ros melodic library with custom message
Dependents: Robot_team1_QEI_Douglas Robot_team1
ros_lib/turtlesim/Pose.h@0:020db18a476d, 2019-10-30 (annotated)
- Committer:
- scarter1
- Date:
- Wed Oct 30 14:59:49 2019 +0000
- Revision:
- 0:020db18a476d
melodic library;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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scarter1 | 0:020db18a476d | 1 | #ifndef _ROS_turtlesim_Pose_h |
scarter1 | 0:020db18a476d | 2 | #define _ROS_turtlesim_Pose_h |
scarter1 | 0:020db18a476d | 3 | |
scarter1 | 0:020db18a476d | 4 | #include <stdint.h> |
scarter1 | 0:020db18a476d | 5 | #include <string.h> |
scarter1 | 0:020db18a476d | 6 | #include <stdlib.h> |
scarter1 | 0:020db18a476d | 7 | #include "ros/msg.h" |
scarter1 | 0:020db18a476d | 8 | |
scarter1 | 0:020db18a476d | 9 | namespace turtlesim |
scarter1 | 0:020db18a476d | 10 | { |
scarter1 | 0:020db18a476d | 11 | |
scarter1 | 0:020db18a476d | 12 | class Pose : public ros::Msg |
scarter1 | 0:020db18a476d | 13 | { |
scarter1 | 0:020db18a476d | 14 | public: |
scarter1 | 0:020db18a476d | 15 | typedef float _x_type; |
scarter1 | 0:020db18a476d | 16 | _x_type x; |
scarter1 | 0:020db18a476d | 17 | typedef float _y_type; |
scarter1 | 0:020db18a476d | 18 | _y_type y; |
scarter1 | 0:020db18a476d | 19 | typedef float _theta_type; |
scarter1 | 0:020db18a476d | 20 | _theta_type theta; |
scarter1 | 0:020db18a476d | 21 | typedef float _linear_velocity_type; |
scarter1 | 0:020db18a476d | 22 | _linear_velocity_type linear_velocity; |
scarter1 | 0:020db18a476d | 23 | typedef float _angular_velocity_type; |
scarter1 | 0:020db18a476d | 24 | _angular_velocity_type angular_velocity; |
scarter1 | 0:020db18a476d | 25 | |
scarter1 | 0:020db18a476d | 26 | Pose(): |
scarter1 | 0:020db18a476d | 27 | x(0), |
scarter1 | 0:020db18a476d | 28 | y(0), |
scarter1 | 0:020db18a476d | 29 | theta(0), |
scarter1 | 0:020db18a476d | 30 | linear_velocity(0), |
scarter1 | 0:020db18a476d | 31 | angular_velocity(0) |
scarter1 | 0:020db18a476d | 32 | { |
scarter1 | 0:020db18a476d | 33 | } |
scarter1 | 0:020db18a476d | 34 | |
scarter1 | 0:020db18a476d | 35 | virtual int serialize(unsigned char *outbuffer) const |
scarter1 | 0:020db18a476d | 36 | { |
scarter1 | 0:020db18a476d | 37 | int offset = 0; |
scarter1 | 0:020db18a476d | 38 | union { |
scarter1 | 0:020db18a476d | 39 | float real; |
scarter1 | 0:020db18a476d | 40 | uint32_t base; |
scarter1 | 0:020db18a476d | 41 | } u_x; |
scarter1 | 0:020db18a476d | 42 | u_x.real = this->x; |
scarter1 | 0:020db18a476d | 43 | *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 44 | *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 45 | *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 46 | *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 47 | offset += sizeof(this->x); |
scarter1 | 0:020db18a476d | 48 | union { |
scarter1 | 0:020db18a476d | 49 | float real; |
scarter1 | 0:020db18a476d | 50 | uint32_t base; |
scarter1 | 0:020db18a476d | 51 | } u_y; |
scarter1 | 0:020db18a476d | 52 | u_y.real = this->y; |
scarter1 | 0:020db18a476d | 53 | *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 54 | *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 55 | *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 56 | *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 57 | offset += sizeof(this->y); |
scarter1 | 0:020db18a476d | 58 | union { |
scarter1 | 0:020db18a476d | 59 | float real; |
scarter1 | 0:020db18a476d | 60 | uint32_t base; |
scarter1 | 0:020db18a476d | 61 | } u_theta; |
scarter1 | 0:020db18a476d | 62 | u_theta.real = this->theta; |
scarter1 | 0:020db18a476d | 63 | *(outbuffer + offset + 0) = (u_theta.base >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 64 | *(outbuffer + offset + 1) = (u_theta.base >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 65 | *(outbuffer + offset + 2) = (u_theta.base >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 66 | *(outbuffer + offset + 3) = (u_theta.base >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 67 | offset += sizeof(this->theta); |
scarter1 | 0:020db18a476d | 68 | union { |
scarter1 | 0:020db18a476d | 69 | float real; |
scarter1 | 0:020db18a476d | 70 | uint32_t base; |
scarter1 | 0:020db18a476d | 71 | } u_linear_velocity; |
scarter1 | 0:020db18a476d | 72 | u_linear_velocity.real = this->linear_velocity; |
scarter1 | 0:020db18a476d | 73 | *(outbuffer + offset + 0) = (u_linear_velocity.base >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 74 | *(outbuffer + offset + 1) = (u_linear_velocity.base >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 75 | *(outbuffer + offset + 2) = (u_linear_velocity.base >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 76 | *(outbuffer + offset + 3) = (u_linear_velocity.base >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 77 | offset += sizeof(this->linear_velocity); |
scarter1 | 0:020db18a476d | 78 | union { |
scarter1 | 0:020db18a476d | 79 | float real; |
