Zeyu Feng 201377605

Dependencies:   mbed

On Minerva

Committer:
el19zf
Date:
Fri May 22 16:07:02 2020 +0000
Revision:
22:cded0cd8e1c9
Parent:
1:b133934e0d45
Final Submission. I have read and agreed with Statement of Academic Integrity.

Who changed what in which revision?

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el19zf 1:b133934e0d45 1 #ifndef N5110_H
el19zf 1:b133934e0d45 2 #define N5110_H
el19zf 1:b133934e0d45 3
el19zf 1:b133934e0d45 4 #include "mbed.h"
el19zf 1:b133934e0d45 5
el19zf 1:b133934e0d45 6 // number of pixels on display
el19zf 1:b133934e0d45 7 #define WIDTH 84
el19zf 1:b133934e0d45 8 #define HEIGHT 48
el19zf 1:b133934e0d45 9 #define BANKS 6
el19zf 1:b133934e0d45 10
el19zf 1:b133934e0d45 11 /// Fill types for 2D shapes
el19zf 1:b133934e0d45 12 enum FillType {
el19zf 1:b133934e0d45 13 FILL_TRANSPARENT, ///< Transparent with outline
el19zf 1:b133934e0d45 14 FILL_BLACK, ///< Filled black
el19zf 1:b133934e0d45 15 FILL_WHITE, ///< Filled white (no outline)
el19zf 1:b133934e0d45 16 };
el19zf 1:b133934e0d45 17
el19zf 1:b133934e0d45 18 /** N5110 Class
el19zf 1:b133934e0d45 19 @brief Library for interfacing with Nokia 5110 LCD display (https://www.sparkfun.com/products/10168) using the hardware SPI on the mbed.
el19zf 1:b133934e0d45 20 @brief The display is powered from a GPIO pin meaning it can be controlled via software. The LED backlight is also software-controllable (via PWM pin).
el19zf 1:b133934e0d45 21 @brief Can print characters and strings to the display using the included 5x7 font.
el19zf 1:b133934e0d45 22 @brief The library also implements a screen buffer so that individual pixels on the display (84 x 48) can be set, cleared and read.
el19zf 1:b133934e0d45 23 @brief The library can print primitive shapes (lines, circles, rectangles)
el19zf 1:b133934e0d45 24 @brief Acknowledgements to Chris Yan's Nokia_5110 Library.
el19zf 1:b133934e0d45 25
el19zf 1:b133934e0d45 26 @brief Revision 1.3
el19zf 1:b133934e0d45 27
el19zf 1:b133934e0d45 28 @author Craig A. Evans
el19zf 1:b133934e0d45 29 @date 7th February 2017
el19zf 1:b133934e0d45 30
el19zf 1:b133934e0d45 31 @code
el19zf 1:b133934e0d45 32
el19zf 1:b133934e0d45 33 #include "mbed.h"
el19zf 1:b133934e0d45 34 #include "N5110.h"
el19zf 1:b133934e0d45 35
el19zf 1:b133934e0d45 36 // rows,cols
el19zf 1:b133934e0d45 37 int sprite[8][5] = {
el19zf 1:b133934e0d45 38 { 0,0,1,0,0 },
el19zf 1:b133934e0d45 39 { 0,1,1,1,0 },
el19zf 1:b133934e0d45 40 { 0,0,1,0,0 },
el19zf 1:b133934e0d45 41 { 0,1,1,1,0 },
el19zf 1:b133934e0d45 42 { 1,1,1,1,1 },
el19zf 1:b133934e0d45 43 { 1,1,1,1,1 },
el19zf 1:b133934e0d45 44 { 1,1,0,1,1 },
el19zf 1:b133934e0d45 45 { 1,1,0,1,1 },
el19zf 1:b133934e0d45 46 };
el19zf 1:b133934e0d45 47
