most functionality to splashdwon, find neutral and start mission. short timeouts still in code for testing, will adjust to go directly to sit_idle after splashdown
Dependencies: mbed MODSERIAL FATFileSystem
Diff: StateMachine/StateMachine.hpp
- Revision:
- 80:4e5d306d695b
- Parent:
- 74:d281aaef9766
- Child:
- 82:0981b9ada820
diff -r 3688c3a0d7f4 -r 4e5d306d695b StateMachine/StateMachine.hpp --- a/StateMachine/StateMachine.hpp Tue Oct 23 20:35:16 2018 +0000 +++ b/StateMachine/StateMachine.hpp Wed Oct 24 16:07:10 2018 +0000 @@ -102,6 +102,8 @@ //GUI UPDATE FUNCTIONS float getTimerValue(); + void logFileMenu(); //instead of immediately erasing log files, NRL Stennis suggests a confirmation + private: bool _debug_menu_on; // default is false to show simple menu, debug allows more tuning and has a lot of keyboard commands