5 by 14 Neo array

Dependencies:   mbed

Files at this revision

API Documentation at this revision

Comitter:
RogerJKelly
Date:
Mon Jun 12 16:57:43 2017 +0000
Commit message:
working display using ARM to drive display.

Changed in this revision

NeoMatrix/NeoMatrix.cpp Show annotated file Show diff for this revision Revisions of this file
NeoMatrix/NeoMatrix.h Show annotated file Show diff for this revision Revisions of this file
NeoMatrix/font.h Show annotated file Show diff for this revision Revisions of this file
main.cpp Show annotated file Show diff for this revision Revisions of this file
mbed.bld Show annotated file Show diff for this revision Revisions of this file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/NeoMatrix/NeoMatrix.cpp	Mon Jun 12 16:57:43 2017 +0000
@@ -0,0 +1,401 @@
+/**********************************************
+ * NeoMatrix.cpp
+ *
+ * Taylor Powell
+ * March 2015
+ *
+ *  Controls an Adafruit Neopixel NeoMatrix 8x8
+ *  Because of the global nature of the IO register and bitmask variables, only one contiguous chain of NeoMatrix Arrays can be connected
+ *  A large number of NeoMatrix arrays can be chained together by tying Din to Dout of sucessive arrays, but an external power sourece may be required
+ *
+ *  This library supports only the NXP LPC1768
+ */
+
+#include "mbed.h"
+#include "NeoMatrix.h"
+#include "font.h"
+
+
+// FastIO register address and bitmask for the GPIO pin
+// because these are imported in the assembly
+//uint32_t neo_fio_reg;
+//uint32_t neo_bitmask;
+
+// function to write to the strip, implemented in ARM assembly
+//extern "C" void neo_out(NeoColor*, int);
+
+ #define max(a,b) \
+   ({ __typeof__ (a) _a = (a); \
+       __typeof__ (b) _b = (b); \
+     _a > _b ? _a : _b; })
+     
+     #define min(a,b) \
+   ({ __typeof__ (a) _a = (a); \
+       __typeof__ (b) _b = (b); \
+     _a < _b ? _a : _b; })
+     
+
+//__gpo(pin)
+NeoArr::NeoArr(PinName pin, int N, int zeroHigh, int zeroLow, int oneHigh, int oneLow) : N(N), __gpo(pin)
+{
+    bright = 0.2;
+    Nbytes = N * 70 * 3;    // changed from 64 to 70 - 14 x 5
+    arr = (NeoColor*)malloc(N * 70 * sizeof(NeoColor));
+    if (arr == NULL)
+    {
+        printf("NeoArr: ERROR unable to malloc pixel array data");
+        N = 0;
+    }
+    
+    __size = N * 70; // changed from 64 to 70 - 14 x 5
+    __transmitBuf = new bool[__size * FRAME_SIZE];
+    
+    //gpio_init(&gpio, pin, PIN_OUTPUT);      // initialize GPIO registers
+    //neo_fio_reg = (uint32_t)gpio.reg_dir;   // set registers and bitmask for
+    //neo_bitmask = 1 << ((int)pin & 0x1F);   // the assembly to use
+    
+    // IO pin to use
+    __outPin = pin;
+    // Default values designed for K64f. Assumes GPIO toggle takes ~0.4us
+    setDelays(zeroHigh, zeroLow, oneHigh, oneLow);
+}
+
+void NeoArr::setDelays(int zeroHigh, int zeroLow, int oneHigh, int oneLow) 
+{
+    __zeroHigh = zeroHigh;
+    __zeroLow = zeroLow;
+    __oneHigh = oneHigh;
+    __oneLow = oneLow;
+}
+
+void NeoArr::setBrightness(float bright)
+{
+    this->bright = bright;
+}
+
+
+void NeoArr::setPixel(int idx, int x, int y, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    setPixel(idx, x, y, red, green, blue);
+}
+
+void NeoArr::setPixel(int idx, int x, int y, uint8_t red, uint8_t green, uint8_t blue)
+{
+    //int pixel = idx*64 + x*8 + y;   // specify pixel based on board index, x, and y values
+    //int pixel = idx*70 + x*14 + y;   // specify pixel based on board index, x, and y values
+    int pixel = x + y*14;   // specify pixel based  x and y values
+    // modulate pixel by the total number of pixels
+    arr[pixel % (N*70)].red = (uint8_t)(red * bright);
+    arr[pixel % (N*70)].green = (uint8_t)(green * bright);
+    arr[pixel % (N*70)].blue = (uint8_t)(blue * bright);
+}
+
+void NeoArr::drawLine(int idx, int x1, int y1, int x2, int y2, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    drawLine(idx, x1, y1, x2,y2, red, green, blue);
+}
+
+void NeoArr::drawLine(int idx, int x1, int y1, int x2, int y2, uint8_t red, uint8_t green, uint8_t blue)
+{
+    float k;
+    int j = rint(sqrt(pow((x1-x2),2.0) + pow((y1-y2),2.0)));    // calculates magnitude of line
+    if(x1 != x2)  // handle infinite case
+        k = atan2( (float)(y2-y1),(float) ( x2-x1));    // calculates angle of line
+    else
+        k = acos(0.0);
+        
+    for(float n=0; n<=j; n++)   // set a number pixels equal to the magnitude of the line along the closest (rounded) line
+        if((x1+ rint(n*cos(k))) >=0 && (x1+rint( n*cos(k))) <=7 &&  (y1+rint(n*sin(k)))>=0 &&  (y1+rint(n*sin(k)))<=7)
+            setPixel(idx, x1+ rint(n*cos(k)), y1+ rint(n*sin(k)), red, green, blue);
+        
+    
+}
+
+void NeoArr::drawRect(int idx, int x1, int y1, int x2, int y2, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    drawRect(idx, x1, y1, x2,y2, red, green, blue);
+}
+
+void NeoArr::drawRect(int idx, int x1, int y1, int x2, int y2, uint8_t red, uint8_t green, uint8_t blue)
+{
+    // note: drawRect does not use drawLine function because the angles will always be 90 degrees and so for these for loops are faster
+    for(int i=0; i<=(abs(x2-x1)); i++){ // draws horizontal lines
+        if ((max(x1,x2)-i) >= 0 && max(x1, x2) -i <=7){
+            if(max(y1,y2) <= 7)
+                setPixel(idx, max(x1,x2)-i, max(y1,y2), red, green, blue);
+            
+            if(min(y1,y2) >= 0)
+                setPixel(idx, max(x1,x2)-i, min(y1,y2), red, green, blue);
+            }
+        }
+        
+    for(int i=0; i<=(abs(y2-y1)); i++){ // draws verticle lines
+        if ((max(y1,y2)-i) >= 0 && max(y1, y2) -i <=7){
+            if(max(x1,x2) <= 7)
+                setPixel(idx, max(x1,x2), max(y1,y2)-i, red, green, blue);
+            
+            if(min(x1,x2) >= 0)
+                setPixel(idx, min(x1,x2), max(y1,y2)-i, red, green, blue);
+            }
+        }
+}
+
+
+void NeoArr::drawFilledRect(int idx, int x1, int y1, int x2, int y2, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    drawFilledRect(idx, x1, y1, x2,y2, red, green, blue);
+}
+
