PokittoLib with changes to lcd refresh etc.
Fork of Pokitto by
This is a fork by user @Spinal, and is used in Pokittris for testing. Do not import this to your own program.
POKITTO_LIBS/Synth/Synth_songfuncs.cpp
- Committer:
- Pokitto
- Date:
- 2017-09-18
- Revision:
- 0:e8b8f36b4505
File content as of revision 0:e8b8f36b4505:
/**************************************************************************/ /*! @file Synth_songfuncs.cpp @author Jonne Valola @section LICENSE Software License Agreement (BSD License) Copyright (c) 2016, Jonne Valola All rights reserved. Redistribution and use in source and binary forms, with or without modification, are permitted provided that the following conditions are met: 1. Redistributions of source code must retain the above copyright notice, this list of conditions and the following disclaimer. 2. Redistributions in binary form must reproduce the above copyright notice, this list of conditions and the following disclaimer in the documentation and/or other materials provided with the distribution. 3. Neither the name of the copyright holders nor the names of its contributors may be used to endorse or promote products derived from this software without specific prior written permission. THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS ''AS IS'' AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. */ /**************************************************************************/ #include "PokittoDisk.h" #include "Synth.h" #ifdef POK_SIM #include "FileIO.h" #endif /** SONG FUNCTIONS **/ //uint8_t chunk1[CHUNKSIZE], chunk2[CHUNKSIZE]; // 8 rows, 3 channels (columns), 2 bytes per entry uint8_t chunk[2][CHUNKSIZE]; // 8 rows, 3 channels (columns), 2 bytes per entry uint8_t cc = 0; #if POK_ENABLE_SOUND > 0 #if POK_ENABLE_SD > 0 void updatePlaybackSD(uint8_t row) { // samplespertick determines how long the oscillators are active before they are recalculated (i.e. the next tick uint8_t i=0; if (notetick > samplespertick ) { // TRACK 1 //if (track1on) i = *song.instrument_stream[0]; i = 0xF; if (track1on) i = chunk[cc][row+1]>>4; if (i!=0xF) { setOSC(&osc1,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr, chunk[cc][row],patch[i].vol, patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release, patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick ); } // TRACK 2 //if (track2on) i = *song.instrument_stream[1]; i = 0xF; if (track2on) i = chunk[cc][row+3]>>4; if (i!=0xF) { setOSC(&osc2,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr, chunk[cc][row+2],patch[i].vol, patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release, patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick ); } // TRACK 3 i = 0xF; if (track3on) i = chunk[cc][row+5]>>4; if (i!=0xF) { setOSC(&osc3,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr, chunk[cc][row]+4,patch[i].vol, patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release, patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick ); } playerpos++; if (playerpos == PATTERNLENGTH) { // move to next song position playerpos = 0; /*sequencepos++; if (sequencepos > song.song_end) { if (song.song_loop == -1) { emptyOscillators(); playing = false; sequencepos--; } else { sequencepos = song.song_loop; } } playerpos = 0; initStreams(sequencepos); tableRefresh=true;*/ } notetick =0; } } void updatePlayback() { // samplespertick determines how long the oscillators are active before they are recalculated (i.e. the next tick uint8_t i=0; if (notetick > samplespertick ) { // TRACK 1 if (track1on) i = *song.instrument_stream[0]; else i = 0; if (i) { setOSC(&osc1,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr, *song.note_stream[0],patch[i].vol, patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release, patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick ); } // TRACK 2 if (track2on) i = *song.instrument_stream[1]; else i = 0; if (i) { setOSC(&osc2,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr, *song.note_stream[1],patch[i].vol, patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release, patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick ); } // TRACK 3 if (track3on) i = *song.instrument_stream[2]; else i = 0; if (i) { setOSC(&osc3,1,patch[i].wave,patch[i].loop, patch[i].echo, patch[i].adsr, *song.note_stream[2],patch[i].vol, patch[i].attack, patch[i].decay, patch[i].sustain,patch[i].release, patch[i].maxbend, patch[i].bendrate, patch[i].arpmode, patch[i].overdrive, patch[i].kick ); } playerpos++; song.instrument_stream[0]++; song.note_stream[0]++; song.instrument_stream[1]++; song.note_stream[1]++; song.instrument_stream[2]++; song.note_stream[2]++; if (playerpos == PATTERNLENGTH) { // move to next song position sequencepos++; if (sequencepos > song.song_end) { if (song.song_loop == -1) { emptyOscillators(); playing = false; sequencepos--; } else { sequencepos = song.song_loop; } } playerpos = 0; initStreams(sequencepos); tableRefresh=true; } notetick =0; } } void emptyPatches(){ for (int i=0; i<16; i++) { patch[i].vol = 127; patch[i].on = true; patch[i].wave = 1; patch[i].echo = 0; patch[i].count = 0; patch[i].cinc =0; patch[i].attack = 0; patch[i].loop = 0; patch[i].adsrphase = 0; patch[i].adsr = 0; patch[i].decay = 20; patch[i].pitchbend = 0; patch[i].bendrate = 0; patch[i].maxbend = 0; patch[i].sustain = 0; patch[i].release = 0, patch[i].overdrive = 0, patch[i].kick = 0; } } void emptyBlocks(){ for (int i=0; i<MAXBLOCKS; i++) { for (int j = 0; j < PATTERNLENGTH; j++) { block[i].instrument[j] = 0; block[i].notenumber[j] = 255; } } } void initStreams(uint8_t seqpos){ uint8_t blocknum; // retarget pointers for track 1 // byte = pgm_read_byte(&(mydata[i][j])); blocknum=song.block_sequence[0][seqpos]; //blocknum=pgm_read_byte(Song+SONG_SEQUENCE+seqpos); song.instrument_stream[0]=&block[blocknum].instrument[0]; song.note_stream[0]=&block[blocknum].notenumber[0]; // retarget pointers for track 2 blocknum=song.block_sequence[1][seqpos]; song.instrument_stream[1]=&block[blocknum].instrument[0]; song.note_stream[1]=&block[blocknum].notenumber[0]; // retarget pointers for track 3 blocknum=song.block_sequence[2][seqpos]; song.instrument_stream[2]=&block[blocknum].instrument[0]; song.note_stream[2]=&block[blocknum].notenumber[0]; } void emptySong(){ song.num_channels = 3; song.num_patches = 1; song.song_bpm = 120; song.num_patterns = 1; song.song_end = 0; song.song_loop = 0; // loop back to start song.rb_version = RBTRACKER_VERSION; for (uint8_t i = 0; i<10; i++) { song.block_sequence[0][i]=i*3; // track 1 song.block_sequence[1][i]=i*3+1; // track 2 song.block_sequence[2][i]=i*3+2; // track 3 } song.instrument_stream[0] = &block[0].instrument[0]; song.note_stream[0] = &block[0].notenumber[0]; song.instrument_stream[1] = &block[1].instrument[0]; song.note_stream[1] = &block[1].notenumber[0]; song.instrument_stream[2] = &block[2].instrument[0]; song.note_stream[2] = &block[2].notenumber[0]; sequencepos = 0; } int openSongFromSD(char* buffer) { if (!isThisFileOpen(buffer)) { fileClose(); // close any open files fileOpen(buffer,FILE_MODE_OVERWRITE | FILE_MODE_BINARY); } return isThisFileOpen(buffer); } void writeChunkToSD(uint8_t* buffer) { if (fileOK()) { fileWriteBytes(buffer, CHUNKSIZE); } } void readChunkFromSD(uint8_t* buffer) { if (fileOK()) { fileReadBytes(buffer, CHUNKSIZE); } } #endif #endif // POK_ENABLE_SOUND