BSP Drivers
Dependencies: CMSIS_STM32L4xx CMSIS_DSP_401 STM32L4xx_HAL_Driver
Diff: Adafruit_Shield/stm32_adafruit_lcd.c
- Revision:
- 0:ad9dfc0179dc
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/Adafruit_Shield/stm32_adafruit_lcd.c Mon Nov 02 19:38:36 2015 +0000 @@ -0,0 +1,1061 @@ +/** + ****************************************************************************** + * @file stm32_adafruit_lcd.c + * @author MCD Application Team + * @version V2.0.0 + * @date 10-September-2015 + * @brief This file includes the driver for Liquid Crystal Display (LCD) module + * mounted on the Adafruit 1.8" TFT LCD shield (reference ID 802), + * that is used with the STM32 Nucleo board through SPI interface. + ****************************************************************************** + * @attention + * + * <h2><center>© COPYRIGHT(c) 2015 STMicroelectronics</center></h2> + * + * Redistribution and use in source and binary forms, with or without modification, + * are permitted provided that the following conditions are met: + * 1. Redistributions of source code must retain the above copyright notice, + * this list of conditions and the following disclaimer. + * 2. Redistributions in binary form must reproduce the above copyright notice, + * this list of conditions and the following disclaimer in the documentation + * and/or other materials provided with the distribution. + * 3. Neither the name of STMicroelectronics nor the names of its contributors + * may be used to endorse or promote products derived from this software + * without specific prior written permission. + * + * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" + * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE + * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE + * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE + * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL + * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR + * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER + * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, + * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE + * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. + * + ****************************************************************************** + */ + +/* File Info : ----------------------------------------------------------------- + User NOTES +1. How To use this driver: +-------------------------- + - The LCD st7735 component driver MUST be included with this driver. + +2. Driver description: +--------------------- + + Initialization steps: + o Initialize the LCD using the BSP_LCD_Init() function. + + + Display on LCD + o Clear the whole LCD using the BSP_LCD_Clear() function or only one specified + string line using the BSP_LCD_ClearStringLine() function. + o Display a character on the specified line and column using the BSP_LCD_DisplayChar() + function or a complete string line using the BSP_LCD_DisplayStringAtLine() function. + o Display a string line on the specified position (x,y in pixel) and align mode + using the BSP_LCD_DisplayStringAtLine() function. + o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, ..) + on LCD using a set of functions. + +------------------------------------------------------------------------------*/ + +/* Includes ------------------------------------------------------------------*/ +#include "stm32_adafruit_lcd.h" +#include "../../../Utilities/Fonts/fonts.h" +#include "../../../Utilities/Fonts/font24.c" +#include "../../../Utilities/Fonts/font20.c" +#include "../../../Utilities/Fonts/font16.c" +#include "../../../Utilities/Fonts/font12.c" +#include "../../../Utilities/Fonts/font8.c" + +/** @addtogroup BSP + * @{ + */ + +/** @addtogroup STM32_ADAFRUIT + * @{ + */ + +/** @addtogroup STM32_ADAFRUIT_LCD + * @{ + */ + +/** @defgroup