Includes library modifications to allow access to AIN_4 (AIN_0 / 5)
mbd_os/features/net/network-socket/TCPSocket.h
- Committer:
- bryantaylor
- Date:
- 2016-09-20
- Revision:
- 0:eafc3fd41f75
File content as of revision 0:eafc3fd41f75:
/* TCPSocket * Copyright (c) 2015 ARM Limited * * Licensed under the Apache License, Version 2.0 (the "License"); * you may not use this file except in compliance with the License. * You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. */ #ifndef TCPSOCKET_H #define TCPSOCKET_H #include "network-socket/Socket.h" #include "network-socket/NetworkStack.h" #include "network-socket/NetworkInterface.h" #include "rtos/Semaphore.h" /** TCP socket connection */ class TCPSocket : public Socket { public: /** Create an uninitialized socket * * Must call open to initialize the socket on a network stack. */ TCPSocket(); /** Create a socket on a network interface * * Creates and opens a socket on the network stack of the given * network interface. * * @param stack Network stack as target for socket */ template <typename S> TCPSocket(S *stack) : _pending(0), _read_sem(0), _write_sem(0), _read_in_progress(false), _write_in_progress(false) { open(stack); } /** Destroy a socket * * Closes socket if the socket is still open */ virtual ~TCPSocket(); /** Connects TCP socket to a remote host * * Initiates a connection to a remote server specified by either * a domain name or an IP address and a port. * * @param host Hostname of the remote host * @param port Port of the remote host * @return 0 on success, negative error code on failure */ int connect(const char *host, uint16_t port); /** Connects TCP socket to a remote host * * Initiates a connection to a remote server specified by the * indicated address. * * @param address The SocketAddress of the remote host * @return 0 on success, negative error code on failure */ int connect(const SocketAddress &address); /** Send data over a TCP socket * * The socket must be connected to a remote host. Returns the number of * bytes sent from the buffer. * * By default, send blocks until data is sent. If socket is set to * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned * immediately. * * @param data Buffer of data to send to the host * @param size Size of the buffer in bytes * @return Number of sent bytes on success, negative error * code on failure */ int send(const void *data, unsigned size); /** Receive data over a TCP socket * * The socket must be connected to a remote host. Returns the number of * bytes received into the buffer. * * By default, recv blocks until data is sent. If socket is set to * non-blocking or times out, NSAPI_ERROR_WOULD_BLOCK is returned * immediately. * * @param data Destination buffer for data received from the host * @param size Size of the buffer in bytes * @return Number of received bytes on success, negative error * code on failure */ int recv(void *data, unsigned size); protected: friend class TCPServer; virtual nsapi_protocol_t get_proto(); virtual void event(); volatile unsigned _pending; rtos::Semaphore _read_sem; rtos::Semaphore _write_sem; bool _read_in_progress; bool _write_in_progress; }; #endif