Fork of mbed-dsp. CMSIS-DSP library of supporting NEON
Dependents: mbed-os-example-cmsis_dsp_neon
Fork of mbed-dsp by
Information
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このページの後半に日本語版が用意されています.
CMSIS-DSP of supporting NEON
What is this ?
A library for CMSIS-DSP of supporting NEON.
We supported the NEON to CMSIS-DSP Ver1.4.3(CMSIS V4.1) that ARM supplied, has achieved the processing speed improvement.
If you use the mbed-dsp library, you can use to replace this library.
CMSIS-DSP of supporting NEON is provied as a library.
Library Creation environment
CMSIS-DSP library of supporting NEON was created by the following environment.
- Compiler
ARMCC Version 5.03 - Compile option switch[C Compiler]
-DARM_MATH_MATRIX_CHECK -DARM_MATH_ROUNDING -O3 -Otime --cpu=Cortex-A9 --littleend --arm --apcs=/interwork --no_unaligned_access --fpu=vfpv3_fp16 --fpmode=fast --apcs=/hardfp --vectorize --asm
- Compile option switch[Assembler]
--cpreproc --cpu=Cortex-A9 --littleend --arm --apcs=/interwork --no_unaligned_access --fpu=vfpv3_fp16 --fpmode=fast --apcs=/hardfp
Effects of NEON support
In the data which passes to each function, large size will be expected more effective than small size.
Also if the data is a multiple of 16, effect will be expected in every function in the CMSIS-DSP.
NEON対応CMSIS-DSP
概要
NEON対応したCMSIS-DSPのライブラリです。
ARM社提供のCMSIS-DSP Ver1.4.3(CMSIS V4.1)をターゲットにNEON対応を行ない、処理速度向上を実現しております。
mbed-dspライブラリを使用している場合は、本ライブラリに置き換えて使用することができます。
NEON対応したCMSIS-DSPはライブラリで提供します。
ライブラリ作成環境
NEON対応CMSIS-DSPライブラリは、以下の環境で作成しています。
- コンパイラ
ARMCC Version 5.03 - コンパイルオプションスイッチ[C Compiler]
-DARM_MATH_MATRIX_CHECK -DARM_MATH_ROUNDING -O3 -Otime --cpu=Cortex-A9 --littleend --arm --apcs=/interwork --no_unaligned_access --fpu=vfpv3_fp16 --fpmode=fast --apcs=/hardfp --vectorize --asm
- コンパイルオプションスイッチ[Assembler]
--cpreproc --cpu=Cortex-A9 --littleend --arm --apcs=/interwork --no_unaligned_access --fpu=vfpv3_fp16 --fpmode=fast --apcs=/hardfp
NEON対応による効果について
CMSIS-DSP内の各関数へ渡すデータは、小さいサイズよりも大きいサイズの方が効果が見込めます。
また、16の倍数のデータであれば、CMSIS-DSP内のどの関数でも効果が見込めます。
Diff: cmsis_dsp/TransformFunctions/arm_dct4_f32.c
- Revision:
- 5:a912b042151f
- Parent:
- 4:9cee975aadce
--- a/cmsis_dsp/TransformFunctions/arm_dct4_f32.c Mon Jun 23 09:30:09 2014 +0100 +++ /dev/null Thu Jan 01 00:00:00 1970 +0000 @@ -1,461 +0,0 @@ -/* ---------------------------------------------------------------------- -* Copyright (C) 2010-2013 ARM Limited. All rights reserved. -* -* $Date: 17. January 2013 -* $Revision: V1.4.1 -* -* Project: CMSIS DSP Library -* Title: arm_dct4_f32.c -* -* Description: Processing function of DCT4 & IDCT4 F32. -* -* Target Processor: Cortex-M4/Cortex-M3/Cortex-M0 -* -* Redistribution and use in source and binary forms, with or without -* modification, are permitted provided that the following conditions -* are met: -* - Redistributions of source code must retain the above copyright -* notice, this list of conditions and the following disclaimer. -* - Redistributions in binary form must reproduce the above copyright -* notice, this list of conditions and the following disclaimer in -* the documentation and/or other materials provided with the -* distribution. -* - Neither the name of ARM LIMITED nor the names of its contributors -* may be used to endorse or promote products derived from this -* software without specific prior written permission. -* -* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS -* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT -* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS -* FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE -* COPYRIGHT OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, -* INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, -* BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; -* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER -* CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT -* LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN -* ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE -* POSSIBILITY OF SUCH DAMAGE. -* -------------------------------------------------------------------- */ - -#include "arm_math.h" - -/** - * @ingroup groupTransforms - */ - -/** - * @defgroup DCT4_IDCT4 DCT Type IV Functions - * Representation of signals by minimum number of values is important for storage and transmission. - * The possibility of large discontinuity between the beginning and end of a period of a signal - * in DFT can be avoided by extending the signal so that it is even-symmetric. - * Discrete Cosine Transform (DCT) is constructed such that its energy is heavily concentrated in the lower part of the - * spectrum and is very widely used in signal and image