Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Diff: Adafruit_GFX.h
- Revision:
- 0:cc4253367fc7
--- /dev/null Thu Jan 01 00:00:00 1970 +0000
+++ b/Adafruit_GFX.h Wed Dec 13 20:24:59 2017 +0000
@@ -0,0 +1,218 @@
+#ifndef _ADAFRUIT_GFX_H
+#define _ADAFRUIT_GFX_H
+
+#include <stdint.h>
+#include <stdlib.h>
+#include <string.h>
+#define boolean bool
+#define NULL 0
+
+#if ARDUINO >= 100
+ #include "Arduino.h"
+ #include "Print.h"
+#else
+ //#include "WProgram.h"
+#endif
+#include "gfxfont.h"
+
+class Adafruit_GFX {
+
+ public:
+
+ Adafruit_GFX(int16_t w, int16_t h); // Constructor
+
+ // This MUST be defined by the subclass:
+ virtual void drawPixel(int16_t x, int16_t y, uint16_t color) = 0;
+
+ // TRANSACTION API / CORE DRAW API
+ // These MAY be overridden by the subclass to provide device-specific
+ // optimized code. Otherwise 'generic' versions are used.
+ virtual void startWrite(void);
+ virtual void writePixel(int16_t x, int16_t y, uint16_t color);
+ virtual void writeFillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+ virtual void writeFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color);
+ virtual void writeFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
+ virtual void writeLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color);
+ virtual void endWrite(void);
+
+ // CONTROL API
+ // These MAY be overridden by the subclass to provide device-specific
+ // optimized code. Otherwise 'generic' versions are used.
+ virtual void setRotation(uint8_t r);
+ virtual void invertDisplay(boolean i);
+
+ // BASIC DRAW API
+ // These MAY be overridden by the subclass to provide device-specific
+ // optimized code. Otherwise 'generic' versions are used.
+ virtual void
+ // It's good to implement those, even if using transaction API
+ drawFastVLine(int16_t x, int16_t y, int16_t h, uint16_t color),
+ drawFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color),
+ fillRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color),
+ fillScreen(uint16_t color),
+ // Optional and probably not necessary to change
+ drawLine(int16_t x0, int16_t y0, int16_t x1, int16_t y1, uint16_t color),
+ drawRect(int16_t x, int16_t y, int16_t w, int16_t h, uint16_t color);
+
+ // These exist only with Adafruit_GFX (no subclass overrides)
+ void
+ drawCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
+ drawCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
+ uint16_t color),
+ fillCircle(int16_t x0, int16_t y0, int16_t r, uint16_t color),
+ fillCircleHelper(int16_t x0, int16_t y0, int16_t r, uint8_t cornername,
+ int16_t delta, uint16_t color),
+ drawTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
+ int16_t x2, int16_t y2, uint16_t color),
+ fillTriangle(int16_t x0, int16_t y0, int16_t x1, int16_t y1,
+ int16_t x2, int16_t y2, uint16_t color),
+ drawRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
+ int16_t radius, uint16_t color),
+ fillRoundRect(int16_t x0, int16_t y0, int16_t w, int16_t h,
+ int16_t radius, uint16_t color),
+ drawBitmap(int16_t x, int16_t y, const uint8_t bitmap[],
+ int16_t w, int16_t h, uint16_t color),
+ drawBitmap(int16_t x, int16_t y, const uint8_t bitmap[],
+ int16_t w, int16_t h, uint16_t color, uint16_t bg),
+ drawBitmap(int16_t x, int16_t y, uint8_t *bitmap,
+ int16_t w, int16_t h, uint16_t color),
+ drawBitmap(int16_t x, int16_t y, uint8_t *bitmap,
+ int16_t w, int16_t h, uint16_t color, uint16_t bg),
+ drawXBitmap(int16_t x, int16_t y, const uint8_t bitmap[],
+ int16_t w, int16_t h, uint16_t color),
+ drawGrayscaleBitmap(int16_t x, int16_t y, const uint8_t bitmap[],
+ int16_t w, int16_t h),
+ drawGrayscaleBitmap(int16_t x, int16_t y, uint8_t *bitmap,
+ int16_t w, int16_t h),
+ drawGrayscaleBitmap(int16_t x, int16_t y,
+ const uint8_t bitmap[], const uint8_t mask[],
+ int16_t w, int16_t h),
