right forward 50%
+       
+       
+       /*
+        wait(2);
+        led = !led;
+        set_direction(0x11, 0.5, 0);  //This would set the robot to go forward, at half speed, straight
+        
+        wait(2);
+        led = !led;
+        set_direction(0x11, 0.8, 0.2); //this would set robot to go forward, at 100% to the right and 60% to the left (turn right)
+
+        wait(2);
+        led = !led;
+        set_direction(0x11, 0.5, 0.5); // robot pivots forward, to the right, full speed (100% duty right ; 0% duty left)
+
+        wait(2);
+        led = !led;
+        set_direction(0x11, 0.5, -0.5); //robot pivots forward, to the left,  full speed  (0% duty right ; 100% duty left)
+
+       
+
+        wait(2);
+        led = !led;
+        set_direction(0x11, -0.3, 0.5); //robot pivotrs foward, to the right, AT 20% SPEED (20%, 0%)
+
+        wait(2);
+        led = !led;
+        set_direction(0x10, 0.5, 0);   //robot spins to teh right, at half speed. Left forward 50% ; Right forward 50%
+        
+        wait(2);
+        led = !led;
+        set_direction(0x10, 0.5, 0.3); //robot spins to the right, 80% right forward ; 20% left backward
+        */
+        
+}
+
+
+// will just make a question at the end to say quit? yes or no. it's possible to make a quitter function and test the input for quit
+// at every point but it's too annoying to get it to work... so fuk dat
+
+void RemoteControl(){  char dir[2]; /*speed=0, angle=0, time=0, */ int quit=0;
+
+    while(quit==0) {
+        wait(1);
+        //dir
+        blue.printf("Direction?\n");
+        while ( blue.readable() ) {}               // loops until there is an input from the user
+        
+        for(int i=0; i<2; i++) { dir[2] = blue.getc(); } //Store incoming response into array 
+        blue.printf("%c dir\n", dir);
+        
+    }
+}
+        //for(int i=0; i<4; i++) { quitarray[i]= blue.getc();  blue.printf("get %c", quitarray[i]); } //Store incoming response into array 
+        //quit=Quitter(quitarray);
+        
+        /*
+        //speed
+        blue.printf("Speed?");
+        while ( blue.readable() ) {}               // loops until there is an input from the user
+            speed=blue.getc();
+            quit=Quitter();
+           
+        
+        //angle
+        blue.printf("Angle?");
+        while (blue.readable()==0) {}               // loops until there is an input from the user
+            angle=blue.getc();
+            quit=Quitter();
+            
+        
+        //time
+        blue.printf("How long?");
+        while (blue.readable()==0) {}               // loops until there is an input from the user
+            time=blue.getc();
+            quit=Quitter();
+    */
+        //set_direction(dir, speed, angle); //also find a way to do time too
+        //wait(time); 
+    
+
+    /*
+    
+    send 11, 0.5, 0.2 in one string
+    for the floats, it will send (num)(point)(num) ef 0.3 = 30, 2E, 33
+    all in ASCII remember
+    
+    so for:
+    11 0.5 0.2
+    it will send:
+    31 31 20 30 2e 35 20 30 2e 32
+
+    sending 313120302e3520302e32 would cause a stack overload
+    
+    going to have to split the user into 3 different lines of tx
+    
+    so it'd be simpler too but more difficult for the user to control.
+    might need to add in a "for how long for?" function that will only drive the motors for a short period of time
+    
+    user would have to be knowledgeable of the set direction function  aka get daniel to do the demonstration
+    
+    so then user sends: direction 11,10,01; speed 0.2,0.5,0.7; angle 0.2,0.4,0.8; time 1,2,3,4;
+    
+    yes it is slow, but it allows for exact computation of distance, speed and angle
+    
+    so 1 function with 4 different while loops
+    
+    while user has not input a direction, loop again
+    
+    one function : remote control    
+    */
+
+int main(){ 
+
+    int spin[4] = {0x73, 0x70, 0x69, 0x6e};       
+    int jive[4] = {0x6a, 0x69, 0x76, 0x65};
+    int ctrl[4] = {0x63, 0x74, 0x72, 0x6c};
+    int maze[4] = {0x6d, 0x61, 0x7a, 0x65};
+    unsigned char x[4];
+
+    while (1) {
+        blue.printf("What will I do?\n");           // ask user question
+        while (blue.readable()==0) {}               // loops until there is an input from the user
+        
+        for(int i=0; i<4; i++) {  x[i] = blue.getc();  } //Store incoming response into array
+        
+       int FindSpin=0, FindJive=0, FindCtrl=0, FindMaze=0;
+
+        for(int s=0; s<4; s++) {   
+          if (x[s]==spin[s]) { FindSpin++; }
+          if (x[s]==jive[s]) { FindJive++; }
+          if (x[s]==ctrl[s]) { FindCtrl++; }
+          if (x[s]==maze[s]) { FindMaze++; }
+        }
+        
+        if (FindSpin==4) { SpinFunct();}
+        if (FindJive==4) { JiveFunct();}
+        if (FindCtrl==4) { RemoteControl() ;}
+        if (FindMaze==4) {led=1; wait(4); led=0;}
+    }
+}
+
+
+
+
+
+
+
+
+
+
+/*
+int Quitter(char x[4]) {     int quit=0; char quitting[4]={0x71, 0x75, 0x69, 0x74};
+    
+    blue.printf ("works");
+    for(int i=0; i<4; i++) {  x[i] = blue.getc();  } //Store incoming response into array 
+    for(int s=0; s<4; s++) {   
+        if (x[s]==quitting[s]) { quit++; }
+    }
+    if (quit==4) { quit=1;}
+    return quit;
+}
+*/
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