coding applications. - * The family of DCTs (DCT type- 1,2,3,4) is the outcome of different combinations of homogeneous boundary conditions. - * DCT has an excellent energy-packing capability, hence has many applications and in data compression in particular. - * - * DCT is essentially the Discrete Fourier Transform(DFT) of an even-extended real signal. - * Reordering of the input data makes the computation of DCT just a problem of - * computing the DFT of a real signal with a few additional operations. - * This approach provides regular, simple, and very efficient DCT algorithms for practical hardware and software implementations. - * - * DCT type-II can be implemented using Fast fourier transform (FFT) internally, as the transform is applied on real values, Real FFT can be used. - * DCT4 is implemented using DCT2 as their implementations are similar except with some added pre-processing and post-processing. - * DCT2 implementation can be described in the following steps: - * - Re-ordering input - * - Calculating Real FFT - * - Multiplication of weights and Real FFT output and getting real part from the product. - * - * This process is explained by the block diagram below: - * \image html DCT4.gif "Discrete Cosine Transform - type-IV" - * - * \par Algorithm: - * The N-point type-IV DCT is defined as a real, linear transformation by the formula: - * \image html DCT4Equation.gif - * where <code>k = 0,1,2,.....N-1</code> - *\par - * Its inverse is defined as follows: - * \image html IDCT4Equation.gif - * where <code>n = 0,1,2,.....N-1</code> - *\par - * The DCT4 matrices become involutory (i.e. they are self-inverse) by multiplying with an overall scale factor of sqrt(2/N). - * The symmetry of the transform matrix indicates that the fast algorithms for the forward - * and inverse transform computation are identical. - * Note that the implementation of Inverse DCT4 and DCT4 is same, hence same process function can be used for both. - * - * \par Lengths supported by the transform: - * As DCT4 internally uses Real FFT, it supports all the lengths supported by arm_rfft_f32(). - * The library provides separate functions for Q15, Q31, and floating-point data types. - * \par Instance Structure - * The instances for Real FFT and FFT, cosine values table and twiddle factor table are stored in an instance data structure. - * A separate instance structure must be defined for each transform. - * There are separate instance structure declarations for each of the 3 supported data types. - * - * \par Initialization Functions - * There is also an associated initialization function for each data type. - * The initialization function performs the following operations: - * - Sets the values of the internal structure fields. - * - Initializes Real FFT as its process function is used internally in DCT4, by calling arm_rfft_init_f32(). - * \par - * Use of the initialization function is optional. - * However, if the initialization function is used, then the instance structure cannot be placed into a const data section. - * To place an instance structure into a const data section, the instance structure must be manually initialized. - * Manually initialize the instance structure as follows: - * <pre> - *arm_dct4_instance_f32 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; - *arm_dct4_instance_q31 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; - *arm_dct4_instance_q15 S = {N, Nby2, normalize, pTwiddle, pCosFactor, pRfft, pCfft}; - * </pre> - * where \c N is the length of the DCT4; \c Nby2 is half of the length of the DCT4; - * \c normalize is normalizing factor used and is equal to <code>sqrt(2/N)</code>; - * \c pTwiddle points to the twiddle factor table; - * \c pCosFactor points to the cosFactor table; - * \c pRfft points to the real FFT instance; - * \c pCfft points to the complex FFT instance; - * The CFFT and RFFT structures also needs to be initialized, refer to arm_cfft_radix4_f32() - * and arm_rfft_f32() respectively for details regarding static initialization. - * - * \par Fixed-Point Behavior - * Care must be taken when using the fixed-point versions of the DCT4 transform functions. - * In particular, the overflow and saturation behavior of the accumulator used in each function must be considered. - * Refer to the function specific documentation below for usage guidelines. - */ - - /** - * @addtogroup DCT4_IDCT4 - * @{ - */ - -/** - * @brief Processing function for the floating-point DCT4/IDCT4. - * @param[in] *S points to an instance of the floating-point DCT4/IDCT4 structure. - * @param[in] *pState points to state buffer. - * @param[in,out] *pInlineBuffer points to the in-place input and output buffer. - * @return