+void NeoArr::drawFilledRect(int idx, int x1, int y1, int x2, int y2, uint8_t red, uint8_t green, uint8_t blue)
+{
+    for(int i=0; i<=(abs(x2-x1)); i++){
+        if ((max(x1,x2)-i) >= 0 && max(x1, x2) -i <=7){
+            for(int n=0; n<=(abs(y2-y1)); n++){
+                if((max(y1,y2)-n) >= 0 && max(y1, y2)-n <=7){
+                    setPixel(idx, max(x1,x2)-i, max(y1,y2)-n, red, green, blue);
+                }
+            }
+        }
+    }
+    
+}
+
+void NeoArr::fillScreen(int idx, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    fillScreen(idx, red, green, blue);
+}
+
+// adjusted for 14 x 5 screen
+void NeoArr::fillScreen(int idx,uint8_t red, uint8_t green, uint8_t blue)
+{    
+   for(int i=0; i<14; i++)
+        for(int n=0; n<5; n++)
+            setPixel(idx, i, n, red, green, blue);
+}
+
+
+void NeoArr::drawTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    drawTriangle(idx, x1, y1, x2,y2, x3, y3, red, green, blue);
+}
+
+void NeoArr::drawTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, uint8_t red, uint8_t green, uint8_t blue)
+{
+    
+    drawLine(idx, x1, y1, x2, y2, red, green, blue);
+    drawLine(idx, x2, y2, x3, y3, red, green, blue);
+    drawLine(idx, x3, y3, x1, y1, red, green, blue);
+    
+}
+
+void NeoArr::drawFilledTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    drawFilledTriangle(idx, x1, y1, x2,y2, x3, y3, red, green, blue);
+}
+
+void NeoArr::drawFilledTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, uint8_t red, uint8_t green, uint8_t blue)
+{
+    // note: drawFilledTriangle draws two legs of the triangle and then draws lines from their corner to each point on the opposite leg
+    drawLine(idx, x1, y1, x2, y2, red, green, blue);
+    drawLine(idx, x2, y2, x3, y3, red, green, blue);
+    
+    
+    float k;
+    int j = rint(sqrt(pow((x1-x3),2.0) + pow((y1-y3),2.0)));    // magnitude of opposite leg
+    if(x1 != x3)
+        k = atan2( (float)(y3-y1),(float) ( x3-x1));    // angle of line of opposite leg
+    else
+        k = acos(0.0);
+        
+    for(float n=0; n<=j; n++)
+        if((x1+ rint(n*cos(k))) >=0 && (x1+rint( n*cos(k))) <=7 &&  (y1+rint(n*sin(k)))>=0 &&  (y1+rint(n*sin(k)))<=7)
+            drawLine(idx, x1+ rint(n*cos(k)), y1+ rint(n*sin(k)), x2, y2, red, green, blue);    // draw line from corner to each point on opposite leg
+}
+
+void NeoArr::drawChar(int idx, int x, int y, char c, int color)
+{    
+    int red = (color & 0xFF0000) >> 16;
+    int green = (color & 0x00FF00) >> 8;
+    int blue = (color & 0x0000FF);
+    
+    drawChar(idx, x, y, c, red, green, blue);
+}
+
+void NeoArr::drawChar(int idx, int x, int y, char c, uint8_t red, uint8_t green, uint8_t blue)
+{
+    uint8_t i,j;
+    
+    c = c & 0x7F;  // mask c to avoid errors
+    
+    if (c < ' ') {  // convert c into index of font array
+        c = 0;
+    } else {
+        c -= ' ';
+    }
+
+    // font is BMplain, a 96x6 array stored in font.h, many free available fonts are online and can be swapped into this font
+    const uint8_t* chr = font[c];
+
+    for (j=0; j<6; j++)       // character width is 6
+    {   
+        for (i=0; i<5; i++)   // character height is 5 - changed from 8
+        {
+            if (chr[j] & (1<<(i)))  // if there is a pixel in the vertical line, set pixel on board
+            {
+                //if((x+j) <= 13 && (x+j)>=0 && (y+4-i)>=0 && (y+4-i) <=4)
+                     setPixel(0, x+j, y+i, red,green,blue);
+            }
+        }
+    }
+}
+
+void NeoArr::showImage(int idx, const int *img)
+{
+    int r, g, b;
+    for (int i = 0; i < 8; i++)
+    {
+        for(int n=0; n<8;n++)
+        {
+            r = (img[i] & 0xFF0000) >> 16;
+            g = (img[i] & 0x00FF00) >>8;
+            b = img[i] & 0x0000FF;
+            setPixel(idx,i,n, r, g, b);
+        }
+    }
+}
+
+void NeoArr::showImageRGB(int idx, int bmp, int r, int g, int b)
+{
+    //int r, g, b;
+    bmp &= 0x03;    // bounds check on the index
+    const unsigned char* img = smile_img[bmp];
+    for (int i = 0; i < 8; i++) // each byte in image file
+    {
+        for(int n=0; n<8;n++)   // for each bit
+        {
+            if ( ((img[i] << n) & 0x80) == 0x80 )
+                setPixel(idx,i,n, r, g, b);
+        }
+    }
+}
+
+void NeoArr::clear()
+{
+    for (int i = 0; i < (N*70); i++) // changed from 64 to 70 - 14 x 5
+    {
+        arr[i].red = 0;
+        arr[i].green = 0;
+        arr[i].blue = 0;
+    }
+}
+
+/***************************************************************
+// original NeoArr::write -- 
+void NeoArr::write()
+{
+    __disable_irq();        // disable interrupts
+    neo_out(arr, Nbytes); // output to the strip
+    __enable_irq();         // enable interrupts
+    wait_us(50);            // wait 50us for the reset pulse
+}
+***************************************************************/
+
+void NeoArr::__loadBuf() 
+{
+    for (int i = 0; i < __size; i++) 
+    {
+        unsigned char agrb[3] = {0x0, 0x0, 0x0};
+    
+        // 0 = green, 1 = red, 2 = blue, 3 = brightness        
+        agrb[0] = arr[i % (N*70)].green; // changed from 64 to 70 - 14 x 5
+        agrb[1] = arr[i % (N*70)].red;   // changed from 64 to 70 - 14 x 5
+        agrb[2] = arr[i % (N*70)].blue;  // changed from 64 to 70 - 14 x 5
+        //agrb[3] = (color & 0xFF000000) >> 24;
+
+        // load transmit buffer 
+        for (int clr = 0; clr < 3; clr++)   // for each color
+        {
+            for (int j = 0; j < 8; j++) // for each bit 
+            {
+                if (((agrb[clr] << j) & 0x80) == 0x80) 
+                {
+                    // Bit is set (checks MSB fist)
+                    __transmitBuf[(i * FRAME_SIZE) + (clr * 8) + j] = 1;
+                } else {
+                    // Bit is clear
+                    __transmitBuf[(i * FRAME_SIZE) + (clr * 8) + j] = 0;
+                }
+            }
+        }
+    }
+}
+
+//void NeoArr::write_offsets (int buf[],int r_offset, int g_offset, int b_offset) 
+void NeoArr::write()
+{
+    int i, j;
+    
+    // Load the transmit buffer.
