NerfUS game coordinator for the Nerf gun firing range
Dependencies: HardwareInterface mbed-rtos mbed
Fork of NerfUS by
Diff: source/GameCoordinator.cpp
- Branch:
- PlayableGame
- Revision:
- 19:33e8cd56630f
- Parent:
- 18:469c8b2a9af9
--- a/source/GameCoordinator.cpp Mon Mar 27 11:15:50 2017 -0400 +++ b/source/GameCoordinator.cpp Thu Mar 30 13:40:36 2017 -0400 @@ -2,8 +2,8 @@ GameCoordinator::GameCoordinator(RandomNumberGenerator &random_number_generator) : random_number_generator(random_number_generator) { - //TODO Initialize gamemodes - //this->gameModes[0] = PrecisionMode(&(this->targets), random_number_generator); + PrecisionMode precisionMode(&(this->targets), random_number_generator); + this->gameModes[0] = &precisionMode; } std::vector<TargetInfo> GameCoordinator::generate_random_target_course(const int number_of_targets, const int timeout_ms)