A wrapper class for talking to Axeda from MBED devices. Uses HTTPClient and MbedJSONValue classes.
Dependents: axeda_wrapper_dev MTS_Axeda_Example
AxedaWrapper simplifies pushing data to Axeda's cloud.
Uses HTTPClient and MbedJSONValue libs:
http://mbed.org/users/donatien/code/HTTPClient/
http://mbed.org/users/samux/code/MbedJSONValue/
tests/test_AxedaWrapper.h
- Committer:
- sgodinez
- Date:
- 2013-12-27
- Revision:
- 3:134410324a6a
- Parent:
- 2:99baa98f84a3
File content as of revision 3:134410324a6a:
#ifndef TEST_AXEDAWRAPPER_H #define TEST_AXEDAWRAPPER_H #include "mbed.h" #include "AxedaWrapper.h" // test push(), toString(), clear(), and size() functions int testAxedaWrapper() { using namespace mts; int failed = 0; std::string data; std::string json_data; MbedJSONValue json; std::string serial = "bogus-001"; AxedaWrapper* client = new AxedaWrapper(serial); // test size() when map is empty if (client->size() != 0) { printf("size() failed - empty\n\r"); failed++; } // test toString() when map is empty data = client->toString(); if (data != "{}") { printf("toString() failed - empty\n\r"); failed++; } // test clear() when map is empty client->clear(); data = client->toString(); if (data != "{}") { printf("clear() failed - empty\n\r"); failed++; } // test different push() methods (and toString()) std::string key1 = "key1"; std::string value1 = "value1"; client->push(key1, value1); json[key1] = value1; const char* key2 = "key2"; const char* value2 = "value2"; client->push(key2, value2); json[key2] = value2; std::string key3 = "key3"; int value3 = 15; client->push(key3, value3); json[key3] = value3; const char* key4 = "key4"; int value4 = 30; client->push(key4, value4); json[key4] = value4; std::string key5 = "key5"; double value5 = 87.6; client->push(key5, value5); json[key5] = value5; const char* key6 = "key6"; double value6 = 1000.756; client->push(key6, value6); json[key6] = value6; std::string key7 = "key7"; bool value7 = true; client->push(key7, value7); json[key7] = value7; std::string key8 = "key8"; bool value8 = false; client->push(key8, value8); json[key8] = value8; data = client->toString(); json_data = json.serialize(); if (data != json_data) { printf("push() failed\n\r"); printf("data: %s\n\r", data.c_str()); printf("json_data: %s\n\r", json_data.c_str()); failed ++; } // test size() with non-empty map if (client->size() != 8) { printf("size() failed - not empty\n\r"); failed++; } // test clear() when map is not empty client->clear(); data = client->toString(); if (data != "{}" || client->size() != 0) { printf("clear() failed - not empty\n\r"); failed++; } delete client; return failed; } #endif