Adaptation of the HttpServer by user yueee_yt. This version has improved handling of the HTTP headers (**NOTE**: There are limitations with this implementation and it is not fully functional. Use it only as a starting point.)

Dependents:   DMSupport DMSupport DMSupport DMSupport

Fork of DM_HttpServer by EmbeddedArtists AB

Handler/SimpleHandler.h

Committer:
embeddedartists
Date:
2019-11-04
Revision:
11:9dcff8cf906a
Parent:
10:c1c8276af541

File content as of revision 11:9dcff8cf906a:


/*
Copyright (c) 2010 Donatien Garnier (donatiengar [at] gmail [dot] com)
 
Permission is hereby granted, free of charge, to any person obtaining a copy
of this software and associated documentation files (the "Software"), to deal
in the Software without restriction, including without limitation the rights
to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
copies of the Software, and to permit persons to whom the Software is
furnished to do so, subject to the following conditions:
 
The above copyright notice and this permission notice shall be included in
all copies or substantial portions of the Software.
 
THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN
THE SOFTWARE.
*/

#ifndef SIMPLE_HANDLER_H
#define SIMPLE_HANDLER_H

#include "../HTTPRequestHandler.h"

class SimpleHandler : public HTTPRequestHandler
{
public:
  SimpleHandler(const char* rootPath, const char* path, TCPSocket* pTCPSocketConnection);
  virtual ~SimpleHandler();

//protected:
  static inline HTTPRequestHandler* inst(const char* rootPath, const char* path, TCPSocket* pTCPSocketConnection) { return new SimpleHandler(rootPath, path, pTCPSocketConnection); } //if we ever could do static virtual functions, this would be one

  virtual void doGet();
  virtual void doPost();
  virtual void doHead();
  
  virtual void onReadable(); //Data has been read
  virtual void onWriteable(); //Data has been written & buf is free
  virtual void onClose(); //Connection is closing
};

#endif