Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Diff: PS4.cpp
- Revision:
- 7:ffa4066a789d
- Parent:
- 6:0b7476f64352
diff -r 0b7476f64352 -r ffa4066a789d PS4.cpp
--- a/PS4.cpp Tue Oct 10 09:28:44 2017 +0000
+++ b/PS4.cpp Mon Oct 30 09:03:49 2017 +0000
@@ -5,7 +5,7 @@
i2c = i;
ADDR = addr;
- for(int i=0; i<21; i++) {
+ for(int i=0; i<23; i++) {
DATA_CONTROLLER[i] = 0;
DATA_CONTROLLER_OLD[i] = 0;
}
@@ -17,34 +17,41 @@
memcpy( DATA_CONTROLLER_OLD, DATA_CONTROLLER, sizeof(DATA_CONTROLLER) );
//Get data by I2C
- int s = i2c->read((ADDR | 1), data, 8);
+ int s = i2c->read((ADDR | 1), data, 17);
if(s == 0) {
//UpDate
- DATA_CONTROLLER[CONNECTION] = (data[1] >> 1) & 0x01;
- DATA_CONTROLLER[UP] = (data[0] >> 7) & 0x01;
- DATA_CONTROLLER[RIGHT] = (data[0] >> 6) & 0x01;
- DATA_CONTROLLER[DOWN] = (data[0] >> 5) & 0x01;
- DATA_CONTROLLER[LEFT] = (data[0] >> 4) & 0x01;
- DATA_CONTROLLER[TRIANGLE] = (data[0] >> 3) & 0x01;
- DATA_CONTROLLER[CIRCLE] = (data[0] >> 2) & 0x01;
- DATA_CONTROLLER[CROSS] = (data[0] >> 1) & 0x01;
- DATA_CONTROLLER[SQUARE] = (data[0] >> 0) & 0x01;
- DATA_CONTROLLER[L1] = (data[1] >> 7) & 0x01;
- DATA_CONTROLLER[R1] = (data[1] >> 6) & 0x01;
- DATA_CONTROLLER[SHARE] = (data[1] >> 5) & 0x01;
- DATA_CONTROLLER[OPTIONS] = (data[1] >> 4) & 0x01;
- DATA_CONTROLLER[L3] = (data[1] >> 3) & 0x01;
- DATA_CONTROLLER[R3] = (data[1] >> 2) & 0x01;
- DATA_CONTROLLER[LeftHatX] = data[2];
- DATA_CONTROLLER[LeftHatY] = data[3];
- DATA_CONTROLLER[RightHatX] = data[4];
- DATA_CONTROLLER[RightHatY] = data[5];
- DATA_CONTROLLER[L2] = data[6];
- DATA_CONTROLLER[R2] = data[7];
+ DATA_CONTROLLER[CONNECTION] = (data[0] >> 0) & 0x01;
+ DATA_CONTROLLER[UP] = (data[1] >> 7) & 0x01;
+ DATA_CONTROLLER[RIGHT] = (data[1] >> 6) & 0x01;
+ DATA_CONTROLLER[DOWN] = (data[1] >> 5) & 0x01;
+ DATA_CONTROLLER[LEFT] = (data[1] >> 4) & 0x01;
+ DATA_CONTROLLER[TRIANGLE] = (data[1] >> 3) & 0x01;
+ DATA_CONTROLLER[CIRCLE] = (data[1] >> 2) & 0x01;
+ DATA_CONTROLLER[CROSS] = (data[1] >> 1) & 0x01;
+ DATA_CONTROLLER[SQUARE] = (data[1] >> 0) & 0x01;
+ DATA_CONTROLLER[L1] = (data[2] >> 7) & 0x01;
+ DATA_CONTROLLER[R1] = (data[2] >> 6) & 0x01;
+ DATA_CONTROLLER[SHARE] = (data[2] >> 5) & 0x01;
+ DATA_CONTROLLER[OPTIONS] = (data[2] >> 4) & 0x01;
+ DATA_CONTROLLER[L3] = (data[2] >> 3) & 0x01;
+ DATA_CONTROLLER[R3] = (data[2] >> 2) & 0x01;
+ DATA_CONTROLLER[PS] = (data[2] >> 1) & 0x01;
+ DATA_CONTROLLER[TOUCHPAD] = (data[2] >> 0) & 0x01;
+ DATA_CONTROLLER[LeftHatX] = data[3];
+ DATA_CONTROLLER[LeftHatY] = data[4];
+ DATA_CONTROLLER[RightHatX] = data[5];
+ DATA_CONTROLLER[RightHatY] = data[6];
+ DATA_CONTROLLER[L2] = data[7];
+ DATA_CONTROLLER[R2] = data[8];
+ DATA_TP[X][0] = data[9] >> 8 + data[10];
+ DATA_TP[Y][0] = data[11] >> 8 + data[12];
+ DATA_TP[X][1] = data[13] >> 8 + data[14];
+ DATA_TP[Y][1] = data[15] >> 8 + data[16];
+
} else {
- for(int i = 0; i < 21; i++) {
+ for(int i = 0; i < 23; i++) {
DATA_CONTROLLER[i] = i >= 15 && i <= 18 ? 127 : 0;
}
}
@@ -53,7 +60,7 @@
int PS4::getPress( CONTROLLER buttom )
{
- if(buttom < 21) {
+ if(buttom < 23) {
return DATA_CONTROLLER[buttom];
} else {
return 0;
@@ -77,3 +84,8 @@
return 0;
}
}
+
+int PS4::touchPad( TP direction, bool finger )
+{
+ return DATA_TP[direction][finger];
+}
\ No newline at end of file