Implementation of the NetworkSocketAPI for LWIP

Dependencies:   lwip-eth lwip-sys lwip

Dependents:   HelloLWIPInterface HelloLWIPInterfaceNonBlocking LWIPInterfaceTests SimpleHTTPExample ... more

Revision:
13:57d9e1721826
Parent:
12:899403b675fe
Child:
15:0d8d1dafe064
--- a/LWIPInterface.h	Tue Apr 05 19:20:42 2016 +0000
+++ b/LWIPInterface.h	Tue Apr 05 15:29:20 2016 -0500
@@ -14,8 +14,7 @@
  * limitations under the License.
  */
 
-#if 0
-//#ifndef LWIP_INTERFACE_H
+#ifndef LWIP_INTERFACE_H
 #define LWIP_INTERFACE_H
 
 #include "EthernetInterface.h"
@@ -29,56 +28,37 @@
 class LWIPInterface : public EthernetInterface
 {
 public:
-    virtual ~NetworkInterface() {};
+    /** Start the interface
+     *  @return     0 on success, negative on failure
+     */
+    virtual int connect();
+
+    /** Stop the interface
+     *  @return     0 on success, negative on failure
+     */
+    virtual int disconnect();
 
     /** Get the internally stored IP address
     /return     IP address of the interface or null if not yet connected
     */
-    virtual const char *get_ip_address() = 0;
+    virtual const char *get_ip_address();
 
     /** Get the internally stored MAC address
     /return     MAC address of the interface
     */
-    virtual const char *get_mac_address() = 0;
-
-    /** Get the current status of the interface
-    /return     true if connected
-    */
-    virtual bool is_connected() {
-        return get_ip_address() != NULL;
-    }
-
-    /** Looks up the specified host's IP address
-    /param name Hostname to lookup
-    /param dest Destination for IP address, must have space for SocketAddress::IP_SIZE
-    /return     0 on success, negative on failure
-    */
-    virtual int gethostbyname(const char *name, char *dest);
+    virtual const char *get_mac_address();
 
 protected:
-    friend class Socket;
-    friend class UDPSocket;
-    friend class TCPSocket;
-    friend class TCPServer;
-
-    /** Enum of socket protocols
-    /enum protocol_t
-    */
-    enum protocol_t {
-        TCP, /*!< Socket is of TCP type */
-        UDP, /*!< Socket is of UDP type */
-    };
-
     /** Create a socket
     /param proto    The type of socket to open, TCP or UDP
     /return         The alocated socket or null on failure
     */
-    virtual void *socket_create(protocol_t proto) = 0;
+    virtual void *socket_create(protocol_t proto);
 
     /** Destroy a socket
     /param socket   Previously allocated socket
     */
-    virtual void socket_destroy(void *handle) = 0;
+    virtual void socket_destroy(void *handle);
 
     /** Set socket options
     \param handle   Socket handle
@@ -87,7 +67,7 @@
     \param optlen   Length of the option value
     \return         0 on success, negative on failure
     */    
-    virtual int socket_set_option(void *handle, int optname, const void *optval, unsigned int optlen) = 0;
+    virtual int socket_set_option(void *handle, int optname, const void *optval, unsigned int optlen);
 
     /** Get socket options
     \param handle   Socket handle
@@ -96,14 +76,14 @@
     \param optlen   Length of the option value
     \return         0 on success, negative on failure
     */
-    virtual int socket_get_option(void *handle, int optname, void *optval, unsigned int *optlen) = 0;
+    virtual int socket_get_option(void *handle, int optname, void *optval, unsigned int *optlen);
 
     /** Bind a server socket to a specific port
     \param handle   Socket handle
     \param port     The port to listen for incoming connections on
     \return         0 on success, negative on failure.
     */
-    virtual int socket_bind(void *handle, int port) = 0;
+    virtual int socket_bind(void *handle, int port);
 
