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This is a very simple guide, reviewing the steps required to get Blinky working on an Mbed OS platform.
Dependencies: mbed Adafruit_GFX
WS2812.cpp
- Committer:
- ParkChunMyong
- Date:
- 2019-06-13
- Revision:
- 96:7465ab270e7a
- Parent:
- 95:250afd53b710
File content as of revision 96:7465ab270e7a:
#include "WS2812.h" WS2812::WS2812(PinName pin, int size, int zeroHigh, int zeroLow, int oneHigh, int oneLow) : __gpo(pin) { __size = size; __transmitBuf = new bool[size * FRAME_SIZE]; __use_II = OFF; __II = 0xFF; // set global intensity to full __outPin = pin; // Default values designed for K64f. Assumes GPIO toggle takes ~0.4us setDelays(zeroHigh, zeroLow, oneHigh, oneLow); } WS2812::~WS2812() { delete[] __transmitBuf; } void WS2812::setDelays(int zeroHigh, int zeroLow, int oneHigh, int oneLow) { __zeroHigh = zeroHigh; __zeroLow = zeroLow; __oneHigh = oneHigh; __oneLow = oneLow; } void WS2812::__loadBuf(int buf[],int r_offset, int g_offset, int b_offset) { for (int i = 0; i < __size; i++) { int color = 0; color |= ((buf[(i+g_offset)%__size] & 0x0000FF00)); color |= ((buf[(i+r_offset)%__size] & 0x00FF0000)); color |= (buf[(i+b_offset)%__size] & 0x000000FF); color |= (buf[i] & 0xFF000000); // Outut format : GGRRBB // Inout format : IIRRGGBB unsigned char agrb[4] = {0x0, 0x0, 0x0, 0x0}; unsigned char sf; // scaling factor for II // extract colour fields from incoming // 0 = green, 1 = red, 2 = blue, 3 = brightness agrb[0] = (color & 0x0000FF00) >> 8; agrb[1] = (color & 0x00FF0000) >> 16; agrb[2] = color & 0x000000FF; agrb[3] = (color & 0xFF000000) >> 24; // set the intensity scaling factor (global, per pixel, none) if (__use_II == GLOBAL) { sf = __II; } else if (__use_II == PER_PIXEL) { sf = agrb[3]; } else { sf = 0xFF; } // Apply the scaling factor to each othe colour components for (int clr = 0; clr < 3; clr++) { agrb[clr] = ((agrb[clr] * sf) >> 8); for (int j = 0; j < 8; j++) { if (((agrb[clr] << j) & 0x80) == 0x80) { // Bit is set (checks MSB fist) __transmitBuf[(i * FRAME_SIZE) + (clr * 8) + j] = 1; } else { // Bit is clear __transmitBuf[(i * FRAME_SIZE) + (clr * 8) + j] = 0; } } } } } void WS2812::write(int buf[]) { write_offsets(buf, 0, 0, 0); } void WS2812::write_offsets (int buf[],int r_offset, int g_offset, int b_offset) { int i, j; // Load the transmit buffer __loadBuf(buf, r_offset, g_offset, b_offset); // Entering timing critical section, so disabling interrupts __disable_irq(); // Begin bit-banging for (i = 0; i < FRAME_SIZE * __size; i++) { j = 0; if (__transmitBuf[i]){ __gpo = 1; for (; j < __oneHigh; j++) { __nop(); } __gpo = 0; for (; j < __oneLow; j++) { __nop(); } } else { __gpo = 1; for (; j < __zeroHigh; j++) { __nop(); } __gpo = 0; for (; j < __zeroLow; j++) { __nop(); } } } // Exiting timing critical section, so enabling interrutps __enable_irq(); } void WS2812::useII(BrightnessControl bc) { if (bc > OFF) { __use_II = bc; } else { __use_II = OFF; } } void WS2812::setII(unsigned char II) { __II = II; }