
lab 1 code
Dependencies: CMSIS-DSP_for_STM32F746G BSP_DISCO_F746NG
main.cpp@33:a0dab92ea1b9, 2020-01-06 (annotated)
- Committer:
- bmazzeo
- Date:
- Mon Jan 06 23:22:02 2020 +0000
- Revision:
- 33:a0dab92ea1b9
- Parent:
- 31:5a0235b66851
- Child:
- 34:5bf89ab5e247
Slight change to improve the function specifications for Erase_Trace and Draw_Trace
Who changed what in which revision?
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bmazzeo | 9:f5b37c71856d | 1 | /** |
bmazzeo | 9:f5b37c71856d | 2 | ****************************************************************************** |
bmazzeo | 9:f5b37c71856d | 3 | * @file main.c |
bmazzeo | 9:f5b37c71856d | 4 | * @author Brian Mazzeo |
bmazzeo | 23:d938f87dd1ee | 5 | * @date 2020 |
bmazzeo | 9:f5b37c71856d | 6 | * @brief This file provides a set of code for signal processing in 487. |
bmazzeo | 9:f5b37c71856d | 7 | * Parts are taken from example code from STMIcroelectronics |
bmazzeo | 9:f5b37c71856d | 8 | ****************************************************************************** |
bmazzeo | 9:f5b37c71856d | 9 | * @attention |
bmazzeo | 13:61131aac4031 | 10 | * This code was specifically developed for BYU ECEn 487 course |
bmazzeo | 13:61131aac4031 | 11 | * Introduction to Digital Signal Processing. |
bmazzeo | 9:f5b37c71856d | 12 | * |
bmazzeo | 9:f5b37c71856d | 13 | * |
bmazzeo | 9:f5b37c71856d | 14 | ****************************************************************************** |
bmazzeo | 9:f5b37c71856d | 15 | */ |
bmazzeo | 9:f5b37c71856d | 16 | |
bmazzeo | 9:f5b37c71856d | 17 | |
adustm | 0:da04816fb411 | 18 | #include "mbed.h" |
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#include "stm32746g_discovery_audio.h"
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#include "stm32746g_discovery_sdram.h"
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bmazzeo | 6:e689075b04ed | 21 | #include "stm32746g_discovery_lcd.h" |
bmazzeo | 23:d938f87dd1ee | 22 | #include "signal_processing.h" |
adustm | 0:da04816fb411 | 23 | |
bmazzeo | 30:debea332cdfe | 24 | /* The following type definitions are used to control the |
bmazzeo | 30:debea332cdfe | 25 | * buffering of the audio data using a double buffering technique. |
bmazzeo | 30:debea332cdfe | 26 | * Most of the transactions between the WM8994 and the microcontroller |
bmazzeo | 30:debea332cdfe | 27 | * are handled by other code - but this signals what the buffering state |
bmazzeo | 30:debea332cdfe | 28 | * is, so the data can be appropriately processed. */ |
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typedef enum {
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adustm | 0:da04816fb411 | 30 | BUFFER_OFFSET_NONE = 0, |
adustm | 0:da04816fb411 | 31 | BUFFER_OFFSET_HALF = 1, |
adustm | 0:da04816fb411 | 32 | BUFFER_OFFSET_FULL = 2, |
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} BUFFER_StateTypeDef;
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bmazzeo | 30:debea332cdfe | 35 | /* These audio block samples define the size of the buffering */ |