el19zf 1:b133934e0d45 48 // VCC,SCE,RST,D/C,MOSI,SCLK,LED
el19zf 1:b133934e0d45 49 //N5110 lcd(p7,p8,p9,p10,p11,p13,p21); // LPC1768 - pwr from GPIO
el19zf 1:b133934e0d45 50 N5110 lcd(p8,p9,p10,p11,p13,p21); // LPC1768 - powered from +3V3 - JP1 in 2/3 position
el19zf 1:b133934e0d45 51 //N5110 lcd(PTC9,PTC0,PTC7,PTD2,PTD1,PTC11); // K64F - pwr from 3V3
el19zf 1:b133934e0d45 52
el19zf 1:b133934e0d45 53 int main()
el19zf 1:b133934e0d45 54 {
el19zf 1:b133934e0d45 55 // first need to initialise display
el19zf 1:b133934e0d45 56 lcd.init();
el19zf 1:b133934e0d45 57
el19zf 1:b133934e0d45 58 // change set contrast in range 0.0 to 1.0
el19zf 1:b133934e0d45 59 // 0.4 appears to be a good starting point
el19zf 1:b133934e0d45 60 lcd.setContrast(0.4);
el19zf 1:b133934e0d45 61
el19zf 1:b133934e0d45 62 while(1) {
el19zf 1:b133934e0d45 63
el19zf 1:b133934e0d45 64 // these are default settings so not strictly needed
el19zf 1:b133934e0d45 65 lcd.normalMode(); // normal colour mode
el19zf 1:b133934e0d45 66
el19zf 1:b133934e0d45 67 lcd.clear();
el19zf 1:b133934e0d45 68 // x origin, y origin, rows, cols, sprite
el19zf 1:b133934e0d45 69 lcd.drawSprite(20,6,8,5,(int *)sprite);
el19zf 1:b133934e0d45 70 lcd.refresh();
el19zf 1:b133934e0d45 71 wait(5.0);
el19zf 1:b133934e0d45 72
el19zf 1:b133934e0d45 73 lcd.clear(); // clear buffer at start of every loop
el19zf 1:b133934e0d45 74 // can directly print strings at specified co-ordinates (must be less than 84 pixels to fit on display)
el19zf 1:b133934e0d45 75 lcd.printString("Hello, World!",0,0);
el19zf 1:b133934e0d45 76
el19zf 1:b133934e0d45 77 char buffer[14]; // each character is 6 pixels wide, screen is 84 pixels (84/6 = 14)
el19zf 1:b133934e0d45 78 // so can display a string of a maximum 14 characters in length
el19zf 1:b133934e0d45 79 // or create formatted strings - ensure they aren't more than 14 characters long
el19zf 1:b133934e0d45 80 int temperature = 27;
el19zf 1:b133934e0d45 81 int length = sprintf(buffer,"T = %2d C",temperature); // print formatted data to buffer
el19zf 1:b133934e0d45 82 // it is important the format specifier ensures the length will fit in the buffer
el19zf 1:b133934e0d45 83 if (length <= 14) // if string will fit on display (assuming printing at x=0)
el19zf 1:b133934e0d45 84 lcd.printString(buffer,0,1); // display on screen
el19zf 1:b133934e0d45 85
el19zf 1:b133934e0d45 86 float pressure = 1012.3; // same idea with floats
el19zf 1:b133934e0d45 87 length = sprintf(buffer,"P = %.2f mb",pressure);
el19zf 1:b133934e0d45 88 if (length <= 14)
el19zf 1:b133934e0d45 89 lcd.printString(buffer,0,2);
el19zf 1:b133934e0d45 90
el19zf 1:b133934e0d45 91 // can also print individual characters at specified place
el19zf 1:b133934e0d45 92 lcd.printChar('X',5,3);
el19zf 1:b133934e0d45 93
