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Dependencies: BufferedSerial
Diff: map_msgs/ProjectedMapInfo.h
- Revision:
- 0:9e9b7db60fd5
diff -r 000000000000 -r 9e9b7db60fd5 map_msgs/ProjectedMapInfo.h
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/map_msgs/ProjectedMapInfo.h Sat Dec 31 00:48:34 2016 +0000
@@ -0,0 +1,247 @@
+#ifndef _ROS_map_msgs_ProjectedMapInfo_h
+#define _ROS_map_msgs_ProjectedMapInfo_h
+
+#include <stdint.h>
+#include <string.h>
+#include <stdlib.h>
+#include "ros/msg.h"
+
+namespace map_msgs
+{
+
+ class ProjectedMapInfo : public ros::Msg
+ {
+ public:
+ typedef const char* _frame_id_type;
+ _frame_id_type frame_id;
+ typedef double _x_type;
+ _x_type x;
+ typedef double _y_type;
+ _y_type y;
+ typedef double _width_type;
+ _width_type width;
+ typedef double _height_type;
+ _height_type height;
+ typedef double _min_z_type;
+ _min_z_type min_z;
+ typedef double _max_z_type;
+ _max_z_type max_z;
+
+ ProjectedMapInfo():
+ frame_id(""),
+ x(0),
+ y(0),
+ width(0),
+ height(0),
+ min_z(0),
+ max_z(0)
+ {
+ }
+
+ virtual int serialize(unsigned char *outbuffer) const
+ {
+ int offset = 0;
+ uint32_t length_frame_id = strlen(this->frame_id);
+ varToArr(outbuffer + offset, length_frame_id);
+ offset += 4;
+ memcpy(outbuffer + offset, this->frame_id, length_frame_id);
+ offset += length_frame_id;
+ union {
+ double real;
+ uint64_t base;
+ } u_x;
+ u_x.real = this->x;
+ *(outbuffer + offset + 0) = (u_x.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_x.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_x.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_x.base >> (8 * 3)) & 0xFF;
+ *(outbuffer + offset + 4) = (u_x.base >> (8 * 4)) & 0xFF;
+ *(outbuffer + offset + 5) = (u_x.base >> (8 * 5)) & 0xFF;
+ *(outbuffer + offset + 6) = (u_x.base >> (8 * 6)) & 0xFF;
+ *(outbuffer + offset + 7) = (u_x.base >> (8 * 7)) & 0xFF;
+ offset += sizeof(this->x);
+ union {
+ double real;
+ uint64_t base;
+ } u_y;
+ u_y.real = this->y;
+ *(outbuffer + offset + 0) = (u_y.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_y.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_y.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_y.base >> (8 * 3)) & 0xFF;
+ *(outbuffer + offset + 4) = (u_y.base >> (8 * 4)) & 0xFF;
+ *(outbuffer + offset + 5) = (u_y.base >> (8 * 5)) & 0xFF;
+ *(outbuffer + offset + 6) = (u_y.base >> (8 * 6)) & 0xFF;
+ *(outbuffer + offset + 7) = (u_y.base >> (8 * 7)) & 0xFF;
+ offset += sizeof(this->y);
+ union {
+ double real;
+ uint64_t base;
+ } u_width;
+ u_width.real = this->width;
+ *(outbuffer + offset + 0) = (u_width.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_width.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_width.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_width.base >> (8 * 3)) & 0xFF;
+ *(outbuffer + offset + 4) = (u_width.base >> (8 * 4)) & 0xFF;
+ *(outbuffer + offset + 5) = (u_width.base >> (8 * 5)) & 0xFF;
+ *(outbuffer + offset + 6) = (u_width.base >> (8 * 6)) & 0xFF;
+ *(outbuffer + offset + 7) = (u_width.base >> (8 * 7)) & 0xFF;
+ offset += sizeof(this->width);
+ union {
+ double real;
+ uint64_t base;
+ } u_height;
+ u_height.real = this->height;
+ *(outbuffer + offset + 0) = (u_height.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_height.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_height.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_height.base >> (8 * 3)) & 0xFF;
+ *(outbuffer + offset + 4) = (u_height.base >> (8 * 4)) & 0xFF;
+ *(outbuffer + offset + 5) = (u_height.base >> (8 * 5)) & 0xFF;
+ *(outbuffer + offset + 6) = (u_height.base >> (8 * 6)) & 0xFF;
+ *(outbuffer + offset + 7) = (u_height.base >> (8 * 7)) & 0xFF;
+ offset += sizeof(this->height);
+ union {
+ double real;
