play songs
Dependencies: mbed
main.cpp@7:7adef7c066ea, 2016-05-21 (annotated)
- Committer:
- maclobdell
- Date:
- Sat May 21 17:20:20 2016 +0000
- Revision:
- 7:7adef7c066ea
- Parent:
- 6:406f73a0eb49
remove rtos library. not needed for this bare-metal example.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
maclobdell | 0:0fb17f0d39e7 | 1 | #include "mbed.h" // this tells us to load mbed related functions |
maclobdell | 1:8922cc02aec7 | 2 | #include "tones.h" // list of all the tones and their frequencies |
maclobdell | 0:0fb17f0d39e7 | 3 | |
maclobdell | 0:0fb17f0d39e7 | 4 | PwmOut buzzer(D3); // our buzzer is a PWM output (pulse-width modulation) |
maclobdell | 0:0fb17f0d39e7 | 5 | |
maclobdell | 5:7003c9f6d633 | 6 | static int BPM = 80; |
maclobdell | 0:0fb17f0d39e7 | 7 | |
maclobdell | 0:0fb17f0d39e7 | 8 | static void silence() { |
maclobdell | 0:0fb17f0d39e7 | 9 | buzzer.write(0.0f); // silence! |
maclobdell | 0:0fb17f0d39e7 | 10 | } |
maclobdell | 0:0fb17f0d39e7 | 11 | |
maclobdell | 0:0fb17f0d39e7 | 12 | // this is our function that plays a tone. |
maclobdell | 0:0fb17f0d39e7 | 13 | // Takes in a tone frequency, and after duration (in ms.) we stop playing again |
maclobdell | 0:0fb17f0d39e7 | 14 | static void play_tone(int tone) { |
maclobdell | 2:610196c7b41c | 15 | buzzer.period_us(1000000/(tone)); |
maclobdell | 0:0fb17f0d39e7 | 16 | buzzer.write(0.10f); // 10% duty cycle, otherwise it's too loud |
maclobdell | 0:0fb17f0d39e7 | 17 | } |
maclobdell | 0:0fb17f0d39e7 | 18 | |
maclobdell | 0:0fb17f0d39e7 | 19 | static void play_song(int notes_left, int* melody, int* duration) { |
maclobdell | 1:8922cc02aec7 | 20 | |
maclobdell | 0:0fb17f0d39e7 | 21 | // YOUR CODE HERE |
maclobdell | 7:7adef7c066ea | 22 | // melody and duration are pointers, they point to the array of tones and durations we declared earlier |
maclobdell | 7:7adef7c066ea | 23 | // every time we play a note we up these pointers (move one element forward) |
maclobdell | 7:7adef7c066ea | 24 | // so the current tone is always the first element of melody (same for duration) |
maclobdell | 7:7adef7c066ea | 25 | |
maclobdell | 7:7adef7c066ea | 26 | int length; |
maclobdell | 7:7adef7c066ea | 27 | |
maclobdell | 7:7adef7c066ea | 28 | while(notes_left > 0) |
maclobdell | 7:7adef7c066ea | 29 | { |
maclobdell | 7:7adef7c066ea | 30 | |
maclobdell | 7:7adef7c066ea | 31 | int tone = melody[0]; |
maclobdell | 7:7adef7c066ea | 32 | // BPM is quarter notes per minute, so length in milliseconds is: |
maclobdell | 7:7adef7c066ea | 33 | length = static_cast<int>(static_cast<float>(1000 / duration[0]) * (60000.0f / static_cast<float>(BPM * 1000))); |
maclobdell | 7:7adef7c066ea | 34 | |
maclobdell | 7:7adef7c066ea | 35 | play_tone(tone); |
maclobdell | 7:7adef7c066ea | 36 | |
maclobdell | 7:7adef7c066ea | 37 | // after half the length of this tone, we silence |
maclobdell | 7:7adef7c066ea | 38 | wait_ms(length / 2); |
maclobdell | 7:7adef7c066ea | 39 | silence(); |
maclobdell | 7:7adef7c066ea | 40 | |
