GHI Electronics
/
Official_Roulette
The preloaded firmware shipped on the Roulette.
main.cpp@1:d5d57d6ba20a, 2014-09-15 (annotated)
- Committer:
- Experiment626
- Date:
- Mon Sep 15 16:09:16 2014 +0000
- Revision:
- 1:d5d57d6ba20a
- Parent:
- 0:5552a00c7c9b
Added Apache 2 license text
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
Experiment626 | 1:d5d57d6ba20a | 1 | /* |
Experiment626 | 1:d5d57d6ba20a | 2 | ** This software can be freely used, even comercially, as highlighted in the license. |
Experiment626 | 1:d5d57d6ba20a | 3 | ** |
Experiment626 | 1:d5d57d6ba20a | 4 | ** Copyright 2014 GHI Electronics, LLC |
Experiment626 | 1:d5d57d6ba20a | 5 | ** |
Experiment626 | 1:d5d57d6ba20a | 6 | ** Licensed under the Apache License, Version 2.0 (the "License"); |
Experiment626 | 1:d5d57d6ba20a | 7 | ** you may not use this file except in compliance with the License. |
Experiment626 | 1:d5d57d6ba20a | 8 | ** You may obtain a copy of the License at |
Experiment626 | 1:d5d57d6ba20a | 9 | ** |
Experiment626 | 1:d5d57d6ba20a | 10 | ** http://www.apache.org/licenses/LICENSE-2.0 |
Experiment626 | 1:d5d57d6ba20a | 11 | ** |
Experiment626 | 1:d5d57d6ba20a | 12 | ** Unless required by applicable law or agreed to in writing, software |
Experiment626 | 1:d5d57d6ba20a | 13 | ** distributed under the License is distributed on an "AS IS" BASIS, |
Experiment626 | 1:d5d57d6ba20a | 14 | ** WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
Experiment626 | 1:d5d57d6ba20a | 15 | ** See the License for the specific language governing permissions and |
Experiment626 | 1:d5d57d6ba20a | 16 | ** limitations under the License. |
Experiment626 | 1:d5d57d6ba20a | 17 | ** |
Experiment626 | 1:d5d57d6ba20a | 18 | **/ |
Experiment626 | 1:d5d57d6ba20a | 19 | |
Experiment626 | 0:5552a00c7c9b | 20 | #include "mbed.h" |
Experiment626 | 0:5552a00c7c9b | 21 | #include "TextLCD.h" |
Experiment626 | 0:5552a00c7c9b | 22 | |
Experiment626 | 0:5552a00c7c9b | 23 | SPI spi(P0_21, P0_22, P1_15); // mosi, miso, sclk |
Experiment626 | 0:5552a00c7c9b | 24 | TextLCD lcd(P0_23, P0_16, P0_14, P0_13, P0_12, P0_11); // RS, E, D4-D7, LCDType=LCD16x2, BL=NC, E2=NC, LCDTCtrl=HD44780 |
Experiment626 | 0:5552a00c7c9b | 25 | |
Experiment626 | 0:5552a00c7c9b | 26 | DigitalOut compassLED[] = {(P0_19), (P0_9), (P0_18), (P0_8)}; // The South, West, North, East LEDs |
Experiment626 | 0:5552a00c7c9b | 27 | DigitalOut OutputEnable(P0_5); |
Experiment626 | 0:5552a00c7c9b | 28 | DigitalOut Latch(P0_4); |
Experiment626 | 0:5552a00c7c9b | 29 | DigitalOut Buzzer(P0_22); |
Experiment626 | 0:5552a00c7c9b | 30 | |
Experiment626 | 0:5552a00c7c9b | 31 | DigitalIn userButton1(P0_17, PullUp); |
Experiment626 | 0:5552a00c7c9b | 32 | InterruptIn selectButton(P0_1); |
Experiment626 | 0:5552a00c7c9b | 33 | |
Experiment626 | 0:5552a00c7c9b | 34 | enum CompassPoints { SOUTH = 0, WEST = 1, NORTH = 2, EAST = 3 }; |
Experiment626 | 0:5552a00c7c9b | 35 | |
