bamlor nuttymaisuay

Dependencies:   mbed

Revision:
6:1de63d5df56a
Parent:
5:738285670edf
Child:
7:61c1f10bf484
--- a/main.cpp	Mon Dec 11 11:56:44 2017 +0000
+++ b/main.cpp	Mon Dec 11 23:02:51 2017 +0000
@@ -1,42 +1,17 @@
-/* MPU9250 Basic Example Code
- by: Kris Winer
- date: April 1, 2014
- license: Beerware - Use this code however you'd like. If you 
- find it useful you can buy me a beer some time.
- 
- Demonstrate basic MPU-9250 functionality including parameterizing the register addresses, initializing the sensor, 
- getting properly scaled accelerometer, gyroscope, and magnetometer data out. Added display functions to 
- allow display to on breadboard monitor. Addition of 9 DoF sensor fusion using open source Madgwick and 
- Mahony filter algorithms. Sketch runs on the 3.3 V 8 MHz Pro Mini and the Teensy 3.1.
- 
- SDA and SCL should have external pull-up resistors (to 3.3V).
- 10k resistors are on the EMSENSR-9250 breakout board.
- 
- Hardware setup:
- MPU9250 Breakout --------- Arduino
- VDD ---------------------- 3.3V
- VDDI --------------------- 3.3V
- SDA ----------------------- A4
- SCL ----------------------- A5
- GND ---------------------- GND
- 
- Note: The MPU9250 is an I2C sensor and uses the Arduino Wire library. 
- Because the sensor is not 5V tolerant, we are using a 3.3 V 8 MHz Pro Mini or a 3.3 V Teensy 3.1.
- We have disabled the internal pull-ups used by the Wire library in the Wire.h/twi.c utility file.
- We are also using the 400 kHz fast I2C mode by setting the TWI_FREQ  to 400000L /twi.h utility file.
- */
- 
-//#include "ST_F401_84MHZ.h" 
-//F401_init84 myinit(0);
 #include "mbed.h"
 #include "MPU9250.h"
+#include <iostream>
+#include <string>
 
 
 
+string word;
+char alphabet;
 float x;
 float sum = 0;
 uint32_t sumCount = 0;
 char buffer[14];
+int i = 0;
 
    MPU9250 mpu9250;
    
@@ -45,13 +20,905 @@
    Serial pc(PA_15, PB_7); // tx, rx
 float v, delt_t2 = 0, count2 = 0;
 int mode;
-char cmode;
+int cmode;
 Serial bam(D1,D0);
-   
 BusOut B(PA_0,PA_1,PA_4,PB_0,PC_1,PC_2,PC_3), A(PC_10,PC_12,PA_13,PA_14,PC_13,PC_11,PD_2), C(PA_5,PA_6,PA_7,PC_7,PB_2,PB_1,PB_15); 
+
+void Text (char text,float posA,float posB,float posC,int i )
+{
+    int n = i*60;
+    if (text == ' '){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x00;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x00;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x00;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x00;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x00;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x00;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x00;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x00;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x00;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x00;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x00;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x00;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x00;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x00;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x00;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'A'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x3F;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x44;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x44;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x44;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x3F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x3F;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x44;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x44;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x44;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x3F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x3F;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x44;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x44;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x44;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x3F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'B'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x36;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x49;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x36;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x49;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x36;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x49;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'C'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x22;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x41;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x41;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x41;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x3E;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x22;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x41;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x41;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x41;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x3E;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x22;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x41;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x41;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x41;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x3E;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'D'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x3E;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x41;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x41;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x41;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x3E;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x41;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x41;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x41;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x3E;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x41;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x41;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x41;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'E'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x49;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x49;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x49;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x49;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x49;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x49;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'F'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x40;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x40;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x48;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x48;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x40;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x40;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x48;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x48;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x40;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x40;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x48;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x48;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'G'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x4F;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