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Dependencies: MaximInterface
WindowManager.cpp
- Committer:
- IanBenzMaxim
- Date:
- 2018-01-19
- Revision:
- 15:75404fab3615
- Parent:
- 13:6a6225690c2e
File content as of revision 15:75404fab3615:
/******************************************************************************* * Copyright (C) 2017 Maxim Integrated Products, Inc., All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. * IN NO EVENT SHALL MAXIM INTEGRATED BE LIABLE FOR ANY CLAIM, DAMAGES * OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR * OTHER DEALINGS IN THE SOFTWARE. * * Except as contained in this notice, the name of Maxim Integrated * Products, Inc. shall not be used except as stated in the Maxim Integrated * Products, Inc. Branding Policy. * * The mere transfer of this software does not imply any licenses * of trade secrets, proprietary technology, copyrights, patents, * trademarks, maskwork rights, or any other form of intellectual * property whatsoever. Maxim Integrated Products, Inc. retains all * ownership rights. *******************************************************************************/ #include <algorithm> #include <functional> #include "Bitmap.hpp" #include "WindowManager.hpp" static void deleteWindow(Window * window) { delete window; } WindowManager::~WindowManager() { // Free all windows. std::for_each(windowStack.begin(), windowStack.end(), deleteWindow); std::for_each(actionQueue.begin(), actionQueue.end(), deleteWindow); } void WindowManager::processAction(Window * window) { if (window == NULL) { if (!windowStack.empty()) { delete windowStack.back(); windowStack.pop_back(); } } else { windowStack.push_back(window); } } void WindowManager::push(std::auto_ptr<Window> & window) { if (window.get() != NULL) { window->resize(canvas.width(), canvas.height()); window->move(0, 0); window->setWindowManager(NULL); actionQueue.push_back(window.release()); } } void WindowManager::pop() { actionQueue.push_back(NULL); } bool WindowManager::update() { bool redraw = false; // Perform all queued push / pop actions. if (!actionQueue.empty()) { if (!windowStack.empty()) { windowStack.back()->setWindowManager(NULL); } std::for_each( actionQueue.begin(), actionQueue.end(), std::bind1st(std::mem_fun(&WindowManager::processAction), this)); actionQueue.clear(); if (windowStack.empty()) { canvas.clear(); redraw = true; } else { windowStack.back()->setWindowManager(this); } } if (!windowStack.empty()) { // Update all windows. Only allow redraw of the top window. for (std::vector<Window *>::reverse_iterator it = windowStack.rbegin(); it != windowStack.rend(); it++) { if ((*it)->update(it == windowStack.rbegin() ? &canvas : NULL)) { redraw = true; } } } return redraw; } void WindowManager::processKey(Key key) { if (!windowStack.empty()) { windowStack.back()->processKey(key); } }