Experiment626 | 0:5552a00c7c9b | 36 | void initilize(); |
Experiment626 | 0:5552a00c7c9b | 37 | void printToLCD(const char* text); |
Experiment626 | 0:5552a00c7c9b | 38 | void RotateLEDs(float delay); |
Experiment626 | 0:5552a00c7c9b | 39 | void SetLED(uint32_t LEDBitMap); |
Experiment626 | 0:5552a00c7c9b | 40 | bool ReadPlayerButton(); |
Experiment626 | 0:5552a00c7c9b | 41 | bool ReadSelectButton(); |
Experiment626 | 0:5552a00c7c9b | 42 | void soundBuzzer(int Hz); |
Experiment626 | 0:5552a00c7c9b | 43 | void splash(); |
Experiment626 | 0:5552a00c7c9b | 44 | void gameLoop(); |
Experiment626 | 0:5552a00c7c9b | 45 | int checkTargetHit(int currentLED); |
Experiment626 | 0:5552a00c7c9b | 46 | void displayHighestLevel(); |
Experiment626 | 0:5552a00c7c9b | 47 | void score(); |
Experiment626 | 0:5552a00c7c9b | 48 | void winner(); |
Experiment626 | 0:5552a00c7c9b | 49 | |
Experiment626 | 0:5552a00c7c9b | 50 | int level; |
Experiment626 | 0:5552a00c7c9b | 51 | int highestLevel; |
Experiment626 | 0:5552a00c7c9b | 52 | int rotateFactor; |
Experiment626 | 0:5552a00c7c9b | 53 | int LEDBitmap; |
Experiment626 | 0:5552a00c7c9b | 54 | char debugString [50]; |
Experiment626 | 0:5552a00c7c9b | 55 | |
Experiment626 | 0:5552a00c7c9b | 56 | void initilize() |
Experiment626 | 0:5552a00c7c9b | 57 | { |
Experiment626 | 0:5552a00c7c9b | 58 | level = 1; |
Experiment626 | 0:5552a00c7c9b | 59 | highestLevel = 1; |
Experiment626 | 0:5552a00c7c9b | 60 | rotateFactor = 5; |
Experiment626 | 0:5552a00c7c9b | 61 | LEDBitmap = 1; |
Experiment626 | 0:5552a00c7c9b | 62 | |
Experiment626 | 0:5552a00c7c9b | 63 | OutputEnable = false; |
Experiment626 | 0:5552a00c7c9b | 64 | selectButton.mode(PullUp); |
Experiment626 | 0:5552a00c7c9b | 65 | selectButton.rise(&displayHighestLevel); |
Experiment626 | 0:5552a00c7c9b | 66 | |
Experiment626 | 0:5552a00c7c9b | 67 | lcd.putc('R'); |
Experiment626 | 0:5552a00c7c9b | 68 | lcd.putc('o'); |
Experiment626 | 0:5552a00c7c9b | 69 | lcd.putc('u'); |
Experiment626 | 0:5552a00c7c9b | 70 | lcd.putc('l'); |
Experiment626 | 0:5552a00c7c9b | 71 | lcd.putc('e'); |
Experiment626 | 0:5552a00c7c9b | 72 | lcd.putc('t'); |
Experiment626 | 0:5552a00c7c9b | 73 | lcd.putc('t'); |
Experiment626 | 0:5552a00c7c9b | 74 | lcd.putc('e'); |
Experiment626 | 0:5552a00c7c9b | 75 | |
Experiment626 | 0:5552a00c7c9b | 76 | spi.format(16,0); // Sets the bits to 16 to write; sets the clock's Polarity and Phase |
Experiment626 | 0:5552a00c7c9b | 77 | spi.frequency(10 * 1000 * 1000); // Sets SPI clock to 20,000,000 Hz or 10MHz |
Experiment626 | 0:5552a00c7c9b | 78 | } |
Experiment626 | 0:5552a00c7c9b | 79 | |
Experiment626 | 0:5552a00c7c9b | 80 | void printToLCD(const char* text) |
Experiment626 | 0:5552a00c7c9b | 81 | { |
Experiment626 | 0:5552a00c7c9b | 82 | // Will add a text scrolling function here if the text is |
Experiment626 | 0:5552a00c7c9b | 83 | // greater than 8 characters. |
Experiment626 | 0:5552a00c7c9b | 84 | if (strlen(text) > 8) { |
