button

Dependents:   Temperature_Sensor_to_LCD

Committer:
gscuttari
Date:
Tue Aug 14 07:20:59 2018 +0000
Revision:
14:f1df5510ea4b
Parent:
13:af578b53ff0e
Child:
15:4c7334ade811
BUTTON GROUP LIBRARY

Who changed what in which revision?

UserRevisionLine numberNew contents of line
MikamiUitOpen 0:d3038879fed6 1 //-----------------------------------------------------------
MikamiUitOpen 5:2cc388e91bde 2 // Button group class
MikamiUitOpen 0:d3038879fed6 3 //
MikamiUitOpen 13:af578b53ff0e 4 // 2016/02/22, Copyright (c) 2016 MIKAMI, Naoki
MikamiUitOpen 0:d3038879fed6 5 //-----------------------------------------------------------
MikamiUitOpen 0:d3038879fed6 6
MikamiUitOpen 0:d3038879fed6 7 #include "button_group.hpp"
MikamiUitOpen 0:d3038879fed6 8
MikamiUitOpen 0:d3038879fed6 9 namespace Mikami
MikamiUitOpen 0:d3038879fed6 10 {
MikamiUitOpen 0:d3038879fed6 11 // Constructor
MikamiUitOpen 0:d3038879fed6 12 ButtonGroup::ButtonGroup(LCD_DISCO_F746NG &lcd, TS_DISCO_F746NG &ts,
MikamiUitOpen 0:d3038879fed6 13 uint16_t x0, uint16_t y0,
MikamiUitOpen 0:d3038879fed6 14 uint16_t width, uint16_t height,
MikamiUitOpen 0:d3038879fed6 15 uint32_t color, uint32_t backColor,
MikamiUitOpen 3:d99d9c0324b7 16 uint16_t number, const string str[],
MikamiUitOpen 0:d3038879fed6 17 uint16_t spaceX, uint16_t spaceY,
MikamiUitOpen 0:d3038879fed6 18 uint16_t column,
MikamiUitOpen 0:d3038879fed6 19 sFONT &fonts, uint32_t textColor)
MikamiUitOpen 13:af578b53ff0e 20 : numberOfButtons_(number), touchedNum_(-1)
MikamiUitOpen 0:d3038879fed6 21 {
MikamiUitOpen 0:d3038879fed6 22 buttons_ = new Button *[number];
MikamiUitOpen 0:d3038879fed6 23 for (int n=0; n<number; n++)
MikamiUitOpen 0:d3038879fed6 24 {
MikamiUitOpen 0:d3038879fed6 25 div_t u1 = div(n, column);
MikamiUitOpen 0:d3038879fed6 26 uint16_t x = x0 + u1.rem*(width + spaceX);
MikamiUitOpen 0:d3038879fed6 27 uint16_t y = y0 + u1.quot*(height + spaceY);
MikamiUitOpen 0:d3038879fed6 28 buttons_[n] = new Button(lcd, ts, x, y, width, height,
MikamiUitOpen 0:d3038879fed6 29 color, backColor,
MikamiUitOpen 0:d3038879fed6 30 str[n], fonts, textColor);
MikamiUitOpen 0:d3038879fed6 31 }
gscuttari 14:f1df5510ea4b 32
MikamiUitOpen 0:d3038879fed6 33 }
MikamiUitOpen 0:d3038879fed6 34
MikamiUitOpen 0:d3038879fed6 35 // Destructor
MikamiUitOpen 0:d3038879fed6 36 ButtonGroup::~ButtonGroup()
MikamiUitOpen 0:d3038879fed6 37 {
MikamiUitOpen 0:d3038879fed6 38 for (int n=0; n<numberOfButtons_; n++) delete buttons_[n];
MikamiUitOpen 0:d3038879fed6 39 delete[] *buttons_;
MikamiUitOpen 0:d3038879fed6 40 }
MikamiUitOpen 0:d3038879fed6 41
MikamiUitOpen 13:af578b53ff0e 42 // Draw button
MikamiUitOpen 13:af578b53ff0e 43 bool ButtonGroup::Draw(int num, uint32_t color, uint32_t textColor)
MikamiUitOpen 13:af578b53ff0e 44 {
MikamiUitOpen 13:af578b53ff0e 45 if (!Range(num)) return false;
MikamiUitOpen 13:af578b53ff0e 46 buttons_[num]->Draw(color, textColor);
MikamiUitOpen 13:af578b53ff0e 47 touchedNum_ = num;
MikamiUitOpen 13:af578b53ff0e 48 return true;
MikamiUitOpen 13:af578b53ff0e 49 }
MikamiUitOpen 13:af578b53ff0e 50
MikamiUitOpen 11:204bc17f59cc 51 // Redraw button with original color
MikamiUitOpen 11:204bc17f59cc 52 bool ButtonGroup::Redraw(int num, uint32_t textColor)
MikamiUitOpen 11:204bc17f59cc 53 {
MikamiUitOpen 11:204bc17f59cc 54 if (!Range(num)) return false;
MikamiUitOpen 11:204bc17f59cc 55 buttons_[num]->Redraw(textColor);
MikamiUitOpen 11:204bc17f59cc 56 return true;
MikamiUitOpen 11:204bc17f59cc 57 }