bmazzeo | 19:479f611941a8 | 36 | #define AUDIO_BLOCK_SAMPLES ((uint32_t)128) // Number of samples (L and R) in audio block (each samples is 16 bits) |
bmazzeo | 19:479f611941a8 | 37 | #define AUDIO_BLOCK_SIZE ((uint32_t)512) // Number of bytes in audio block (4 * AUDIO_BLOCK_SAMPLES) |
bmazzeo | 6:e689075b04ed | 38 | |
bmazzeo | 30:debea332cdfe | 39 | /* These RAM addresses are important to determine where the audio data is stored. */ |
bmazzeo | 9:f5b37c71856d | 40 | #define SDRAM_DEVICE_ADDR_AUDIO_MEM ((uint32_t)0xC0400000) |
bmazzeo | 9:f5b37c71856d | 41 | #define AUDIO_BUFFER_IN SDRAM_DEVICE_ADDR_AUDIO_MEM |
bmazzeo | 9:f5b37c71856d | 42 | #define AUDIO_BUFFER_OUT (AUDIO_BUFFER_IN + (AUDIO_BLOCK_SIZE * 2)) |
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bmazzeo | 30:debea332cdfe | 44 | /* These definitions define the size of the oscilloscope that is used to display data. */ |
bmazzeo | 8:d1c41eca57f0 | 45 | #define OSC_START_X_POS 20 |
bmazzeo | 6:e689075b04ed | 46 | #define OSC_LINE_SIZE 256 |
bmazzeo | 31:5a0235b66851 | 47 | #define OSC_Y_POS 130 |
bmazzeo | 31:5a0235b66851 | 48 | #define AUDIO_DRAW_LIMIT 50 |
bmazzeo | 6:e689075b04ed | 49 | |
bmazzeo | 30:debea332cdfe | 50 | /* This define a timer that is then used to record the timing of the different processing stages. */ |
bmazzeo | 9:f5b37c71856d | 51 | Timer timer; |
bmazzeo | 9:f5b37c71856d | 52 | |
bmazzeo | 30:debea332cdfe | 53 | /* This variable is important because it define the audio buffer recording state. */ |
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volatile uint32_t audio_rec_buffer_state = BUFFER_OFFSET_NONE;
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bmazzeo | 30:debea332cdfe | 55 | |
bmazzeo | 30:debea332cdfe | 56 | /* Function declarations */ |
bmazzeo | 17:eb85a2387dd4 | 57 | static void Erase_Trace(uint16_t Xpos, uint16_t Ypos, uint16_t Length); |
bmazzeo | 17:eb85a2387dd4 | 58 | static void Draw_Trace(uint16_t Xpos, uint16_t Ypos, uint16_t* Mem_start, uint16_t Length); |
bmazzeo | 16:b7dca59ab076 | 59 | static void Audio_to_Float(uint16_t* buffer_in, float* L_out, float* R_out, uint16_t Length); |
bmazzeo | 16:b7dca59ab076 | 60 | static void Float_to_Audio(float* L_in, float* R_in, uint16_t* buffer_out, uint16_t Length); |
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bmazzeo | 30:debea332cdfe | 62 | /* These memory blocks are important for converting to floating point representation. */ |
bmazzeo | 19:479f611941a8 | 63 | float L_channel_float[AUDIO_BLOCK_SAMPLES]; |
bmazzeo | 19:479f611941a8 | 64 | float R_channel_float[AUDIO_BLOCK_SAMPLES]; |
bmazzeo | 20:2ecdf687a2d1 | 65 | float *L_channel_float_p = &L_channel_float[0]; |
bmazzeo | 20:2ecdf687a2d1 | 66 | float *R_channel_float_p = &R_channel_float[0]; |
bmazzeo | 14:18f159d48340 | 67 | |
bmazzeo | 30:debea332cdfe | 68 | /* These memory blocks are where the information is stored to send back out to the WM8994 chip. */ |
bmazzeo | 22:f36d7a53bb7e | 69 | uint16_t Processed_audio[AUDIO_BLOCK_SAMPLES]; |