x41;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x3E;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x4F;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x41;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x3E;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x4F;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x41;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x3E;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'H'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7F;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x08;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x08;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x08;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7F;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x08;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x08;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x08;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7F;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x08;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x08;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x08;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'I'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x41;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x41;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x7F;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x41;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x41;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x41;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x41;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x7F;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x41;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x41;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x41;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x41;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x7F;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x41;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x41;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'J'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7E;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x41;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x41;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x01;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x02;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7E;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x41;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x41;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x01;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x02;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7E;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x41;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x41;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x01;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x02;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'K'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x41;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x22;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x14;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x08;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x41;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x22;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x14;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x08;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x41;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x22;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x14;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x08;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'L'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x01;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x01;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x01;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x01;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x01;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x01;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x01;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x01;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x01;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x01;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x01;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x01;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'M'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7F;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x20;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x10;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x20;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7F;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x20;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x10;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x20;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7F;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x20;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x10;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x20;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'N'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7F;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x08;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x10;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x20;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7F;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x08;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x10;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x20;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7F;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x08;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x10;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x20;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'O'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7F;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x41;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x41;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x41;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7F;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x41;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x41;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x41;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7F;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x41;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x41;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x41;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'P'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x30;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x48;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x48;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x48;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x30;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x48;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x48;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x48;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x30;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x48;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