NXP
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rt1050_emwin_gui_demo
RT1050 GUI demo using emWin library
Diff: emwin/emWin_header/Global.h
- Revision:
- 0:dd702039127a
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/emwin/emWin_header/Global.h Thu Sep 20 19:16:34 2018 +0000 @@ -0,0 +1,93 @@ +/********************************************************************* +* SEGGER Microcontroller GmbH & Co. KG * +* Solutions for real time microcontroller applications * +********************************************************************** +* * +* (c) 1996 - 2016 SEGGER Microcontroller GmbH & Co. KG * +* * +* Internet: www.segger.com Support: support@segger.com * +* * +********************************************************************** + +** emWin V5.38 - Graphical user interface for embedded applications ** +All Intellectual Property rights in the Software belongs to SEGGER. +emWin is protected by international copyright laws. Knowledge of the +source code may not be used to write a similar product. This file may +only be used in accordance with the following terms: + +The software has been licensed to NXP Semiconductors USA, Inc. whose +registered office is situated at 411 E. Plumeria Drive, San Jose, +CA 95134, USA solely for the purposes of creating libraries for +NXPs M0, M3/M4 and ARM7/9 processor-based devices, sublicensed and +distributed under the terms and conditions of the NXP End User License +Agreement. +Full source code is available at: www.segger.com + +We appreciate your understanding and fairness. +---------------------------------------------------------------------- +Licensing information + +Licensor: SEGGER Microcontroller Systems LLC +Licensed to: NXP Semiconductors, 1109 McKay Dr, M/S 76, San Jose, CA 95131, USA +Licensed SEGGER software: emWin +License number: GUI-00186 +License model: emWin License Agreement, dated August 20th 2011 +Licensed product: - +Licensed platform: NXP's ARM 7/9, Cortex-M0,M3,M4 +Licensed number of seats: - +---------------------------------------------------------------------- +File : Global.h +Purpose : Global types + In case your application already has a Global.h, you should + merge the files. In order to use Segger code, the types + U8, U16, U32, I8, I16, I32 need to be defined in Global.h; + additional definitions do not hurt. +Revision: $Rev: 6050 $ +---------------------------END-OF-HEADER------------------------------ +*/ + +#ifndef GLOBAL_H // Guard against multiple inclusion +#define GLOBAL_H + +#define U8 unsigned char +#define I8 signed char +#define U16 unsigned short +#define I16 signed short +#ifdef __x86_64__ +#define U32 unsigned +#define I32 int +#else +#define U32 unsigned long +#define I32 signed long +#endif + +#ifdef _WIN32 + // + // Microsoft VC6 compiler related + // + #ifdef __MINGW32__ + #define U64 unsigned long long + #define I64 long long + #else + #define U64 unsigned __int64 + #define U128 unsigned __int128 + #define I64 __int64 + #define I128 __int128 + #if _MSC_VER <= 1200 + #define U64_C(x) x##UI64 + #else + #define U64_C(x) x##ULL + #endif + #endif +#else + // + // C99 compliant compiler + // + #define U64 unsigned long long + #define I64 signed long long + #define U64_C(x) x##ULL +#endif + +#endif // Avoid multiple inclusion + +/*************************** End of file ****************************/