     /** Start listening for incoming connections
     \param handle   Socket handle
@@ -111,20 +91,20 @@
                     one time [Default: 1]
     \return         0 on success, negative on failure
     */
-    virtual int socket_listen(void *handle, int backlog) = 0;
+    virtual int socket_listen(void *handle, int backlog);
 
     /** Connects this TCP socket to the server
     \param handle   Socket handle
     \param address  SocketAddress to connect to
     \return         0 on success, negative on failure
     */
-    virtual int socket_connect(void *handle, const SocketAddress &address) = 0;
+    virtual int socket_connect(void *handle, const SocketAddress &address);
     
     /** Check if the socket is connected
     \param handle   Socket handle
     \return         true if connected, false otherwise
     */
-    virtual bool socket_is_connected(void *handle) = 0;
+    virtual bool socket_is_connected(void *handle);
 
     /** Accept a new connection.
     \param handle   Socket handle
@@ -133,7 +113,7 @@
     \note This call is not-blocking, if this call would block, must
           immediately return NSAPI_ERROR_WOULD_WAIT
     */
-    virtual int socket_accept(void *handle, void **connection) = 0;
+    virtual int socket_accept(void *handle, void **connection);
 
     /** Send data to the remote host
     \param handle   Socket handle
@@ -143,7 +123,7 @@
     \note This call is not-blocking, if this call would block, must
           immediately return NSAPI_ERROR_WOULD_WAIT
     */
-    virtual int socket_send(void *handle, const void *data, unsigned size) = 0;
+    virtual int socket_send(void *handle, const void *data, unsigned size);
 
     /** Receive data from the remote host
     \param handle   Socket handle
@@ -153,7 +133,7 @@
     \note This call is not-blocking, if this call would block, must
           immediately return NSAPI_ERROR_WOULD_WAIT
     */
-    virtual int socket_recv(void *handle, void *data, unsigned size) = 0;
+    virtual int socket_recv(void *handle, void *data, unsigned size);
 
     /** Send a packet to a remote endpoint
     \param handle   Socket handle
@@ -164,7 +144,7 @@
     \note This call is not-blocking, if this call would block, must
           immediately return NSAPI_ERROR_WOULD_WAIT
     */
-    virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size) = 0;
+    virtual int socket_sendto(void *handle, const SocketAddress &address, const void *data, unsigned size);
 
     /** Receive a packet from a remote endpoint
     \param handle   Socket handle
@@ -177,13 +157,13 @@
     \note This call is not-blocking, if this call would block, must
           immediately return NSAPI_ERROR_WOULD_WAIT
     */
-    virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size) = 0;
+    virtual int socket_recvfrom(void *handle, SocketAddress *address, void *buffer, unsigned size);
 
     /** Close the socket
     \param handle   Socket handle
     \param shutdown  free the left-over data in message queues
     */
-    virtual int socket_close(void *handle, bool shutdown) = 0;
+    virtual int socket_close(void *handle, bool shutdown);
 
     /** Register a callback on when a new connection is ready
     \param handle   Socket handle
@@ -191,7 +171,7 @@
                     interrupt context.
     \param id       Argument to pass to callback
     */
-    virtual void socket_attach_accept(void *handle, void (*callback)(void *), void *id) = 0;
+    virtual void socket_attach_accept(void *handle, void (*callback)(void *), void *id);
 
     /** Register a callback on when send is ready
     \param handle   Socket handle
@@ -199,7 +179,7 @@
                     interrupt context.
     \param id       Argument to pass to callback
     */
-    virtual void socket_attach_send(void *handle, void (*callback)(void *), void *id) = 0;
+    virtual void socket_attach_send(void *handle, void (*callback)(void *), void *id);
 
     /** Register a callback on when recv is ready
     \param handle   Socket handle
@@ -207,7 +187,7 @@
                     interrupt context.
     \param id       Argument to pass to callback
     */
-    virtual void socket_attach_recv(void *handle, void (*callback)(void *), void *id) = 0;
+    virtual void socket_attach_recv(void *handle, void (*callback)(void *), void *id);
 };
 
 #endif