x48;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x48;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'Q'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x3D;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x22;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x22;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x22;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x3C;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x3D;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x22;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x22;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x22;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x3C;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x3D;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x22;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x22;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x22;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x3C;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'R'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x31;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x4A;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x4C;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x48;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7F;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x31;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x4A;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x4C;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x48;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7F;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x31;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x4A;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x4C;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x48;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7F;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'S'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x46;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x49;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x31;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x46;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x49;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x31;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x46;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x49;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x31;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'T'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x40;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x40;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x7F;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x40;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x40;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x40;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x40;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x7F;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x40;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x40;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x40;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x40;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x7F;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x40;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x40;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'U'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7E;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x01;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x01;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x01;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7E;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7E;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x01;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x01;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x01;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7E;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7E;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x01;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x01;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x01;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7E;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'V'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7C;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x02;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x01;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x02;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7C;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7C;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x02;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x01;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x02;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7C;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7C;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x02;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x01;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x02;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7C;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'W'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x7E;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x01;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x0E;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x01;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7E;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x7E;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x01;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x0E;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x01;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7E;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x7E;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x01;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x0E;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x01;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7E;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'X'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x77;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x08;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x08;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x08;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x77;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x77;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x08;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x08;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x08;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x77;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x77;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x08;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x08;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x08;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x77;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'Y'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x70;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x08;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x07;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x08;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x70;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x70;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x08;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x07;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x08;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x70;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x70;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x08;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x07;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x08;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x70;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == 'Z'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x61;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x51;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x45;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x43;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x61;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x51;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x45;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x43;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x61;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x51;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x45;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x43;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '0'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x3E;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x41;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x41;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x41;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x3E;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x3E;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x41;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x41;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x41;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x3E;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x3E;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x41;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x41;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x41;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x3E;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '1'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x01;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x01;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x7F;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x21;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x21;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x01;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x01;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x7F;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x21;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x21;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x01;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x01;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x7F;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x21;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x21;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '2'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x21;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x51;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x45;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x23;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x21;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x51;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x45;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x23;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x21;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x51;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x48;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x23;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '3'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x36;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x41;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x22;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x36;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x41;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x22;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x36;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x41;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x22;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '4'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x04;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x1F;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x04;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x04;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x7C;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x04;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x1F;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x04;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x04;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x7C;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x04;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x1F;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x04;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x04;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7C;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '5'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x46;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x49;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x79;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x46;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x49;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x79;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x46;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x49;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x7C;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '6'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x26;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x49;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x3E;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x26;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x49;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x3E;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x26;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x49;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x3E;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '7'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x60;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x50;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x47;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x40;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x40;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x60;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x50;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x47;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x40;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x40;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x60;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x50;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x47;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x40;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x40;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '8'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x36;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x49;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x36;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x36;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x49;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x36;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x36;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x49;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x36;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+    if (text == '9'){