el19zf 1:b133934e0d45 94 // draw a line across the display at y = 40 pixels (origin top-left)
el19zf 1:b133934e0d45 95 for (int i = 0; i < WIDTH; i++) {
el19zf 1:b133934e0d45 96 lcd.setPixel(i,40,true);
el19zf 1:b133934e0d45 97 }
el19zf 1:b133934e0d45 98 // need to refresh display after setting pixels or writing strings
el19zf 1:b133934e0d45 99 lcd.refresh();
el19zf 1:b133934e0d45 100 wait(5.0);
el19zf 1:b133934e0d45 101
el19zf 1:b133934e0d45 102 // can check status of pixel using getPixel(x,y);
el19zf 1:b133934e0d45 103 lcd.clear(); // clear buffer
el19zf 1:b133934e0d45 104 lcd.setPixel(2,2,true); // set random pixel in buffer
el19zf 1:b133934e0d45 105 lcd.refresh();
el19zf 1:b133934e0d45 106 wait(1.0);
el19zf 1:b133934e0d45 107
el19zf 1:b133934e0d45 108 int pixel_to_test = lcd.getPixel(2,2);
el19zf 1:b133934e0d45 109
el19zf 1:b133934e0d45 110 if ( pixel_to_test ) {
el19zf 1:b133934e0d45 111 lcd.printString("2,2 is set",0,4);
el19zf 1:b133934e0d45 112 }
el19zf 1:b133934e0d45 113
el19zf 1:b133934e0d45 114 // this one shouldn't be set
el19zf 1:b133934e0d45 115 lcd.setPixel(3,3,false); // clear random pixel in buffer
el19zf 1:b133934e0d45 116 lcd.refresh();
el19zf 1:b133934e0d45 117 pixel_to_test = lcd.getPixel(3,3);
el19zf 1:b133934e0d45 118
el19zf 1:b133934e0d45 119 if ( pixel_to_test == 0 ) {
el19zf 1:b133934e0d45 120 lcd.printString("3,3 is clear",0,5);
el19zf 1:b133934e0d45 121 }
el19zf 1:b133934e0d45 122
el19zf 1:b133934e0d45 123 lcd.refresh();
el19zf 1:b133934e0d45 124 wait(4.0);
el19zf 1:b133934e0d45 125
el19zf 1:b133934e0d45 126 lcd.clear(); // clear buffer
el19zf 1:b133934e0d45 127 lcd.inverseMode(); // invert colours
el19zf 1:b133934e0d45 128 lcd.setBrightness(1.0); // put LED backlight on full
el19zf 1:b133934e0d45 129
el19zf 1:b133934e0d45 130 float array[84];
el19zf 1:b133934e0d45 131
el19zf 1:b133934e0d45 132 for (int i = 0; i < 84; i++) {
el19zf 1:b133934e0d45 133 array[i] = 0.5 + 0.5*sin(i*2*3.14/84);
el19zf 1:b133934e0d45 134 }
el19zf 1:b133934e0d45 135
el19zf 1:b133934e0d45 136 // can also plot graphs - 84 elements only
el19zf 1:b133934e0d45 137 // values must be in range 0.0 - 1.0
el19zf 1:b133934e0d45 138 lcd.plotArray(array);
el19zf 1:b133934e0d45 139 lcd.refresh();
el19zf 1:b133934e0d45 140 wait(5.0);
el19zf 1:b133934e0d45 141
el19zf 1:b133934e0d45 142 lcd.clear();
el19zf 1:b133934e0d45 143 lcd.normalMode(); // normal colour mode back
el19zf 1:b133934e0d45 144 lcd.setBrightness(0.5); // put LED backlight on 50%
el19zf 1:b133934e0d45 145
el19zf 1:b133934e0d45 146 // example of drawing lines
el19zf 1:b133934e0d45 147 for (int x = 0; x < WIDTH ; x+=10) {
el19zf 1:b133934e0d45 148 // x0,y0,x1,y1,type 0-white,1-black,2-dotted
el19zf 1:b133934e0d45 149 lcd.drawLine(0,0,x,HEIGHT,2);