STM32_ADAFRUIT_LCD_Private_TypesDefinitions + * @{ + */ + +/** + * @} + */ + +/** @defgroup STM32_ADAFRUIT_LCD_Private_Defines + * @{ + */ +#define POLY_X(Z) ((int32_t)((Points + (Z))->X)) +#define POLY_Y(Z) ((int32_t)((Points + (Z))->Y)) +#define NULL (void *)0 + +#define MAX_HEIGHT_FONT 17 +#define MAX_WIDTH_FONT 24 +#define OFFSET_BITMAP 54 +/** + * @} + */ + +/** @defgroup STM32_ADAFRUIT_LCD_Private_Macros + * @{ + */ +#define ABS(X) ((X) > 0 ? (X) : -(X)) + +/** + * @} + */ + +/** @defgroup STM32_ADAFRUIT_LCD_Private_Variables + * @{ + */ +LCD_DrawPropTypeDef DrawProp; + +static LCD_DrvTypeDef *lcd_drv; + +/* Max size of bitmap will based on a font24 (17x24) */ +static uint8_t bitmap[MAX_HEIGHT_FONT*MAX_WIDTH_FONT*2+OFFSET_BITMAP] = {0}; + +/** + * @} + */ + +/** @defgroup STM32_ADAFRUIT_LCD_Private_FunctionPrototypes + * @{ + */ +static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c); +static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3); +static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height); +/** + * @} + */ + + +/** @defgroup STM32_ADAFRUIT_LCD_Private_Functions + * @{ + */ + +/** + * @brief Initializes the LCD. + * @param None + * @retval LCD state + */ +uint8_t BSP_LCD_Init(void) +{ + uint8_t ret = LCD_ERROR; + + /* Default value for draw propriety */ + DrawProp.BackColor = 0xFFFF; + DrawProp.pFont = &Font24; + DrawProp.TextColor = 0x0000; + + lcd_drv = &st7735_drv; + + /* LCD Init */ + lcd_drv->Init(); + + /* Clear the LCD screen */ + BSP_LCD_Clear(LCD_COLOR_WHITE); + + /* Initialize the font */ + BSP_LCD_SetFont(&LCD_DEFAULT_FONT); + + ret = LCD_OK; + + return ret; +} + +/** + * @brief Gets the LCD X size. + * @param None + * @retval Used LCD X size + */ +uint32_t BSP_LCD_GetXSize(void) +{ + return(lcd_drv->GetLcdPixelWidth()); +} + +/** + * @brief Gets the LCD Y size. + * @param None + * @retval Used LCD Y size + */ +uint32_t BSP_LCD_GetYSize(void) +{ + return(lcd_drv->GetLcdPixelHeight()); +} + +/** + * @brief Gets the LCD text color. + * @param None + * @retval Used text color. + */ +uint16_t BSP_LCD_GetTextColor(void) +{ + return DrawProp.TextColor; +} + +/** + * @brief Gets the LCD background color. + * @param None + * @retval Used background color + */ +uint16_t BSP_LCD_GetBackColor(void) +{ + return DrawProp.BackColor; +} + +/** + * @brief Sets the LCD text color. + * @param Color: Text color code RGB(5-6-5) + * @retval None + */ +void BSP_LCD_SetTextColor(uint16_t Color) +{ + DrawProp.TextColor = Color; +} + +/** + * @brief Sets the LCD background color. + * @param Color: Background color code RGB(5-6-5) + * @retval None + */ +void BSP_LCD_SetBackColor(uint16_t Color) +{ + DrawProp.BackColor = Color; +} + +/** + * @brief Sets the LCD text font. + * @param fonts: Font to be used + * @retval None + */ +void BSP_LCD_SetFont(sFONT *pFonts) +{ + DrawProp.pFont = pFonts; +} + +/** + * @brief Gets the LCD text font. + * @param None + * @retval Used font + */ +sFONT *BSP_LCD_GetFont(void) +{ + return DrawProp.pFont; +} + +/** + * @brief Clears the hole LCD. + * @param Color: Color of the background + * @retval None + */ +void BSP_LCD_Clear(uint16_t Color) +{ + uint32_t counter = 0; + uint32_t color_backup = DrawProp.TextColor; + DrawProp.TextColor = Color; + + for(counter = 0; counter < BSP_LCD_GetYSize(); counter++) + { + BSP_LCD_DrawHLine(0, counter, BSP_LCD_GetXSize()); + } + DrawProp.TextColor = color_backup; + BSP_LCD_SetTextColor(DrawProp.TextColor); +} + +/** + * @brief Clears the selected line. + * @param Line: Line to be cleared + * This parameter can be one of the following values: + * @arg 0..9: if the Current fonts is Font16x24 + * @arg 0..19: if the Current fonts is Font12x12 or Font8x12 + * @arg 0..29: if the Current fonts is Font8x8 + * @retval None + */ +void BSP_LCD_ClearStringLine(uint16_t