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Diff: tone.cpp
- Revision:
- 3:9ddabd24f48c
- Parent:
- 2:7f2974b69b48
--- a/tone.cpp Sun Nov 19 10:17:34 2017 +0000 +++ b/tone.cpp Mon Nov 20 03:53:48 2017 +0000 @@ -3,7 +3,7 @@ /* tone.h Written by Leong Kum Loong. - 19 Nov 2017, REV. 1 + 20 Nov 2017, REV. 2 All routines and functions in this library are written by me solely with the purpose of implementing an identical "tone" library that was introduced by Arduino IDE. @@ -16,15 +16,17 @@ PwmOut speaker(p26); -//Notes for starwars_example. -int c = 261, d = 294, e = 329, f = 349, g = 391, gS = 415, a = 440, aS = 455, b = 466, cH = 523; -int cSH = 554, dH = 587, dSH = 622, eH = 659, fH = 698, fSH = 740, gH = 784, gSH = 830, aH = 880; - void tone(int frequency, int duration_ms){ float period = (float)1/(float)frequency; speaker.period(period); speaker.pulsewidth(period/(float)(2)); - wait_ms(duration_ms); + if(duration_ms){ + wait_ms(duration_ms); + speaker = 0; + } +} + +void noTone(){ speaker = 0; } @@ -389,6 +391,9 @@ //Star wars theme section. +int c = 261, d = 294, e = 329, f = 349, g = 391, gS = 415, a = 440, aS = 455, b = 466, cH = 523; +int cSH = 554, dH = 587, dSH = 622, eH = 659, fH = 698, fSH = 740, gH = 784, gSH = 830, aH = 880; + void firstSection(){ tone(a, 500); tone(a, 500);