bmazzeo | 20:2ecdf687a2d1 | 70 | uint16_t *Processed_audio_p = &Processed_audio[0]; |
bmazzeo | 14:18f159d48340 | 71 | |
bmazzeo | 14:18f159d48340 | 72 | /* Useful variables during looping */ |
bmazzeo | 30:debea332cdfe | 73 | uint32_t counter = 0; // Loop counter |
bmazzeo | 30:debea332cdfe | 74 | char buf[40]; // Character buffer for sprintf statements to the LCD |
bmazzeo | 30:debea332cdfe | 75 | int first_half_time = 0; // Time of first processing block |
bmazzeo | 30:debea332cdfe | 76 | int second_half_time = 0; // Time of second processing block |
bmazzeo | 30:debea332cdfe | 77 | int total_time = 0; // Time of total loop (first and second blocks) |
bmazzeo | 9:f5b37c71856d | 78 | |
bmazzeo | 30:debea332cdfe | 79 | /* Main Function */ |
adustm | 0:da04816fb411 | 80 | int main() |
adustm | 0:da04816fb411 | 81 | { |
bmazzeo | 13:61131aac4031 | 82 | /* Initialize the LCD Screen and display information */ |
bmazzeo | 6:e689075b04ed | 83 | BSP_LCD_Init(); |
bmazzeo | 6:e689075b04ed | 84 | BSP_LCD_LayerDefaultInit(LTDC_ACTIVE_LAYER, LCD_FB_START_ADDRESS); |
bmazzeo | 6:e689075b04ed | 85 | BSP_LCD_SelectLayer(LTDC_ACTIVE_LAYER); |
bmazzeo | 6:e689075b04ed | 86 | |
bmazzeo | 30:debea332cdfe | 87 | /* Clear the LCD and set the font to be default */ |
bmazzeo | 6:e689075b04ed | 88 | BSP_LCD_Clear(LCD_COLOR_BLACK); |
bmazzeo | 6:e689075b04ed | 89 | BSP_LCD_SetFont(&LCD_DEFAULT_FONT); |
bmazzeo | 30:debea332cdfe | 90 | |
bmazzeo | 30:debea332cdfe | 91 | /* Set the backcolor to be black and the textcolor to be orange. */ |
bmazzeo | 6:e689075b04ed | 92 | BSP_LCD_SetBackColor(LCD_COLOR_BLACK); |
bmazzeo | 6:e689075b04ed | 93 | BSP_LCD_SetTextColor(LCD_COLOR_ORANGE); |
bmazzeo | 30:debea332cdfe | 94 | |
bmazzeo | 30:debea332cdfe | 95 | /* The following are static display elements that will remain on the screen. */ |
bmazzeo | 31:5a0235b66851 | 96 | BSP_LCD_DisplayStringAt(0, 0, (uint8_t *)"487 Lab 1 (student)", LEFT_MODE); |
bmazzeo | 30:debea332cdfe | 97 | |
bmazzeo | 30:debea332cdfe | 98 | /* Display the L and R colors for the channels */ |
bmazzeo | 17:eb85a2387dd4 | 99 | BSP_LCD_SetTextColor(LCD_COLOR_BLUE); |
bmazzeo | 17:eb85a2387dd4 | 100 | BSP_LCD_DisplayStringAt(0, OSC_Y_POS - 20, (uint8_t *)"L", LEFT_MODE); |
bmazzeo | 17:eb85a2387dd4 | 101 | BSP_LCD_SetTextColor(LCD_COLOR_GREEN); |
bmazzeo | 17:eb85a2387dd4 | 102 | BSP_LCD_DisplayStringAt(0, OSC_Y_POS, (uint8_t *)"R", LEFT_MODE); |
bmazzeo | 6:e689075b04ed | 103 | |
bmazzeo | 30:debea332cdfe | 104 | /* The following code should not be code that you need to worry about - it sets up the audio interfaces. */ |
bmazzeo | 30:debea332cdfe | 105 | /* Initialize the Audio Interface */ |
bmazzeo | 30:debea332cdfe | 106 | BSP_AUDIO_IN_OUT_Init(INPUT_DEVICE_DIGITAL_MICROPHONE_2, OUTPUT_DEVICE_HEADPHONE, DEFAULT_AUDIO_IN_FREQ, DEFAULT_AUDIO_IN_BIT_RESOLUTION, DEFAULT_AUDIO_IN_CHANNEL_NBR); |
bmazzeo | 30:debea332cdfe | 107 | |
bmazzeo | 30:debea332cdfe | 108 | /* Initialize SDRAM buffers */ |
bmazzeo | 30:debea332cdfe | 109 | BSP_SDRAM_Init(); |