Line) +{ + uint32_t color_backup = DrawProp.TextColor; + DrawProp.TextColor = DrawProp.BackColor;; + + /* Draw a rectangle with background color */ + BSP_LCD_FillRect(0, (Line * DrawProp.pFont->Height), BSP_LCD_GetXSize(), DrawProp.pFont->Height); + + DrawProp.TextColor = color_backup; + BSP_LCD_SetTextColor(DrawProp.TextColor); +} + +/** + * @brief Displays one character. + * @param Xpos: Start column address + * @param Ypos: Line where to display the character shape. + * @param Ascii: Character ascii code + * This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E + * @retval None + */ +void BSP_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii) +{ + DrawChar(Xpos, Ypos, &DrawProp.pFont->table[(Ascii-' ') *\ + DrawProp.pFont->Height * ((DrawProp.pFont->Width + 7) / 8)]); +} + +/** + * @brief Displays characters on the LCD. + * @param Xpos: X position (in pixel) + * @param Ypos: Y position (in pixel) + * @param Text: Pointer to string to display on LCD + * @param Mode: Display mode + * This parameter can be one of the following values: + * @arg CENTER_MODE + * @arg RIGHT_MODE + * @arg LEFT_MODE + * @retval None + */ +void BSP_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Line_ModeTypdef Mode) +{ + uint16_t refcolumn = 1, i = 0; + uint32_t size = 0, xsize = 0; + uint8_t *ptr = Text; + + /* Get the text size */ + while (*ptr++) size ++ ; + + /* Characters number per line */ + xsize = (BSP_LCD_GetXSize()/DrawProp.pFont->Width); + + switch (Mode) + { + case CENTER_MODE: + { + refcolumn = Xpos + ((xsize - size)* DrawProp.pFont->Width) / 2; + break; + } + case LEFT_MODE: + { + refcolumn = Xpos; + break; + } + case RIGHT_MODE: + { + refcolumn = - Xpos + ((xsize - size)*DrawProp.pFont->Width); + break; + } + default: + { + refcolumn = Xpos; + break; + } + } + + /* Send the string character by character on lCD */ + while ((*Text != 0) & (((BSP_LCD_GetXSize() - (i*DrawProp.pFont->Width)) & 0xFFFF) >= DrawProp.pFont->Width)) + { + /* Display one character on LCD */ + BSP_LCD_DisplayChar(refcolumn, Ypos, *Text); + /* Decrement the column position by 16 */ + refcolumn += DrawProp.pFont->Width; + /* Point on the next character */ + Text++; + i++; + } +} + +/** + * @brief Displays a character on the LCD. + * @param Line: Line where to display the character shape + * This parameter can be one of the following values: + * @arg 0..19: if the Current fonts is Font8 + * @arg 0..12: if the Current fonts is Font12 + * @arg 0...9: if the Current fonts is Font16 + * @arg 0...7: if the Current fonts is Font20 + * @arg 0...5: if the Current fonts is Font24 + * @param ptr: Pointer to string to display on LCD + * @retval None + */ +void BSP_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr) +{ + BSP_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE); +} + +/** + * @brief Draws a pixel on LCD. + * @param Xpos: X position + * @param Ypos: Y position + * @param RGB_Code: Pixel color in RGB mode (5-6-5) + * @retval None + */ +void BSP_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint16_t RGB_Code) +{ + if(lcd_drv->WritePixel != NULL) + { + lcd_drv->WritePixel(Xpos, Ypos, RGB_Code); + } +} + +/** + * @brief Draws an horizontal line. + * @param Xpos: X position + * @param Ypos: Y position + * @param Length: Line length + * @retval None + */ +void BSP_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length) +{ + uint32_t index = 0; + + if(lcd_drv->DrawHLine != NULL) + { + lcd_drv->DrawHLine(DrawProp.TextColor, Xpos, Ypos, Length); + } + else + { + for(index = 0; index < Length; index++) + { + BSP_LCD_DrawPixel((Xpos + index), Ypos, DrawProp.TextColor); + } + } +} + +/** + * @brief Draws a vertical line. + * @param Xpos: X position + * @param Ypos: Y position + * @param Length: Line length + * @retval None + */ +void