Experiment626 | 0:5552a00c7c9b | 85 | return; |
Experiment626 | 0:5552a00c7c9b | 86 | } |
Experiment626 | 0:5552a00c7c9b | 87 | |
Experiment626 | 0:5552a00c7c9b | 88 | int x = 0; |
Experiment626 | 0:5552a00c7c9b | 89 | lcd.cls(); |
Experiment626 | 0:5552a00c7c9b | 90 | |
Experiment626 | 0:5552a00c7c9b | 91 | while (text[x] != '\0') { |
Experiment626 | 0:5552a00c7c9b | 92 | lcd.putc(text[x]); |
Experiment626 | 0:5552a00c7c9b | 93 | x++; |
Experiment626 | 0:5552a00c7c9b | 94 | } |
Experiment626 | 0:5552a00c7c9b | 95 | } |
Experiment626 | 0:5552a00c7c9b | 96 | |
Experiment626 | 0:5552a00c7c9b | 97 | void SetLED(uint32_t LEDBitMap) |
Experiment626 | 0:5552a00c7c9b | 98 | { |
Experiment626 | 0:5552a00c7c9b | 99 | uint16_t shiftMap = 0; |
Experiment626 | 0:5552a00c7c9b | 100 | |
Experiment626 | 0:5552a00c7c9b | 101 | // Ring Segments - all on linked shift registers |
Experiment626 | 0:5552a00c7c9b | 102 | shiftMap = (LEDBitMap >> 1) &0xf; |
Experiment626 | 0:5552a00c7c9b | 103 | shiftMap |= ((LEDBitMap >> 6) &0xf) << 4; |
Experiment626 | 0:5552a00c7c9b | 104 | shiftMap |= ((LEDBitMap >> 11) &0xf) << 8; |
Experiment626 | 0:5552a00c7c9b | 105 | shiftMap |= ((LEDBitMap >> 16) &0xf) << 12; |
Experiment626 | 0:5552a00c7c9b | 106 | |
Experiment626 | 0:5552a00c7c9b | 107 | spi.write(shiftMap); |
Experiment626 | 0:5552a00c7c9b | 108 | |
Experiment626 | 0:5552a00c7c9b | 109 | Latch = true; |
Experiment626 | 0:5552a00c7c9b | 110 | Latch = false; |
Experiment626 | 0:5552a00c7c9b | 111 | |
Experiment626 | 0:5552a00c7c9b | 112 | // Set the LEDs connected directly to the processor |
Experiment626 | 0:5552a00c7c9b | 113 | compassLED[SOUTH] = LEDBitMap &0x1; |
Experiment626 | 0:5552a00c7c9b | 114 | compassLED[WEST] = (LEDBitMap >> 5) &0x1; |
Experiment626 | 0:5552a00c7c9b | 115 | compassLED[NORTH] = (LEDBitMap >> 10) &0x1; |
Experiment626 | 0:5552a00c7c9b | 116 | compassLED[EAST] = (LEDBitMap >> 15) &0x1; |
Experiment626 | 0:5552a00c7c9b | 117 | } |
Experiment626 | 0:5552a00c7c9b | 118 | |
Experiment626 | 0:5552a00c7c9b | 119 | bool ReadPlayerButton() |
Experiment626 | 0:5552a00c7c9b | 120 | { |
Experiment626 | 0:5552a00c7c9b | 121 | // Logic High = True, Logic Low = False. |
Experiment626 | 0:5552a00c7c9b | 122 | // userButton1 is set with an internal Pull-up which makes |
Experiment626 | 0:5552a00c7c9b | 123 | // the button true by default and false when pressed. |
Experiment626 | 0:5552a00c7c9b | 124 | // Must invert to make the read button function true. |
Experiment626 | 0:5552a00c7c9b | 125 | return !userButton1; // Logic inverted |
Experiment626 | 0:5552a00c7c9b | 126 | } |
Experiment626 | 0:5552a00c7c9b | 127 | |
Experiment626 | 0:5552a00c7c9b | 128 | bool ReadSelectButton() |
Experiment626 | 0:5552a00c7c9b | 129 | { |
Experiment626 | 0:5552a00c7c9b | 130 | // Logic High = True, Logic Low = False. |
Experiment626 | 0:5552a00c7c9b | 131 | // selectButton is set with an internal Pull-up which makes |