+    // transmit buffer is array where each byte represents one bit in the pixel buffer
+    // 24 bytes per pixel * 64 pixels = 1536 bytes of ram
+    __loadBuf();
+
+    // Entering timing critical section, so disabling interrupts
+    __disable_irq();
+    
+    // Begin bit-banging
+    for (i = 0; i < FRAME_SIZE * __size; i++) {
+        j = 0;
+        if (__transmitBuf[i]){
+            __gpo = 1;
+            for (; j < __oneHigh; j++) {
+                __nop();
+            }
+            __gpo = 0;
+            for (; j < __oneLow; j++) {
+                __nop();
+            }
+        } else {
+            __gpo = 1;
+            for (; j < __zeroHigh; j++) {
+                __nop();
+            }
+            __gpo = 0;
+            for (; j < __zeroLow; j++) {
+                __nop();
+            }
+        }
+    }
+    
+    // Exiting timing critical section, so enabling interrutps
+    __enable_irq();
+}
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/NeoMatrix/NeoMatrix.h	Mon Jun 12 16:57:43 2017 +0000
@@ -0,0 +1,252 @@
+/**
+ * NeoMatrix.h
+ *
+ * Taylor Powell
+ * March 2015
+ *
+ * Library for the 8x8 grid array of Neopixel LEDs
+ *
+ */
+
+
+#ifndef NEOARRAY_H
+#define NEOARRAY_H
+
+//#ifndef TARGET_LPC1768
+//#error NeoArray only supports the NXP LPC1768
+//#endif
+
+// NeoColor struct definition to hold 24 bit
+// color data for each pixel, in GRB order
+typedef struct _NeoColor
+{
+    uint8_t green;
+    uint8_t red;
+    uint8_t blue;
+} NeoColor;
+
+
+#define FRAME_SIZE 24
+
+/**
+ * NeoArr objects manage the buffering and assigning of
+ * addressable NeoPixels
+ */
+class NeoArr
+{
+    public:
+
+        /**
+         * Create a NeoArr object
+         *
+         * @param pin The mbed data pin name
+         * @param N The number of arrays chained together.
+         */
+         //NeoArr(PinName pin, int N);
+         NeoArr(PinName pin, int N, int zeroHigh, int zeroLow, int oneHigh, int oneLow);
+        /**
+         * Sets the brightness of the entire array. All functions using set pixel are affected by this value. 
+         * If a higher brightness is set, an external power supply may be necessary 
+         *
+         * The default brightness is 0.5
+         *
+         * @param bright The brightness scaled between 0 and 1.0
+         */
+        void setBrightness(float bright);
+        /**
+         * sets up number of NOPS for pixel write functions.
+         *
+         *   Sets the timing parameters for the bit-banged signal
+         *
+         * @param zeroHigh How many NOPs to insert to ensure TOH is properly generated. See library description for more information.
+         * @param zeroLow How many NOPs to insert to ensure TOL is properly generated. See library description for more information.
+         * @param oneHigh How many NOPs to insert to ensure T1H is properly generated. See library description for more information.
+         * @param oneLow How many NOPs to insert to ensure T1L is properly generated. See library description for more information.
+         * 
+         */
+        void setDelays(int zeroHigh, int zeroLow, int oneHigh, int oneLow);
+        /**
+         * Set a single pixel in the array to a specific color.
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param x The x co-ordinate of the pixel
+         * @param y The y co-ordinate of the pixel
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+        void setPixel(int idx, int x, int y, int color);
+
+        /**
+         * Set a single pixel in the array to a specific color with reg, blue, and blue values in seperate arguments
+         */
+        void setPixel(int idx, int x, int y, uint8_t red, uint8_t green, uint8_t blue);
+        
+        /**
+         * Draws a line of a specific color between any two points
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param x1 The first x co-ordinate of the line
+         * @param y1 The first y co-ordinate of the line
+         * @param x2 The second x co-ordinate of the line
+         * @param y2 The second y co-ordinate of the line
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+         
+          void drawLine(int idx, int x1, int y1, int x2, int y2, int color);
+
+        /**
+         * Draws a line of a specific color between any two points with reg, blue, and blue values in seperate arguments
+         */
+        void drawLine(int idx, int x1, int y1, int x2, int y2, uint8_t red, uint8_t green, uint8_t blue);
+        /**
+         * Draws a rectangle outline of a specific color given two opposite corner points
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param x1 The first x co-ordinate of a corner
+         * @param y1 The first y co-ordinate of a corner
+         * @param x2 The second x co-ordinate of a corner
+         * @param y2 The second y co-ordinate of a corner
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+         
+        void drawRect(int idx, int x1, int y1, int x2, int y2, int color);
+
+        /**
+         * Draws a rectangle outline of a specific color given two opposite corner points with reg, blue, and blue values in seperate arguments
+         */
+        void drawRect(int idx, int x1, int y1, int x2, int y2, uint8_t red, uint8_t green, uint8_t blue);
+        
+        /**
+         * Draws a filled rectangle of a specific color given two opposite corner points
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param x1 The first x co-ordinate of a corner
+         * @param y1 The first y co-ordinate of a corner
+         * @param x2 The second x co-ordinate of a corner
+         * @param y2 The second y co-ordinate of a corner
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+         
+        void drawFilledRect(int idx, int x1, int y1, int x2, int y2, int color);
+
+        /**
+         * Draws a filled rectangle of a specific color given two opposite corner points with reg, blue, and blue values in seperate arguments
+         */
+        void drawFilledRect(int idx, int x1, int y1, int x2, int y2, uint8_t red, uint8_t green, uint8_t blue);
+
+        /**
+         * Fills the entire array screen with one color
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+        void fillScreen(int idx, int color);
+        
+         /**
+         * Fills the entire array screen with one color with reg, blue, and blue values in seperate arguments