bmazzeo | 30:debea332cdfe | 110 | memset((uint16_t *)AUDIO_BUFFER_IN, 0, AUDIO_BLOCK_SIZE * 2); |
bmazzeo | 30:debea332cdfe | 111 | memset((uint16_t *)AUDIO_BUFFER_OUT, 0, AUDIO_BLOCK_SIZE * 2); |
bmazzeo | 30:debea332cdfe | 112 | |
bmazzeo | 30:debea332cdfe | 113 | /* Start Recording */ |
bmazzeo | 30:debea332cdfe | 114 | if (BSP_AUDIO_IN_Record((uint16_t *)AUDIO_BUFFER_IN, AUDIO_BLOCK_SIZE) != AUDIO_OK) { printf("BSP_AUDIO_IN_Record error\n"); } |
bmazzeo | 30:debea332cdfe | 115 | |
bmazzeo | 30:debea332cdfe | 116 | /* Start Playback */ |
bmazzeo | 30:debea332cdfe | 117 | BSP_AUDIO_OUT_SetAudioFrameSlot(CODEC_AUDIOFRAME_SLOT_02); |
bmazzeo | 30:debea332cdfe | 118 | if (BSP_AUDIO_OUT_Play((uint16_t *)AUDIO_BUFFER_OUT, AUDIO_BLOCK_SIZE * 2) != AUDIO_OK) { printf("BSP_AUDIO_OUT_Play error\n"); } |
bmazzeo | 30:debea332cdfe | 119 | |
bmazzeo | 30:debea332cdfe | 120 | /* The audio interfaces are all now working. |
bmazzeo | 30:debea332cdfe | 121 | * Importantly - AUDIO_BUFFER_IN is the pointer to the incoming data from the WM8994 |
bmazzeo | 30:debea332cdfe | 122 | * AUDIO_BUFFER_OUT is the pointer to the outgoing data to the WM8994 */ |
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adustm | 0:da04816fb411 | 124 | |
bmazzeo | 30:debea332cdfe | 125 | /* Initialize signal processing filters - usually there are variables that |
bmazzeo | 30:debea332cdfe | 126 | * need to be set up or that there are arrays you need to precompute - this |
bmazzeo | 30:debea332cdfe | 127 | * function call allows you to do that. */ |
bmazzeo | 25:5412779376a7 | 128 | initalize_signal_processing(); |
adustm | 0:da04816fb411 | 129 | |
bmazzeo | 30:debea332cdfe | 130 | /* Hardware timer starts. Set to zero */ |
bmazzeo | 9:f5b37c71856d | 131 | timer.start(); |
bmazzeo | 30:debea332cdfe | 132 | |
bmazzeo | 30:debea332cdfe | 133 | /* Main signal processing while loop */ |
adustm | 0:da04816fb411 | 134 | while (1) { |
bmazzeo | 30:debea332cdfe | 135 | |
bmazzeo | 6:e689075b04ed | 136 | /* First Half */ |
bmazzeo | 30:debea332cdfe | 137 | /* Wait until end of half block recording before going on in the first half cycle*/ |
bmazzeo | 11:4256dbbb0c89 | 138 | while (audio_rec_buffer_state != BUFFER_OFFSET_HALF) {} |
bmazzeo | 9:f5b37c71856d | 139 | |
bmazzeo | 13:61131aac4031 | 140 | /* This captures the time of an entire cycle */ |
bmazzeo | 9:f5b37c71856d | 141 | total_time = timer.read_us(); |
bmazzeo | 13:61131aac4031 | 142 | |
bmazzeo | 13:61131aac4031 | 143 | /* Reset the timer counter to zero */ |
bmazzeo | 9:f5b37c71856d | 144 | timer.reset(); |
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bmazzeo | 13:61131aac4031 | 146 | /* Plot traces of first half block recording */ |
bmazzeo | 19:479f611941a8 | 147 | Erase_Trace(OSC_START_X_POS, OSC_Y_POS, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 19:479f611941a8 | 148 | Draw_Trace(OSC_START_X_POS, OSC_Y_POS, (uint16_t *) AUDIO_BUFFER_IN, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 18:255d15af49f2 | 149 | |