none. - */ - -void arm_dct4_f32( - const arm_dct4_instance_f32 * S, - float32_t * pState, - float32_t * pInlineBuffer) -{ - uint32_t i; /* Loop counter */ - float32_t *weights = S->pTwiddle; /* Pointer to the Weights table */ - float32_t *cosFact = S->pCosFactor; /* Pointer to the cos factors table */ - float32_t *pS1, *pS2, *pbuff; /* Temporary pointers for input buffer and pState buffer */ - float32_t in; /* Temporary variable */ - - - /* DCT4 computation involves DCT2 (which is calculated using RFFT) - * along with some pre-processing and post-processing. - * Computational procedure is explained as follows: - * (a) Pre-processing involves multiplying input with cos factor, - * r(n) = 2 * u(n) * cos(pi*(2*n+1)/(4*n)) - * where, - * r(n) -- output of preprocessing - * u(n) -- input to preprocessing(actual Source buffer) - * (b) Calculation of DCT2 using FFT is divided into three steps: - * Step1: Re-ordering of even and odd elements of input. - * Step2: Calculating FFT of the re-ordered input. - * Step3: Taking the real part of the product of FFT output and weights. - * (c) Post-processing - DCT4 can be obtained from DCT2 output using the following equation: - * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) - * where, - * Y4 -- DCT4 output, Y2 -- DCT2 output - * (d) Multiplying the output with the normalizing factor sqrt(2/N). - */ - - /*-------- Pre-processing ------------*/ - /* Multiplying input with cos factor i.e. r(n) = 2 * x(n) * cos(pi*(2*n+1)/(4*n)) */ - arm_scale_f32(pInlineBuffer, 2.0f, pInlineBuffer, S->N); - arm_mult_f32(pInlineBuffer, cosFact, pInlineBuffer, S->N); - - /* ---------------------------------------------------------------- - * Step1: Re-ordering of even and odd elements as, - * pState[i] = pInlineBuffer[2*i] and - * pState[N-i-1] = pInlineBuffer[2*i+1] where i = 0 to N/2 - ---------------------------------------------------------------------*/ - - /* pS1 initialized to pState */ - pS1 = pState; - - /* pS2 initialized to pState+N-1, so that it points to the end of the state buffer */ - pS2 = pState + (S->N - 1u); - - /* pbuff initialized to input buffer */ - pbuff = pInlineBuffer; - -#ifndef ARM_MATH_CM0_FAMILY - - /* Run the below code for Cortex-M4 and Cortex-M3 */ - - /* Initializing the loop counter to N/2 >> 2 for loop unrolling by 4 */ - i = (uint32_t) S->Nby2 >> 2u; - - /* First part of the processing with loop unrolling. Compute 4 outputs at a time. - ** a second loop below computes the remaining 1 to 3 samples. */ - do - { - /* Re-ordering of even and odd elements */ - /* pState[i] = pInlineBuffer[2*i] */ - *pS1++ = *pbuff++; - /* pState[N-i-1] = pInlineBuffer[2*i+1] */ - *pS2-- = *pbuff++; - - *pS1++ = *pbuff++; - *pS2-- = *pbuff++; - - *pS1++ = *pbuff++; - *pS2-- = *pbuff++; - - *pS1++ = *pbuff++; - *pS2-- = *pbuff++; - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - - /* pbuff initialized to input buffer */ - pbuff = pInlineBuffer; - - /* pS1 initialized to pState */ - pS1 = pState; - - /* Initializing the loop counter to N/4 instead of N for loop unrolling */ - i = (uint32_t) S->N >> 2u; - - /* Processing with loop unrolling 4 times as N is always multiple of 4. - * Compute 4 outputs at a time */ - do - { - /* Writing the re-ordered output back to inplace input buffer */ - *pbuff++ = *pS1++; - *pbuff++ = *pS1++; - *pbuff++ = *pS1++; - *pbuff++ = *pS1++; - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - - - /* --------------------------------------------------------- - * Step2: Calculate RFFT for N-point input - * ---------------------------------------------------------- */ - /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ - arm_rfft_f32(S->pRfft, pInlineBuffer, pState); - - /*---------------------------------------------------------------------- - * Step3: Multiply the FFT output with the weights. - *----------------------------------------------------------------------*/ - arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); - - /* ----------- Post-processing ---------- */ - /* DCT-IV can be obtained from DCT-II by the equation, - * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) - * Hence, Y4(0) = Y2(0)/2 */ - /* Getting only real part from the output and Converting to DCT-IV */ - - /* Initializing the loop counter to N >> 2 for loop unrolling by 4 */ - i = ((uint32_t) S->N - 1u) >> 2u; - - /* pbuff initialized to input buffer. */ - pbuff = pInlineBuffer; - - /* pS1 initialized to pState */ - pS1 = pState; - - /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ - in = *pS1++ * (float32_t) 0.5; - /* input buffer acts as inplace, so output values are stored in the input itself. */ - *pbuff++ = in; - - /* pState pointer is incremented