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Dependencies: mbed
PeopleEngine/People.h
- Committer:
- el19zf
- Date:
- 2020-05-11
- Revision:
- 11:494cc44777fe
- Parent:
- 9:62d6559f0d50
- Child:
- 13:eb60628db8bf
File content as of revision 11:494cc44777fe:
#ifndef PEOPLE_H
#define PEOPLE_H
#include "mbed.h"
#include "Gamepad.h"
#include "N5110.h"
/** People class
@set a basic element of my project
@author Zeyu Feng
@9 April 2020
*/
class People {
public:
People(); //Constructor
~People(); //Destructor
void init();
void draw(N5110 &lcd);
void update();
//accessors
void set_pos(Vector2D p);
void set_velocity(Direction d,float mag);
//mutators
Vector2D get_pos();
private:
Direction _d;
float _mag;
int _x;
int _y;
};
#endif