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Dependencies: mbed
Fork of clubvs2017_momoi by
Diff: User.cpp
- Revision:
- 20:26099c7e87c6
- Parent:
- 19:70657aee6fa5
- Child:
- 21:f4c8994122cc
--- /dev/null Thu Jan 01 00:00:00 1970 +0000 +++ b/User.cpp Thu Mar 30 06:26:57 2017 +0000 @@ -0,0 +1,200 @@ +#include "Utils.h" +#include "USBHost.h" +#include "hci.h" +#include "ps3.h" +#include "User.h" +#include "mbed.h" + +int RSX,RSY,LSX,LSY,BSU,BSL; +//これより下に関数外に書く要素を記入する +double flag; + +//MD1 + +PwmOut motorRightOne (p25); +PwmOut motorRightTwo (p26); + +//MD2 +PwmOut motorLeftOne (p24); +PwmOut motorLeftTwo (p23); + +//MD3 Arm1 +PwmOut armRight(p22); +DigitalOut armOne (p29); +DigitalOut armTwo (p30); + +//MD4 Arm2 +PwmOut armLeft(p21); +DigitalOut armThree (p19); +DigitalOut armFour (p20); + +/* + +PWM->0.xxx +Digitals->0 and 0.xxx +for arms(I guess...) + +For lergs, turn right or left, and just going go and back.->Probably using sticks. +How to cha ge speed? Two different tyes of speed. + +Wow, Taka-chan will do one of the machine. He wants to do with the angles. Plus I don't understand what they are talking about!! +Left stick, speed and right/left +Push button and max incline -> the max speed +Just max incline -> usual speed +Little incline -> slow speed + +L1/R2 -> turning? + +Lifting -> + +*/ + + + +void UserLoopSetting() +{ + //一度だけ行いたい初期設定をここに書く + /* + I need to ask what to do with this! + Actually, do we have any LEDs? + */ + +} + +void UserLoop(char n,const u8* data) +{ + u16 ButtonState; + if(n==0) { //有線Ps3USB.cpp + RSX = ((ps3report*)data)->RightStickX; + RSY = ((ps3report*)data)->RightStickY; + LSX = ((ps3report*)data)->LeftStickX; + LSY = ((ps3report*)data)->LeftStickY; + BSU = (u8)(((ps3report*)data)->ButtonState & 0x00ff); + BSL = (u8)(((ps3report*)data)->ButtonState >> 8); + //ボタンの処理 + ButtonState = ((ps3report*)data)->ButtonState; + } else {//無線TestShell.cpp + RSX = ((ps3report*)(data + 1))->RightStickX; + RSY = ((ps3report*)(data + 1))->RightStickY; + LSX = ((ps3report*)(data + 1))->LeftStickX; + LSY = ((ps3report*)(data + 1))->LeftStickY; + BSU = (u8)(((ps3report*)(data + 1))->ButtonState & 0x00ff); + BSL = (u8)(((ps3report*)(data + 1))->ButtonState >> 8); + //ボタンの処理 + ButtonState = ((ps3report*)(data + 1))->ButtonState; + } + //ここより下にプログラムを書く + + /* + double thesOne = 64; + double thesTwo = 127; + double thesThree = 191; + double fastSpeed = 1; + double slowSpeed = 0.5; + */ + +//motor + + if((ButtonState >> BUTTONL2)&1 == 1) { + flag -= 0.1; + wait(0.1); + } else if((ButtonState >> BUTTONR2)&1 == 1) { + flag = 0; + wait(0.1); + } + if(flag <= -0.2) { + flag = -0.2; + } + + if(LSY>140 && ((ButtonState >> BUTTONLANALOG)&1) == 1) { + motorRightOne = 0.9; + motorRightTwo = 0; + motorLeftOne = 0.9; + motorLeftTwo = 0; + } else if(LSY<110 && ((ButtonState >> BUTTONLANALOG)&1) == 1) { + motorRightOne = 0; + motorRightTwo = 0.9; + motorLeftOne = 0; + motorLeftTwo = 0.9; + } else if( LSY > 140 ) { //forward + motorRightOne = 0.6 + flag; + motorRightTwo = 0; + motorLeftOne = 0.6 + flag; + motorLeftTwo = 0; + + } else if( LSY < 110 ) { //back + motorRightOne = 0; + motorRightTwo = 0.6 + flag; + motorLeftOne = 0; + motorLeftTwo = 0.6 + flag; + } else { //stop + motorRightOne = 0; + motorRightTwo = 0; + motorLeftOne = 0; + motorLeftTwo = 0; + } + + if(( ButtonState >> BUTTONR1)&1 == 1) { + motorRightOne = 0.7 + flag; + motorRightTwo = 0; + motorLeftOne = 0; + motorLeftTwo = 0.7 + flag; + } + if(( ButtonState >> BUTTONL1)&1 == 1) { + motorRightOne = 0; + motorRightTwo = 0.6 + flag; + motorLeftOne = 0.6 + flag; + motorLeftTwo = 0; + } + +//arm + + + if((ButtonState >> BUTTONSQUARE)&1 == 1) { + armOne = 1; + armTwo = 0; + armRight = 0.4; + } else if((ButtonState >> BUTTONCIRCLE)&1 == 1) { + armOne = 0; + armTwo = 1; + armRight = 0.4; + } else { + armOne = 0; + armTwo = 0; + armRight = 0; + } + + if( (ButtonState >> BUTTONCROSS)&1 == 1 ) { + armThree = 0; + armFour = 1; + armLeft = 0.9; + } else if( (ButtonState >> BUTTONTRIANGEL)&1 == 1 ) { + armThree = 1; + armFour = 0; + armLeft = 0.8; + } else { + armThree = 0; + armFour = 0; + armLeft = 0; + + } + + + /* + With oen if, put both arms and legs. + + Use start and select?? + + + */ + + + + + + /* + led3=ButtonState & 0x0400; //L1の状態 + led4=ButtonState & 0x0800; //R1の状態 + */ //値の取得はps3.hを参照 + +} \ No newline at end of file