+        if (posA > 0+n && posA < 10+n)       {   A = 0x3E;   }
+        else if(posA > 10+n && posA < 20+n ) {   A = 0x49;   }
+        else if(posA > 20+n && posA < 30+n ) {   A = 0x49;   }  
+        else if(posA > 30+n && posA < 40+n ) {   A = 0x49;   }      
+        else if(posA > 40+n && posA < 50+n ) {   A = 0x32;   }  
+        else if(posA > 50+n && posA < 60+n ) {   A = 0x00;   }
+            
+        if (posB > 0+n && posB < 10+n)       {   B = 0x3E;   }
+        else if(posB > 10+n && posB < 20+n ) {   B = 0x49;   }
+        else if(posB > 20+n && posB < 30+n ) {   B = 0x49;   }  
+        else if(posB > 30+n && posB < 40+n ) {   B = 0x49;   }      
+        else if(posB > 40+n && posB < 50+n ) {   B = 0x32;   }  
+        else if(posB > 50+n && posB < 60+n ) {   B = 0x00;   }
+    
+        if (posC > 0+n && posC < 10+n)       {   C = 0x3E;   }
+        else if(posC > 10+n && posC < 20+n ) {   C = 0x49;   }
+        else if(posC > 20+n && posC < 30+n ) {   C = 0x49;   }  
+        else if(posC > 30+n && posC < 40+n ) {   C = 0x49;   }      
+        else if(posC > 40+n && posC < 50+n ) {   C = 0x32;   }  
+        else if(posC > 50+n && posC < 60+n ) {   C = 0x00;   }
+    }
+}
+
+void Velocity(int v ,float posA,float posB,float posC){
+    char value[3] ;
+    sprintf(value ,"%.2f",(v*10));
+    Text(value[0],posA,posB,posC,0);
+    Text(value[1],posA,posB,posC,1);
+    if (posA > 110 && posA < 120)       {   A = 0x01;   }
+    if (posB > 110 && posB < 120)       {   B = 0x01;   }
+    if (posC > 110 && posC < 120)       {   C = 0x01;   }
+    Text(value[2],posA,posB,posC,2);
+    if (posA > 180 && posA < 190)       {   A = 0x7F;   }
+        else if(posA > 190 && posA < 200 ) {   A = 0x04;   }
+        else if(posA > 210 && posA < 220 ) {   A = 0x0A;   }  
+        else if(posA > 220 && posA < 230 ) {   A = 0x11;   }      
+        else if(posA > 230 && posA < 240 ) {   A = 0x0F;   }
+        else if(posA > 240 && posA < 250 ) {   A = 0x08;   }
+        else if(posA > 250 && posA < 260 ) {   A = 0x04;   }
+        else if(posA > 260 && posA < 270 ) {   A = 0x08;   }
+        else if(posA > 270 && posA < 280 ) {   A = 0x0F;   }  
+        else if(posA > 280 && posA < 290 ) {   A = 0x03;   }
+        else if(posA > 290 && posA < 300 ) {   A = 0x0C;   }
+        else if(posA > 300 && posA < 310 ) {   A = 0x30;   }
+        else if(posA > 310 && posA < 320 ) {   A = 0x7F;   }
+        else if(posA > 320 && posA < 330 ) {   A = 0x08;   }
+        else if(posA > 330 && posA < 340 ) {   A = 0x0F;   }
+        else                            {   A = 0x00;   }
+        
+    if (posB > 180 && posB < 190)          {   B = 0x7F;   }
+        else if(posB > 190 && posB < 200 ) {   B = 0x04;   }
+        else if(posB > 210 && posB < 220 ) {   B = 0x0A;   }  
+        else if(posB > 220 && posB < 230 ) {   B = 0x11;   }      
+        else if(posB > 230 && posB < 240 ) {   B = 0x0F;   }
+        else if(posB > 240 && posB < 250 ) {   B = 0x08;   }
+        else if(posB > 250 && posB < 260 ) {   B = 0x04;   }
+        else if(posB > 260 && posB < 270 ) {   B = 0x08;   }
+        else if(posB > 270 && posB < 280 ) {   B = 0x0F;   }  
+        else if(posB > 280 && posB < 290 ) {   B = 0x03;   }
+        else if(posB > 290 && posB < 300 ) {   B = 0x0C;   }
+        else if(posB > 300 && posB < 310 ) {   B = 0x30;   }
+        else if(posB > 310 && posB < 320 ) {   B = 0x7F;   }
+        else if(posB > 320 && posB < 330 ) {   B = 0x08;   }
+        else if(posB > 330 && posB < 340 ) {   B = 0x0F;   }
+        else                            {   B = 0x00;   }
+        
+    if (posC > 180 && posC < 190)          {   C = 0x7F;   }
+        else if(posC > 190 && posC < 200 ) {   C = 0x04;   }
+        else if(posC > 210 && posC < 220 ) {   C = 0x0A;   }  
+        else if(posC > 220 && posC < 230 ) {   C = 0x11;   }      
+        else if(posC > 230 && posC < 240 ) {   C = 0x0F;   }
+        else if(posC > 240 && posC < 250 ) {   C = 0x08;   }
+        else if(posC > 250 && posC < 260 ) {   C = 0x04;   }
+         else if(posC > 260 && posC < 270 ) {   C = 0x08;   }
+        else if(posC > 270 && posC < 280 ) {   C = 0x0F;   }  
+        else if(posC > 280 && posC < 290 ) {   C = 0x03;   }
+        else if(posC > 290 && posC < 300 ) {   C = 0x0C;   }
+        else if(posC > 300 && posC < 310 ) {   C = 0x30;   }
+        else if(posC > 310 && posC < 320 ) {   C = 0x7F;   }
+        else if(posC > 320 && posC < 330 ) {   C = 0x08;   }
+        else if(posC > 330 && posC < 340 ) {   C = 0x0F;   }
+        else                           {   C = 0x00;   } 
+    }
+
 float posA = 0,posB,posC;
+
+
+
+
+
+
+
+
+
 int main()
 {
+  A = 0;
+  B = 0;
+  C = 0;
   mode = 0;
   pc.baud(38400);  
   //Set up I2C
@@ -116,9 +983,9 @@
     mpu9250.getAres(); // Get accelerometer sensitivity
     mpu9250.getGres(); // Get gyro sensitivity
     mpu9250.getMres(); // Get magnetometer sensitivity
-  //  pc.printf("Accelerometer sensitivity is %f LSB/g \n\r", 1.0f/aRes);
-//    pc.printf("Gyroscope sensitivity is %f LSB/deg/s \n\r", 1.0f/gRes);
-//    pc.printf("Magnetometer sensitivity is %f LSB/G \n\r", 1.0f/mRes);
+    pc.printf("Accelerometer sensitivity is %f LSB/g \n\r", 1.0f/aRes);
+    pc.printf("Gyroscope sensitivity is %f LSB/deg/s \n\r", 1.0f/gRes);
+    pc.printf("Magnetometer sensitivity is %f LSB/G \n\r", 1.0f/mRes);
     magbias[0] = +470.;  // User environmental x-axis correction in milliGauss, should be automatically calculated
     magbias[1] = +120.;  // User environmental x-axis correction in milliGauss
     magbias[2] = +125.;  // User environmental x-axis correction in milliGauss
@@ -128,12 +995,6 @@
   
   // If intPin goes high, all data registers have new data
   if(mpu9250.readByte(MPU9250_ADDRESS, INT_STATUS) & 0x01) {  // On interrupt, check if data ready interrupt
-
- //   mpu9250.readAccelData(accelCount);  // Read the x/y/z adc values   
-//    // Now we'll calculate the accleration value into actual g's
-//    ax = (float)accelCount[0]*aRes - accelBias[0];  // get actual g value, this depends on scale being set
-//    ay = (float)accelCount[1]*aRes - accelBias[1];   
-//    az = (float)accelCount[2]*aRes - accelBias[2];  
    
     mpu9250.readGyroData(gyroCount);  // Read the x/y/z adc values
     // Calculate the gyro value into actual degrees per second
@@ -141,301 +1002,39 @@
     gy = (float)gyroCount[1]*gRes - gyroBias[1];  
     gz = (float)gyroCount[2]*gRes - gyroBias[2];   
   
-//    mpu9250.readMagData(magCount);  // Read the x/y/z adc values   
-//    // Calculate the magnetometer values in milliGauss