MikamiUitOpen 11:204bc17f59cc 58
MikamiUitOpen 11:204bc17f59cc 59 // Erase button with selected color
MikamiUitOpen 11:204bc17f59cc 60 bool ButtonGroup::Erase(int num, uint32_t color)
MikamiUitOpen 11:204bc17f59cc 61 {
MikamiUitOpen 11:204bc17f59cc 62 if (!Range(num)) return false;
MikamiUitOpen 11:204bc17f59cc 63 buttons_[num]->Draw(color, color);
MikamiUitOpen 11:204bc17f59cc 64 return true;
MikamiUitOpen 11:204bc17f59cc 65 }
MikamiUitOpen 11:204bc17f59cc 66
MikamiUitOpen 11:204bc17f59cc 67 // Check touch detected for specified button
MikamiUitOpen 11:204bc17f59cc 68 bool ButtonGroup::Touched(int num)
MikamiUitOpen 11:204bc17f59cc 69 {
MikamiUitOpen 11:204bc17f59cc 70 if (!Range(num)) return false;
MikamiUitOpen 13:af578b53ff0e 71 bool touched = buttons_[num]->Touched();
MikamiUitOpen 13:af578b53ff0e 72 if (touched) touchedNum_ = num;
MikamiUitOpen 13:af578b53ff0e 73 return touched;
MikamiUitOpen 11:204bc17f59cc 74 }
MikamiUitOpen 11:204bc17f59cc 75
MikamiUitOpen 6:d268555e2f50 76 // Check touch detected for specified button and redraw
MikamiUitOpen 6:d268555e2f50 77 bool ButtonGroup::Touched(int num, uint32_t color,
MikamiUitOpen 6:d268555e2f50 78 uint32_t textColor)
MikamiUitOpen 6:d268555e2f50 79 {
MikamiUitOpen 11:204bc17f59cc 80 if (!Range(num)) return false;
MikamiUitOpen 13:af578b53ff0e 81 bool touched = buttons_[num]->Touched(color, textColor);
MikamiUitOpen 13:af578b53ff0e 82 if (touched)
MikamiUitOpen 6:d268555e2f50 83 {
MikamiUitOpen 13:af578b53ff0e 84 if (Range(touchedNum_) && (num != touchedNum_))
MikamiUitOpen 13:af578b53ff0e 85 buttons_[touchedNum_]->Redraw();
MikamiUitOpen 13:af578b53ff0e 86 touchedNum_ = num;
MikamiUitOpen 6:d268555e2f50 87 }
MikamiUitOpen 13:af578b53ff0e 88 return touched;
MikamiUitOpen 6:d268555e2f50 89 }
MikamiUitOpen 6:d268555e2f50 90
MikamiUitOpen 7:6913aebb3905 91 // Get touched number
MikamiUitOpen 7:6913aebb3905 92 bool ButtonGroup::GetTouchedNumber(int &num)
MikamiUitOpen 7:6913aebb3905 93 {
MikamiUitOpen 13:af578b53ff0e 94 if (buttons_[0]->PanelTouched())
MikamiUitOpen 13:af578b53ff0e 95 {
MikamiUitOpen 13:af578b53ff0e 96 for (int n=0; n<numberOfButtons_; n++)
MikamiUitOpen 13:af578b53ff0e 97 if (buttons_[n]->IsOnButton())
MikamiUitOpen 13:af578b53ff0e 98 {
MikamiUitOpen 13:af578b53ff0e 99 num = n;
MikamiUitOpen 13:af578b53ff0e 100 return true;
MikamiUitOpen 13:af578b53ff0e 101 }
MikamiUitOpen 13:af578b53ff0e 102 return false;
MikamiUitOpen 13:af578b53ff0e 103 }
MikamiUitOpen 13:af578b53ff0e 104 else
MikamiUitOpen 13:af578b53ff0e 105 return false;
MikamiUitOpen 7:6913aebb3905 106 }
gscuttari 14:f1df5510ea4b 107
gscuttari 14:f1df5510ea4b 108
MikamiUitOpen 0:d3038879fed6 109 // Get touched number and redraw button if touched
MikamiUitOpen 1:57fe493e8db2 110 bool ButtonGroup::GetTouchedNumber(int &num, uint32_t color)
MikamiUitOpen 0:d3038879fed6 111 {
MikamiUitOpen 0:d3038879fed6 112 if (GetTouchedNumber(num))
MikamiUitOpen 0:d3038879fed6 113 {
MikamiUitOpen 13:af578b53ff0e 114 buttons_[num]->Draw(color);
MikamiUitOpen 13:af578b53ff0e 115 if (Range(touchedNum_) && (num != touchedNum_))
MikamiUitOpen 13:af578b53ff0e 116 buttons_[touchedNum_]->Redraw();
MikamiUitOpen 13:af578b53ff0e 117 touchedNum_ = num;
MikamiUitOpen 13:af578b53ff0e 118 return true;
MikamiUitOpen 0:d3038879fed6 119 }
MikamiUitOpen 0:d3038879fed6 120 else
MikamiUitOpen 0:d3038879fed6 121 return false;
MikamiUitOpen 0:d3038879fed6 122 }
MikamiUitOpen 0:d3038879fed6 123 }