twice as the real values are located alternatively in the array */ - pS1++; - - /* First part of the processing with loop unrolling. Compute 4 outputs at a time. - ** a second loop below computes the remaining 1 to 3 samples. */ - do - { - /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ - /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ - in = *pS1++ - in; - *pbuff++ = in; - /* points to the next real value */ - pS1++; - - in = *pS1++ - in; - *pbuff++ = in; - pS1++; - - in = *pS1++ - in; - *pbuff++ = in; - pS1++; - - in = *pS1++ - in; - *pbuff++ = in; - pS1++; - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - - /* If the blockSize is not a multiple of 4, compute any remaining output samples here. - ** No loop unrolling is used. */ - i = ((uint32_t) S->N - 1u) % 0x4u; - - while(i > 0u) - { - /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ - /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ - in = *pS1++ - in; - *pbuff++ = in; - /* points to the next real value */ - pS1++; - - /* Decrement the loop counter */ - i--; - } - - - /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ - - /* Initializing the loop counter to N/4 instead of N for loop unrolling */ - i = (uint32_t) S->N >> 2u; - - /* pbuff initialized to the pInlineBuffer(now contains the output values) */ - pbuff = pInlineBuffer; - - /* Processing with loop unrolling 4 times as N is always multiple of 4. Compute 4 outputs at a time */ - do - { - /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ - in = *pbuff; - *pbuff++ = in * S->normalize; - - in = *pbuff; - *pbuff++ = in * S->normalize; - - in = *pbuff; - *pbuff++ = in * S->normalize; - - in = *pbuff; - *pbuff++ = in * S->normalize; - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - - -#else - - /* Run the below code for Cortex-M0 */ - - /* Initializing the loop counter to N/2 */ - i = (uint32_t) S->Nby2; - - do - { - /* Re-ordering of even and odd elements */ - /* pState[i] = pInlineBuffer[2*i] */ - *pS1++ = *pbuff++; - /* pState[N-i-1] = pInlineBuffer[2*i+1] */ - *pS2-- = *pbuff++; - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - - /* pbuff initialized to input buffer */ - pbuff = pInlineBuffer; - - /* pS1 initialized to pState */ - pS1 = pState; - - /* Initializing the loop counter */ - i = (uint32_t) S->N; - - do - { - /* Writing the re-ordered output back to inplace input buffer */ - *pbuff++ = *pS1++; - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - - - /* --------------------------------------------------------- - * Step2: Calculate RFFT for N-point input - * ---------------------------------------------------------- */ - /* pInlineBuffer is real input of length N , pState is the complex output of length 2N */ - arm_rfft_f32(S->pRfft, pInlineBuffer, pState); - - /*---------------------------------------------------------------------- - * Step3: Multiply the FFT output with the weights. - *----------------------------------------------------------------------*/ - arm_cmplx_mult_cmplx_f32(pState, weights, pState, S->N); - - /* ----------- Post-processing ---------- */ - /* DCT-IV can be obtained from DCT-II by the equation, - * Y4(k) = Y2(k) - Y4(k-1) and Y4(-1) = Y4(0) - * Hence, Y4(0) = Y2(0)/2 */ - /* Getting only real part from the output and Converting to DCT-IV */ - - /* pbuff initialized to input buffer. */ - pbuff = pInlineBuffer; - - /* pS1 initialized to pState */ - pS1 = pState; - - /* Calculating Y4(0) from Y2(0) using Y4(0) = Y2(0)/2 */ - in = *pS1++ * (float32_t) 0.5; - /* input buffer acts as inplace, so output values are stored in the input itself. */ - *pbuff++ = in; - - /* pState pointer is incremented twice as the real values are located alternatively in the array */ - pS1++; - - /* Initializing the loop counter */ - i = ((uint32_t) S->N - 1u); - - do - { - /* Calculating Y4(1) to Y4(N-1) from Y2 using equation Y4(k) = Y2(k) - Y4(k-1) */ - /* pState pointer (pS1) is incremented twice as the real values are located alternatively in the array */ - in = *pS1++ - in; - *pbuff++ = in; - /* points to the next real value */ - pS1++; - - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - - - /*------------ Normalizing the output by multiplying with the normalizing factor ----------*/ - - /* Initializing the loop counter */ - i = (uint32_t) S->N; - - /* pbuff initialized to the pInlineBuffer(now contains the output values) */ - pbuff = pInlineBuffer; - - do - { - /* Multiplying pInlineBuffer with the normalizing factor sqrt(2/N) */ - in = *pbuff; - *pbuff++ = in * S->normalize; - - /* Decrement the loop counter */ - i--; - } while(i > 0u); - -#endif /* #ifndef ARM_MATH_CM0_FAMILY */ - -} - -/** - * @} end of DCT4_IDCT4 group - */