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Dependencies: mbed
Imposs/ImpossEngine.h
- Committer:
- ll17lrc
- Date:
- 2020-05-16
- Revision:
- 3:4494e6928194
- Parent:
- 2:823dea76ff2e
- Child:
- 4:a9d5fca3b7ba
File content as of revision 3:4494e6928194:
#ifndef IMPOSSENGINE_H #define IMPOSSENGINE_H #include "mbed.h" #include "N5110.h" #include "Gamepad.h" #include "Ball.h" #include "StartMenu.h" #include "Zero.h" #include "One.h" // gap from edge of screen class ImpossEngine { public: ImpossEngine(); ~ImpossEngine(); void read_input(Gamepad &pad); void update(Gamepad &pad,N5110 &lcd,int ball_x_pos,int ball_y_pos); void draw(N5110 &lcd); void complete(Gamepad &pad,N5110 &lcd, int level); int level; private: void check_collision(Gamepad &pad, N5110 &lcd, int ball_x_pos, int ball_y_pos); void check_finish(Gamepad &pad, int ball_x_pos, int ball_y_pos, int level); Ball _ball; One _one; Zero _zero; StartMenu _start; Direction _d; float _mag; }; #endif