NXP
/
rt1050_emwin_gui_demo
RT1050 GUI demo using emWin library
emwin/emWin_header/TEXT.h
- Committer:
- alejandroRL
- Date:
- 2018-09-20
- Revision:
- 0:dd702039127a
File content as of revision 0:dd702039127a:
/********************************************************************* * SEGGER Microcontroller GmbH & Co. KG * * Solutions for real time microcontroller applications * ********************************************************************** * * * (c) 1996 - 2016 SEGGER Microcontroller GmbH & Co. KG * * * * Internet: www.segger.com Support: support@segger.com * * * ********************************************************************** ** emWin V5.38 - Graphical user interface for embedded applications ** All Intellectual Property rights in the Software belongs to SEGGER. emWin is protected by international copyright laws. Knowledge of the source code may not be used to write a similar product. This file may only be used in accordance with the following terms: The software has been licensed to NXP Semiconductors USA, Inc. whose registered office is situated at 411 E. Plumeria Drive, San Jose, CA 95134, USA solely for the purposes of creating libraries for NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and distributed under the terms and conditions of the NXP End User License Agreement. Full source code is available at: www.segger.com We appreciate your understanding and fairness. ---------------------------------------------------------------------- Licensing information Licensor: SEGGER Microcontroller Systems LLC Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA Licensed SEGGER software: emWin License number: GUI-00186 License model: emWin License Agreement, dated August 20th 2011 Licensed product: - Licensed platform: NXP's ARM 7/9, Cortex-M0,M3,M4 Licensed number of seats: - ---------------------------------------------------------------------- File : TEXT.h Purpose : TEXT include --------------------END-OF-HEADER------------------------------------- */ #ifndef TEXT_H #define TEXT_H #include "WM.h" #include "DIALOG_Intern.h" /* Req. for Create indirect data structure */ #include "WIDGET.h" #include "GUI_Debug.h" #if GUI_WINSUPPORT #if defined(__cplusplus) extern "C" { /* Make sure we have C-declarations in C++ programs */ #endif /************************************************************ * * #defines * ************************************************************* */ /************************************************************ * * Create / Status flags */ #define TEXT_CF_LEFT GUI_TA_LEFT #define TEXT_CF_RIGHT GUI_TA_RIGHT #define TEXT_CF_HCENTER GUI_TA_HCENTER #define TEXT_CF_VCENTER GUI_TA_VCENTER #define TEXT_CF_TOP GUI_TA_TOP #define TEXT_CF_BOTTOM GUI_TA_BOTTOM /********************************************************************* * * Public Types * ********************************************************************** */ typedef WM_HMEM TEXT_Handle; /********************************************************************* * * Create functions * ********************************************************************** */ TEXT_Handle TEXT_Create (int x0, int y0, int xSize, int ySize, int Id, int Flags, const char * s, int Align); TEXT_Handle TEXT_CreateAsChild (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int Id, int Flags, const char * s, int Align); TEXT_Handle TEXT_CreateEx (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id, const char * pText); TEXT_Handle TEXT_CreateUser (int x0, int y0, int xSize, int ySize, WM_HWIN hParent, int WinFlags, int ExFlags, int Id, const char * pText, int NumExtraBytes); TEXT_Handle TEXT_CreateIndirect(const GUI_WIDGET_CREATE_INFO * pCreateInfo, WM_HWIN hWinParent, int x0, int y0, WM_CALLBACK * cb); /********************************************************************* * * The callback ... * * Do not call it directly ! It is only to be used from within an * overwritten callback. */ void TEXT_Callback(WM_MESSAGE * pMsg); /********************************************************************* * * Member functions * ********************************************************************** */ /* Methods changing properties */ GUI_COLOR TEXT_GetBkColor (TEXT_Handle hObj); const GUI_FONT * TEXT_GetFont (TEXT_Handle hObj); int TEXT_GetNumLines (TEXT_Handle hObj); int TEXT_GetText (TEXT_Handle hObj, char * pDest, U32 BufferSize); int TEXT_GetTextAlign(TEXT_Handle hObj); GUI_COLOR TEXT_GetTextColor(TEXT_Handle hObj); int TEXT_GetUserData (TEXT_Handle hObj, void * pDest, int NumBytes); GUI_WRAPMODE TEXT_GetWrapMode (TEXT_Handle hObj); void TEXT_SetBkColor (TEXT_Handle hObj, GUI_COLOR Color); void TEXT_SetFont (TEXT_Handle hObj, const GUI_FONT * pFont); int TEXT_SetText (TEXT_Handle hObj, const char * s); void TEXT_SetTextAlign(TEXT_Handle hObj, int Align); void TEXT_SetTextColor(TEXT_Handle hObj, GUI_COLOR Color); int TEXT_SetUserData (TEXT_Handle hObj, const void * pSrc, int NumBytes); void TEXT_SetWrapMode (TEXT_Handle hObj, GUI_WRAPMODE WrapMode); /********************************************************************* * * Managing default values * ********************************************************************** */ const GUI_FONT * TEXT_GetDefaultFont (void); GUI_COLOR TEXT_GetDefaultTextColor(void); GUI_WRAPMODE TEXT_GetDefaultWrapMode (void); void TEXT_SetDefaultFont (const GUI_FONT * pFont); void TEXT_SetDefaultTextColor(GUI_COLOR Color); GUI_WRAPMODE TEXT_SetDefaultWrapMode (GUI_WRAPMODE WrapMode); #if defined(__cplusplus) } #endif #endif // GUI_WINSUPPORT #endif // TEXT_H /*************************** End of file ****************************/