Important changes to repositories hosted on mbed.com
Mbed hosted mercurial repositories are deprecated and are due to be permanently deleted in July 2026.
To keep a copy of this software download the repository Zip archive or clone locally using Mercurial.
It is also possible to export all your personal repositories from the account settings page.
Fork of PS4 by
PS4.cpp
- Committer:
 - Suzutomo
 - Date:
 - 2017-10-10
 - Revision:
 - 6:0b7476f64352
 - Parent:
 - PS3.cpp@ 5:51d531c885ba
 - Child:
 - 7:ffa4066a789d
 
File content as of revision 6:0b7476f64352:
#include "PS4.h"
PS4::PS4(I2C *i, char addr)
{
    i2c = i;
    ADDR = addr;
    for(int i=0; i<21; i++) {
        DATA_CONTROLLER[i] = 0;
        DATA_CONTROLLER_OLD[i] = 0;
    }
}
bool PS4::UpDate()
{
    //Make backup
    memcpy( DATA_CONTROLLER_OLD, DATA_CONTROLLER, sizeof(DATA_CONTROLLER) );
    //Get data by I2C
    int s = i2c->read((ADDR | 1), data, 8);
    if(s == 0) {
        //UpDate
        DATA_CONTROLLER[CONNECTION] = (data[1] >> 1) & 0x01;
        DATA_CONTROLLER[UP] = (data[0] >> 7) & 0x01;
        DATA_CONTROLLER[RIGHT] = (data[0] >> 6) & 0x01;
        DATA_CONTROLLER[DOWN] = (data[0] >> 5) & 0x01;
        DATA_CONTROLLER[LEFT] = (data[0] >> 4) & 0x01;
        DATA_CONTROLLER[TRIANGLE] = (data[0] >> 3) & 0x01;
        DATA_CONTROLLER[CIRCLE] = (data[0] >> 2) & 0x01;
        DATA_CONTROLLER[CROSS] = (data[0] >> 1) & 0x01;
        DATA_CONTROLLER[SQUARE] = (data[0] >> 0) & 0x01;
        DATA_CONTROLLER[L1] = (data[1] >> 7) & 0x01;
        DATA_CONTROLLER[R1] = (data[1] >> 6) & 0x01;
        DATA_CONTROLLER[SHARE] = (data[1] >> 5) & 0x01;
        DATA_CONTROLLER[OPTIONS] = (data[1] >> 4) & 0x01;
        DATA_CONTROLLER[L3] = (data[1] >> 3) & 0x01;
        DATA_CONTROLLER[R3] = (data[1] >> 2) & 0x01;
        DATA_CONTROLLER[LeftHatX] = data[2];
        DATA_CONTROLLER[LeftHatY] = data[3];
        DATA_CONTROLLER[RightHatX] = data[4];
        DATA_CONTROLLER[RightHatY] = data[5];
        DATA_CONTROLLER[L2] = data[6];
        DATA_CONTROLLER[R2] = data[7];
    } else {
        for(int i = 0; i < 21; i++) {
            DATA_CONTROLLER[i] = i >= 15 && i <= 18 ? 127 : 0;
        }
    }
    return s;
}
int PS4::getPress( CONTROLLER buttom )
{
    if(buttom < 21) {
        return DATA_CONTROLLER[buttom];
    } else {
        return 0;
    }
}
int PS4::getClick( CONTROLLER button, bool mode )
{
    //mode:0 -> Rising
    //mode:1 -> Falling
    if(button <= 13) {
        return mode*(DATA_CONTROLLER[button]*!DATA_CONTROLLER_OLD[button])
               + !mode*(!DATA_CONTROLLER[button]*DATA_CONTROLLER_OLD[button]);
    } else if( (19<=button) && (button<=20) ) {
        return mode*((DATA_CONTROLLER[button]>127)*!(DATA_CONTROLLER_OLD[button]>127))
               + !mode*(!(DATA_CONTROLLER[button]>127)*(DATA_CONTROLLER_OLD[button]>127));
    } else {
        return 0;
    }
}
            
    