-//    // Include factory calibration per data sheet and user environmental corrections
-//    mx = (float)magCount[0]*mRes*magCalibration[0] - magbias[0];  // get actual magnetometer value, this depends on scale being set
-//    my = (float)magCount[1]*mRes*magCalibration[1] - magbias[1];  
-//    mz = (float)magCount[2]*mRes*magCalibration[2] - magbias[2];   
-//  }
-   
- //   Now = t.read_us();
-//    deltat = (float)((Now - lastUpdate)/1000000.0f) ; // set integration time by time elapsed since last filter update
-//    lastUpdate = Now;
-    
-    //sum += deltat;
-//    sumCount++;
-    
-//    if(lastUpdate - firstUpdate > 10000000.0f) {
-//     beta = 0.04;  // decrease filter gain after stabilized
-//     zeta = 0.015; // increasey bias drift gain after stabilized
- //   }
-    
-   // Pass gyro rate as rad/s
-//  mpu9250.MadgwickQuaternionUpdate(ax, ay, az, gx*PI/180.0f, gy*PI/180.0f, gz*PI/180.0f,  my,  mx, mz);
   mpu9250.MahonyQuaternionUpdate(ax, ay, az, gx*PI/180.0f, gy*PI/180.0f, gz*PI/180.0f, my, mx, mz);
 
     // Serial print and/or display at 0.5 s rate independent of data rates
     delt_t = t.read_us() - count;
     if (delt_t > 1) { // update LCD once per half-second independent of read rate
-    //    pc.printf("delt_t = %f\n",delt_t);
-   
-    //     if (gz < 1)
-//        {
-//            x = 0;
-//        }
-//        else if (gz < 50)
-//        {
-//            x = 19;
-//        }
-//        else
-//        {
-//            x = 13;
-//        }
-     //       x=35;
-      //  if(gz<0)
-//        {
-//            x = 0;
-//        }
-//        else{
-//            x = 40 ;
-//        } 
-        x = 97.5;
+  
+        x = 1.2;
         posA += (gz*delt_t*x/1000000);
         posA = fmod(posA,360);
         posB = fmod(posA + 240,360);
         posC = fmod(posA + 120,360);
+        count = t.read_us();
+        //Text('O',posA,posB,posC,0);
+//        Text('B',posA,posB,posC,1);
+//        Text('I',posA,posB,posC,2);
+//        Text('F',posA,posB,posC,3);
+//        Text(' ',posA,posB,posC,4);
+//        Text(' ',posA,posB,posC,5);
+
         if (mode == 1)
         {
-        //pc.printf("x = %f", x);
-
-        
-       // if (posA >= 360 && posA < 720)
-//        {
-//            A = 0x7F;
-//            B = 0x7F;
-//            C = 0x7F;
-//        }
-//         else if (posA >= 720 && posA < 1080)
-//        {
-//            A = 0x7F;
-//            B = 0;
-//            C = 0;
-//        } 
-//         else if (posA >= 1080 && posA < 1440)
-//        {
-//            A = 0x7F;
-//            B = 0x7F;
-//            C = 0x7F;
-//        } 
-//         else if (posA >= 1440 && posA < 1800)
-//        {
-//            A = 0x7F;
-//            B = 0;
-//            C = 0;
-//        } 
-//         else if (posA >= 1800)
-//        {
-//            A = 0x7F;
-//            B = 0x7F;
-//            C = 0x7F;
-//        } 
-//        else
-//        {
-//            A = 0;
-//            B = 0;
-//            C = 0;
-//        }
-//        if (posA >= 360)
-//        {
-//            break;
-//        }
-        
-        if (posA > 0 && posA <= 6)
-        {
-            A = 0x70;
-        }
-        else if (posA > 6 && posA <= 12)
-        {
-            A = 0x70;
-        }
-        else if(posA > 12 && posA <= 18 )
-        {
-            A = 0x08;
-        }
-        else if(posA > 18 && posA <= 24 )
-        {
-            A = 0x08;
-        }
-        else if(posA > 24 && posA <= 30 )
-        {
-            A = 0x07;
+            Velocity(v,posA,posB,posC);
         }
-        else if(posA > 30 && posA <= 36 )
-        {
-            A = 0x07;
-        }  
-        else if(posA > 36 && posA <= 42 )
-        {
-            A = 0x08;
-        }
-        else if(posA > 42 && posA <= 48 )
-        {
-            A = 0x08;
-        }      
-        else if(posA > 48 && posA <= 54 )
-        {
-            A = 0x70;
-        }
-        else if(posA > 54 && posA <= 59 )
-        {
-            A = 0x70;
-        }  
-        else
-        {
-            A = 0x00;
-        }
-        if (posB > 0 && posB <= 6)
-        {
-            B = 0x70;
-        }
-        else if (posB > 6 && posB <= 12)
-        {
-            B = 0x70;
-        }
-        else if(posB > 12 && posB <= 18 )
-        {
-            B = 0x08;
-        }
-        else if(posB > 18 && posB <= 24 )
-        {
-            B = 0x08;
-        }
-        else if(posB > 24 && posB <= 30 )
-        {
-            B = 0x07;
-        }
-        else if(posB > 30 && posB <= 36 )
-        {
-            B = 0x07;
-        }  
-        else if(posB > 36 && posB <= 42 )
-        {
-            B = 0x08;
-        } 
-        else if(posB > 42 && posB <= 48 )
-        {
-            B = 0x08;
-        }      
-        else if(posB > 48 && posB <= 54 )
-        {
-            B = 0x70;
-        }
-        else if(posB > 54 && posB <= 59 )
-        {
-            B = 0x70;
-        } 
-        else
-        {
-            B = 0x00;
+        else if (mode == 2)
+        {   
+            Text((char)word[0],posA,posB,posC,5);
+            Text((char)word[1],posA,posB,posC,4);
+            Text((char)word[2],posA,posB,posC,3);
+            Text((char)word[3],posA,posB,posC,2);
+            Text((char)word[4],posA,posB,posC,1);
+            Text((char)word[5],posA,posB,posC,0);
         }
 
-        if (posC > 0 && posC <= 6)
-        {
-            C = 0x70;
-        }
-        else if (posC > 6 && posC <= 12)
-        {
-            C = 0x70;
-        }
-        else if(posC > 12 && posC <= 18 )
-        {
-            C = 0x08;
-        }
-        else if(posC > 18 && posC <= 24 )
-        {
-            C = 0x08;
-        }
-        else if(posC > 24 && posC <= 30 )
-        {
-            C = 0x07;
-        }
-        else if(posC > 30 && posC <= 36 )
-        {
-            C = 0x07;
-        }
-        else if(posC > 36 && posC <= 42 )
-        {
-            C = 0x08;
-        } 
-        else if(posC > 42 && posC <= 48 )
-        {
-            C = 0x08;
-        }      
-        else if(posC > 48 && posC <= 54 )
-        {
-            C = 0x70;
-        }
-        else if(posC > 54&& posC <= 59 )
-        {
-            C = 0x70;
-        } 
-        else
-        {
-            C = 0x00;
-        }
-        }
-        else if (mode == 2)
-        {
-            
-        }
-//    pc.printf("ax = %f", 1000*ax); 
-//    pc.printf(" ay = %f", 1000*ay); 
-//    pc.printf(" az = %f  mg\n\r", 1000*az); 
-
-//    pc.printf("gx = %f", gx); 
-//    pc.printf(" gy = %f", gy); 
-//    pc.printf(" %.2f\r", gz); 
-//    pc.printf(" %.2f %.2f %.2f\n", posA, posB, posC);
-    
- //   pc.printf("gx = %f", mx); 
-//    pc.printf(" gy = %f", my); 
-//    pc.printf(" gz = %f  mG\n\r", mz); 
-    
- //   tempCount = mpu9250.readTempData();  // Read the adc values
-//    temperature = ((float) tempCount) / 333.87f + 21.0f; // Temperature in degrees Centigrade
-//    pc.printf(" temperature = %f  C\n\r", temperature); 
-    
- //   pc.printf("q0 = %f\n\r", q[0]);
-//    pc.printf("q1 = %f\n\r", q[1]);
-//    pc.printf("q2 = %f\n\r", q[2]);
-//    pc.printf("q3 = %f\n\r", q[3]);      
-    
-
-   
-  // Define output variables from updated quaternion---these are Tait-Bryan angles, commonly used in aircraft orientation.
