Added HangmanGame class, but does not work yet
Dependencies: SDFileSystem app epson mbed msp430 pl tests
hangman.cpp@1:a5ec6f9dcf0d, 2017-12-04 (annotated)
- Committer:
- markpsymonds
- Date:
- Mon Dec 04 20:15:18 2017 +0000
- Revision:
- 1:a5ec6f9dcf0d
- Parent:
- 0:fa7450a43b99
Fixed most compile issues in hangman.cpp/.h.
Who changed what in which revision?
User | Revision | Line number | New contents of line |
---|---|---|---|
group-FlexBook | 0:fa7450a43b99 | 1 | |
group-FlexBook | 0:fa7450a43b99 | 2 | |
group-FlexBook | 0:fa7450a43b99 | 3 | #include "log.h" |
group-FlexBook | 0:fa7450a43b99 | 4 | |
markpsymonds | 1:a5ec6f9dcf0d | 5 | #include "hangman.h" |
markpsymonds | 1:a5ec6f9dcf0d | 6 | |
group-FlexBook | 0:fa7450a43b99 | 7 | namespace Flexbook |
group-FlexBook | 0:fa7450a43b99 | 8 | { |
group-FlexBook | 0:fa7450a43b99 | 9 | |
markpsymonds | 1:a5ec6f9dcf0d | 10 | HangmanGame::HangmanGame() |
markpsymonds | 1:a5ec6f9dcf0d | 11 | : finished(false), word(""), guessed(""), |
markpsymonds | 1:a5ec6f9dcf0d | 12 | wordlength(0), currentpos(), oldpos(), |
markpsymonds | 1:a5ec6f9dcf0d | 13 | alphabet(), hangstage() |
group-FlexBook | 0:fa7450a43b99 | 14 | { |
group-FlexBook | 0:fa7450a43b99 | 15 | Log("Creating hangman game"); |
group-FlexBook | 0:fa7450a43b99 | 16 | // Display the game welcome screen |
group-FlexBook | 0:fa7450a43b99 | 17 | for (int i=0; i<27; i++) |
group-FlexBook | 0:fa7450a43b99 | 18 | { |
group-FlexBook | 0:fa7450a43b99 | 19 | alphabet[i]=false; |
group-FlexBook | 0:fa7450a43b99 | 20 | } |
group-FlexBook | 0:fa7450a43b99 | 21 | currentpos=13; |
group-FlexBook | 0:fa7450a43b99 | 22 | oldpos=13; |
group-FlexBook | 0:fa7450a43b99 | 23 | hangstage=0; |
group-FlexBook | 0:fa7450a43b99 | 24 | wordlength = ReturnWord(*word); |
group-FlexBook | 0:fa7450a43b99 | 25 | for (int i=0; i<wordlength; i++) |
group-FlexBook | 0:fa7450a43b99 | 26 | { |
group-FlexBook | 0:fa7450a43b99 | 27 | guessed[i]=13; |
group-FlexBook | 0:fa7450a43b99 | 28 | } |
group-FlexBook | 0:fa7450a43b99 | 29 | // Display the game start screen |
group-FlexBook | 0:fa7450a43b99 | 30 | } |
group-FlexBook | 0:fa7450a43b99 | 31 | |
markpsymonds | 1:a5ec6f9dcf0d | 32 | void HangmanGame::RedrawAlphabet(char newpos, char oldpos) |
group-FlexBook | 0:fa7450a43b99 | 33 | { |
group-FlexBook | 0:fa7450a43b99 | 34 | // redraw the alphabet matrix based on a cursor move |
group-FlexBook | 0:fa7450a43b99 | 35 | } |
group-FlexBook | 0:fa7450a43b99 | 36 | |
group-FlexBook | 0:fa7450a43b99 | 37 | } |