Draw the character of the ASCII code.
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AsciiFont.cpp
00001 #include "mbed.h" 00002 #include "AsciiFont.h" 00003 #include "ascii.h" 00004 00005 AsciiFont::AsciiFont(uint8_t * p_buf, int width, int height, int stride, int byte_per_pixel, uint32_t const colour) : 00006 p_text_field(p_buf), max_width(width), max_height(height), buf_stride(stride), pixel_num(byte_per_pixel), background_colour(colour) { 00007 00008 } 00009 00010 void AsciiFont::Erase() { 00011 Erase(background_colour, 0, 0, max_width, max_height); 00012 } 00013 00014 void AsciiFont::Erase(uint32_t const colour) { 00015 Erase(colour, 0, 0, max_width, max_height); 00016 } 00017 00018 void AsciiFont::Erase(uint32_t const colour, int x, int y, int width, int height) { 00019 int idx_base; 00020 int wk_idx, i, j ,k; 00021 00022 background_colour = colour; 00023 if ((x + width) > max_width) { 00024 width = max_width - x; 00025 } 00026 if ((y + height) > max_height) { 00027 height = max_height - y; 00028 } 00029 idx_base = (x * pixel_num) + (buf_stride * y); 00030 for (i = 0; i < height; i++) { 00031 wk_idx = idx_base + (buf_stride * i); 00032 for (j = 0; j < width; j++) { 00033 for (k = (pixel_num - 1); k >= 0; k--) { 00034 p_text_field[wk_idx++] = (uint8_t)(background_colour >> (8 * k)); 00035 } 00036 } 00037 } 00038 } 00039 00040 int AsciiFont::DrawStr(const char * str, int x, int y, uint32_t const colour, int font_size, uint16_t const max_char_num) { 00041 int char_num = 0; 00042 00043 if ((str == NULL) || (font_size <= 0)) { 00044 return 0; 00045 } 00046 while ((*str != '\0') && (char_num < max_char_num)) { 00047 if (DrawChar(*str, x, y, colour, font_size) == false) { 00048 break; 00049 } 00050 str++; 00051 x += CHAR_PIX_WIDTH * font_size; 00052 char_num++; 00053 } 00054 return char_num; 00055 } 00056 00057 bool AsciiFont::DrawChar(char c, int x, int y, uint32_t const colour, int font_size) { 00058 int idx_base; 00059 int idx_y = 0; 00060 int wk_idx, i, j ,k, fw, fh; 00061 char * p_pattern; 00062 uint8_t mask = 0x80; 00063 uint32_t wk_colour; 00064 00065 if (font_size <= 0) { 00066 return false; 00067 } 00068 if ((x + (CHAR_PIX_WIDTH * font_size)) > max_width) { 00069 return false; 00070 } 00071 if ((y + (CHAR_PIX_HEIGHT * font_size)) > max_height) { 00072 return false; 00073 } 00074 00075 if ((c >= 0x20) && (c <= 0x7e)) { 00076 p_pattern = (char *)&g_ascii_table[c - 0x20][0]; 00077 } else { 00078 p_pattern = (char *)&g_ascii_table[10][0]; /* '*' */ 00079 } 00080 idx_base = (x * pixel_num) + (buf_stride * y); 00081 00082 /* Drawing */ 00083 for (i = 0; i < CHAR_PIX_HEIGHT; i++) { 00084 for (fh = 0; fh < font_size; fh++) { 00085 wk_idx = idx_base + (buf_stride * idx_y); 00086 for (j = 0; j < CHAR_PIX_WIDTH; j++) { 00087 if (p_pattern[j] & mask) { 00088 wk_colour = colour; 00089 } else { 00090 wk_colour = background_colour; 00091 } 00092 for (fw = 0; fw < font_size; fw++) { 00093 for (k = (pixel_num - 1); k >= 0; k--) { 00094 p_text_field[wk_idx++] = (uint8_t)(wk_colour >> (8 * k)); 00095 } 00096 } 00097 } 00098 idx_y++; 00099 } 00100 mask = (uint8_t)(mask >> 1); 00101 } 00102 return true; 00103 } 00104
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