+         *
+         */
+        void fillScreen(int idx, uint8_t red,uint8_t green, uint8_t blue);
+        
+        
+        /**
+         * Draws a triangle outline of a specific color given three corner points
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param x1 The first x co-ordinate of a corner
+         * @param y1 The first y co-ordinate of a corner
+         * @param x2 The second x co-ordinate of a corner
+         * @param y2 The second y co-ordinate of a corner
+         * @param x3 The third x co-ordinate of a corner
+         * @param y3 The third y co-ordinate of a corner
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+         void drawTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, int color);
+
+        /**
+         * Draws a triangle outline of a specific color given three corner points with reg, blue, and blue values in seperate arguments
+         */
+        void drawTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, uint8_t red, uint8_t green, uint8_t blue);
+         /**
+         * Draws a filled triangle of a specific color given three corner points
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param x1 The first x co-ordinate of a corner
+         * @param y1 The first y co-ordinate of a corner
+         * @param x2 The second x co-ordinate of a corner
+         * @param y2 The second y co-ordinate of a corner
+         * @param x3 The third x co-ordinate of a corner
+         * @param y3 The third y co-ordinate of a corner
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+        
+        void drawFilledTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, int color);
+
+         /**
+         * Draws a filled triangle of a specific color given three corner points with reg, blue, and blue values in seperate arguments
+         */
+        void drawFilledTriangle(int idx, int x1, int y1, int x2, int y2, int x3, int y3, uint8_t red, uint8_t green, uint8_t blue);
+        
+        /**
+         * Draws a single 6x8 character on the array. The character will be pulled from font.h
+         *
+         * @param idx The index of the array to write on. Indexing starts at 0 (use 0 if there is only one array)
+         * @param x The x co-ordinate of the lower left point of the character
+         * @param y The y co-ordinate of the lower left point of the character
+         * @para c The character to be drawn
+         * @param color Integer golding a 24 bit color using RGB hex indexing (e.g. 0xff0000 is red)
+         */
+        void drawChar(int idx, int x, int y, char c, int color);
+
+        /**
+         * Draws a single 6x8 character on the array. The character will be pulled from font.h with reg, blue, and blue values in seperate arguments
+         */
+        void drawChar(int idx, int x, int y, char c, uint8_t red, uint8_t green, uint8_t blue);
+
+      
+        /**
+         * Displays a 64 bit image on board idx
+         *
+         * @param idx The index of the board
+         * @param colors An array of length 64 containing the image to be displayed
+         */
+        void showImage(int idx, const int *colors);
+        
+        void showImageRGB(int idx, int bmp, int r, int g, int b);
+
+        /**
+         * Clears all pixels on all boards (sets them all to 0)
+         */
+        void clear();
+
+        /**
+         * Write the colors out to the strip; this method must be called
+         * to see any hardware effect.
+         *
+         * This function disables interrupts while the strip data is being sent,
+         * each pixel takes approximately 30us to send, plus a 50us reset pulse
+         * at the end.
+         */
+        void write();
+
+
+    protected:
+        NeoColor *arr;    // pixel data buffer modified by setPixel() and used by neo_out()
+        int N;              // the number of pixels in the strip
+        int Nbytes;         // the number of bytes of pixel data (always N*3)
+        float bright;       // the master strip brightness
+        //gpio_t gpio;        // gpio struct for initialization and getting register addresses
+        
+    private:
+        int __size;
+        int __zeroHigh, __zeroLow, __oneHigh, __oneLow;
+        //unsigned char __II;
+        //BrightnessControl __use_II;
+        bool *__transmitBuf;
+        void __loadBuf(void);
+        PinName __outPin;
+        DigitalOut __gpo;
+};
+
+#endif
+
+
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/NeoMatrix/font.h	Mon Jun 12 16:57:43 2017 +0000
@@ -0,0 +1,261 @@
+/**********************************************
+ * font.h
+ *
+ * Taylor Powell
+ * March 2015
+ * 
+ * font used is the free BMplain, which can be replaced with any 6x8 font array
+ */
+/*****************************************
+ 5 pixels wide
+    {0x3e,0x22,0x2a,0x22,0x3e,0x00}, // 0
+    {0x04,0x3e,0x00,0x00,0x00,0x00}, // 1
+    {0x3a,0x2a,0x2a,0x2a,0x2e,0x00}, // 2
+    {0x2a,0x2a,0x2a,0x2a,0x3e,0x00}, // 3
+    {0x0e,0x08,0x08,0x08,0x3e,0x00}, // 4
+    {0x2e,0x2a,0x2a,0x2a,0x3a,0x00}, // 5
+    {0x3e,0x2a,0x2a,0x2a,0x3a,0x00}, // 6
+    {0x02,0x02,0x02,0x02,0x3e,0x00}, // 7
+    {0x3e,0x2a,0x2a,0x2a,0x3e,0x00}, // 8
+    {0x2e,0x2a,0x2a,0x2a,0x3e,0x00}, // 9
+    {0x14,0x00,0x00,0x00,0x00,0x00}, // :
+    {0x34,0x00,0x00,0x00,0x00,0x00}, // ;
+4 pixels wide
+    {0x3e,0x22,0x22,0x3e,0x00,0x00}, // 0
+    {0x00,0x04,0x3e,0x00,0x00,0x00}, // 1
+    {0x3a,0x2a,0x2a,0x2e,0x00,0x00}, // 2
+    {0x2a,0x2a,0x2a,0x3e,0x00,0x00}, // 3
+    {0x0e,0x08,0x08,0x3e,0x00,0x00}, // 4
+    {0x2e,0x2a,0x2a,0x3a,0x00,0x00}, // 5
+    {0x3e,0x2a,0x2a,0x3a,0x00,0x00}, // 6
+    {0x02,0x02,0x02,0x3e,0x00,0x00}, // 7
+    {0x3e,0x2a,0x2a,0x3e,0x00,0x00}, // 8
+    {0x2e,0x2a,0x2a,0x3e,0x00,0x00}, // 9
+3 pixels wide
+    {0x3e,0x22,0x3e,0x00,0x00,0x00}, // 0
+    {0x00,0x04,0x3e,0x00,0x00,0x00}, // 1
+    {0x3a,0x2a,0x2e,0x00,0x00,0x00}, // 2
+    {0x2a,0x2a,0x3e,0x00,0x00,0x00}, // 3
+    {0x0e,0x08,0x3e,0x00,0x00,0x00}, // 4
+    {0x2e,0x2a,0x3a,0x00,0x00,0x00}, // 5
+    {0x3e,0x2a,0x3a,0x00,0x00,0x00}, // 6
+    {0x02,0x02,0x3e,0x00,0x00,0x00}, // 7
+    {0x3e,0x2a,0x3e,0x00,0x00,0x00}, // 8
+    {0x2e,0x2a,0x3e,0x00,0x00,0x00}, // 9
+*******************************************/
+const unsigned char font[96][6] = {
+    {0x00,0x00,0x00,0x00,0x00,0x00}, //  
+    {0x2e,0x00,0x00,0x00,0x00,0x00}, // !
