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Dependencies: mbed
StateMachine.cpp
- Committer:
- solcager
- Date:
- 2017-03-31
- Revision:
- 1:08ca9b208045
File content as of revision 1:08ca9b208045:
/*
* StateMachine.cpp
* Copyright (c) 2017, ZHAW
* All rights reserved.
*/
#include <cmath>
#include <algorithm>
#include "StateMachine.h"
using namespace std;
const float StateMachine::PERIOD = 0.01f; // period of task in [s]
const float StateMachine::DISTANCE_THRESHOLD = 0.25f; // minimum allowed distance to obstacle in [m]
const float StateMachine::TRANSLATIONAL_VELOCITY = 0.8f; // translational velocity in [m/s]
const float StateMachine::ROTATIONAL_VELOCITY = 4.0f; // rotational velocity in [rad/s]
/**
* Creates and initializes a state machine object.
*/
StateMachine::StateMachine(Controller& controller, DigitalOut& enableMotorDriver, DigitalOut& led0, DigitalOut& led1, DigitalOut& led2, DigitalOut& led3, DigitalOut& led4, DigitalOut& led5, DigitalIn& button, IRSensor& irSensor0, IRSensor& irSensor1, IRSensor& irSensor2, IRSensor& irSensor3, IRSensor& irSensor4, IRSensor& irSensor5) : controller(controller), enableMotorDriver(enableMotorDriver), led0(led0), led1(led1), led2(led2), led3(led3), led4(led4), led5(led5), button(button), irSensor0(irSensor0), irSensor1(irSensor1), irSensor2(irSensor2), irSensor3(irSensor3), irSensor4(irSensor4), irSensor5(irSensor5) {
enableMotorDriver = 0;
state = ROBOT_OFF;
buttonNow = button;
buttonBefore = buttonNow;
ticker.attach(callback(this, &StateMachine::run), PERIOD);
}
/**
* Deletes the state machine object and releases all allocated resources.
*/
StateMachine::~StateMachine() {
ticker.detach();
}
/**
* Gets the actual state of this state machine.
* @return the actual state as an int constant.
*/
int StateMachine::getState() {
return state;
}
/**
* This method is called periodically by the ticker object and contains the
* implementation of the state machine.
*/
void StateMachine::run() {
// control leds based on distance measurements
led0 = irSensor0 < DISTANCE_THRESHOLD;
led1 = irSensor1 < DISTANCE_THRESHOLD;
led2 = irSensor2 < DISTANCE_THRESHOLD;
led3 = irSensor3 < DISTANCE_THRESHOLD;
led4 = irSensor4 < DISTANCE_THRESHOLD;
led5 = irSensor5 < DISTANCE_THRESHOLD;
// implementation of the state machine
switch (state) {
case ROBOT_OFF:
buttonNow = button;
if (buttonNow && !buttonBefore) { // detect button rising edge
enableMotorDriver = 1;
controller.setTranslationalVelocity(TRANSLATIONAL_VELOCITY);
state = MOVE_FORWARD;
}
buttonBefore = buttonNow;
break;
case MOVE_FORWARD:
buttonNow = button;
if (buttonNow && !buttonBefore) { // detect button rising edge
controller.setTranslationalVelocity(0.0f);
state = SLOWING_DOWN;
} else if ((irSensor0 < DISTANCE_THRESHOLD) || (irSensor1 < DISTANCE_THRESHOLD)) {
controller.setTranslationalVelocity(0.0f);
controller.setRotationalVelocity(ROTATIONAL_VELOCITY);
state = TURN_LEFT;
} else if (irSensor5.read() < DISTANCE_THRESHOLD) {
controller.setTranslationalVelocity(0.0f);
controller.setRotationalVelocity(-ROTATIONAL_VELOCITY);
state = TURN_RIGHT;
}
buttonBefore = buttonNow;
break;
case TURN_LEFT:
buttonNow = button;
if (buttonNow && !buttonBefore) { // detect button rising edge
controller.setRotationalVelocity(0.0f);
state = SLOWING_DOWN;
} else if ((irSensor0 > DISTANCE_THRESHOLD) && (irSensor1 > DISTANCE_THRESHOLD) && (irSensor5 > DISTANCE_THRESHOLD)) {
controller.setTranslationalVelocity(TRANSLATIONAL_VELOCITY);
controller.setRotationalVelocity(0.0f);
state = MOVE_FORWARD;
}
buttonBefore = buttonNow;
break;
case TURN_RIGHT:
buttonNow = button;
if (buttonNow && !buttonBefore) { // detect button rising edge
controller.setRotationalVelocity(0.0f);
state = SLOWING_DOWN;
} else if ((irSensor0 > DISTANCE_THRESHOLD) && (irSensor1 > DISTANCE_THRESHOLD) && (irSensor5 > DISTANCE_THRESHOLD)) {
controller.setTranslationalVelocity(TRANSLATIONAL_VELOCITY);
controller.setRotationalVelocity(0.0f);
state = MOVE_FORWARD;
}
buttonBefore = buttonNow;
break;
case SLOWING_DOWN:
if ((fabs(controller.getActualTranslationalVelocity()) < 0.01f) && (fabs(controller.getActualRotationalVelocity()) < 0.01f)) {
enableMotorDriver = 0;
state = ROBOT_OFF;
}
break;
default:
state = ROBOT_OFF;
}
}