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Dependencies: mbed
Fork of project_ShipDot by
Diff: main.cpp
- Revision:
- 29:e04e098aa9ba
- Parent:
- 28:163296348881
diff -r 163296348881 -r e04e098aa9ba main.cpp
--- a/main.cpp Mon Dec 05 09:01:58 2016 +0000
+++ b/main.cpp Mon Dec 05 10:48:47 2016 +0000
@@ -33,6 +33,7 @@
void mark_ship_destroyed();
void Select_Position(char M,int SetOrPlay);
void get_atk_platform(int atkpos);
+void get_ship_UShipsRdestroyed();
//inessential
void print_ship_destroyed();
@@ -56,15 +57,21 @@
int enemy_ready = 0;
int check_ship1 = 0;
int check_ship2 = 0;
+int check_win = 0;
+int state = 0;
+//Index.
int iShipType = 0;
int iWaitATK = 0;
-int check_win = 0;
-int state = 0;
+int iGSU=0;
+int iSUSPD = 0;
+//Array
int ship_SelectType[8] = {4,3,2,2,1,1,1,1};
int enemy_platform[8][8] = {{0}};
int ship_platform[8][8] = {{0}}; //______________________________________________This is ship area.
int atk_platform[8][8] = {{0}};
int ship_underATK[15] = {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9};
+int ship_myShipsRdestroyed[15] = {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9};
+int ship_UShipsRdestroyed[15] = {9,9,9,9,9,9,9,9,9,9,9,9,9,9,9};
int ship_destroyed[8] = {0};
int ship4[4] = {0};
int ship3[3] = {0};
@@ -483,10 +490,15 @@
if(ship3[i]==ship_underATK[j]){ship_destroyed[1]++;}
}
}
- }else if(atk_platform[x][y]==2){
- for(i=0;i<4;i++){
+ }else if(atk_platform[x][y]==5){
+ for(i=0;i<2;i++){
for(j=0;j<15;j++){
if(ship2[0][i]==ship_underATK[j]){ship_destroyed[2]++;}
+ }
+ }
+ }else if(atk_platform[x][y]==2){
+ for(i=0;i<2;i++){
+ for(j=0;j<15;j++){
if(ship2[1][i]==ship_underATK[j]){ship_destroyed[3]++;}
}
}
@@ -496,6 +508,8 @@
if(ship3[i]==ship_underATK[j]){
ship_destroyed[4+i]++;
atk_platform[x][y] = 11;
+ ship_myShipsRdestroyed[iGSU] = atkpos;
+ iGSU++;
}
}
}
@@ -551,20 +565,49 @@
}
*/
}
+void get_ship_UShipsRdestroyed(){
+ int ship[8] = {0};
+ for(int k=0;k<2;k++){
+ for(int i=0;i<8;i++){
+ for(int j=0;j<8;j++){
+ if(enemy_platform[i][j]==4){
+ if(k==0){ship[0]++;}
+ if(ship[4]==1){ship_UShipsRdestroyed[iSUSPD] = enemy_platform[i][j];}
+ }
+ else if(enemy_platform[i][j]==3){
+ if(k==0){ship[1]++;}
+ if(ship[5]==1){ship_UShipsRdestroyed[iSUSPD] = enemy_platform[i][j];}
+ }
+ else if(enemy_platform[i][j]==2){
+ if(k==0){ship[2]++;}
+ if(ship[6]==1){ship_UShipsRdestroyed[iSUSPD] = enemy_platform[i][j];}
+ }
+ else if(enemy_platform[i][j]==5){
+ if(k==0){ship[3]++;}
+ if(ship[7]==1){ship_UShipsRdestroyed[iSUSPD] = enemy_platform[i][j];}
+ }
+ }
+ }
+ if(ship[0]==4){ship[4]=1;}
+ if(ship[1]==3){ship[5]=1;}
+ if(ship[2]==2){ship[6]=1;}
+ if(ship[3]==2){ship[7]=1;}
+ }
+}
void mark_ship_destroyed(){
int i,j,k = 0;
if(ship_destroyed[0]==10){
for(i=0;i<8;i++){
for(j=0;j<8;j++){
- if(atk_platform[i][j]==4){atk_platform[i][j] = 11;}
+ if(atk_platform[i][j]==4){atk_platform[i][j] = 11;ship_myShipsRdestroyed[iGSU] = (i*10)+j;iGSU++;}
}
}
}
if(ship_destroyed[1]==6){
for(i=0;i<8;i++){
for(j=0;j<8;j++){
- if(atk_platform[i][j]==3){atk_platform[i][j] = 11;}
+ if(atk_platform[i][j]==3){atk_platform[i][j] = 11;ship_myShipsRdestroyed[iGSU] = (i*10)+j;iGSU++;}
}
}
}
@@ -573,6 +616,8 @@
i = ship2[0][k]/10;
j = ship2[0][k]%10;
atk_platform[i][j] = 11;
+ ship_myShipsRdestroyed[iGSU] = (i*10)+j;
+ iGSU++;
}
}
if(ship_destroyed[3]==3){
@@ -580,6 +625,8 @@
i = ship2[1][k]/10;
j = ship2[1][k]%10;
atk_platform[i][j] = 11;
+ ship_myShipsRdestroyed[iGSU] = (i*10)+j;
+ iGSU++;
}
}
}