+    {0x03,0x00,0x03,0x00,0x00,0x00}, // "
+    {0x0a,0x1f,0x0a,0x1f,0x0a,0x00}, // #
+    {0x2e,0x2a,0x6b,0x2a,0x3a,0x00}, // $
+    {0x0e,0x2a,0x1e,0x08,0x3c,0x2a}, // %
+    {0x3e,0x2a,0x2a,0x22,0x38,0x08}, // &
+    {0x03,0x00,0x00,0x00,0x00,0x00}, // '
+    {0x1c,0x22,0x00,0x00,0x00,0x00}, // (
+    {0x22,0x1c,0x00,0x00,0x00,0x00}, // )
+    {0x15,0x0e,0x04,0x0e,0x15,0x00}, // *
+    {0x08,0x08,0x3e,0x08,0x08,0x00}, // +
+    {0x60,0x00,0x00,0x00,0x00,0x00}, // ,
+    {0x08,0x08,0x08,0x08,0x08,0x00}, // -
+    {0x20,0x00,0x00,0x00,0x00,0x00}, // .
+    {0x20,0x10,0x08,0x04,0x02,0x00}, // /
+    {0x1F,0x11,0x11,0x1F,0x00,0x00}, // 0 -adjusted
+    {0x00,0x02,0x1F,0x00,0x00,0x00}, // 1 -adjusted 
+    {0x1D,0x15,0x15,0x17,0x00,0x00}, // 2 -adjusted
+    {0x15,0x15,0x15,0x1F,0x00,0x00}, // 3 -adjusted 
+    {0x07,0x04,0x04,0x1F,0x00,0x00}, // 4 -adjusted
+    {0x17,0x15,0x15,0x1D,0x00,0x00}, // 5 -adjusted
+    {0x1F,0x15,0x15,0x1D,0x00,0x00}, // 6 -adjusted
+    {0x01,0x01,0x01,0x1F,0x00,0x00}, // 7 -adjusted
+    {0x1F,0x15,0x15,0x1F,0x00,0x00}, // 8 -adjusted
+    {0x17,0x15,0x15,0x1F,0x00,0x00}, // 9 -adjusted
+    {0x09,0x05,0x03,0x0F,0x00,0x00}, //   Arrow NE :
+    {0x0F,0x03,0x05,0x09,0x00,0x00}, //   Arrow NW :
+    {0x08,0x14,0x22,0x00,0x00,0x00}, // <
+    {0x14,0x14,0x14,0x14,0x14,0x00}, // =
+    {0x22,0x14,0x08,0x00,0x00,0x00}, // >
+    {0x10,0x18,0x1C,0x18,0x10,0x00}, // ?  hazard triangle
+    {0x3e,0x02,0x3a,0x2a,0x3e,0x00}, // @
+    {0x1E,0x05,0x05,0x1E,0x00,0x00}, // A -adjusted
+    {0x1F,0x15,0x15,0x1B,0x00,0x00}, // B -adjusted
+    {0x1F,0x11,0x11,0x11,0x00,0x00}, // C -- adjusted
+    {0x1F,0x11,0x11,0x0E,0x00,0x00}, // D -adjusted
+    {0x1F,0x15,0x15,0x11,0x00,0x00}, // E -adjusted
+    {0x1F,0x05,0x05,0x01,0x00,0x00}, // F -adjusted
+    {0x1F,0x11,0x15,0x1D,0x00,0x00}, // G -adjusted
+    {0x1F,0x04,0x04,0x1F,0x00,0x00}, // H -adjusted
+    {0x11,0x1F,0x11,0x00,0x00,0x00}, // I -adjusted
+    {0x18,0x10,0x10,0x1F,0x00,0x00}, // J -adjusted
+    {0x1F,0x04,0x0A,0x11,0x00,0x00}, // K -adjusted
+    {0x1F,0x10,0x10,0x10,0x00,0x00}, // L -adjusted
+    {0x1F,0x02,0x1C,0x02,0x1F,0x00}, // M -adjusted
+    {0x1F,0x02,0x04,0x1F,0x00,0x00}, // N -adjusted
+    {0x0E,0x11,0x11,0x0E,0x00,0x00}, // O -adjusted
+    {0x1F,0x05,0x05,0x07,0x00,0x00}, // P -adjusted
+    {0x1F,0x11,0x19,0x1F,0x00,0x00}, // Q -adjusted
+    {0x1F,0x05,0x05,0x1A,0x00,0x00}, // R -adjusted
+    {0x17,0x15,0x15,0x1D,0x00,0x00}, // S -adjusted
+    {0x01,0x01,0x1F,0x01,0x00,0x00}, // T -adjusted
+    {0x0F,0x10,0x10,0x0F,0x00,0x00}, // U -adjusted
+    {0x07,0x08,0x10,0x08,0x07,0x00}, // V -adjusted
+    {0x1F,0x08,0x07,0x08,0x1F,0x00}, // W -adjusted
+    {0x11,0x0E,0x0E,0x11,0x00,0x00}, // X -adjusted
+    {0x01,0x02,0x1C,0x02,0x01,0x00}, // Y -adjusted
+    {0x19,0x15,0x15,0x13,0x00,0x00}, // Z -adjusted
+    {0x3e,0x22,0x00,0x00,0x00,0x00}, // [
+    {0x3f,0x21,0x3f,0x00,0x00,0x00}, // "\"
+    {0x22,0x3e,0x00,0x00,0x00,0x00}, // ]
+    {0x04,0x02,0x1F,0x02,0x04,0x00}, // ^ -- up arrow
+    {0x20,0x20,0x20,0x20,0x20,0x00}, // _
+    {0x1c,0x3e,0x3e,0x3e,0x1c,0x00}, // `
+    {0x3c,0x24,0x24,0x24,0x3c,0x20}, // a
+    {0x3e,0x24,0x24,0x24,0x3c,0x00}, // b
+    {0x3c,0x24,0x24,0x24,0x24,0x00}, // c
+    {0x3c,0x24,0x24,0x24,0x3e,0x00}, // d
+    {0x3c,0x24,0x34,0x2c,0x24,0x00}, // e
+    {0x08,0x3e,0x0a,0x0a,0x00,0x00}, // f
+    {0x1c,0x54,0x54,0x54,0x7c,0x00}, // g
+    {0x3e,0x04,0x04,0x04,0x3c,0x00}, // h
+    {0x3a,0x00,0x00,0x00,0x00,0x00}, // i
+    {0x20,0x40,0x7a,0x00,0x00,0x00}, // j
+    {0x3e,0x08,0x14,0x22,0x00,0x00}, // k
+    {0x02,0x3e,0x00,0x00,0x00,0x00}, // l
+    {0x3c,0x04,0x3c,0x04,0x3c,0x00}, // m
+    {0x3c,0x04,0x04,0x04,0x3c,0x00}, // n
+    {0x3c,0x24,0x24,0x24,0x3c,0x00}, // o
+    {0x7c,0x24,0x24,0x24,0x3c,0x00}, // p
+    {0x3c,0x24,0x24,0x24,0x7c,0x00}, // q
+    {0x3c,0x04,0x04,0x04,0x00,0x00}, // r
+    {0x24,0x2c,0x34,0x24,0x00,0x00}, // s
+    {0x04,0x3e,0x24,0x24,0x00,0x00}, // t
+    {0x3c,0x20,0x20,0x20,0x3c,0x00}, // u
+    {0x0c,0x10,0x20,0x10,0x0c,0x00}, // v
+    {0x3c,0x20,0x3c,0x20,0x3c,0x00}, // w
+    {0x24,0x24,0x18,0x24,0x24,0x00}, // x
+    {0x1c,0x50,0x50,0x50,0x7c,0x00}, // y
+    {0x24,0x34,0x2c,0x24,0x00,0x00}, // z
+    {0x08,0x3e,0x22,0x00,0x00,0x00}, // {
+    {0x1c,0x22,0x22,0x22,0x1c,0x00}, // |
+    {0x22,0x3e,0x08,0x00,0x00,0x00}, // }
+    {0x01,0x01,0x01,0x00,0x00,0x00}, // ~
+    {0x00,0x00,0x00,0x00,0x00,0x00}
+};
+//*************************************************/
+//{0x10,0x09,0x05,0x03,0x0F,0x00},   //   Arrow NE
+//{0x0F,0x03,0x05,0x09,0x10,0x00},   //   Arrow NW
+//{0x04,0x04,0x15,0x0E,0x04,0x00},   //   Arrow E
+//{0x04,0x0E,0x15,0x04,0x04,0x00},   //   Arrow W