bmazzeo | 14:18f159d48340 | 150 | /* Convert data to floating point representation for processing */ |
bmazzeo | 20:2ecdf687a2d1 | 151 | Audio_to_Float((uint16_t *) AUDIO_BUFFER_IN, L_channel_float_p, R_channel_float_p, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 22:f36d7a53bb7e | 152 | |
bmazzeo | 30:debea332cdfe | 153 | /* ------------------------------------------------------------------------ */ |
bmazzeo | 30:debea332cdfe | 154 | /* Here is where signal processing can be done on the floating point arrays */ |
bmazzeo | 22:f36d7a53bb7e | 155 | |
bmazzeo | 30:debea332cdfe | 156 | process_audio_channel_signals(L_channel_float_p, R_channel_float_p, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 20:2ecdf687a2d1 | 157 | |
bmazzeo | 30:debea332cdfe | 158 | /* Here is where signal processing can end on the floating point arrays */ |
bmazzeo | 30:debea332cdfe | 159 | /* -------------------------------------------------------------------- */ |
bmazzeo | 20:2ecdf687a2d1 | 160 | |
bmazzeo | 22:f36d7a53bb7e | 161 | /* Covert floating point data back to fixed point audio format */ |
bmazzeo | 21:4dbfda694c0d | 162 | Float_to_Audio(L_channel_float_p, R_channel_float_p, (uint16_t *) Processed_audio, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 14:18f159d48340 | 163 | |
bmazzeo | 13:61131aac4031 | 164 | /* Copy recorded 1st half block into the audio buffer that goes out */ |
bmazzeo | 31:5a0235b66851 | 165 | /* Replace the second memcpy with this first one once you have worked out the processed audio functions. */ |
bmazzeo | 31:5a0235b66851 | 166 | //memcpy((uint16_t *)(AUDIO_BUFFER_OUT), (uint16_t *)(Processed_audio), AUDIO_BLOCK_SIZE); |
bmazzeo | 31:5a0235b66851 | 167 | memcpy((uint16_t *)(AUDIO_BUFFER_OUT), (uint16_t *)(AUDIO_BUFFER_IN), AUDIO_BLOCK_SIZE); |
bmazzeo | 13:61131aac4031 | 168 | |
bmazzeo | 26:023edf8cea6c | 169 | /* Display useful cycle information (split up information display so the processing is more balanced) */ |
bmazzeo | 26:023edf8cea6c | 170 | sprintf(buf, "Cycles: %9d", counter); |
bmazzeo | 26:023edf8cea6c | 171 | BSP_LCD_SetTextColor(LCD_COLOR_RED); |
bmazzeo | 26:023edf8cea6c | 172 | BSP_LCD_DisplayStringAt(0, 46, (uint8_t *) buf, LEFT_MODE); |
bmazzeo | 26:023edf8cea6c | 173 | |
bmazzeo | 26:023edf8cea6c | 174 | |
bmazzeo | 13:61131aac4031 | 175 | /* Capture the timing of the first half processing */ |
bmazzeo | 9:f5b37c71856d | 176 | first_half_time = timer.read_us(); |
bmazzeo | 13:61131aac4031 | 177 | /* End First Half */ |
bmazzeo | 8:d1c41eca57f0 | 178 | |
bmazzeo | 6:e689075b04ed | 179 | /* Second Half */ |
adustm | 0:da04816fb411 | 180 | /* Wait end of one block recording */ |
bmazzeo | 11:4256dbbb0c89 | 181 | while (audio_rec_buffer_state != BUFFER_OFFSET_FULL) {} |
bmazzeo | 9:f5b37c71856d | 182 | |
bmazzeo | 13:61131aac4031 | 183 | /* Plot traces of second half block recording */ |
