ros melodic library with custom message
Dependents: Robot_team1_QEI_Douglas Robot_team1
ros_lib/shape_msgs/Mesh.h@0:020db18a476d, 2019-10-30 (annotated)
- Committer:
- scarter1
- Date:
- Wed Oct 30 14:59:49 2019 +0000
- Revision:
- 0:020db18a476d
melodic library;
Who changed what in which revision?
User | Revision | Line number | New contents of line |
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scarter1 | 0:020db18a476d | 1 | #ifndef _ROS_shape_msgs_Mesh_h |
scarter1 | 0:020db18a476d | 2 | #define _ROS_shape_msgs_Mesh_h |
scarter1 | 0:020db18a476d | 3 | |
scarter1 | 0:020db18a476d | 4 | #include <stdint.h> |
scarter1 | 0:020db18a476d | 5 | #include <string.h> |
scarter1 | 0:020db18a476d | 6 | #include <stdlib.h> |
scarter1 | 0:020db18a476d | 7 | #include "ros/msg.h" |
scarter1 | 0:020db18a476d | 8 | #include "shape_msgs/MeshTriangle.h" |
scarter1 | 0:020db18a476d | 9 | #include "geometry_msgs/Point.h" |
scarter1 | 0:020db18a476d | 10 | |
scarter1 | 0:020db18a476d | 11 | namespace shape_msgs |
scarter1 | 0:020db18a476d | 12 | { |
scarter1 | 0:020db18a476d | 13 | |
scarter1 | 0:020db18a476d | 14 | class Mesh : public ros::Msg |
scarter1 | 0:020db18a476d | 15 | { |
scarter1 | 0:020db18a476d | 16 | public: |
scarter1 | 0:020db18a476d | 17 | uint32_t triangles_length; |
scarter1 | 0:020db18a476d | 18 | typedef shape_msgs::MeshTriangle _triangles_type; |
scarter1 | 0:020db18a476d | 19 | _triangles_type st_triangles; |
scarter1 | 0:020db18a476d | 20 | _triangles_type * triangles; |
scarter1 | 0:020db18a476d | 21 | uint32_t vertices_length; |
scarter1 | 0:020db18a476d | 22 | typedef geometry_msgs::Point _vertices_type; |
scarter1 | 0:020db18a476d | 23 | _vertices_type st_vertices; |
scarter1 | 0:020db18a476d | 24 | _vertices_type * vertices; |
scarter1 | 0:020db18a476d | 25 | |
scarter1 | 0:020db18a476d | 26 | Mesh(): |
scarter1 | 0:020db18a476d | 27 | triangles_length(0), triangles(NULL), |
scarter1 | 0:020db18a476d | 28 | vertices_length(0), vertices(NULL) |
scarter1 | 0:020db18a476d | 29 | { |
scarter1 | 0:020db18a476d | 30 | } |
scarter1 | 0:020db18a476d | 31 | |
scarter1 | 0:020db18a476d | 32 | virtual int serialize(unsigned char *outbuffer) const |
scarter1 | 0:020db18a476d | 33 | { |
scarter1 | 0:020db18a476d | 34 | int offset = 0; |
scarter1 | 0:020db18a476d | 35 | *(outbuffer + offset + 0) = (this->triangles_length >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 36 | *(outbuffer + offset + 1) = (this->triangles_length >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 37 | *(outbuffer + offset + 2) = (this->triangles_length >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 38 | *(outbuffer + offset + 3) = (this->triangles_length >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 39 | offset += sizeof(this->triangles_length); |
scarter1 | 0:020db18a476d | 40 | for( uint32_t i = 0; i < triangles_length; i++){ |
scarter1 | 0:020db18a476d | 41 | offset += this->triangles[i].serialize(outbuffer + offset); |
scarter1 | 0:020db18a476d | 42 | } |
scarter1 | 0:020db18a476d | 43 | *(outbuffer + offset + 0) = (this->vertices_length >> (8 * 0)) & 0xFF; |
scarter1 | 0:020db18a476d | 44 | *(outbuffer + offset + 1) = (this->vertices_length >> (8 * 1)) & 0xFF; |
scarter1 | 0:020db18a476d | 45 | *(outbuffer + offset + 2) = (this->vertices_length >> (8 * 2)) & 0xFF; |
