mencari respon motor launcher dengan fungsi step

Dependencies:   Motor mbed millis

Revision:
0:be14d75c8037
--- /dev/null	Thu Jan 01 00:00:00 1970 +0000
+++ b/encoderKRAI.cpp	Thu Feb 16 16:24:30 2017 +0000
@@ -0,0 +1,126 @@
+/********************************************************/
+/*          Library untuk pembacaan Encoder             */
+/*                  Adapsi dari QEI                     */
+/*                                                      */
+/*  Encoder yang sudah dicoba :                         */
+/*  1. Autonics                                         */
+/*  2. Encoder bawaan Motor                             */
+/*                                                      */
+/*  ______________________                              */
+/*  |______Autonics______|                              */
+/*  | Out A = Input 1    |                              */
+/*  | Out B = Input 2    |                              */
+/*  | 5V                 |                              */
+/*  |_Gnd________________|                              */
+/*                                                      */
+/********************************************************/
+
+#include "mbed.h"
+
+#include "encoderKRAI.h"
+
+encoderKRAI::encoderKRAI(PinName channelA,
+                         PinName channelB,
+                         int pulsesPerRev,
+                         Encoding encoding) : channelA_(channelA), channelB_(channelB)
+{
+    pulses_       = 0;
+    revolutions_  = 0;
+    pulsesPerRev_ = pulsesPerRev;
+    encoding_     = encoding;
+
+    //Workout what the current state is.
+    int chanA = channelA_.read();
+    int chanB = channelB_.read();
+
+    //2-bit state.
+    currState_ = (chanA << 1) | (chanB);
+    prevState_ = currState_;
+
+    //X2 encoding uses interrupts on only channel A.
+    //X4 encoding uses interrupts on      channel A,
+    //and on channel B.
+    channelA_.rise(this, &encoderKRAI::encode);
+    channelA_.fall(this, &encoderKRAI::encode);
+
+    //If we're using X4 encoding, then attach interrupts to channel B too.
+    if (encoding == X4_ENCODING) {
+        channelB_.rise(this, &encoderKRAI::encode);
+        channelB_.fall(this, &encoderKRAI::encode);
+    }
+}
+
+void encoderKRAI::reset(void) {
+
+    pulses_      = 0;
+    revolutions_ = 0;
+
+}
+
+/*int encoderKRAI::getCurrentState(void) {
+
+    return currState_;
+
+}*/
+
+int encoderKRAI::getPulses(void) {
+
+    return pulses_;
+
+}
+
+int encoderKRAI::getRevolutions(void) {
+
+    revolutions_ = pulses_ / pulsesPerRev_;
+    return revolutions_;
+
+}
+
+////////////////////////////////////////////////////////
+
+void encoderKRAI::encode(void) {
+
+    int change = 0;
+    int chanA  = channelA_.read();
+    int chanB  = channelB_.read();
+
+    //2-bit state.
+    currState_ = (chanA << 1) | (chanB);
+
+    if (encoding_ == X2_ENCODING) {
+
+        //11->00->11->00 is counter clockwise rotation or "forward".
+        if ((prevState_ == 0x3 && currState_ == 0x0) ||
+                (prevState_ == 0x0 && currState_ == 0x3)) {
+
+            pulses_++;
+
+        }
+        //10->01->10->01 is clockwise rotation or "backward".
+        else if ((prevState_ == 0x2 && currState_ == 0x1) ||
+                 (prevState_ == 0x1 && currState_ == 0x2)) {
+
+            pulses_--;
+
+        }
+
+    } else if (encoding_ == X4_ENCODING) {
+
+        //Entered a new valid state.
+        if (((currState_ ^ prevState_) != INVALID) && (currState_ != prevState_)) {
+            //2 bit state. Right hand bit of prev XOR left hand bit of current
+            //gives 0 if clockwise rotation and 1 if counter clockwise rotation.
+            change = (prevState_ & PREV_MASK) ^ ((currState_ & CURR_MASK) >> 1);
+
+            if (change == 0) {
+                change = -1;
+            }
+
+            pulses_ -= change;
+        }
+
+    }
+
+    prevState_ = currState_;
+
+}
\ No newline at end of file