el19zf 1:b133934e0d45 150 }
el19zf 1:b133934e0d45 151 lcd.refresh(); // refresh after drawing shapes
el19zf 1:b133934e0d45 152 wait(5.0);
el19zf 1:b133934e0d45 153
el19zf 1:b133934e0d45 154
el19zf 1:b133934e0d45 155 lcd.clear();
el19zf 1:b133934e0d45 156 // example of how to draw circles
el19zf 1:b133934e0d45 157 lcd.drawCircle(WIDTH/2,HEIGHT/2,20,FILL_BLACK); // x,y,radius,black fill
el19zf 1:b133934e0d45 158 lcd.drawCircle(WIDTH/2,HEIGHT/2,10,FILL_WHITE); // x,y,radius,white fill
el19zf 1:b133934e0d45 159 lcd.drawCircle(WIDTH/2,HEIGHT/2,30,FILL_TRANSPARENT); // x,y,radius,transparent with outline
el19zf 1:b133934e0d45 160 lcd.refresh(); // refresh after drawing shapes
el19zf 1:b133934e0d45 161 wait(5.0);
el19zf 1:b133934e0d45 162
el19zf 1:b133934e0d45 163 lcd.clear();
el19zf 1:b133934e0d45 164 // example of how to draw rectangles
el19zf 1:b133934e0d45 165 // origin x,y,width,height,type
el19zf 1:b133934e0d45 166 lcd.drawRect(10,10,50,30,FILL_BLACK); // filled black rectangle
el19zf 1:b133934e0d45 167 lcd.drawRect(15,15,20,10,FILL_WHITE); // filled white rectange (no outline)
el19zf 1:b133934e0d45 168 lcd.drawRect(2,2,70,40,FILL_TRANSPARENT); // transparent, just outline
el19zf 1:b133934e0d45 169 lcd.refresh(); // refresh after drawing shapes
el19zf 1:b133934e0d45 170 wait(5.0);
el19zf 1:b133934e0d45 171
el19zf 1:b133934e0d45 172 }
el19zf 1:b133934e0d45 173 }
el19zf 1:b133934e0d45 174
el19zf 1:b133934e0d45 175
el19zf 1:b133934e0d45 176 @endcode
el19zf 1:b133934e0d45 177 */
el19zf 1:b133934e0d45 178 class N5110
el19zf 1:b133934e0d45 179 {
el19zf 1:b133934e0d45 180 private:
el19zf 1:b133934e0d45 181 // objects
el19zf 1:b133934e0d45 182 SPI *_spi;
el19zf 1:b133934e0d45 183 DigitalOut *_led;
el19zf 1:b133934e0d45 184 DigitalOut *_pwr;
el19zf 1:b133934e0d45 185 DigitalOut *_sce;
el19zf 1:b133934e0d45 186 DigitalOut *_rst;
el19zf 1:b133934e0d45 187 DigitalOut *_dc;
el19zf 1:b133934e0d45 188
el19zf 1:b133934e0d45 189 // variables
el19zf 1:b133934e0d45 190 unsigned char buffer[84][6]; // screen buffer - the 6 is for the banks - each one is 8 bits;
el19zf 1:b133934e0d45 191
el19zf 1:b133934e0d45 192 public:
el19zf 1:b133934e0d45 193 /** Create a N5110 object connected to the specified pins
el19zf 1:b133934e0d45 194 *
el19zf 1:b133934e0d45 195 * @param pwr Pin connected to Vcc on the LCD display (pin 1)
el19zf 1:b133934e0d45 196 * @param sce Pin connected to chip enable (pin 3)
el19zf 1:b133934e0d45 197 * @param rst Pin connected to reset (pin 4)
el19zf 1:b133934e0d45 198 * @param dc Pin connected to data/command select (pin 5)
el19zf 1:b133934e0d45 199 * @param mosi Pin connected to data input (MOSI) (pin 6)
el19zf 1:b133934e0d45 200 * @param sclk Pin connected to serial clock (SCLK) (pin 7)
