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Revision 0:c3f34a51692c, committed 2016-06-07
- Comitter:
- danlock10y
- Date:
- Tue Jun 07 13:26:54 2016 +0000
- Commit message:
- Timer Version 1
Changed in this revision
diff -r 000000000000 -r c3f34a51692c TextLCD.lib --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/TextLCD.lib Tue Jun 07 13:26:54 2016 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/simon/code/TextLCD/#308d188a2d3a
diff -r 000000000000 -r c3f34a51692c main.cpp
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp Tue Jun 07 13:26:54 2016 +0000
@@ -0,0 +1,46 @@
+//Timer for 2 player snake game
+//2 line LCD implemented using TextLCD library
+
+#include "mbed.h"
+#include "TextLCD.h"
+
+int GameRunning; //True if game is running
+int c; //count variable
+Timer timer; //Use mbed's built in timer function
+float StartTime, NowTime; //Floats for the timer reading at gamestart and currently
+
+InterruptIn btnStart(PTA4); //Temporarily use switch to start - will be WiFi command
+InterruptIn btnStop(PTA5); //Temporarily use switch to stop - will be WiFi command
+
+
+void timerStart() {
+ timer.start();
+ StartTime = timer.read_us();
+ GameRunning = 1;
+}
+
+void timerStop() {
+ timer.stop();
+ NowTime = timer.read_us();
+ GameRunning = 0;
+}
+
+
+TextLCD lcd(PTE30, PTE29, PTE23, PTE22, PTE21, PTE20); // rs, e, d4-d7
+
+int main()
+{
+ btnStart.rise(&timerStart);
+ btnStop.rise(&timerStop);
+ //timer.start();
+ //StartTime = timer.read_us();
+
+ while(1)
+ {
+
+ NowTime = timer.read_us();
+ lcd.printf("Time: %4.3f \n\n", (NowTime-StartTime)/1000000);
+ wait(0.05);
+
+ }
+}
diff -r 000000000000 -r c3f34a51692c mbed.bld --- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/mbed.bld Tue Jun 07 13:26:54 2016 +0000 @@ -0,0 +1,1 @@ +http://mbed.org/users/mbed_official/code/mbed/builds/6c34061e7c34 \ No newline at end of file