SDG+USBHost(Mouse) Sample
Dependencies: Sound_Generator USBHost_custom
Fork of SDG_Mouse_Sample by
Information
Japanese version is available in lower part of this page.
このページの後半に日本語版が用意されています.
What is this?
This program is a demonstration that sounds the sound by mouse operation by using USBHost(Mouse) and Sound Generator.
Settings
Close JP3 of GR-PEACH.
Operation
operation | effect |
---|---|
Right click | Sounds |
Left click | Reset to base tone (C) |
Moves the mouse to the right | Lower the sound |
Moves the mouse to the left | Higher the sound |
Center cursor | Adjust the sensitivity. Reset the reference value in the click. |
Others
The default setting of serial communication (baud rate etc.) in mbed is shown the following link.
Please refer to the link and change the settings of your PC terminal software.
The default value of baud rate in mbed is 9600, and this application uses baud rate 9600.
https://developer.mbed.org/teams/Renesas/wiki/GR-PEACH-Getting-Started#install-the-usb-serial-communication
概要
このプログラムは、USBHost(Mouse) + Sound Generatorで、マウス操作による擬似笛デモです。
設定
GR-PEACHのJP3をショートする必要があります。
操作方法
操作 | 内容 |
---|---|
右クリック | 音出力開始 |
左クリック | 基準音(ド)にリセット |
マウス右移動 | 高音になります |
マウス左移動 | 低音になります |
センターカーソル | 音高低の変化量調整(クリックで基準値にリセット) |
Others
mbedのシリアル通信(ボーレート等)のデフォルト設定は以下のリンクに示しています。
リンクを参考に、お使いのPCターミナルソフトの設定を変更して下さい。
mbedでのボーレートのデフォルト値は9600で、このサンプルではボーレート9600を使います。
https://developer.mbed.org/teams/Renesas/wiki/GR-PEACH-Getting-Started#install-the-usb-serial-communication
main.cpp
- Committer:
- MasaoHamanaka
- Date:
- 2015-03-31
- Revision:
- 30:ff42cc7a0d55
- Child:
- 33:5fa9ed01abae
File content as of revision 30:ff42cc7a0d55:
#include "mbed.h" #include "USBHostMouse.h" extern "C" { #include "devdrv_sdg.h" } /* defines */ #define SDG_OUTPUT_CH (1) #define DEFAULT_LOUDNESS (4) #define DIV_MAX (100) #define DIV_DEFAULT (75) #define DIV_MIN (50) #define MODE_TONE (2) #define MOUSE_BUTTON_LEFGT (0x01) #define MOUSE_BUTTON_RIGHT (0x02) #define MOUSE_BUTTON_CENTER (0x04) #define OCTAVE_MAX (4) #define OCTAVE_LEV_MAX (OCTAVE_MAX - 1) #define OCTAVE_LEV_MIN (0) static const struct { uint8_t tone_max; uint8_t tone_min; uint8_t sfs; } octave_table[OCTAVE_MAX] = { { 31, 16, 150}, /* octave 3(*) */ { 50, 24, 190}, /* octave 2(+) */ { 86, 43, 220}, /* octave 1() */ {124, 73, 255}, /* octave 0(-) */ }; /* RAMS */ DigitalOut led(LED1); static NOTE output_note; static int32_t work_tone; static int32_t work_octave_lev; static int32_t work_div; void onMouseEvent(uint8_t buttons, int8_t x, int8_t y, int8_t z) { //update div work_div += z; if (work_div < DIV_MIN) { work_div = DIV_MIN; } else if (work_div > DIV_MAX) { work_div = DIV_MAX; } if ((buttons & MOUSE_BUTTON_CENTER) == MOUSE_BUTTON_CENTER) { work_div = DIV_DEFAULT; } //update tone x = x * (-1); work_tone += x; if (work_tone < (octave_table[work_octave_lev].tone_min * work_div * MODE_TONE)) { if (work_octave_lev != OCTAVE_LEV_MIN) { work_octave_lev--; work_tone = octave_table[work_octave_lev].tone_max * work_div * MODE_TONE; } else { work_tone = octave_table[work_octave_lev].tone_min * work_div * MODE_TONE; } } else if (work_tone > (octave_table[work_octave_lev].tone_max * work_div * MODE_TONE)) { if (work_octave_lev != OCTAVE_LEV_MAX) { work_octave_lev++; work_tone = octave_table[work_octave_lev].tone_min * work_div * MODE_TONE; } else { work_tone = octave_table[work_octave_lev].tone_max * work_div * MODE_TONE; } } if ((buttons & MOUSE_BUTTON_RIGHT) == MOUSE_BUTTON_RIGHT) { work_tone = 72 * work_div * MODE_TONE; work_octave_lev = 2; } output_note.tone = work_tone / (work_div * MODE_TONE); output_note.sfs = octave_table[work_octave_lev].sfs; printf("sfs: %d, tone: %d, div: %d\r\n", output_note.sfs, output_note.tone, work_div); if ((buttons & MOUSE_BUTTON_LEFGT) == MOUSE_BUTTON_LEFGT) { // mouse left button clicked output_note.loud = DEFAULT_LOUDNESS; R_SDG_Tone(SDG_OUTPUT_CH, &output_note); } else { // mouse left button released output_note.loud = 0; R_SDG_Tone(SDG_OUTPUT_CH, &output_note); } } void mouse_task(void const *) { int32_t ret; /* function result */ USBHostMouse mouse; while(1) { // try to connect a USB mouse while(!mouse.connect()) Thread::wait(500); // when connected, attach handler called on mouse event mouse.attachEvent(onMouseEvent); ret = R_SDG_Open(SDG_OUTPUT_CH, R_SDG_CLOCK_4); if (ret < 0) { printf("SDG Open Error\r\n"); } // wait until the mouse is disconnected while(mouse.connected()) Thread::wait(500); ret = R_SDG_Open(SDG_OUTPUT_CH, R_SDG_CLOCK_4); if (ret < 0) { printf("SDG Close Error\r\n"); } } } int main() { // init SDG Note work_tone = 72; /* C */ work_octave_lev = 2; work_div = DIV_DEFAULT; output_note.tone = work_tone; output_note.sfs = octave_table[work_octave_lev].sfs; output_note.loud = 0; output_note.attenuation = 0; Thread mouseTask(mouse_task, NULL, osPriorityNormal, 256 * 4); while(1) { led=!led; Thread::wait(500); } }