Experiment626 | 0:5552a00c7c9b | 132 | // the button true by default and false when pressed. |
Experiment626 | 0:5552a00c7c9b | 133 | // Must invert to make the read button function true. |
Experiment626 | 0:5552a00c7c9b | 134 | return !selectButton; // Logic inverted |
Experiment626 | 0:5552a00c7c9b | 135 | } |
Experiment626 | 0:5552a00c7c9b | 136 | |
Experiment626 | 0:5552a00c7c9b | 137 | void soundBuzzer(int Hz) |
Experiment626 | 0:5552a00c7c9b | 138 | { |
Experiment626 | 0:5552a00c7c9b | 139 | int ticks = Hz/64; |
Experiment626 | 0:5552a00c7c9b | 140 | int tickCount = 0; |
Experiment626 | 0:5552a00c7c9b | 141 | float frequency = 1/(float)Hz; |
Experiment626 | 0:5552a00c7c9b | 142 | |
Experiment626 | 0:5552a00c7c9b | 143 | while(tickCount < ticks) { |
Experiment626 | 0:5552a00c7c9b | 144 | wait(frequency); |
Experiment626 | 0:5552a00c7c9b | 145 | Buzzer = true; |
Experiment626 | 0:5552a00c7c9b | 146 | wait(frequency); |
Experiment626 | 0:5552a00c7c9b | 147 | Buzzer = false; |
Experiment626 | 0:5552a00c7c9b | 148 | tickCount++; |
Experiment626 | 0:5552a00c7c9b | 149 | } |
Experiment626 | 0:5552a00c7c9b | 150 | } |
Experiment626 | 0:5552a00c7c9b | 151 | |
Experiment626 | 0:5552a00c7c9b | 152 | void RotateLEDs(float delay) |
Experiment626 | 0:5552a00c7c9b | 153 | { |
Experiment626 | 0:5552a00c7c9b | 154 | if (LEDBitmap == (1 << 10)) { |
Experiment626 | 0:5552a00c7c9b | 155 | soundBuzzer(300); |
Experiment626 | 0:5552a00c7c9b | 156 | } |
Experiment626 | 0:5552a00c7c9b | 157 | |
Experiment626 | 0:5552a00c7c9b | 158 | SetLED(LEDBitmap); |
Experiment626 | 0:5552a00c7c9b | 159 | |
Experiment626 | 0:5552a00c7c9b | 160 | LEDBitmap <<= 1; |
Experiment626 | 0:5552a00c7c9b | 161 | wait(delay); |
Experiment626 | 0:5552a00c7c9b | 162 | if(LEDBitmap >= (1 << 20)) { |
Experiment626 | 0:5552a00c7c9b | 163 | LEDBitmap = 1; |
Experiment626 | 0:5552a00c7c9b | 164 | } |
Experiment626 | 0:5552a00c7c9b | 165 | } |
Experiment626 | 0:5552a00c7c9b | 166 | |
Experiment626 | 0:5552a00c7c9b | 167 | void splash() |
Experiment626 | 0:5552a00c7c9b | 168 | { |
Experiment626 | 0:5552a00c7c9b | 169 | int LEDBitmap = 1; |
Experiment626 | 0:5552a00c7c9b | 170 | |
Experiment626 | 0:5552a00c7c9b | 171 | for (int x = 1; x <= 20; x++) { |
Experiment626 | 0:5552a00c7c9b | 172 | LEDBitmap <<= 1; |
Experiment626 | 0:5552a00c7c9b | 173 | SetLED(LEDBitmap); |
Experiment626 | 0:5552a00c7c9b | 174 | soundBuzzer((x * 100) + 500); |
Experiment626 | 0:5552a00c7c9b | 175 | wait(0.0078125); |
Experiment626 | 0:5552a00c7c9b | 176 | } |
Experiment626 | 0:5552a00c7c9b | 177 | |
Experiment626 | 0:5552a00c7c9b | 178 | for (int y = 0; y < 5; y++) { |
Experiment626 | 0:5552a00c7c9b | 179 | SetLED(0xfffff); |
Experiment626 | 0:5552a00c7c9b | 180 | soundBuzzer(600); |
Experiment626 | 0:5552a00c7c9b | 181 | wait(.03125); |
Experiment626 | 0:5552a00c7c9b | 182 | SetLED(0x0); |
