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Dependencies: mbed
Fork of Robocode by
Diff: source/Movement.cpp
- Revision:
- 86:d8ea8a99fa3a
- Parent:
- 80:956f65714207
- Child:
- 87:df8c869a5a52
--- a/source/Movement.cpp Mon May 01 07:39:18 2017 +0000
+++ b/source/Movement.cpp Mon May 01 10:07:35 2017 +0000
@@ -6,12 +6,15 @@
#include "Movement.h"
#define OFFSET_GREIFER_TO_IRSENSOR 100 // Constant for distance between front IR Sensor and the postion where the Greifer is in grabbing Position
+bool is_moving = false;
+float wanted_dist = 0;
+
bool is_turning = false;
bool direction = false;
float wanted_deg = 0;
Timer t;
float previous_t = 0;
-bool first_search_cycle = true; // flag for state first time in function "move in search for brick"
+bool first_search_cycle = true; // flag for state first time in function "move in search for brick"
bool brick_found = false; // flag for saving whether a brick was found or not
bool movement_to_brick_finished = false; // flag for saving whether movement to brick is finished or not
float restdeg = 0;
@@ -23,10 +26,42 @@
return 0;
}
-int move_forward_for_distance(float distance)
+float move_for_distance(float distance)
{
+ if(distance != 0) {
- return 0;
+ is_moving = true;
+ float left = 0;
+ float right = 0;
+
+ wanted_dist = sqrt(distance*distance);
+
+ if(distance > 0) { //move forward
+ direction = 1;
+ left = 50.0f;
+ right = 50.0f;
+ } else { //move backward
+ direction = 0;
+ left = -50.0f;
+ right = -50.0f;
+ }
+ set_speed(left, right);
+ t.reset();
+ t.start();
+
+ } else {
+
+ float speed_left = get_speed_left();
+ wanted_dist -= (2*(float)wheel_r*(float)M_PI) * t.read() * fabsf(speed_left);
+ t.reset();
+
+ if(wanted_dist <= 0) { //distance covered, Stop function
+ set_speed(0,0);
+ is_moving = false;
+ t.stop();
+ }
+ }
+ return wanted_dist;
}
int move_backward_for_distance()
@@ -35,7 +70,7 @@
return 0;
}
-float turn_for_deg(float deg) //if deg not 0 equals initilisation.
+float turn_for_deg(float deg) //if deg not 0 equals initilisation.
{
if(deg != 0) {
@@ -62,7 +97,7 @@
} else {
float speed_left = get_speed_left();
- wanted_deg -= 360.0f / (2*radius*M_PI) * t.read() * fabsf(speed_left);
+ wanted_deg -= 360.0f / (2*(float)wheel_r*(float)M_PI) * t.read() * fabsf(speed_left);
t.reset();
if(wanted_deg <= 0) {
set_speed(0,0);
@@ -112,7 +147,7 @@
if(needed_heading != current_heading) {
turn_for_deg((needed_heading-current_heading));
} else {
- move_forward_for_distance(distance);
+ move_for_distance(distance);
}
return 0;
}
@@ -120,49 +155,45 @@
// Tobias Berger
int move_in_search_for_brick()
{
-
+
float distance_to_Brick; // variable how far away the brick is
// Init State turn for 60 degrees CW
- if(first_search_cycle==true){
+ if(first_search_cycle==true) {
first_search_cycle=false; // delet flag for initial condition
restdeg=turn_for_deg(60); // call function and start turning
}
-
+
// Search for Brick and evaluation
float upper = getDistanceIR(4); // get distance from upper Center Sensor CHECK SENSORNUMBERS NOT SURE
float lower = getDistanceIR(6); // get distance from Lower Center Sensor
-
- if((lower<800.0f)&&(lower>100.0f)){ // if something is in the range of 10 to 80cm at the lower Sensor
- if((upper>800.0f)&&(upper<100.0f)){ // and nothing is detected with the upper Sensor
- brick_found = true;
+
+ if((lower<800.0f)&&(lower>100.0f)) { // if something is in the range of 10 to 80cm at the lower Sensor
+ if((upper>800.0f)&&(upper<100.0f)) { // and nothing is detected with the upper Sensor
+ brick_found = true;
}
- }
- else
- {
+ } else {
brick_found = false;
-
- if((restdeg>1)||(restdeg<-1)){ // continue turning until restdegree nearly 0
+
+ if((restdeg>1)||(restdeg<-1)) { // continue turning until restdegree nearly 0
turn_for_deg(restdeg);
+ } else { // if restdegree nearly 0 and nothing found => turn in other direction
+ restdeg=-60; // 60 DEGREES FROM YET WILL BE THE SAME AREA AS PREVIOUSLY
}
- else // if restdegree nearly 0 and nothing found => turn in other direction
- {
- restdeg=-60; // 60 DEGREES FROM YET WILL BE THE SAME AREA AS PREVIOUSLY
- }
-
+
}
- if(brick_found==true){
+ if(brick_found==true) {
turn_for_deg(0); // stop turning
first_search_cycle=true; // set flag to start turning once again respectivly to get in Initialstate
lower=getDistanceIR(6); // Measure distance to Brick for Movement
distance_to_Brick = lower-OFFSET_GREIFER_TO_IRSENSOR; // calculate
- move_forward_for_distance(distance_to_Brick); //not whole distance, rest in next function // Move to Brick ATTENTION FUNCTION NOT IMPLEMENTED YET
+ move_for_distance(distance_to_Brick); //not whole distance, rest in next function // Move to Brick ATTENTION FUNCTION NOT IMPLEMENTED YET
arm_position_grabbing(); // Call Aeschlimans function MOVE A LITTLE AFTER GREIFER ON FLOOR IN AESCHLIMANS FUNCTION?
//movement_to_brick_finished=true;
}
-
+
return 0;
}