+//{0x00,0x00,0x07,0x04,0x1e,0x00},   // $ 0x24 36
+//{0x00,0x23,0x13,0x08,0x64,0x62},   // % 0x25 37
+//{0x00,0x36,0x49,0x56,0x20,0x50},   // & 0x26 38
+//{0x00,0x00,0x00,0x07,0x00,0x00},   // ' 0x27 39
+// from http://www.sxlist.com/techref/datafile/charset/8x6.htm
+const unsigned char xfont[96][6] = {
+{0x00,0x00,0x00,0x00,0x00,0x00},   //   0x20 32
+{0x00,0x00,0x00,0x6f,0x00,0x00},   // ! 0x21 33
+{0x00,0x00,0x07,0x00,0x07,0x00},   // " 0x22 34
+{0x00,0x14,0x7f,0x14,0x7f,0x14},   // # 0x23 35
+{0x00,0x10,0x09,0x05,0x03,0x0F},   //   Arrow NE $ 0x24 36
+{0x0F,0x03,0x05,0x09,0x10,0x00},   //   Arrow NW % 0x25 37
+{0x04,0x04,0x15,0x0E,0x04,0x00},   //   Arrow E & 0x26 38
+{0x04,0x0E,0x15,0x04,0x04,0x00},   //   Arrow W ' 0x27 39
+{0x00,0x00,0x1c,0x22,0x41,0x00},   // ( 0x28 40
+{0x00,0x00,0x41,0x22,0x1c,0x00},   // ) 0x29 41
+{0x00,0x14,0x08,0x3e,0x08,0x14},   // * 0x2a 42
+{0x00,0x08,0x08,0x3e,0x08,0x08},   // + 0x2b 43
+{0x00,0x00,0x50,0x30,0x00,0x00},   // , 0x2c 44
+{0x00,0x08,0x08,0x08,0x08,0x08},   // - 0x2d 45
+{0x00,0x00,0x60,0x60,0x00,0x00},   // . 0x2e 46
+{0x00,0x20,0x10,0x08,0x04,0x02},   // / 0x2f 47
+{0x00,0x3e,0x51,0x49,0x45,0x3e},   // 0 0x30 48
+{0x00,0x00,0x42,0x7f,0x40,0x00},   // 1 0x31 49
+{0x00,0x42,0x61,0x51,0x49,0x46},   // 2 0x32 50
+{0x00,0x21,0x41,0x45,0x4b,0x31},   // 3 0x33 51
+{0x00,0x18,0x14,0x12,0x7f,0x10},   // 4 0x34 52
+{0x00,0x27,0x45,0x45,0x45,0x39},   // 5 0x35 53
+{0x00,0x3c,0x4a,0x49,0x49,0x30},   // 6 0x36 54
+{0x00,0x01,0x71,0x09,0x05,0x03},   // 7 0x37 55
+{0x00,0x36,0x49,0x49,0x49,0x36},   // 8 0x38 56
+{0x00,0x06,0x49,0x49,0x29,0x1e},   // 9 0x39 57
+{0x00,0x00,0x36,0x36,0x00,0x00},   // : 0x3a 58
+{0x00,0x00,0x56,0x36,0x00,0x00},   // ; 0x3b 59
+{0x00,0x08,0x14,0x22,0x41,0x00},   // < 0x3c 60
+{0x00,0x14,0x14,0x14,0x14,0x14},   // = 0x3d 61
+{0x00,0x00,0x41,0x22,0x14,0x08},   // > 0x3e 62
+{0x00,0x02,0x01,0x51,0x09,0x06},   // ? 0x3f 63
+{0x00,0x3e,0x41,0x5d,0x49,0x4e},   // @ 0x40 64
+{0x00,0x7e,0x09,0x09,0x09,0x7e},   // A 0x41 65
+{0x00,0x7f,0x49,0x49,0x49,0x36},   // B 0x42 66
+{0x00,0x3e,0x41,0x41,0x41,0x22},   // C 0x43 67
+{0x00,0x7f,0x41,0x41,0x41,0x3e},   // D 0x44 68
+{0x00,0x7f,0x49,0x49,0x49,0x41},   // E 0x45 69
+{0x00,0x7f,0x09,0x09,0x09,0x01},   // F 0x46 70
+{0x00,0x3e,0x41,0x49,0x49,0x7a},   // G 0x47 71
+{0x00,0x7f,0x08,0x08,0x08,0x7f},   // H 0x48 72
+{0x00,0x00,0x41,0x7f,0x41,0x00},   // I 0x49 73
+{0x00,0x20,0x40,0x41,0x3f,0x01},   // J 0x4a 74
+{0x00,0x7f,0x08,0x14,0x22,0x41},   // K 0x4b 75
+{0x00,0x7f,0x40,0x40,0x40,0x40},   // L 0x4c 76
+{0x00,0x7f,0x02,0x0c,0x02,0x7f},   // M 0x4d 77
+{0x00,0x7f,0x04,0x08,0x10,0x7f},   // N 0x4e 78
+{0x00,0x3e,0x41,0x41,0x41,0x3e},   // O 0x4f 79
+{0x00,0x7f,0x09,0x09,0x09,0x06},   // P 0x50 80
+{0x00,0x3e,0x41,0x51,0x21,0x5e},   // Q 0x51 81
+{0x00,0x7f,0x09,0x19,0x29,0x46},   // R 0x52 82
+{0x00,0x46,0x49,0x49,0x49,0x31},   // S 0x53 83
+{0x00,0x01,0x01,0x7f,0x01,0x01},   // T 0x54 84
+{0x00,0x3f,0x40,0x40,0x40,0x3f},   // U 0x55 85
+{0x00,0x0f,0x30,0x40,0x30,0x0f},   // V 0x56 86
+{0x00,0x3f,0x40,0x30,0x40,0x3f},   // W 0x57 87
+{0x00,0x63,0x14,0x08,0x14,0x63},   // X 0x58 88
+{0x00,0x07,0x08,0x70,0x08,0x07},   // Y 0x59 89
+{0x00,0x61,0x51,0x49,0x45,0x43},   // Z 0x5a 90
+{0x00,0x3c,0x4a,0x49,0x29,0x1e},   // [ 0x5b 91
+{0x00,0x02,0x04,0x08,0x10,0x20},   // \ 0x5c 92
+{0x00,0x00,0x41,0x7f,0x00,0x00},   // ] 0x5d 93
+{0x00,0x04,0x02,0x01,0x02,0x04},   // ^ 0x5e 94
+{0x00,0x40,0x40,0x40,0x40,0x40},   // _ 0x5f 95
+{0x00,0x00,0x00,0x03,0x04,0x00},   // ` 0x60 96
+{0x00,0x20,0x54,0x54,0x54,0x78},   // a 0x61 97
+{0x00,0x7f,0x48,0x44,0x44,0x38},   // b 0x62 98
+{0x00,0x38,0x44,0x44,0x44,0x20},   // c 0x63 99
+{0x00,0x38,0x44,0x44,0x48,0x7f},   // d 0x64 100
+{0x00,0x38,0x54,0x54,0x54,0x18},   // e 0x65 101
+{0x00,0x08,0x7e,0x09,0x01,0x02},   // f 0x66 102
+{0x00,0x0c,0x52,0x52,0x52,0x3e},   // g 0x67 103
+{0x00,0x7f,0x08,0x04,0x04,0x78},   // h 0x68 104
+{0x00,0x00,0x44,0x7d,0x40,0x00},   // i 0x69 105
+{0x00,0x20,0x40,0x44,0x3d,0x00},   // j 0x6a 106
+{0x00,0x00,0x7f,0x10,0x28,0x44},   // k 0x6b 107
+{0x00,0x00,0x41,0x7f,0x40,0x00},   // l 0x6c 108
+{0x00,0x7c,0x04,0x18,0x04,0x78},   // m 0x6d 109
+{0x00,0x7c,0x08,0x04,0x04,0x78},   // n 0x6e 110
+{0x00,0x38,0x44,0x44,0x44,0x38},   // o 0x6f 111
+{0x00,0x7c,0x14,0x14,0x14,0x08},   // p 0x70 112
+{0x00,0x08,0x14,0x14,0x18,0x7c},   // q 0x71 113
+{0x00,0x7c,0x08,0x04,0x04,0x08},   // r 0x72 114
+{0x00,0x48,0x54,0x54,0x54,0x20},   // s 0x73 115
+{0x00,0x04,0x3f,0x44,0x40,0x20},   // t 0x74 116
+{0x00,0x3c,0x40,0x40,0x20,0x7c},   // u 0x75 117
+{0x00,0x1c,0x20,0x40,0x20,0x1c},   // v 0x76 118
+{0x00,0x3c,0x40,0x30,0x40,0x3c},   // w 0x77 119
+{0x00,0x44,0x28,0x10,0x28,0x44},   // x 0x78 120