bmazzeo | 19:479f611941a8 | 184 | Erase_Trace(OSC_START_X_POS+AUDIO_BLOCK_SAMPLES, OSC_Y_POS, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 19:479f611941a8 | 185 | Draw_Trace( OSC_START_X_POS+AUDIO_BLOCK_SAMPLES, OSC_Y_POS, (uint16_t *) (AUDIO_BUFFER_IN + (AUDIO_BLOCK_SIZE)), AUDIO_BLOCK_SAMPLES); |
bmazzeo | 22:f36d7a53bb7e | 186 | |
bmazzeo | 22:f36d7a53bb7e | 187 | /* Convert data to floating point representation for processing */ |
bmazzeo | 22:f36d7a53bb7e | 188 | Audio_to_Float((uint16_t *) (AUDIO_BUFFER_IN + (AUDIO_BLOCK_SIZE)), L_channel_float_p, R_channel_float_p, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 22:f36d7a53bb7e | 189 | |
bmazzeo | 30:debea332cdfe | 190 | /* ------------------------------------------------------------------------ */ |
bmazzeo | 30:debea332cdfe | 191 | /* Here is where signal processing can be done on the floating point arrays */ |
bmazzeo | 22:f36d7a53bb7e | 192 | |
bmazzeo | 30:debea332cdfe | 193 | process_audio_channel_signals(L_channel_float_p, R_channel_float_p, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 22:f36d7a53bb7e | 194 | |
bmazzeo | 30:debea332cdfe | 195 | /* Here is where signal processing can end on the floating point arrays */ |
bmazzeo | 30:debea332cdfe | 196 | /* -------------------------------------------------------------------- */ |
bmazzeo | 30:debea332cdfe | 197 | |
bmazzeo | 22:f36d7a53bb7e | 198 | /* Covert floating point data back to fixed point audio format */ |
bmazzeo | 22:f36d7a53bb7e | 199 | Float_to_Audio(L_channel_float_p, R_channel_float_p, (uint16_t *) Processed_audio, AUDIO_BLOCK_SAMPLES); |
bmazzeo | 22:f36d7a53bb7e | 200 | |
bmazzeo | 22:f36d7a53bb7e | 201 | /* Copy recorded 2nd half block into the audio buffer that goes out */ |
bmazzeo | 31:5a0235b66851 | 202 | //memcpy((uint16_t *)(AUDIO_BUFFER_OUT + (AUDIO_BLOCK_SIZE)), (uint16_t *) (Processed_audio), AUDIO_BLOCK_SIZE); |
bmazzeo | 31:5a0235b66851 | 203 | memcpy((uint16_t *)(AUDIO_BUFFER_OUT + (AUDIO_BLOCK_SIZE)), (uint16_t *)(AUDIO_BUFFER_IN + (AUDIO_BLOCK_SIZE)), AUDIO_BLOCK_SIZE); |
bmazzeo | 31:5a0235b66851 | 204 | |
bmazzeo | 13:61131aac4031 | 205 | |
bmazzeo | 13:61131aac4031 | 206 | /* Compute important cycle information and display it*/ |
bmazzeo | 26:023edf8cea6c | 207 | sprintf(buf, "1:%6d 2:%6d T:%6d", first_half_time, second_half_time, total_time); |
bmazzeo | 6:e689075b04ed | 208 | BSP_LCD_SetTextColor(LCD_COLOR_RED); |
bmazzeo | 10:a82b64ea1d11 | 209 | BSP_LCD_DisplayStringAt(0, 20, (uint8_t *) buf, LEFT_MODE); |
bmazzeo | 13:61131aac4031 | 210 | |
bmazzeo | 13:61131aac4031 | 211 | /* Copy recorded 2nd half block into audio output buffer */ |
bmazzeo | 18:255d15af49f2 | 212 | |
bmazzeo | 13:61131aac4031 | 213 | /* Change the recording buffer state to reflect the status of the buffer */ |
bmazzeo | 13:61131aac4031 | 214 | audio_rec_buffer_state = BUFFER_OFFSET_NONE; |
bmazzeo | 26:023edf8cea6c | 215 | |
bmazzeo | 26:023edf8cea6c | 216 | /* Increase the counter */ |
bmazzeo | 26:023edf8cea6c | 217 | counter++; |
bmazzeo | 9:f5b37c71856d | 218 | |
bmazzeo | 13:61131aac4031 | 219 | /* Measures the amount of time to process the second half */ |
