I don't know if it work properly
Dependents: 2022_NHK_B_UK 2022_NHK_B_sub2
SEKIkikou.h
- Committer:
- ikarashikota
- Date:
- 2022-10-13
- Revision:
- 11:9164aa147df1
- Parent:
- 10:10c255272359
File content as of revision 11:9164aa147df1:
#ifndef SEKIKIKOU #define SEKIKIKOU #include "mbed.h" #include "ikarashiMDC.h" /*サンプルコード #include "mbed.h" #include "SEKIkikou.h" Serial serial(PC_10, PC_11, 115200); ikarashiMDC motor[] = { ikarashiMDC(0,0,SM,&serial), ikarashiMDC(0,1,SM,&serial), ikarashiMDC(0,2,SM,&serial), }; int main(){ uint8_t b[4]; int env[3]; SEKIkikou seki(&motor[0], &motor[1], &motor[2], &b[0], &b[1], &b[2], &b[3], &env[0], &env[1], &env[2]); for(int i=0; i<4; i++){ b[i] = 0; if(i < 3) env[i] = 0; } while(1){ seki.runLift(0.1); } } */ class SEKIkikou { public: SEKIkikou(ikarashiMDC *ik1, ikarashiMDC *ik2, ikarashiMDC *ik3, uint8_t *b1, uint8_t *b2, uint8_t *b3, uint8_t *b4, int *env1, int *env2, int *env3); void init(ikarashiMDC *ik1, ikarashiMDC *ik2, ikarashiMDC *ik3, uint8_t *b1, uint8_t *b2, uint8_t *b3, uint8_t *b4, int *env1, int *env2, int *env3); void runAll(float speedI, float speedLoad, float speedLift, int angle); void runInjection(float speed); void runLoad(float speed); void runLift(float speed, int angle); void stopAll(); private: Timer timer; uint8_t *button[4]; int *encoder[3]; int encoderAngle[3]; int liftFlag; int envBuff; int buff[2]; float mspeed[3]; bool injecterFlag; ikarashiMDC *ik[3]; }; #endif