el19zf 1:b133934e0d45 201 * @param led Pin connected to LED backlight (must be PWM) (pin 8)
el19zf 1:b133934e0d45 202 *
el19zf 1:b133934e0d45 203 */
el19zf 1:b133934e0d45 204 N5110(PinName const pwrPin,
el19zf 1:b133934e0d45 205 PinName const scePin,
el19zf 1:b133934e0d45 206 PinName const rstPin,
el19zf 1:b133934e0d45 207 PinName const dcPin,
el19zf 1:b133934e0d45 208 PinName const mosiPin,
el19zf 1:b133934e0d45 209 PinName const sclkPin,
el19zf 1:b133934e0d45 210 PinName const ledPin);
el19zf 1:b133934e0d45 211
el19zf 1:b133934e0d45 212 /** Create a N5110 object connected to the specified pins (Vcc to +3V3)
el19zf 1:b133934e0d45 213 *
el19zf 1:b133934e0d45 214 * @param sce Pin connected to chip enable (pin 3)
el19zf 1:b133934e0d45 215 * @param rst Pin connected to reset (pin 4)
el19zf 1:b133934e0d45 216 * @param dc Pin connected to data/command select (pin 5)
el19zf 1:b133934e0d45 217 * @param mosi Pin connected to data input (MOSI) (pin 6)
el19zf 1:b133934e0d45 218 * @param sclk Pin connected to serial clock (SCLK) (pin 7)
el19zf 1:b133934e0d45 219 * @param led Pin connected to LED backlight (must be PWM) (pin 8)
el19zf 1:b133934e0d45 220 *
el19zf 1:b133934e0d45 221 */
el19zf 1:b133934e0d45 222 N5110(PinName const scePin,
el19zf 1:b133934e0d45 223 PinName const rstPin,
el19zf 1:b133934e0d45 224 PinName const dcPin,
el19zf 1:b133934e0d45 225 PinName const mosiPin,
el19zf 1:b133934e0d45 226 PinName const sclkPin,
el19zf 1:b133934e0d45 227 PinName const ledPin);
el19zf 1:b133934e0d45 228
el19zf 1:b133934e0d45 229
el19zf 1:b133934e0d45 230 /** Creates a N5110 object with the New Gamepad (Rev 2.1) pin mapping
el19zf 1:b133934e0d45 231 */
el19zf 1:b133934e0d45 232 N5110();
el19zf 1:b133934e0d45 233
el19zf 1:b133934e0d45 234 /**
el19zf 1:b133934e0d45 235 * Free allocated memory when object goes out of scope
el19zf 1:b133934e0d45 236 */
el19zf 1:b133934e0d45 237 ~N5110();
el19zf 1:b133934e0d45 238
el19zf 1:b133934e0d45 239 /** Initialise display
el19zf 1:b133934e0d45 240 *
el19zf 1:b133934e0d45 241 * Powers up the display and turns on backlight (50% brightness default).
el19zf 1:b133934e0d45 242 * Sets the display up in horizontal addressing mode and with normal video mode.
el19zf 1:b133934e0d45 243 */
el19zf 1:b133934e0d45 244 void init();
el19zf 1:b133934e0d45 245
el19zf 1:b133934e0d45 246 /** Turn off
el19zf 1:b133934e0d45 247 *
el19zf 1:b133934e0d45 248 * Powers down the display and turns of the backlight.
el19zf 1:b133934e0d45 249 * Needs to be reinitialised before being re-used.
el19zf 1:b133934e0d45 250 */
el19zf 1:b133934e0d45 251 void turnOff();
el19zf 1:b133934e0d45 252
el19zf 1:b133934e0d45 253 /** Clear
el19zf 1:b133934e0d45 254 *
el19zf 1:b133934e0d45 255 * Clears the screen buffer.