bmazzeo | 9:f5b37c71856d | 220 | second_half_time = timer.read_us(); |
bmazzeo | 9:f5b37c71856d | 221 | |
bmazzeo | 13:61131aac4031 | 222 | /* End Second Half */ |
adustm | 0:da04816fb411 | 223 | } |
adustm | 0:da04816fb411 | 224 | } |
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bmazzeo | 7:e1dfd64eba81 | 226 | /** |
bmazzeo | 7:e1dfd64eba81 | 227 | * @brief Draws a trace of the data line. |
bmazzeo | 7:e1dfd64eba81 | 228 | * @param Xpos: X position |
bmazzeo | 33:a0dab92ea1b9 | 229 | * @param Ypos: Y position |
bmazzeo | 7:e1dfd64eba81 | 230 | * @param Mem_start: Start of memory location |
bmazzeo | 7:e1dfd64eba81 | 231 | * @param Length: length of trace |
bmazzeo | 7:e1dfd64eba81 | 232 | * @retval None |
bmazzeo | 7:e1dfd64eba81 | 233 | */ |
bmazzeo | 17:eb85a2387dd4 | 234 | void Erase_Trace(uint16_t Xpos, uint16_t Ypos, uint16_t Length) |
bmazzeo | 7:e1dfd64eba81 | 235 | { |
bmazzeo | 7:e1dfd64eba81 | 236 | } |
bmazzeo | 7:e1dfd64eba81 | 237 | |
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bmazzeo | 6:e689075b04ed | 239 | /** |
bmazzeo | 6:e689075b04ed | 240 | * @brief Draws a trace of the data line. |
bmazzeo | 6:e689075b04ed | 241 | * @param Xpos: X position |
bmazzeo | 33:a0dab92ea1b9 | 242 | * @param Ypos: Y position |
bmazzeo | 6:e689075b04ed | 243 | * @param Mem_start: Start of memory location |
bmazzeo | 6:e689075b04ed | 244 | * @param Length: length of trace |
bmazzeo | 6:e689075b04ed | 245 | * @retval None |
bmazzeo | 6:e689075b04ed | 246 | */ |
bmazzeo | 17:eb85a2387dd4 | 247 | void Draw_Trace(uint16_t Xpos, uint16_t Ypos, uint16_t* Mem_start, uint16_t Length) |
bmazzeo | 6:e689075b04ed | 248 | { |
bmazzeo | 6:e689075b04ed | 249 | } |
bmazzeo | 14:18f159d48340 | 250 | |
bmazzeo | 14:18f159d48340 | 251 | /** |
bmazzeo | 14:18f159d48340 | 252 | * @brief Converts audio data in buffer to floating point representation. |
bmazzeo | 14:18f159d48340 | 253 | * @param buffer_in: Pointer to Audio buffer start location |
bmazzeo | 14:18f159d48340 | 254 | * @param L_out: Pointer to Left channel out data (float) |
bmazzeo | 14:18f159d48340 | 255 | * @param R_out: Pointer to Right channel out data (float) |
bmazzeo | 14:18f159d48340 | 256 | * @param Length: length of data to convert |
bmazzeo | 14:18f159d48340 | 257 | * @retval None |
bmazzeo | 14:18f159d48340 | 258 | */ |
bmazzeo | 16:b7dca59ab076 | 259 | void Audio_to_Float(uint16_t* buffer_in, float* L_out, float* R_out, uint16_t Length) |
bmazzeo | 14:18f159d48340 | 260 | { |
bmazzeo | 14:18f159d48340 | 261 | } |
bmazzeo | 14:18f159d48340 | 262 | |
bmazzeo | 14:18f159d48340 | 263 | /** |
bmazzeo | 14:18f159d48340 | 264 | * @brief Converts audio data in buffer to floating point representation. |
bmazzeo | 14:18f159d48340 | 265 | * @param L_out: Pointer to Left channel in data (float) |
bmazzeo | 14:18f159d48340 | 266 | * @param R_out: Pointer to Right channel in data (float) |
bmazzeo | 14:18f159d48340 | 267 | * @param buffer_out: Pointer to combined 32 bit (two 16-bit int samples) |