+ uint64_t base;
+ } u_min_z;
+ u_min_z.real = this->min_z;
+ *(outbuffer + offset + 0) = (u_min_z.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_min_z.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_min_z.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_min_z.base >> (8 * 3)) & 0xFF;
+ *(outbuffer + offset + 4) = (u_min_z.base >> (8 * 4)) & 0xFF;
+ *(outbuffer + offset + 5) = (u_min_z.base >> (8 * 5)) & 0xFF;
+ *(outbuffer + offset + 6) = (u_min_z.base >> (8 * 6)) & 0xFF;
+ *(outbuffer + offset + 7) = (u_min_z.base >> (8 * 7)) & 0xFF;
+ offset += sizeof(this->min_z);
+ union {
+ double real;
+ uint64_t base;
+ } u_max_z;
+ u_max_z.real = this->max_z;
+ *(outbuffer + offset + 0) = (u_max_z.base >> (8 * 0)) & 0xFF;
+ *(outbuffer + offset + 1) = (u_max_z.base >> (8 * 1)) & 0xFF;
+ *(outbuffer + offset + 2) = (u_max_z.base >> (8 * 2)) & 0xFF;
+ *(outbuffer + offset + 3) = (u_max_z.base >> (8 * 3)) & 0xFF;
+ *(outbuffer + offset + 4) = (u_max_z.base >> (8 * 4)) & 0xFF;
+ *(outbuffer + offset + 5) = (u_max_z.base >> (8 * 5)) & 0xFF;
+ *(outbuffer + offset + 6) = (u_max_z.base >> (8 * 6)) & 0xFF;
+ *(outbuffer + offset + 7) = (u_max_z.base >> (8 * 7)) & 0xFF;
+ offset += sizeof(this->max_z);
+ return offset;
+ }
+
+ virtual int deserialize(unsigned char *inbuffer)
+ {
+ int offset = 0;
+ uint32_t length_frame_id;
+ arrToVar(length_frame_id, (inbuffer + offset));
+ offset += 4;
+ for(unsigned int k= offset; k< offset+length_frame_id; ++k){
+ inbuffer[k-1]=inbuffer[k];
+ }
+ inbuffer[offset+length_frame_id-1]=0;
+ this->frame_id = (char *)(inbuffer + offset-1);
+ offset += length_frame_id;
+ union {
+ double real;
+ uint64_t base;
+ } u_x;
+ u_x.base = 0;
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+ u_x.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+ this->x = u_x.real;
+ offset += sizeof(this->x);
+ union {
+ double real;
+ uint64_t base;
+ } u_y;
+ u_y.base = 0;
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+ u_y.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+ this->y = u_y.real;
+ offset += sizeof(this->y);
+ union {
+ double real;
+ uint64_t base;
+ } u_width;
+ u_width.base = 0;
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+ u_width.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+ this->width = u_width.real;
+ offset += sizeof(this->width);
+ union {
+ double real;
+ uint64_t base;
+ } u_height;
+ u_height.base = 0;
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+ u_height.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+ this->height = u_height.real;
+ offset += sizeof(this->height);
+ union {
+ double real;
+ uint64_t base;
+ } u_min_z;
+ u_min_z.base = 0;
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+ u_min_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+ this->min_z = u_min_z.real;
+ offset += sizeof(this->min_z);
+ union {
+ double real;
+ uint64_t base;
+ } u_max_z;
+ u_max_z.base = 0;
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 0))) << (8 * 0);
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 1))) << (8 * 1);
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 2))) << (8 * 2);
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 3))) << (8 * 3);
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 4))) << (8 * 4);
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 5))) << (8 * 5);
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 6))) << (8 * 6);
+ u_max_z.base |= ((uint64_t) (*(inbuffer + offset + 7))) << (8 * 7);
+ this->max_z = u_max_z.real;
+ offset += sizeof(this->max_z);
+ return offset;
+ }
+
+ const char * getType(){ return "map_msgs/ProjectedMapInfo"; };
+ const char * getMD5(){ return "2dc10595ae94de23f22f8a6d2a0eef7a"; };
+
+ };
+
+}
+#endif
\ No newline at end of file