el19zf 1:b133934e0d45 256 */
el19zf 1:b133934e0d45 257 void clear();
el19zf 1:b133934e0d45 258
el19zf 1:b133934e0d45 259 /** Set screen constrast
el19zf 1:b133934e0d45 260 * @param constrast - float in range 0.0 to 1.0 (0.40 to 0.60 is usually a good value)
el19zf 1:b133934e0d45 261 */
el19zf 1:b133934e0d45 262 void setContrast(float contrast);
el19zf 1:b133934e0d45 263
el19zf 1:b133934e0d45 264 /** Turn on normal video mode (default)
el19zf 1:b133934e0d45 265 * Black on white
el19zf 1:b133934e0d45 266 */
el19zf 1:b133934e0d45 267 void normalMode();
el19zf 1:b133934e0d45 268
el19zf 1:b133934e0d45 269 /** Turn on inverse video mode (default)
el19zf 1:b133934e0d45 270 * White on black
el19zf 1:b133934e0d45 271 */
el19zf 1:b133934e0d45 272 void inverseMode();
el19zf 1:b133934e0d45 273
el19zf 1:b133934e0d45 274 /** Backlight On
el19zf 1:b133934e0d45 275 *
el19zf 1:b133934e0d45 276 * Turns backlight on
el19zf 1:b133934e0d45 277 */
el19zf 1:b133934e0d45 278 void backLightOn();
el19zf 1:b133934e0d45 279
el19zf 1:b133934e0d45 280 /** Set Brightness
el19zf 1:b133934e0d45 281 *
el19zf 1:b133934e0d45 282 * Turns backlight off
el19zf 1:b133934e0d45 283 */
el19zf 1:b133934e0d45 284 void backLightOff();
el19zf 1:b133934e0d45 285
el19zf 1:b133934e0d45 286 /** Print String
el19zf 1:b133934e0d45 287 *
el19zf 1:b133934e0d45 288 * Prints a string of characters to the screen buffer. String is cut-off after the 83rd pixel.
el19zf 1:b133934e0d45 289 * @param x - the column number (0 to 83)
el19zf 1:b133934e0d45 290 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
el19zf 1:b133934e0d45 291 */
el19zf 1:b133934e0d45 292 void printString(char const *str,
el19zf 1:b133934e0d45 293 unsigned int const x,
el19zf 1:b133934e0d45 294 unsigned int const y);
el19zf 1:b133934e0d45 295
el19zf 1:b133934e0d45 296 /** Print Character
el19zf 1:b133934e0d45 297 *
el19zf 1:b133934e0d45 298 * Sends a character to the screen buffer. Printed at the specified location. Character is cut-off after the 83rd pixel.
el19zf 1:b133934e0d45 299 * @param c - the character to print. Can print ASCII as so printChar('C').
el19zf 1:b133934e0d45 300 * @param x - the column number (0 to 83)
el19zf 1:b133934e0d45 301 * @param y - the row number (0 to 5) - the display is split into 6 banks - each bank can be considered a row
el19zf 1:b133934e0d45 302 */
el19zf 1:b133934e0d45 303 void printChar(char const c,
el19zf 1:b133934e0d45 304 unsigned int const x,
el19zf 1:b133934e0d45 305 unsigned int const y);
el19zf 1:b133934e0d45 306
el19zf 1:b133934e0d45 307 /**
el19zf 1:b133934e0d45 308 * @brief Set a Pixel
el19zf 1:b133934e0d45 309 *
el19zf 1:b133934e0d45 310 * @param x The x co-ordinate of the pixel (0 to 83)
el19zf 1:b133934e0d45 311 * @param y The y co-ordinate of the pixel (0 to 47)
el19zf 1:b133934e0d45 312 * @param state The state of the pixel [true=black (default), false=white]
el19zf 1:b133934e0d45 313 *
el19zf 1:b133934e0d45 314 * @details This function sets the state of a pixel in the screen buffer.
