ILI9340_Driver_Lib
ILI9340_Driver.h
- Committer:
- ackerden
- Date:
- 2021-05-02
- Revision:
- 2:6b2fd4ba0032
- Parent:
- 1:216d35e347b8
File content as of revision 2:6b2fd4ba0032:
/*************************************************************** ILI9340_Driver v1.1 01.06.14 Ian Weston Driver and integrated graphics library for displays that use the ILI9340 controller in SPI mode. Such as the Adafruit 2.2" display. This code has been ported from several sources. The driver section was completely ported from the Adafruits Arduino source code, and the graphics functions were ported from the Adafruits GFX library and some elements were ported from code by Elmicros seeduio port. Future revisions will include more advanced graphics functions. ***************************************************************/ #include "mbed.h" #ifndef ILI9340_DRIVER_h #define ILI9340_DRIVER_h #define _TFTWIDTH 240 #define _TFTHEIGHT 320 #define ILI9340_NOP 0x00 #define ILI9340_SWRESET 0x01 #define ILI9340_RDDID 0x04 #define ILI9340_RDDST 0x09 #define ILI9340_SLPIN 0x10 #define ILI9340_SLPOUT 0x11 #define ILI9340_PTLON 0x12 #define ILI9340_NORON 0x13 #define ILI9340_RDMODE 0x0A #define ILI9340_RDMADCTL 0x0B #define ILI9340_RDPIXFMT 0x0C #define ILI9340_RDIMGFMT 0x0A #define ILI9340_RDSELFDIAG 0x0F #define ILI9340_INVOFF 0x20 #define ILI9340_INVON 0x21 #define ILI9340_GAMMASET 0x26 #define ILI9340_DISPOFF 0x28 #define ILI9340_DISPON 0x29 #define ILI9340_CASET 0x2A #define ILI9340_PASET 0x2B #define ILI9340_RAMWR 0x2C #define ILI9340_RAMRD 0x2E #define ILI9340_PTLAR 0x30 #define ILI9340_MADCTL 0x36 #define ILI9340_MADCTL_MY 0x80 #define ILI9340_MADCTL_MX 0x40 #define ILI9340_MADCTL_MV 0x20 #define ILI9340_MADCTL_ML 0x10 #define ILI9340_MADCTL_RGB 0x00 #define ILI9340_MADCTL_BGR 0x08 #define ILI9340_MADCTL_MH 0x04 #define ILI9340_PIXFMT 0x3A #define ILI9340_FRMCTR1 0xB1 #define ILI9340_FRMCTR2 0xB2 #define ILI9340_FRMCTR3 0xB3 #define ILI9340_INVCTR 0xB4 #define ILI9340_DFUNCTR 0xB6 #define ILI9340_PWCTR1 0xC0 #define ILI9340_PWCTR2 0xC1 #define ILI9340_PWCTR3 0xC2 #define ILI9340_PWCTR4 0xC3 #define ILI9340_PWCTR5 0xC4 #define ILI9340_VMCTR1 0xC5 #define ILI9340_VMCTR2 0xC7 #define ILI9340_RDID1 0xDA #define ILI9340_RDID2 0xDB #define ILI9340_RDID3 0xDC #define ILI9340_RDID4 0xDD #define ILI9340_GMCTRP1 0xE0 #define ILI9340_GMCTRN1 0xE1 /* #define ILI9340_PWCTR6 0xFC */ // Color definitions #define ILI9340_BLACK 0x0000 #define ILI9340_BLUE 0x001F #define ILI9340_RED 0xF800 #define ILI9340_GREEN 0x07E0 #define ILI9340_CYAN 0x07FF #define ILI9340_MAGENTA 0xF81F #define ILI9340_YELLOW 0xFFE0 #define ILI9340_WHITE 0xFFFF class ILI9340_Display { public: uint16_t _height; uint16_t _width; ILI9340_Display(PinName mosi, PinName miso, PinName sclk, PinName cs, PinName rst, PinName dc); void DispInit(); void WriteCommand(uint8_t); void WriteData(uint8_t); void SetRotation(uint8_t); void InvertDisplay(bool); void SetAddrWindow(uint16_t, uint16_t, uint16_t, uint16_t); void DrawPixel(uint16_t, uint16_t, uint16_t); void FillScreen(uint16_t); void DrawFastVLine(int16_t, int16_t, int16_t, uint16_t); void DrawFastHLine(int16_t, int16_t, int16_t, uint16_t); void FillRect(int16_t, int16_t, int16_t, int16_t, uint16_t); void DrawRect(int16_t, int16_t, int16_t, int16_t, uint16_t); void DrawCircle(int16_t, int16_t, int16_t, uint16_t); void FillCircle(int16_t, int16_t, int16_t, uint16_t); void FillCircleHelper(int16_t, int16_t, int16_t, uint8_t, int16_t, uint16_t); void DrawCircleHelper( int16_t, int16_t, int16_t, uint8_t, uint16_t); void DrawRoundRect(int16_t, int16_t, int16_t, int16_t, int16_t, uint16_t); void FillRoundRect(int16_t, int16_t, int16_t, int16_t, int16_t, uint16_t); uint16_t Colour565(uint8_t, uint8_t, uint8_t); void DrawAscii(unsigned char, uint16_t, uint16_t, uint16_t, uint16_t); void DrawString(char *string, uint16_t, uint16_t, uint8_t, uint16_t); void IntToChars (char*, int, uint8_t, uint8_t, uint16_t, uint16_t, uint8_t, uint16_t); void Swap(int16_t*, int16_t*); void DrawLine(int16_t, int16_t, int16_t, int16_t, uint16_t); protected: SPI spi; // mosi, miso, sclk DigitalOut cs; DigitalOut rst; DigitalOut dc; uint8_t orientation; }; #endif