bmazzeo | 14:18f159d48340 | 268 | * @param Length: length of data to convert |
bmazzeo | 14:18f159d48340 | 269 | * @retval None |
bmazzeo | 14:18f159d48340 | 270 | */ |
bmazzeo | 16:b7dca59ab076 | 271 | void Float_to_Audio(float* L_in, float* R_in, uint16_t* buffer_out, uint16_t Length) |
bmazzeo | 14:18f159d48340 | 272 | { |
bmazzeo | 14:18f159d48340 | 273 | } |
bmazzeo | 14:18f159d48340 | 274 | |
bmazzeo | 14:18f159d48340 | 275 | |
bmazzeo | 14:18f159d48340 | 276 | |
bmazzeo | 6:e689075b04ed | 277 | |
bmazzeo | 6:e689075b04ed | 278 | |
adustm | 0:da04816fb411 | 279 | /*------------------------------------------------------------------------------------- |
adustm | 0:da04816fb411 | 280 | Callbacks implementation: |
adustm | 0:da04816fb411 | 281 | the callbacks API are defined __weak in the stm32746g_discovery_audio.c file |
adustm | 0:da04816fb411 | 282 | and their implementation should be done in the user code if they are needed. |
adustm | 0:da04816fb411 | 283 | Below some examples of callback implementations. |
adustm | 0:da04816fb411 | 284 | -------------------------------------------------------------------------------------*/ |
adustm | 0:da04816fb411 | 285 | /** |
adustm | 0:da04816fb411 | 286 | * @brief Manages the DMA Transfer complete interrupt. |
adustm | 0:da04816fb411 | 287 | * @param None |
adustm | 0:da04816fb411 | 288 | * @retval None |
adustm | 0:da04816fb411 | 289 | */ |
adustm | 0:da04816fb411 | 290 | void BSP_AUDIO_IN_TransferComplete_CallBack(void) |
adustm | 0:da04816fb411 | 291 | { |
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audio_rec_buffer_state = BUFFER_OFFSET_FULL;
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adustm | 0:da04816fb411 | 293 | } |
adustm | 0:da04816fb411 | 294 | |
adustm | 0:da04816fb411 | 295 | /** |
adustm | 0:da04816fb411 | 296 | * @brief Manages the DMA Half Transfer complete interrupt. |
adustm | 0:da04816fb411 | 297 | * @param None |
adustm | 0:da04816fb411 | 298 | * @retval None |
adustm | 0:da04816fb411 | 299 | */ |
adustm | 0:da04816fb411 | 300 | void BSP_AUDIO_IN_HalfTransfer_CallBack(void) |
adustm | 0:da04816fb411 | 301 | { |
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audio_rec_buffer_state = BUFFER_OFFSET_HALF;
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adustm | 0:da04816fb411 | 303 | } |
adustm | 0:da04816fb411 | 304 | |
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/**
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* @brief Audio IN Error callback function.
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* @param None
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* @retval None
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*/
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void BSP_AUDIO_IN_Error_CallBack(void)
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adustm | 0:da04816fb411 | 311 | { |
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printf("BSP_AUDIO_IN_Error_CallBack\n");
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adustm | 0:da04816fb411 | 313 | } |