scarter1 | 0:020db18a476d | 80 | uint32_t base; |
scarter1 | 0:020db18a476d | 81 | } u_angular_velocity; |
scarter1 | 0:020db18a476d | 82 | u_angular_velocity.real = this->angular_velocity; |
scarter1 | 0:020db18a476d | 83 | *(outbuffer + offset + 0) = (u_angular_velocity.base >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 84 | *(outbuffer + offset + 1) = (u_angular_velocity.base >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 85 | *(outbuffer + offset + 2) = (u_angular_velocity.base >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 86 | *(outbuffer + offset + 3) = (u_angular_velocity.base >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 87 | offset += sizeof(this->angular_velocity); |
scarter1 | 0:020db18a476d | 88 | return offset; |
scarter1 | 0:020db18a476d | 89 | } |
scarter1 | 0:020db18a476d | 90 | |
scarter1 | 0:020db18a476d | 91 | virtual int deserialize(unsigned char *inbuffer) |
scarter1 | 0:020db18a476d | 92 | { |
scarter1 | 0:020db18a476d | 93 | int offset = 0; |
scarter1 | 0:020db18a476d | 94 | union { |
scarter1 | 0:020db18a476d | 95 | float real; |
scarter1 | 0:020db18a476d | 96 | uint32_t base; |
scarter1 | 0:020db18a476d | 97 | } u_x; |
scarter1 | 0:020db18a476d | 98 | u_x.base = 0; |
scarter1 | 0:020db18a476d | 99 | u_x.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); |
scarter1 | 0:020db18a476d | 100 | u_x.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 101 | u_x.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 102 | u_x.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 103 | this->x = u_x.real; |
scarter1 | 0:020db18a476d | 104 | offset += sizeof(this->x); |
scarter1 | 0:020db18a476d | 105 | union { |
scarter1 | 0:020db18a476d | 106 | float real; |
scarter1 | 0:020db18a476d | 107 | uint32_t base; |
scarter1 | 0:020db18a476d | 108 | } u_y; |
scarter1 | 0:020db18a476d | 109 | u_y.base = 0; |
scarter1 | 0:020db18a476d | 110 | u_y.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); |
scarter1 | 0:020db18a476d | 111 | u_y.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 112 | u_y.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 113 | u_y.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 114 | this->y = u_y.real; |
scarter1 | 0:020db18a476d | 115 | offset += sizeof(this->y); |
scarter1 | 0:020db18a476d | 116 | union { |
scarter1 | 0:020db18a476d | 117 | float real; |
scarter1 | 0:020db18a476d | 118 | uint32_t base; |
scarter1 | 0:020db18a476d | 119 | } u_theta; |
scarter1 | 0:020db18a476d | 120 | u_theta.base = 0; |
scarter1 | 0:020db18a476d | 121 | u_theta.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); |
scarter1 | 0:020db18a476d | 122 | u_theta.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 123 | u_theta.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 124 | u_theta.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 125 | this->theta = u_theta.real; |
scarter1 | 0:020db18a476d | 126 | offset += sizeof(this->theta); |
scarter1 | 0:020db18a476d | 127 | union { |
scarter1 | 0:020db18a476d | 128 | float real; |
scarter1 | 0:020db18a476d | 129 | uint32_t base; |
scarter1 | 0:020db18a476d | 130 | } u_linear_velocity; |
scarter1 | 0:020db18a476d | 131 | u_linear_velocity.base = 0; |
scarter1 | 0:020db18a476d | 132 | u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); |
scarter1 | 0:020db18a476d | 133 | u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 134 | u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 135 | u_linear_velocity.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 136 | this->linear_velocity = u_linear_velocity.real; |
scarter1 | 0:020db18a476d | 137 | offset += sizeof(this->linear_velocity); |
scarter1 | 0:020db18a476d | 138 | union { |
scarter1 | 0:020db18a476d | 139 | float real; |
scarter1 | 0:020db18a476d | 140 | uint32_t base; |
scarter1 | 0:020db18a476d | 141 | } u_angular_velocity; |
scarter1 | 0:020db18a476d | 142 | u_angular_velocity.base = 0; |
scarter1 | 0:020db18a476d | 143 | u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 0))) << (8 * 0); |
scarter1 | 0:020db18a476d | 144 | u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 145 | u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 146 | u_angular_velocity.base |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 147 | this->angular_velocity = u_angular_velocity.real; |
scarter1 | 0:020db18a476d | 148 | offset += sizeof(this->angular_velocity); |
scarter1 | 0:020db18a476d | 149 | return offset; |
scarter1 | 0:020db18a476d | 150 | } |
scarter1 | 0:020db18a476d | 151 | |
scarter1 | 0:020db18a476d | 152 | const char * getType(){ return "turtlesim/Pose"; }; |
scarter1 | 0:020db18a476d | 153 | const char * getMD5(){ return "863b248d5016ca62ea2e895ae5265cf9"; }; |
scarter1 | 0:020db18a476d | 154 | |
scarter1 | 0:020db18a476d | 155 | }; |
scarter1 | 0:020db18a476d | 156 | |
scarter1 | 0:020db18a476d | 157 | } |
scarter1 | 0:020db18a476d | 158 | #endif |