+ drawGrayscaleBitmap(int16_t x, int16_t y,
+ uint8_t *bitmap, uint8_t *mask, int16_t w, int16_t h),
+ drawRGBBitmap(int16_t x, int16_t y, const uint16_t bitmap[],
+ int16_t w, int16_t h),
+ drawRGBBitmap(int16_t x, int16_t y, uint16_t *bitmap,
+ int16_t w, int16_t h),
+ drawRGBBitmap(int16_t x, int16_t y,
+ const uint16_t bitmap[], const uint8_t mask[],
+ int16_t w, int16_t h),
+ drawRGBBitmap(int16_t x, int16_t y,
+ uint16_t *bitmap, uint8_t *mask, int16_t w, int16_t h),
+ drawChar(int16_t x, int16_t y, unsigned char c, uint16_t color,
+ uint16_t bg, uint8_t size),
+ setCursor(int16_t x, int16_t y),
+ setTextColor(uint16_t c),
+ setTextColor(uint16_t c, uint16_t bg),
+ setTextSize(uint8_t s),
+ setTextWrap(boolean w),
+ cp437(boolean x=true),
+ setFont(const GFXfont *f = NULL),
+ getTextBounds(char *string, int16_t x, int16_t y,
+ int16_t *x1, int16_t *y1, uint16_t *w, uint16_t *h);
+ /*getTextBounds(const __FlashStringHelper *s, int16_t x, int16_t y,
+ int16_t *x1, int16_t *y1, uint16_t *w, uint16_t *h);*/
+
+#if ARDUINO >= 100
+ virtual size_t write(uint8_t);
+#else
+ virtual void write(uint8_t);
+#endif
+ virtual void print(char*);
+
+ int16_t height(void) const;
+ int16_t width(void) const;
+
+ uint8_t getRotation(void) const;
+
+ // get current cursor position (get rotation safe maximum values, using: width() for x, height() for y)
+ int16_t getCursorX(void) const;
+ int16_t getCursorY(void) const;
+
+ protected:
+ void
+ charBounds(char c, int16_t *x, int16_t *y,
+ int16_t *minx, int16_t *miny, int16_t *maxx, int16_t *maxy);
+ const int16_t
+ WIDTH, HEIGHT; // This is the 'raw' display w/h - never changes
+ int16_t
+ _width, _height, // Display w/h as modified by current rotation
+ cursor_x, cursor_y;
+ uint16_t
+ textcolor, textbgcolor;
+ uint8_t
+ textsize,
+ rotation;
+ boolean
+ wrap, // If set, 'wrap' text at right edge of display
+ _cp437; // If set, use correct CP437 charset (default is off)
+ GFXfont
+ *gfxFont;
+};
+
+class Adafruit_GFX_Button {
+
+ public:
+ Adafruit_GFX_Button(void);
+ // "Classic" initButton() uses center & size
+ void initButton(Adafruit_GFX *gfx, int16_t x, int16_t y,
+ uint16_t w, uint16_t h, uint16_t outline, uint16_t fill,
+ uint16_t textcolor, char *label, uint8_t textsize);
+ // New/alt initButton() uses upper-left corner & size
+ void initButtonUL(Adafruit_GFX *gfx, int16_t x1, int16_t y1,
+ uint16_t w, uint16_t h, uint16_t outline, uint16_t fill,
+ uint16_t textcolor, char *label, uint8_t textsize);
+ void drawButton(boolean inverted = false);
+ boolean contains(int16_t x, int16_t y);
+
+ void press(boolean p);
+ boolean isPressed();
+ boolean justPressed();
+ boolean justReleased();
+
+ private:
+ Adafruit_GFX *_gfx;
+ int16_t _x1, _y1; // Coordinates of top-left corner
+ uint16_t _w, _h;
+ uint8_t _textsize;
+ uint16_t _outlinecolor, _fillcolor, _textcolor;
+ char _label[10];
+
+ boolean currstate, laststate;
+};
+
+class GFXcanvas1 : public Adafruit_GFX {
+ public:
+ GFXcanvas1(uint16_t w, uint16_t h);
+ ~GFXcanvas1(void);
+ void drawPixel(int16_t x, int16_t y, uint16_t color),
+ fillScreen(uint16_t color);
+ uint8_t *getBuffer(void);
+ private:
+ uint8_t *buffer;
+};
+
+class GFXcanvas8 : public Adafruit_GFX {
+ public:
+ GFXcanvas8(uint16_t w, uint16_t h);
+ ~GFXcanvas8(void);
+ void drawPixel(int16_t x, int16_t y, uint16_t color),
+ fillScreen(uint16_t color),
+ writeFastHLine(int16_t x, int16_t y, int16_t w, uint16_t color);
+
+ uint8_t *getBuffer(void);
+ private:
+ uint8_t *buffer;
+};
+
+class GFXcanvas16 : public Adafruit_GFX {
+ public:
+ GFXcanvas16(uint16_t w, uint16_t h);
+ ~GFXcanvas16(void);
+ void drawPixel(int16_t x, int16_t y, uint16_t color),
+ fillScreen(uint16_t color);
+ uint16_t *getBuffer(void);
+ private:
+ uint16_t *buffer;
+};
+
+#endif // _ADAFRUIT_GFX_H