Experiment626 | 0:5552a00c7c9b | 183 | wait(.03125); |
Experiment626 | 0:5552a00c7c9b | 184 | } |
Experiment626 | 0:5552a00c7c9b | 185 | } |
Experiment626 | 0:5552a00c7c9b | 186 | |
Experiment626 | 0:5552a00c7c9b | 187 | int checkTargetHit(int currentLED) |
Experiment626 | 0:5552a00c7c9b | 188 | { |
Experiment626 | 0:5552a00c7c9b | 189 | wait(.5); |
Experiment626 | 0:5552a00c7c9b | 190 | if (currentLED == (1 << 11)) { |
Experiment626 | 0:5552a00c7c9b | 191 | return 3; |
Experiment626 | 0:5552a00c7c9b | 192 | } else if (currentLED == (1 << 10) || currentLED == (1 << 12)) { |
Experiment626 | 0:5552a00c7c9b | 193 | return 2; |
Experiment626 | 0:5552a00c7c9b | 194 | } else if (currentLED == (1 << 9) || currentLED == (1 << 13)) { |
Experiment626 | 0:5552a00c7c9b | 195 | return 1; |
Experiment626 | 0:5552a00c7c9b | 196 | } else { |
Experiment626 | 0:5552a00c7c9b | 197 | return 0; |
Experiment626 | 0:5552a00c7c9b | 198 | } |
Experiment626 | 0:5552a00c7c9b | 199 | } |
Experiment626 | 0:5552a00c7c9b | 200 | |
Experiment626 | 0:5552a00c7c9b | 201 | void displayHighestLevel() |
Experiment626 | 0:5552a00c7c9b | 202 | { |
Experiment626 | 0:5552a00c7c9b | 203 | sprintf (debugString, "H Lev %d",highestLevel); |
Experiment626 | 0:5552a00c7c9b | 204 | printToLCD(debugString); |
Experiment626 | 0:5552a00c7c9b | 205 | wait(2.5); |
Experiment626 | 0:5552a00c7c9b | 206 | sprintf (debugString, "Level %d",level); |
Experiment626 | 0:5552a00c7c9b | 207 | printToLCD(debugString); |
Experiment626 | 0:5552a00c7c9b | 208 | } |
Experiment626 | 0:5552a00c7c9b | 209 | |
Experiment626 | 0:5552a00c7c9b | 210 | void score() |
Experiment626 | 0:5552a00c7c9b | 211 | { |
Experiment626 | 0:5552a00c7c9b | 212 | int target = checkTargetHit(LEDBitmap); |
Experiment626 | 0:5552a00c7c9b | 213 | |
Experiment626 | 0:5552a00c7c9b | 214 | switch (target) { |
Experiment626 | 0:5552a00c7c9b | 215 | case 3: |
Experiment626 | 0:5552a00c7c9b | 216 | level += 3; |
Experiment626 | 0:5552a00c7c9b | 217 | break; |
Experiment626 | 0:5552a00c7c9b | 218 | case 2: |
Experiment626 | 0:5552a00c7c9b | 219 | if(level < 10) { |
Experiment626 | 0:5552a00c7c9b | 220 | level += 2; |
Experiment626 | 0:5552a00c7c9b | 221 | } else { |
Experiment626 | 0:5552a00c7c9b | 222 | level -= 2; |
Experiment626 | 0:5552a00c7c9b | 223 | } |
Experiment626 | 0:5552a00c7c9b | 224 | break; |
Experiment626 | 0:5552a00c7c9b | 225 | case 1: |
Experiment626 | 0:5552a00c7c9b | 226 | level += 1; |
Experiment626 | 0:5552a00c7c9b | 227 | break; |
Experiment626 | 0:5552a00c7c9b | 228 | default: |
Experiment626 | 0:5552a00c7c9b | 229 | level--; |
Experiment626 | 0:5552a00c7c9b | 230 | if (level <= 1) { |
Experiment626 | 0:5552a00c7c9b | 231 | level = 1; |
Experiment626 | 0:5552a00c7c9b | 232 | } |
Experiment626 | 0:5552a00c7c9b | 233 | } |
Experiment626 | 0:5552a00c7c9b | 234 | |
Experiment626 | 0:5552a00c7c9b | 235 | if (level > highestLevel) { |
Experiment626 | 0:5552a00c7c9b | 236 | highestLevel = level; |