+{0x00,0x0c,0x50,0x50,0x50,0x3c},   // y 0x79 121
+{0x00,0x44,0x64,0x54,0x4c,0x44},   // z 0x7a 122
+{0x00,0x00,0x08,0x36,0x41,0x41},   // { 0x7b 123
+{0x00,0x00,0x00,0x7f,0x00,0x00},   // | 0x7c 124
+{0x00,0x41,0x41,0x36,0x08,0x00},   // } 0x7d 125
+{0x00,0x04,0x02,0x04,0x08,0x04},   // ~ 0x7e 126
+{0x00,0x00,0x00,0x00,0x00,0x00}    // 0 0xff 255
+};
+
+const unsigned char smile_img[4][8] = {
+{0x1E,0x21,0xD2,0xC0,0xD2,0xCC,0x21,0x1E},   //   wrong
+{0x2C,0x42,0x95,0xA1,0xA1,0x95,0x42,0x2C},   //   smiley -- good
+{0x1E,0x21,0xD2,0xC0,0xD2,0xCC,0x21,0x1E},   //   smiley
+{0x00,0x00,0x00,0x00,0x00,0x00,0x00,0x00}    //  blank
+};
+//smile_bmp = [0b00011110,0b00100001,0b11010010,0b11000000,0b11010010,0b11001100,0b00100001,0b00011110]
+//neutral_bmp = [0b00011110,0b00100001,0b11010010,0b11000000,0b11011110,0b11000000,0b00100001,0b00011110]
+//frown_bmp = [0b00011110,0b00100001,0b11010010,0b11000000,0b11001100,0b11010010,0b00100001,0b00011110]
\ No newline at end of file
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/main.cpp	Mon Jun 12 16:57:43 2017 +0000
@@ -0,0 +1,254 @@
+#include "mbed.h"
+
+#include "NeoMatrix.h"
+
+//#include "WS2812.h"
+//#include "PixelArray.h"
+
+#define WS2812_BUF 70
+
+#define Color(r, g, b)  ((r&0xFF)<<16 | (g&0xFF) << 8 | (b&0xFF))   // pack colors
+
+#define Red     (Color(255,0,0))
+#define Green   (Color(0,255,0))
+#define Blue    (Color(0,0,255))
+
+
+// for KL25Z
+//DigitalOut CPU_Mon(PTD5);  // to measure time in output loop
+// for LPC1768
+//DigitalOut CPU_Mon(p21);  // to measure time in output loop
+// for STM32F103 Nucleo
+DigitalOut CPU_Mon(PB_6);  // to measure time in output loop
+
+DigitalOut myled(LED1);
+//DigitalOut myled2(LED2);
+//DigitalOut myled3(LED3);
+
+//PixelArray px(WS2812_BUF);
+//NeoArr = px(1);
+
+// See the program page for information on the timing numbers
+// The given numbers are for the K64F: 0, 5, 5, 0
+// K64F, KL46Z: 0, 5, 5, 0
+//NeoArr array(PTD2, 1, 0, 5, 5, 0);
+// LPC1768: 5, 10, 10, 15
+//NeoArr array(p18, 1, 5, 10, 10, 15);
+// STM32F103 Nucleo: 0, 5, 5, 0
+NeoArr array(PC_7, 1, 0, 5, 5, 0);
+
+Ticker timer;
+char second_tick; 
+
+// -- sets a flag every time the 5 second timer fires
+void attime() 
+{
+    second_tick = true;
+    //HazLed = 1; // turn Haz Led off
+    //NmeaPrint = true;
+}
+
+//const unsigned char smile_img[8] = {0x1E,0x21,0xD2,0xC0,0xD2,0xCC,0x21,0x1E};   //   smiley
+void scroll_str(char *buff, int i)
+{
+    //int start_px, end_px;
+    //start_px = n;
+    //end_px = n * -6;
+
+    array.clear();
+    array.drawChar(0,i,0,buff[0], 128,128,128);
+    array.drawChar(0,i+6,0,buff[1], 128,128,128);
+    array.drawChar(0,i+12,0,buff[2], 128,128,128);
+    if ( buff[3] == '&' )
+        array.drawChar(0,i+18,0,buff[3], 255,255,0);
+    else
+        array.drawChar(0,i+18,0,buff[3], 255,0,0);
+        //CPU_Mon = 1;
+    array.write();
+
+}
+
+int main()
+{
+    char led_str[6];
+    char c;
+    int distance = 900;
+    float bright = 0.2; // 20% is bright enough for most indoor use and should run without need for external power
+
+    array.setBrightness(bright);    // set brightness to default 0.2
+    array.clear();
+    myled = 1;
+    wait_ms(500);
+    myled = 0;
+    wait_ms(500);
+    myled = 1;
+    second_tick = false; 
+    timer.attach(&attime, 1); 
+    c = '0';  
+    
+    while (true)
+    {
+        while ( 1 )
+        {  
+            /******************************
+            array.clear();
+            array.write();
+            wait_ms(2000);
+            array.drawChar(0,0,0,'V', 1,128,1);
+            array.drawChar(0,5,0,'C', 1,128,1);
+            array.drawChar(0,10,0,'P', 1,128,1);
+            array.write();  
+            wait_ms(2000);
+            array.clear();
+            array.drawChar(0,0,0,'2', 128,128,1);
+            array.drawChar(0,5,0,'8', 128,128,1);
+            array.drawChar(0,10,0,'7', 128,128,1);
+            array.write();  
+            wait_ms(2000); 
+            ******************************/ 
+            /**********************************  
+            for (char i='A'; i<'Z'; i+=3 )
+            {
+                array.clear();
+                array.drawChar(0,0,0,i, 1,128,1);
+                array.drawChar(0,5,0,i+1, 128,1,1);
+                array.drawChar(0,10,0,i+2, 1,1,128);
+                array.write();  
+                wait_ms(2000);   
+            } 
+            *************************************/ 
+            array.clear();
+            array.drawChar(0,0,0,'?', 128,0,0);
+            array.drawChar(0,5,0,'6', 128,128,128);
+            array.drawChar(0,9,0,':', 128,1,1);
+            array.write();  
+            wait_ms(2000);
