Final Submission. I have read and agreed with Statement of Academic Integrity.
Dependencies: mbed
Diff: main.cpp
- Revision:
- 6:65c01b46fc88
- Parent:
- 5:a33d791bd7fb
- Child:
- 7:8e1111ab8a8c
--- a/main.cpp Fri Jun 05 12:08:30 2020 +0000 +++ b/main.cpp Fri Jun 05 12:38:59 2020 +0000 @@ -2,7 +2,7 @@ #include "mbed.h" #include "Gamepad.h" #include "N5110.h" -#include "PortalEngine.h" +#include "Levels.h" //Objects Gamepad pad; @@ -350,7 +350,7 @@ //////////////////code so far has movement, surface and portal detection and relevant behaviours. // next steps are to turn pot into degrees and make a function which chechks which pixel the pot is pointing at. -void portal_angle() +void get_portal_angle() { double angle_input = pad.read_pot2(); float gradient = tan(angle_input*360); @@ -420,7 +420,6 @@ void place_portal_1() { - portal_angle(); int old_p1_xpos = portal_1_xpos; int old_p1_ypos = portal_1_ypos; array[old_p1_xpos][old_p1_ypos] = '1';