BSP_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length) +{ + uint32_t index = 0; + + if(lcd_drv->DrawVLine != NULL) + { + lcd_drv->DrawVLine(DrawProp.TextColor, Xpos, Ypos, Length); + } + else + { + for(index = 0; index < Length; index++) + { + BSP_LCD_DrawPixel(Xpos, Ypos + index, DrawProp.TextColor); + } + } +} + +/** + * @brief Draws an uni-line (between two points). + * @param x1: Point 1 X position + * @param y1: Point 1 Y position + * @param x2: Point 2 X position + * @param y2: Point 2 Y position + * @retval None + */ +void BSP_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2) +{ + int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, + yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, + curpixel = 0; + + deltax = ABS(x2 - x1); /* The difference between the x's */ + deltay = ABS(y2 - y1); /* The difference between the y's */ + x = x1; /* Start x off at the first pixel */ + y = y1; /* Start y off at the first pixel */ + + if (x2 >= x1) /* The x-values are increasing */ + { + xinc1 = 1; + xinc2 = 1; + } + else /* The x-values are decreasing */ + { + xinc1 = -1; + xinc2 = -1; + } + + if (y2 >= y1) /* The y-values are increasing */ + { + yinc1 = 1; + yinc2 = 1; + } + else /* The y-values are decreasing */ + { + yinc1 = -1; + yinc2 = -1; + } + + if (deltax >= deltay) /* There is at least one x-value for every y-value */ + { + xinc1 = 0; /* Don't change the x when numerator >= denominator */ + yinc2 = 0; /* Don't change the y for every iteration */ + den = deltax; + num = deltax / 2; + numadd = deltay; + numpixels = deltax; /* There are more x-values than y-values */ + } + else /* There is at least one y-value for every x-value */ + { + xinc2 = 0; /* Don't change the x for every iteration */ + yinc1 = 0; /* Don't change the y when numerator >= denominator */ + den = deltay; + num = deltay / 2; + numadd = deltax; + numpixels = deltay; /* There are more y-values than x-values */ + } + + for (curpixel = 0; curpixel <= numpixels; curpixel++) + { + BSP_LCD_DrawPixel(x, y, DrawProp.TextColor); /* Draw the current pixel */ + num += numadd; /* Increase the numerator by the top of the fraction */ + if (num >= den) /* Check if numerator >= denominator */ + { + num -= den; /* Calculate the new numerator value */ + x += xinc1; /* Change the x as appropriate */ + y += yinc1; /* Change the y as appropriate */ + } + x += xinc2; /* Change the x as appropriate */ + y += yinc2; /* Change the y as appropriate */ + } +} + +/** + * @brief Draws a rectangle. + * @param Xpos: X position + * @param Ypos: Y position + * @param Width: Rectangle width + * @param Height: Rectangle height + * @retval None + */ +void BSP_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) +{ + /* Draw horizontal lines */ + BSP_LCD_DrawHLine(Xpos, Ypos, Width); + BSP_LCD_DrawHLine(Xpos, (Ypos+ Height), Width); + + /* Draw vertical lines */ + BSP_LCD_DrawVLine(Xpos, Ypos, Height); + BSP_LCD_DrawVLine((Xpos + Width), Ypos, Height); +} + +/** + * @brief Draws a circle. + * @param Xpos: X position + * @param Ypos: Y position + * @param Radius: Circle radius + * @retval None + */ +void BSP_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius) +{ + int32_t D; /* Decision Variable */ + uint32_t CurX; /* Current X Value */ + uint32_t CurY; /* Current Y Value */ + + D = 3 - (Radius << 1); + CurX = 0; + CurY = Radius; + + while (CurX <= CurY) + { + BSP_LCD_DrawPixel((Xpos + CurX), (Ypos - CurY), DrawProp.TextColor); + + BSP_LCD_DrawPixel((Xpos - CurX), (Ypos - CurY), DrawProp.TextColor); + + BSP_LCD_DrawPixel((Xpos + CurY), (Ypos - CurX), DrawProp.TextColor); + + BSP_LCD_DrawPixel((Xpos - CurY), (Ypos - CurX), DrawProp.TextColor); + + BSP_LCD_DrawPixel((Xpos + CurX), (Ypos + CurY), DrawProp.TextColor); + + BSP_LCD_DrawPixel((Xpos - CurX), (Ypos + CurY), DrawProp.TextColor); + + BSP_LCD_DrawPixel((Xpos + CurY), (Ypos + CurX), DrawProp.TextColor); + + BSP_LCD_DrawPixel((Xpos - CurY), (Ypos + CurX), DrawProp.TextColor); + + /* Initialize the font */ + BSP_LCD_SetFont(&LCD_DEFAULT_FONT); + + if (D < 0) + { + D += (CurX << 2) + 6; + } + else + { + D += ((CurX - CurY) << 2) + 10; + CurY--; + } + CurX++; + } +} + +/** + * @brief Draws an poly-line (between many points). + * @param Points: Pointer to the points array + * @param PointCount: Number of points + * @retval None + */ +void BSP_LCD_DrawPolygon(pPoint Points, uint16_t PointCount) +{ + int16_t X = 0, Y = 0; + + if(PointCount < 2) + { + return; + } + + BSP_LCD_DrawLine(Points->X, Points->Y, (Points+PointCount-1)->X, (Points+PointCount-1)->Y); + + while(--PointCount) + { + X = Points->X; + Y = Points->Y; + Points++; + BSP_LCD_DrawLine(X, Y, Points->X, Points->Y); + } +} + +/** + * @brief Draws an ellipse on LCD. + * @param Xpos: X position + * @param Ypos: Y position + * @param XRadius: Ellipse X radius + * @param YRadius: Ellipse Y radius + * @retval None + */ +void BSP_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius) +{ + int x = 0, y = -YRadius, err = 2-2*XRadius, e2; + float K = 0, rad1 = 0, rad2 = 0; + + rad1 = XRadius; + rad2 = YRadius; + + K = (float)(rad2/rad1); + + do { + BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/K)), (Ypos+y), DrawProp.TextColor); + BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/K)), (Ypos+y), DrawProp.TextColor); + BSP_LCD_DrawPixel((Xpos+(uint16_t)(x/K)), (Ypos-y), DrawProp.TextColor); + BSP_LCD_DrawPixel((Xpos-(uint16_t)(x/K)), (Ypos-y), DrawProp.TextColor); + + e2 = err; + if (e2 <= x) { + err += ++x*2+1; + if (-y == x && e2 <= y) e2 = 0; + } + if (e2 > y) err += ++y*2+1; + } + while (y <= 0); +} + +/** + * @brief Draws a bitmap picture loaded in the STM32 MCU internal memory. + * @param Xpos: Bmp X position in the LCD + * @param Ypos: Bmp Y position in the LCD + * @param pBmp: Pointer to Bmp picture address + * @retval None + */ +void BSP_LCD_DrawBitmap(uint16_t Xpos, uint16_t Ypos, uint8_t *pBmp) +{ + uint32_t height = 0, width = 0; + + /* Read bitmap width */ + width = *(uint16_t *) (pBmp + 18); + width |= (*(uint16_t *) (pBmp + 20)) << 16; + + /* Read bitmap height */ + height = *(uint16_t *) (pBmp + 22); + height |= (*(uint16_t *) (pBmp + 24)) << 16; + + /* Remap Ypos, st7735 works with inverted X in case of bitmap */ + /* X = 0, cursor is on Top corner */ + if(lcd_drv == &st7735_drv) + { + Ypos = BSP_LCD_GetYSize() - Ypos - height; + } + + SetDisplayWindow(Xpos, Ypos, width, height); + + if(lcd_drv->DrawBitmap != NULL) + { + lcd_drv->DrawBitmap(Xpos, Ypos, pBmp); + } + SetDisplayWindow(0, 0, BSP_LCD_GetXSize(), BSP_LCD_GetYSize()); +} + +/** + * @brief Draws a full rectangle. + * @param Xpos: X position + * @param Ypos: Y position + * @param Width: Rectangle width + * @param Height: Rectangle height + * @retval None + */ +void BSP_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) +{ + BSP_LCD_SetTextColor(DrawProp.TextColor); + do + { + BSP_LCD_DrawHLine(Xpos, Ypos++, Width); + } + while(Height--); +} + +/** + * @brief Draws a full circle. + * @param Xpos: X position + * @param Ypos: Y position + * @param Radius: Circle radius + * @retval None + */ +void BSP_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius) +{ + int32_t D; /* Decision Variable */ + uint32_t CurX; /* Current X Value */ + uint32_t CurY; /* Current Y Value */ + + D = 3 - (Radius << 1); + + CurX = 0; + CurY = Radius; + + BSP_LCD_SetTextColor(DrawProp.TextColor); + + while (CurX <= CurY) + { + if(CurY > 0) + { + BSP_LCD_DrawHLine(Xpos - CurY, Ypos + CurX, 2*CurY); + BSP_LCD_DrawHLine(Xpos - CurY, Ypos - CurX, 2*CurY); + } + + if(CurX > 0) + { + BSP_LCD_DrawHLine(Xpos - CurX, Ypos - CurY, 2*CurX); + BSP_LCD_DrawHLine(Xpos - CurX, Ypos + CurY, 2*CurX); + } + if (D < 0) + { + D += (CurX << 2) + 6; + } + else + { + D += ((CurX - CurY) << 2) + 10; + CurY--; + } + CurX++; + } + + BSP_LCD_SetTextColor(DrawProp.TextColor); + BSP_LCD_DrawCircle(Xpos, Ypos, Radius); +} + +/** + * @brief Draws a full poly-line (between many points). + * @param Points: Pointer to the points array + * @param PointCount: Number of points + * @retval None + */ +void BSP_LCD_FillPolygon(pPoint Points, uint16_t PointCount) +{ + int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0; + uint16_t IMAGE_LEFT = 0, IMAGE_RIGHT = 0, IMAGE_TOP = 0, IMAGE_BOTTOM = 0; + + IMAGE_LEFT = IMAGE_RIGHT = Points->X; + IMAGE_TOP= IMAGE_BOTTOM = Points->Y; + + for(counter = 1; counter < PointCount; counter++) + { + pixelX = POLY_X(counter); + if(pixelX < IMAGE_LEFT) + { + IMAGE_LEFT = pixelX; + } + if(pixelX > IMAGE_RIGHT) + { + IMAGE_RIGHT = pixelX; + } + + pixelY = POLY_Y(counter); + if(pixelY < IMAGE_TOP) + { + IMAGE_TOP = pixelY; + } + if(pixelY > IMAGE_BOTTOM) + { + IMAGE_BOTTOM = pixelY; + } + } + + if(PointCount < 2) + { + return; + } + + X_center = (IMAGE_LEFT + IMAGE_RIGHT)/2; + Y_center = (IMAGE_BOTTOM + IMAGE_TOP)/2; + + X_first = Points->X; + Y_first = Points->Y; + + while(--PointCount) + { + X = Points->X; + Y = Points->Y; + Points++; + X2 = Points->X; + Y2 = Points->Y; + + FillTriangle(X, X2, X_center, Y, Y2, Y_center); + FillTriangle(X, X_center, X2, Y, Y_center, Y2); + FillTriangle(X_center, X2, X, Y_center, Y2, Y); + } + + FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center); + FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2); + FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first); +} + +/** + * @brief Draws a full ellipse. + * @param Xpos: X position + * @param Ypos: Y position + * @param XRadius: Ellipse X radius + * @param YRadius: Ellipse Y radius + * @retval None + */ +void BSP_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius) +{ + int x = 0, y = -YRadius, err = 2-2*XRadius, e2; + float K = 0, rad1 = 0, rad2 = 0; + + rad1 = XRadius; + rad2 = YRadius; + + K = (float)(rad2/rad1); + + do + { + BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/K)), (Ypos+y), (2*(uint16_t)(x/K) + 1)); + BSP_LCD_DrawHLine((Xpos-(uint16_t)(x/K)), (Ypos-y), (2*(uint16_t)(x/K) + 1)); + + e2 = err; + if (e2 <= x) + { + err += ++x*2+1; + if (-y == x && e2 <= y) e2 = 0; + } + if (e2 > y) err += ++y*2+1; + } + while (y <= 0); +} + +/** + * @brief Enables the display. + * @param None + * @retval None + */ +void BSP_LCD_DisplayOn(void) +{ + lcd_drv->DisplayOn(); +} + +/** + * @brief Disables the display. + * @param None + * @retval None + */ +void BSP_LCD_DisplayOff(void) +{ + lcd_drv->DisplayOff(); +} + +/******************************************************************************* + Static Functions +*******************************************************************************/ + +/** + * @brief Draws a character on LCD. + * @param Xpos: Line where to display the character shape + * @param Ypos: Start column address + * @param pChar: Pointer to the character data + * @retval None + */ +static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *pChar) +{ + uint32_t counterh = 0, counterw = 0, index = 0; + uint16_t height = 0, width = 0; + uint8_t offset = 0; + uint8_t *pchar = NULL; + uint32_t line = 0; + + height = DrawProp.pFont->Height; + width = DrawProp.pFont->Width; + + /* Fill bitmap header*/ + *(uint16_t *) (bitmap + 2) = (uint16_t)(height*width*2+OFFSET_BITMAP); + *(uint16_t *) (bitmap + 4) = (uint16_t)((height*width*2+OFFSET_BITMAP)>>16); + *(uint16_t *) (bitmap + 10) = OFFSET_BITMAP; + *(uint16_t *) (bitmap + 18) = (uint16_t)(width); + *(uint16_t *) (bitmap + 20) = (uint16_t)((width)>>16); + *(uint16_t *) (bitmap + 22) = (uint16_t)(height); + *(uint16_t *) (bitmap + 24) = (uint16_t)((height)>>16); + + offset = 8 *((width + 7)/8) - width ; + + for(counterh = 0; counterh < height; counterh++) + { + pchar = ((uint8_t *)pChar + (width + 7)/8 * counterh); + + if(((width + 7)/8) == 3) + { + line = (pchar[0]<< 16) | (pchar[1]<< 8) | pchar[2]; + } + + if(((width + 7)/8) == 2) + { + line = (pchar[0]<< 8) | pchar[1]; + } + + if(((width + 7)/8) == 1) + { + line = pchar[0]; + } + + for (counterw = 0; counterw < width; counterw++) + { + /* Image in the bitmap is written from the bottom to the top */ + /* Need to invert image in the bitmap */ + index = (((height-counterh-1)*width)+(counterw))*2+OFFSET_BITMAP; + if(line & (1 << (width- counterw + offset- 1))) + { + bitmap[index] = (uint8_t)DrawProp.TextColor; + bitmap[index+1] = (uint8_t)(DrawProp.TextColor >> 8); + } + else + { + bitmap[index] = (uint8_t)DrawProp.BackColor; + bitmap[index+1] = (uint8_t)(DrawProp.BackColor >> 8); + } + } + } + + BSP_LCD_DrawBitmap(Xpos, Ypos, bitmap); +} + +/** + * @brief Fills a triangle (between 3 points). + * @param Points: Pointer to the points array + * @param x1: Point 1 X position + * @param y1: Point 1 Y position + * @param x2: Point 2 X position + * @param y2: Point 2 Y position + * @param x3: Point 3 X position + * @param y3: Point 3 Y position + * @retval None + */ +static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3) +{ + int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0, + yinc1 = 0, yinc2 = 0, den = 0, num = 0, numadd = 0, numpixels = 0, + curpixel = 0; + + deltax = ABS(x2 - x1); /* The difference between the x's */ + deltay = ABS(y2 - y1); /* The difference between the y's */ + x = x1; /* Start x off at the first pixel */ + y = y1; /* Start y off at the first pixel */ + + if (x2 >= x1) /* The x-values are increasing */ + { + xinc1 = 1; + xinc2 = 1; + } + else /* The x-values are decreasing */ + { + xinc1 = -1; + xinc2 = -1; + } + + if (y2 >= y1) /* The y-values are increasing */ + { + yinc1 = 1; + yinc2 = 1; + } + else /* The y-values are decreasing */ + { + yinc1 = -1; + yinc2 = -1; + } + + if (deltax >= deltay) /* There is at least one x-value for every y-value */ + { + xinc1 = 0; /* Don't change the x when numerator >= denominator */ + yinc2 = 0; /* Don't change the y for every iteration */ + den = deltax; + num = deltax / 2; + numadd = deltay; + numpixels = deltax; /* There are more x-values than y-values */ + } + else /* There is at least one y-value for every x-value */ + { + xinc2 = 0; /* Don't change the x for every iteration */ + yinc1 = 0; /* Don't change the y when numerator >= denominator */ + den = deltay; + num = deltay / 2; + numadd = deltax; + numpixels = deltay; /* There are more y-values than x-values */ + } + + for (curpixel = 0; curpixel <= numpixels; curpixel++) + { + BSP_LCD_DrawLine(x, y, x3, y3); + + num += numadd; /* Increase the numerator by the top of the fraction */ + if (num >= den) /* Check if numerator >= denominator */ + { + num -= den; /* Calculate the new numerator value */ + x += xinc1; /* Change the x as appropriate */ + y += yinc1; /* Change the y as appropriate */ + } + x += xinc2; /* Change the x as appropriate */ + y += yinc2; /* Change the y as appropriate */ + } +} + +/** + * @brief Sets display window. + * @param LayerIndex: layer index + * @param Xpos: LCD X position + * @param Ypos: LCD Y position + * @param Width: LCD window width + * @param Height: LCD window height + * @retval None + */ +static void SetDisplayWindow(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height) +{ + if(lcd_drv->SetDisplayWindow != NULL) + { + lcd_drv->SetDisplayWindow(Xpos, Ypos, Width, Height); + } +} + +/** + * @} + */ + +/** + * @} + */ + +/** + * @} + */ + +/** + * @} + */ +/************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/ +