Experiment626 | 0:5552a00c7c9b | 237 | } |
Experiment626 | 0:5552a00c7c9b | 238 | } |
Experiment626 | 0:5552a00c7c9b | 239 | |
Experiment626 | 0:5552a00c7c9b | 240 | void winner() |
Experiment626 | 0:5552a00c7c9b | 241 | { |
Experiment626 | 0:5552a00c7c9b | 242 | int winCounter = 1; |
Experiment626 | 0:5552a00c7c9b | 243 | while (winCounter++ <= 5) { |
Experiment626 | 0:5552a00c7c9b | 244 | printToLCD("Winner!!"); |
Experiment626 | 0:5552a00c7c9b | 245 | SetLED(0xFFFFF); |
Experiment626 | 0:5552a00c7c9b | 246 | wait(.5); |
Experiment626 | 0:5552a00c7c9b | 247 | printToLCD(""); |
Experiment626 | 0:5552a00c7c9b | 248 | SetLED(0x0); |
Experiment626 | 0:5552a00c7c9b | 249 | |
Experiment626 | 0:5552a00c7c9b | 250 | for (int x = 1; x <= 10; x++) { |
Experiment626 | 0:5552a00c7c9b | 251 | soundBuzzer((x * 100) + 500); |
Experiment626 | 0:5552a00c7c9b | 252 | wait(0.0078125); |
Experiment626 | 0:5552a00c7c9b | 253 | } |
Experiment626 | 0:5552a00c7c9b | 254 | |
Experiment626 | 0:5552a00c7c9b | 255 | } |
Experiment626 | 0:5552a00c7c9b | 256 | |
Experiment626 | 0:5552a00c7c9b | 257 | while (true) { |
Experiment626 | 0:5552a00c7c9b | 258 | printToLCD("Winner!!"); |
Experiment626 | 0:5552a00c7c9b | 259 | SetLED(0xFFFFF); |
Experiment626 | 0:5552a00c7c9b | 260 | wait(.5); |
Experiment626 | 0:5552a00c7c9b | 261 | } |
Experiment626 | 0:5552a00c7c9b | 262 | |
Experiment626 | 0:5552a00c7c9b | 263 | } |
Experiment626 | 0:5552a00c7c9b | 264 | |
Experiment626 | 0:5552a00c7c9b | 265 | void gameLoop() |
Experiment626 | 0:5552a00c7c9b | 266 | { |
Experiment626 | 0:5552a00c7c9b | 267 | while (true) { |
Experiment626 | 0:5552a00c7c9b | 268 | sprintf (debugString, "Level %d", level); |
Experiment626 | 0:5552a00c7c9b | 269 | printToLCD(debugString); |
Experiment626 | 0:5552a00c7c9b | 270 | |
Experiment626 | 0:5552a00c7c9b | 271 | while (!ReadPlayerButton()) { |
Experiment626 | 0:5552a00c7c9b | 272 | RotateLEDs(1/(((float)level * rotateFactor) + 19)); |
Experiment626 | 0:5552a00c7c9b | 273 | } |
Experiment626 | 0:5552a00c7c9b | 274 | |
Experiment626 | 0:5552a00c7c9b | 275 | score(); |
Experiment626 | 0:5552a00c7c9b | 276 | |
Experiment626 | 0:5552a00c7c9b | 277 | if (level > 99) { |
Experiment626 | 0:5552a00c7c9b | 278 | winner(); |
Experiment626 | 0:5552a00c7c9b | 279 | } |
Experiment626 | 0:5552a00c7c9b | 280 | |
Experiment626 | 0:5552a00c7c9b | 281 | while (ReadPlayerButton()) { // Will hold game if hold on to button to prevent cheating |
Experiment626 | 0:5552a00c7c9b | 282 | } |
Experiment626 | 0:5552a00c7c9b | 283 | } |
Experiment626 | 0:5552a00c7c9b | 284 | } |
Experiment626 | 0:5552a00c7c9b | 285 | |
Experiment626 | 0:5552a00c7c9b | 286 | int main() |
Experiment626 | 0:5552a00c7c9b | 287 | { |
Experiment626 | 0:5552a00c7c9b | 288 | initilize(); |
Experiment626 | 0:5552a00c7c9b | 289 | splash(); |
Experiment626 | 0:5552a00c7c9b | 290 | gameLoop(); |
Experiment626 | 0:5552a00c7c9b | 291 | } |