
lab 1 code
Dependencies: CMSIS-DSP_for_STM32F746G BSP_DISCO_F746NG
main.cpp
- Committer:
- bmazzeo
- Date:
- 2019-12-28
- Revision:
- 6:e689075b04ed
- Parent:
- 5:66c230f74325
- Child:
- 7:e1dfd64eba81
File content as of revision 6:e689075b04ed:
#include "mbed.h" #include "stm32746g_discovery_audio.h" #include "stm32746g_discovery_sdram.h" #include "stm32746g_discovery_lcd.h" typedef enum { BUFFER_OFFSET_NONE = 0, BUFFER_OFFSET_HALF = 1, BUFFER_OFFSET_FULL = 2, } BUFFER_StateTypeDef; // #define AUDIO_BLOCK_SIZE ((uint32_t)512) #define AUDIO_BLOCK_SIZE ((uint32_t)256) #define SDRAM_DEVICE_ADDR_AUDIO_MEM ((uint32_t)0xC00A0000) #define AUDIO_BUFFER_IN SDRAM_DEVICE_ADDR_AUDIO_MEM #define AUDIO_BUFFER_OUT (AUDIO_BUFFER_IN + (AUDIO_BLOCK_SIZE * 2)) #define OSC_START_X_POS 10 #define OSC_LINE_SIZE 256 #define L_CHANNEL_Y_POS 120 #define R_CHANNEL_Y_POS 220 volatile uint32_t audio_rec_buffer_state = BUFFER_OFFSET_NONE; static void Draw_Trace(uint16_t Xpos, uint16_t Ypos, uint32_t Mem_start, uint16_t Length); int main() { BSP_LCD_Init(); BSP_LCD_LayerDefaultInit(LTDC_ACTIVE_LAYER, LCD_FB_START_ADDRESS); BSP_LCD_SelectLayer(LTDC_ACTIVE_LAYER); BSP_LCD_Clear(LCD_COLOR_BLACK); BSP_LCD_SetFont(&LCD_DEFAULT_FONT); BSP_LCD_SetBackColor(LCD_COLOR_BLACK); BSP_LCD_SetTextColor(LCD_COLOR_ORANGE); BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"487 Audio Loopback Test Code", LEFT_MODE); printf("\n\nAUDIO LOOPBACK EXAMPLE START:\n"); BSP_AUDIO_IN_OUT_Init(INPUT_DEVICE_DIGITAL_MICROPHONE_2, OUTPUT_DEVICE_HEADPHONE, DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR); printf("AUDIO loop from digital micro (U20 & U21 components on board) to headphone (CN10 jack connector)\n"); BSP_LCD_DisplayStringAt(10, 20, (uint8_t *)"SDRAM Initialization", LEFT_MODE); /* Initialize SDRAM buffers */ BSP_SDRAM_Init(); memset((uint16_t *)AUDIO_BUFFER_IN, 0, AUDIO_BLOCK_SIZE * 2); memset((uint16_t *)AUDIO_BUFFER_OUT, 0, AUDIO_BLOCK_SIZE * 2); printf("SDRAM init done\n"); audio_rec_buffer_state = BUFFER_OFFSET_NONE; /* Start Recording */ if (BSP_AUDIO_IN_Record((uint16_t *)AUDIO_BUFFER_IN, AUDIO_BLOCK_SIZE) != AUDIO_OK) { printf("BSP_AUDIO_IN_Record error\n"); } /* Start Playback */ BSP_AUDIO_OUT_SetAudioFrameSlot(CODEC_AUDIOFRAME_SLOT_02); if (BSP_AUDIO_OUT_Play((uint16_t *)AUDIO_BUFFER_OUT, AUDIO_BLOCK_SIZE * 2) != AUDIO_OK) { printf("BSP_AUDIO_OUT_Play error\n"); } BSP_LCD_SetTextColor(LCD_COLOR_BLUE); uint32_t counter; counter = 0; char buf[10]; while (1) { /* First Half */ /* Wait end of half block recording */ while (audio_rec_buffer_state == BUFFER_OFFSET_HALF) { } audio_rec_buffer_state = BUFFER_OFFSET_NONE; /* Copy recorded 1st half block */ memcpy((uint16_t *)(AUDIO_BUFFER_OUT), (uint16_t *)(AUDIO_BUFFER_IN), AUDIO_BLOCK_SIZE); /* Second Half */ /* Wait end of one block recording */ while (audio_rec_buffer_state == BUFFER_OFFSET_FULL) { } audio_rec_buffer_state = BUFFER_OFFSET_NONE; /* Copy recorded 2nd half block */ memcpy((uint16_t *)(AUDIO_BUFFER_OUT + (AUDIO_BLOCK_SIZE)), (uint16_t *)(AUDIO_BUFFER_IN + (AUDIO_BLOCK_SIZE)), AUDIO_BLOCK_SIZE); BSP_LCD_SetTextColor(LCD_COLOR_BLUE); BSP_LCD_DrawHLine(OSC_START_X_POS, L_CHANNEL_Y_POS, OSC_LINE_SIZE); BSP_LCD_DrawHLine(OSC_START_X_POS, R_CHANNEL_Y_POS, OSC_LINE_SIZE); Draw_Trace(OSC_START_X_POS, L_CHANNEL_Y_POS, AUDIO_BUFFER_OUT, 256); counter++; sprintf(buf, "%d", counter); BSP_LCD_SetTextColor(LCD_COLOR_RED); BSP_LCD_DisplayStringAt(0, 40, (uint8_t *) buf, LEFT_MODE); } } /** * @brief Draws a trace of the data line. * @param Xpos: X position * @param Ypos: Y position * @param Mem_start: Start of memory location * @param Length: length of trace * @retval None */ void Draw_Trace(uint16_t Xpos, uint16_t Ypos, uint32_t Mem_start, uint16_t Length) { uint32_t i; int data_value; char buf[12]; sprintf(buf, "%12d", *((uint32_t*) Mem_start)); BSP_LCD_DisplayStringAt(0, 60, (uint8_t *) buf, LEFT_MODE); sprintf(buf, "%12d", *((uint32_t*) Mem_start+1)); BSP_LCD_DisplayStringAt(0, 80, (uint8_t *) buf, LEFT_MODE); sprintf(buf, "%12d", *((uint32_t*) Mem_start+2)); BSP_LCD_DisplayStringAt(0, 100, (uint8_t *) buf, LEFT_MODE); /* for (i=1; i<=Length; i++) { data_value = *((uint32_t*) (Mem_start + i)); BSP_LCD_DrawPixel(Xpos + i, int16_t((int) Ypos + data_value), LCD_COLOR_WHITE); } */ } /* Read data value from SDRAM memory */ // ret = *(__IO uint32_t*) (hLtdcHandler.LayerCfg[ActiveLayer].FBStartAdress + (4*(Ypos*BSP_LCD_GetXSize() + Xpos))); /*------------------------------------------------------------------------------------- Callbacks implementation: the callbacks API are defined __weak in the stm32746g_discovery_audio.c file and their implementation should be done in the user code if they are needed. Below some examples of callback implementations. -------------------------------------------------------------------------------------*/ /** * @brief Manages the DMA Transfer complete interrupt. * @param None * @retval None */ void BSP_AUDIO_IN_TransferComplete_CallBack(void) { audio_rec_buffer_state = BUFFER_OFFSET_FULL; } /** * @brief Manages the DMA Half Transfer complete interrupt. * @param None * @retval None */ void BSP_AUDIO_IN_HalfTransfer_CallBack(void) { audio_rec_buffer_state = BUFFER_OFFSET_HALF; } /** * @brief Audio IN Error callback function. * @param None * @retval None */ void BSP_AUDIO_IN_Error_CallBack(void) { printf("BSP_AUDIO_IN_Error_CallBack\n"); }