ros melodic library with custom message
Dependents: Robot_team1_QEI_Douglas Robot_team1
ros_lib/shape_msgs/MeshTriangle.h@3:b964e3f71102, 2019-12-03 (annotated)
- Committer:
- florine_van
- Date:
- Tue Dec 03 09:39:29 2019 +0000
- Revision:
- 3:b964e3f71102
- Parent:
- 0:020db18a476d
Clean code and remove unused lines
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
scarter1 | 0:020db18a476d | 1 | #ifndef _ROS_shape_msgs_MeshTriangle_h |
scarter1 | 0:020db18a476d | 2 | #define _ROS_shape_msgs_MeshTriangle_h |
scarter1 | 0:020db18a476d | 3 | |
scarter1 | 0:020db18a476d | 4 | #include <stdint.h> |
scarter1 | 0:020db18a476d | 5 | #include <string.h> |
scarter1 | 0:020db18a476d | 6 | #include <stdlib.h> |
scarter1 | 0:020db18a476d | 7 | #include "ros/msg.h" |
scarter1 | 0:020db18a476d | 8 | |
scarter1 | 0:020db18a476d | 9 | namespace shape_msgs |
scarter1 | 0:020db18a476d | 10 | { |
scarter1 | 0:020db18a476d | 11 | |
scarter1 | 0:020db18a476d | 12 | class MeshTriangle : public ros::Msg |
scarter1 | 0:020db18a476d | 13 | { |
scarter1 | 0:020db18a476d | 14 | public: |
scarter1 | 0:020db18a476d | 15 | uint32_t vertex_indices[3]; |
scarter1 | 0:020db18a476d | 16 | |
scarter1 | 0:020db18a476d | 17 | MeshTriangle(): |
scarter1 | 0:020db18a476d | 18 | vertex_indices() |
scarter1 | 0:020db18a476d | 19 | { |
scarter1 | 0:020db18a476d | 20 | } |
scarter1 | 0:020db18a476d | 21 | |
scarter1 | 0:020db18a476d | 22 | virtual int serialize(unsigned char *outbuffer) const |
scarter1 | 0:020db18a476d | 23 | { |
scarter1 | 0:020db18a476d | 24 | int offset = 0; |
scarter1 | 0:020db18a476d | 25 | for( uint32_t i = 0; i < 3; i++){ |
scarter1 | 0:020db18a476d | 26 | *(outbuffer + offset + 0) = (this->vertex_indices[i] >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 27 | *(outbuffer + offset + 1) = (this->vertex_indices[i] >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 28 | *(outbuffer + offset + 2) = (this->vertex_indices[i] >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 29 | *(outbuffer + offset + 3) = (this->vertex_indices[i] >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 30 | offset += sizeof(this->vertex_indices[i]); |
scarter1 | 0:020db18a476d | 31 | } |
scarter1 | 0:020db18a476d | 32 | return offset; |
scarter1 | 0:020db18a476d | 33 | } |
scarter1 | 0:020db18a476d | 34 | |
scarter1 | 0:020db18a476d | 35 | virtual int deserialize(unsigned char *inbuffer) |
scarter1 | 0:020db18a476d | 36 | { |
scarter1 | 0:020db18a476d | 37 | int offset = 0; |
scarter1 | 0:020db18a476d | 38 | for( uint32_t i = 0; i < 3; i++){ |
scarter1 | 0:020db18a476d | 39 | this->vertex_indices[i] = ((uint32_t) (*(inbuffer + offset))); |
scarter1 | 0:020db18a476d | 40 | this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 41 | this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 42 | this->vertex_indices[i] |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 43 | offset += sizeof(this->vertex_indices[i]); |
scarter1 | 0:020db18a476d | 44 | } |
scarter1 | 0:020db18a476d | 45 | return offset; |
scarter1 | 0:020db18a476d | 46 | } |
scarter1 | 0:020db18a476d | 47 | |
scarter1 | 0:020db18a476d | 48 | const char * getType(){ return "shape_msgs/MeshTriangle"; }; |
scarter1 | 0:020db18a476d | 49 | const char * getMD5(){ return "23688b2e6d2de3d32fe8af104a903253"; }; |
scarter1 | 0:020db18a476d | 50 | |
scarter1 | 0:020db18a476d | 51 | }; |
scarter1 | 0:020db18a476d | 52 | |
scarter1 | 0:020db18a476d | 53 | } |
scarter1 | 0:020db18a476d | 54 | #endif |