maclobdell | 7:7adef7c066ea | 41 | //after the full length of this tone, call next note |
maclobdell | 7:7adef7c066ea | 42 | wait_ms(length); |
maclobdell | 7:7adef7c066ea | 43 | |
maclobdell | 7:7adef7c066ea | 44 | // after the full length of this tone, we up the melody, and down the notes_left |
maclobdell | 7:7adef7c066ea | 45 | |
maclobdell | 7:7adef7c066ea | 46 | notes_left--; |
maclobdell | 7:7adef7c066ea | 47 | melody++; |
maclobdell | 7:7adef7c066ea | 48 | duration++; |
maclobdell | 7:7adef7c066ea | 49 | |
maclobdell | 7:7adef7c066ea | 50 | } |
maclobdell | 7:7adef7c066ea | 51 | |
maclobdell | 7:7adef7c066ea | 52 | // we're done! just finish this note and silence |
maclobdell | 7:7adef7c066ea | 53 | wait_ms(length / 2); |
maclobdell | 7:7adef7c066ea | 54 | silence(); |
maclobdell | 0:0fb17f0d39e7 | 55 | } |
maclobdell | 0:0fb17f0d39e7 | 56 | |
maclobdell | 0:0fb17f0d39e7 | 57 | // this code runs when the microcontroller starts up |
maclobdell | 1:8922cc02aec7 | 58 | int main() { |
maclobdell | 2:610196c7b41c | 59 | |
maclobdell | 0:0fb17f0d39e7 | 60 | // declare a melody |
maclobdell | 6:406f73a0eb49 | 61 | int melody[] = { |
maclobdell | 6:406f73a0eb49 | 62 | NOTE_C4, NOTE_D4, NOTE_DS4, NOTE_C4, NOTE_FS4, NOTE_G4, NOTE_FS4, NOTE_G4, |
maclobdell | 6:406f73a0eb49 | 63 | NOTE_FS4, NOTE_G4, NOTE_FS4, NOTE_G4, NOTE_FS4, NOTE_G4, NOTE_FS4, NOTE_G4, |
maclobdell | 6:406f73a0eb49 | 64 | NOTE_FS4, NOTE_G4, NOTE_FS4, NOTE_G4 |
maclobdell | 0:0fb17f0d39e7 | 65 | }; |
maclobdell | 2:610196c7b41c | 66 | |
maclobdell | 0:0fb17f0d39e7 | 67 | // note durations: 4 = quarter note, 8 = eighth note, etc.: |
maclobdell | 6:406f73a0eb49 | 68 | // the rapid succession of 16th notes produces a twill effect |
maclobdell | 0:0fb17f0d39e7 | 69 | int duration[] = { |
maclobdell | 6:406f73a0eb49 | 70 | 2, 8, 4, 4, 16, 16, 16, 16, |
maclobdell | 6:406f73a0eb49 | 71 | 16, 16, 16, 16, 16, 16, 16, |
maclobdell | 6:406f73a0eb49 | 72 | 16, 16, 16, 16, 16 |
maclobdell | 2:610196c7b41c | 73 | }; |
maclobdell | 6:406f73a0eb49 | 74 | |
maclobdell | 0:0fb17f0d39e7 | 75 | |
maclobdell | 0:0fb17f0d39e7 | 76 | // melody & duration are on the heap, need to get them on the stack |
maclobdell | 0:0fb17f0d39e7 | 77 | int *m = new int[sizeof(melody) / sizeof(int)]; |
maclobdell | 0:0fb17f0d39e7 | 78 | memcpy(m, melody, sizeof(melody)); |
maclobdell | 0:0fb17f0d39e7 | 79 | int *d = new int[sizeof(duration) / sizeof(int)]; |
maclobdell | 0:0fb17f0d39e7 | 80 | memcpy(d, duration, sizeof(duration)); |
maclobdell | 0:0fb17f0d39e7 | 81 | |
maclobdell | 0:0fb17f0d39e7 | 82 | if (sizeof(melody) != sizeof(duration)) { |
maclobdell | 0:0fb17f0d39e7 | 83 | printf("Melody and duration do not have same number of elements! Aborting!\r\n"); |
maclobdell | 2:610196c7b41c | 84 | return 1; |
maclobdell | 0:0fb17f0d39e7 | 85 | } |
maclobdell | 0:0fb17f0d39e7 | 86 | |
maclobdell | 0:0fb17f0d39e7 | 87 | play_song(sizeof(melody) / sizeof(int), m, d); |
maclobdell | 2:610196c7b41c | 88 | |
maclobdell | 2:610196c7b41c | 89 | return 0; |
maclobdell | 0:0fb17f0d39e7 | 90 | } |