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Dependencies: mbed
People/People.h
- Committer:
- el19zf
- Date:
- 2020-04-12
- Revision:
- 2:67b51ee7fc34
- Child:
- 3:b8fbaefc496c
File content as of revision 2:67b51ee7fc34:
/** People class
@set a basic element of my project
@author Zeyu Feng
@date April 2020
*/
#ifndef PEOPLE_H
#define PEOPLE_H
#include "mbed.h"
#include "Gamepad.h"
#include "N5110.h"
class People {
public:
People(); //Constructor
~People(); //Destructor
void init();
void draw(N5110 &lcd);
void update();
//accessors
void set_pos(Vector2D p);
void set_velocity(Vector2D v);
//mutators
Vector2D get_pos();
Vector2D get_velocity();
private:
Vector2D _velocity;
int _x;
int _y;
};
#endif