-  // In this coordinate system, the positive z-axis is down toward Earth. 
-  // Yaw is the angle between Sensor x-axis and Earth magnetic North (or true North if corrected for local declination, looking down on the sensor positive yaw is counterclockwise.
-  // Pitch is angle between sensor x-axis and Earth ground plane, toward the Earth is positive, up toward the sky is negative.
-  // Roll is angle between sensor y-axis and Earth ground plane, y-axis up is positive roll.
-  // These arise from the definition of the homogeneous rotation matrix constructed from quaternions.
-  // Tait-Bryan angles as well as Euler angles are non-commutative; that is, the get the correct orientation the rotations must be
-  // applied in the correct order which for this configuration is yaw, pitch, and then roll.
-  // For more see http://en.wikipedia.org/wiki/Conversion_between_quaternions_and_Euler_angles which has additional links.
-//    yaw   = atan2(2.0f * (q[1] * q[2] + q[0] * q[3]), q[0] * q[0] + q[1] * q[1] - q[2] * q[2] - q[3] * q[3]);   
-//    pitch = -asin(2.0f * (q[1] * q[3] - q[0] * q[2]));
-//    roll  = atan2(2.0f * (q[0] * q[1] + q[2] * q[3]), q[0] * q[0] - q[1] * q[1] - q[2] * q[2] + q[3] * q[3]);
-//    pitch *= 180.0f / PI;
-//    yaw   *= 180.0f / PI; 
-//    yaw   -= 13.8f; // Declination at Danville, California is 13 degrees 48 minutes and 47 seconds on 2014-04-04
-//    roll  *= 180.0f / PI;
-
-//    pc.printf("Yaw, Pitch, Roll: %f %f %f\n\r", yaw, pitch, roll);
-//    pc.printf("average rate = %f\n\r", (float) sumCount/sum);
-//    sprintf(buffer, "YPR: %f %f %f", yaw, pitch, roll);
-//    sprintf(buffer, "rate = %f", (float) sumCount/sum);
-//   
-
-    count = t.read_us(); 
-
- //   if(count > 1<<21) {
-//        t.start(); // start the timer over again if ~30 minutes has passed
-//        count = 0;
-//        deltat= 0;
-//        lastUpdate = t.read_us();
-//    }
-//    sum = 0;
-//    sumCount = 0; 
 }
 delt_t2 = t.read_us() - count2;
 if (delt_t2 >= 1000000)
@@ -444,19 +1043,29 @@
     pc.printf("%0.1f",v);
     count2 = t.read_us();
 }
+
 if (pc.readable())
+
 {
     cmode = pc.getc();
-    switch (cmode)
+    switch(cmode)
     {
+        case '&':
+        word.clear();
+        break;
+        
         case '?':
         mode = 1;
         break;
         
-        case 'j'
+        case '!':
         mode = 2;
         break;
+        
+        default:
+        word += cmode;
     }
+//    bam.printf("%c %s %d\n",cmode, word, word.length());
 }
 }