scarter1 | 0:020db18a476d | 46 | *(outbuffer + offset + 3) = (this->vertices_length >> (8 * 3)) & 0xFF; |
scarter1 | 0:020db18a476d | 47 | offset += sizeof(this->vertices_length); |
scarter1 | 0:020db18a476d | 48 | for( uint32_t i = 0; i < vertices_length; i++){ |
scarter1 | 0:020db18a476d | 49 | offset += this->vertices[i].serialize(outbuffer + offset); |
scarter1 | 0:020db18a476d | 50 | } |
scarter1 | 0:020db18a476d | 51 | return offset; |
scarter1 | 0:020db18a476d | 52 | } |
scarter1 | 0:020db18a476d | 53 | |
scarter1 | 0:020db18a476d | 54 | virtual int deserialize(unsigned char *inbuffer) |
scarter1 | 0:020db18a476d | 55 | { |
scarter1 | 0:020db18a476d | 56 | int offset = 0; |
scarter1 | 0:020db18a476d | 57 | uint32_t triangles_lengthT = ((uint32_t) (*(inbuffer + offset))); |
scarter1 | 0:020db18a476d | 58 | triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 59 | triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 60 | triangles_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 61 | offset += sizeof(this->triangles_length); |
scarter1 | 0:020db18a476d | 62 | if(triangles_lengthT > triangles_length) |
scarter1 | 0:020db18a476d | 63 | this->triangles = (shape_msgs::MeshTriangle*)realloc(this->triangles, triangles_lengthT * sizeof(shape_msgs::MeshTriangle)); |
scarter1 | 0:020db18a476d | 64 | triangles_length = triangles_lengthT; |
scarter1 | 0:020db18a476d | 65 | for( uint32_t i = 0; i < triangles_length; i++){ |
scarter1 | 0:020db18a476d | 66 | offset += this->st_triangles.deserialize(inbuffer + offset); |
scarter1 | 0:020db18a476d | 67 | memcpy( &(this->triangles[i]), &(this->st_triangles), sizeof(shape_msgs::MeshTriangle)); |
scarter1 | 0:020db18a476d | 68 | } |
scarter1 | 0:020db18a476d | 69 | uint32_t vertices_lengthT = ((uint32_t) (*(inbuffer + offset))); |
scarter1 | 0:020db18a476d | 70 | vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 1))) << (8 * 1); |
scarter1 | 0:020db18a476d | 71 | vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 2))) << (8 * 2); |
scarter1 | 0:020db18a476d | 72 | vertices_lengthT |= ((uint32_t) (*(inbuffer + offset + 3))) << (8 * 3); |
scarter1 | 0:020db18a476d | 73 | offset += sizeof(this->vertices_length); |
scarter1 | 0:020db18a476d | 74 | if(vertices_lengthT > vertices_length) |
scarter1 | 0:020db18a476d | 75 | this->vertices = (geometry_msgs::Point*)realloc(this->vertices, vertices_lengthT * sizeof(geometry_msgs::Point)); |
scarter1 | 0:020db18a476d | 76 | vertices_length = vertices_lengthT; |
scarter1 | 0:020db18a476d | 77 | for( uint32_t i = 0; i < vertices_length; i++){ |
scarter1 | 0:020db18a476d | 78 | offset += this->st_vertices.deserialize(inbuffer + offset); |
scarter1 | 0:020db18a476d | 79 | memcpy( &(this->vertices[i]), &(this->st_vertices), sizeof(geometry_msgs::Point)); |
scarter1 | 0:020db18a476d | 80 | } |
scarter1 | 0:020db18a476d | 81 | return offset; |
scarter1 | 0:020db18a476d | 82 | } |
scarter1 | 0:020db18a476d | 83 | |
scarter1 | 0:020db18a476d | 84 | const char * getType(){ return "shape_msgs/Mesh"; }; |
scarter1 | 0:020db18a476d | 85 | const char * getMD5(){ return "1ffdae9486cd3316a121c578b47a85cc"; }; |
scarter1 | 0:020db18a476d | 86 | |
scarter1 | 0:020db18a476d | 87 | }; |
scarter1 | 0:020db18a476d | 88 | |
scarter1 | 0:020db18a476d | 89 | } |
scarter1 | 0:020db18a476d | 90 | #endif |