omniwheel lib

Dependents:   NHK2017_octopus NHK2017_octopus2 NHK2017_octopus2_drive 2018NHK_gakugaku_robo ... more

omni_wheel.cpp

Committer:
UCHITAKE
Date:
2017-09-14
Revision:
0:952a0ff1bf46
Child:
1:e9b590a5b27a

File content as of revision 0:952a0ff1bf46:

#include "omni_wheel.h"

OmniWheel::OmniWheel()
{
    wheel = new Wheel[4];
    wheelNumber = 4;
}

OmniWheel::OmniWheel(int wheelNumber)
    : wheelNumber(wheelNumber)
{
    wheel = new Wheel[wheelNumber];
}

void OmniWheel::computeXY(double X, double Y, double gX, double gY, double moment)
{
    computeCircular(hypot(X, Y), atan2(Y, X), gX, gY, moment);
}

void OmniWheel::computeXY(double X, double Y, double moment)
{
    computeCircular(hypot(X, Y), atan2(Y, X), 0, 0, moment);
}

void OmniWheel::computeCircular(double r, double theta, double gX, double gY, double moment)
{
    if(wheelNumber <= 0) return;
    double shiftOut[wheelNumber];
    double rotateOut[wheelNumber];
    double shiftMax = -1.0;
    double rotateMax = -1.0;
    double shiftMin = 1.0;
    double rotateMin = 1.0;

    for(int i = 0; i < wheelNumber; i++) {
        shiftOut[i] = wheel[i].calculateShift(r, theta);
        rotateOut[i] = wheel[i].calculateRotate(gX, gY, moment);
        if(shiftOut[i] > shiftMax) shiftMax = shiftOut[i];
        if(shiftOut[i] < shiftMin) shiftMin = shiftOut[i];
        if(rotateOut[i] > rotateMax) rotateMax = rotateOut[i];
        if(rotateOut[i] < rotateMin) rotateMin = rotateOut[i];
    }
    if(shiftMax + rotateMax > 1.0 || shiftMin + shiftMin < -1.0) {
        for(int i = 0; i < wheelNumber; i++) {
            wheel[i].setOutput(
                (shiftOut[i] + rotateOut[i]) *
                1.0 / (
                    ((fabs(shiftMax) > fabs(shiftMin))?fabs(shiftMax):fabs(shiftMin)) +
                    ((fabs(rotateMax) > fabs(rotateMin))?fabs(rotateMax):fabs(rotateMin))
                )
            );
        }
    } else {
        for(int i = 0; i < wheelNumber; i++) {
            wheel[i].setOutput(shiftOut[i] + rotateOut[i]);
        }
    }
}