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Diff: vga640x400.c
- Revision:
- 4:3f0bd68a4dda
- Parent:
- 3:ab761080df98
diff -r ab761080df98 -r 3f0bd68a4dda vga640x400.c --- a/vga640x400.c Wed Aug 10 11:24:28 2011 +0000 +++ b/vga640x400.c Wed Aug 10 11:31:23 2011 +0000 @@ -35,15 +35,9 @@ // ----------------------------------------------------------------------------------- -unsigned char text_buffer[80*25]; ///< 80x25 screen buffer, i.e. 25 lines of 80 characters. -unsigned char *font; ///< Pointer to the user supplied font. - ///< Each character is 8 pixels wide and 16 pixels high. - ///< The font consists of 16 groups of 256 bytes. - ///< i.e. 256 times the first byte of each character, then - ///< 256 times second byte of each character, and so on. - ///< This differs from the most common way bitmap fonts are - ///< ordered, so you have to preprocess your font data first. - +unsigned char text_buffer[80*25]; +unsigned char *font; + static unsigned line_counter; static unsigned char scanline0[100], scanline1[100]; // 100*8=800 color clocks static unsigned char *curline = scanline1+20; @@ -257,13 +251,6 @@ // ----------------------------------------------------------------------------------- -/** Initialize the VGA signal - * - * This function should be the very first thing you call, before doing anything else. - * It turns off all peripherals, sets the main clock to 100MHz (instead of the 96MHz default of the mbed) - * and switches on PWM, I2S and DMA. - */ - void init_vga(void) { fl_power_off_all_peripherals();