+            
+            array.clear();
+            array.drawChar(0,0,0,'?', 128,0,0);
+            array.drawChar(0,5,0,'1', 128,128,128);
+            array.drawChar(0,9,0,';', 128,1,1);
+            array.write();  
+            wait_ms(2000); 
+            
+            array.clear();
+            array.drawChar(0,0,0,'?', 128,0,0);
+            array.drawChar(0,5,0,'8', 128,128,128);
+            array.drawChar(0,9,0,'^', 128,1,1);
+            array.write();  
+            wait_ms(2000);    
+            
+            /****************************************************
+            array.fillScreen(0,128, 0, 0);
+            array.write();
+            wait_ms(2000);
+            
+            array.fillScreen(0,0, 128, 0);
+            array.write();
+            wait_ms(2000);
+            
+            array.fillScreen(0,0, 0, 128);
+            array.write();
+            wait_ms(2000);
+            
+            array.clear();
+            for(int i=0; i<14; i++)
+            {
+                for(int n=0; n<5; n++)
+                {
+                    array.setPixel(0, i, n, 128, 0, 128);
+                    array.write();
+                    wait_ms(200);
+                }
+            }
+            
+            wait_ms(2000);
+            *****************************************/
+            
+            //for ( i =
+            /*****************************************         
+            //sprintf( led_str, "VCP", distance, c); 
+            for(int i=7;i>=-16;i--)
+            {
+                array.clear();
+                array.drawChar(0,i,0,'V', 128,128,128);
+                array.drawChar(0,i+6,0,'C', 128,128,128);
+                array.drawChar(0,i+12,0,'P', 128,128,128);
+                array.write();
+                //scroll_str( led_str, i );
+                wait_ms(75);
+            }  
+            wait_ms(100); 
+            for(int i=7;i>=-16;i--)
+            {
+                array.clear();
+                array.drawChar(0,i,0,'2', 128,128,128);
+                array.drawChar(0,i+6,0,'7', 128,128,128);
+                array.drawChar(0,i+12,0,'1', 128,128,128);
+                array.write();
+                //scroll_str( led_str, i );
+                wait_ms(75);
+            } 
+            wait_ms(100);
+            array.clear();
+            array.showImageRGB(0, 1, 255, 255, 0);
+            array.write();
+            wait_ms(400);
+            *******************************************/
+            //wait_ms(4000);
+        }             
+            //sprintf( led_str, "%3d%c", distance, c);    
+        /*************************************************
+        while ( 1 )
+        {
+          if ( distance > 500 ) c = '$';
+          else c = '&';
+          sprintf( led_str, "%3d%c", distance, c);
+          for(int i=7;i>=-24;i--)
+          {
+                //myled = 1;
+                //CPU_Mon = 1;
+                //array.clear();
+                //array.drawChar(0,i,0,'2', 128,128,128);
+                //array.drawChar(0,i+6,0,'4', 128,128,128);
+                //array.drawChar(0,i+12,0,'8', 128,128,128);
+                //array.drawChar(0,i+18,0,'$', 255,0,0);
+                //CPU_Mon = 1;
+                //array.write();
+                //myled = 0;
+                //CPU_Mon = 0;
+                scroll_str( led_str, i );
+                wait_ms(75);
+          }  
+          //wait_ms(500);
+          //array.clear();
+          //array.showImageRGB(0, 1, 255, 255, 0);
+          //array.drawChar(0,i+18,0,'$', 255,0,0);
+          //array.write();
+          //wait_ms(500);
+          distance -= 108;
+          if ( distance < 100 ) distance = 900;
+        } 
+        
+        if ( second_tick == true )
+        {
+            second_tick = false;            
+            array.clear();
+            array.drawChar(0,0,1,c, 128,128,128);
+            if ( c > '7' )
+                array.drawChar(0,4,0,'^', 255,0,0);
+            else if ( c > '4' )
+                array.drawChar(0,4,0,':', 255,0,0);
+            else if ( c == '3' )
+                array.drawChar(0,5,1,'>', 255,0,0);
+            else if ( c == '2' )
+                array.drawChar(0,5,1,'<', 255,0,0);                
+            else
+                array.drawChar(0,4,0,';', 255,0,0);
+            array.write();
+            c++;
+            if ( c > '9' ) c = '0';
+        } 
+        *******************************************/              
+    }
+}
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/mbed.bld	Mon Jun 12 16:57:43 2017 +0000
@@ -0,0 +1,1 @@
+https://mbed.org/users/mbed_official/code/mbed/builds/856d2700e60b
\ No newline at end of file