el19zf 1:b133934e0d45 315 * The third parameter can be omitted,
el19zf 1:b133934e0d45 316 */
el19zf 1:b133934e0d45 317 void setPixel(unsigned int const x,
el19zf 1:b133934e0d45 318 unsigned int const y,
el19zf 1:b133934e0d45 319 bool const state = true);
el19zf 1:b133934e0d45 320
el19zf 1:b133934e0d45 321 /**
el19zf 1:b133934e0d45 322 * @brief Clear a Pixel
el19zf 1:b133934e0d45 323 *
el19zf 1:b133934e0d45 324 * @param x - the x co-ordinate of the pixel (0 to 83)
el19zf 1:b133934e0d45 325 * @param y - the y co-ordinate of the pixel (0 to 47)
el19zf 1:b133934e0d45 326 *
el19zf 1:b133934e0d45 327 * @details This function clears pixel in the screen buffer
el19zf 1:b133934e0d45 328 *
el19zf 1:b133934e0d45 329 * @deprecated Use setPixel(x, y, false) instead
el19zf 1:b133934e0d45 330 */
el19zf 1:b133934e0d45 331 void clearPixel(unsigned int const x,
el19zf 1:b133934e0d45 332 unsigned int const y)
el19zf 1:b133934e0d45 333 __attribute__((deprecated("Use setPixel(x,y,false) instead")));
el19zf 1:b133934e0d45 334
el19zf 1:b133934e0d45 335 /** Get a Pixel
el19zf 1:b133934e0d45 336 *
el19zf 1:b133934e0d45 337 * This function gets the status of a pixel in the screen buffer.
el19zf 1:b133934e0d45 338 * @param x - the x co-ordinate of the pixel (0 to 83)
el19zf 1:b133934e0d45 339 * @param y - the y co-ordinate of the pixel (0 to 47)
el19zf 1:b133934e0d45 340 * @returns
el19zf 1:b133934e0d45 341 * 0 - pixel is clear
el19zf 1:b133934e0d45 342 * 1 - pixel is set
el19zf 1:b133934e0d45 343 */
el19zf 1:b133934e0d45 344 int getPixel(unsigned int const x,
el19zf 1:b133934e0d45 345 unsigned int const y) const;
el19zf 1:b133934e0d45 346
el19zf 1:b133934e0d45 347 /** Refresh display
el19zf 1:b133934e0d45 348 *
el19zf 1:b133934e0d45 349 * This functions sends the screen buffer to the display.
el19zf 1:b133934e0d45 350 */
el19zf 1:b133934e0d45 351 void refresh();
el19zf 1:b133934e0d45 352
el19zf 1:b133934e0d45 353 /** Randomise buffer
el19zf 1:b133934e0d45 354 *
el19zf 1:b133934e0d45 355 * This function fills the buffer with random data. Can be used to test the display.
el19zf 1:b133934e0d45 356 * A call to refresh() must be made to update the display to reflect the change in pixels.
el19zf 1:b133934e0d45 357 * The seed is not set and so the generated pattern will probably be the same each time.
el19zf 1:b133934e0d45 358 * TODO: Randomise the seed - maybe using the noise on the AnalogIn pins.
el19zf 1:b133934e0d45 359 */
el19zf 1:b133934e0d45 360 void randomiseBuffer();
el19zf 1:b133934e0d45 361
el19zf 1:b133934e0d45 362 /** Plot Array
el19zf 1:b133934e0d45 363 *
el19zf 1:b133934e0d45 364 * This function plots a one-dimensional array in the buffer.
el19zf 1:b133934e0d45 365 * @param array[] - y values of the plot. Values should be normalised in the range 0.0 to 1.0. First 84 plotted.
el19zf 1:b133934e0d45 366 */
el19zf 1:b133934e0d45 367 void plotArray(float const array[]);
el19zf 1:b133934e0d45 368
el19zf 1:b133934e0d45 369 /** Draw Circle
el19zf 1:b133934e0d45 370 *
el19zf 1:b133934e0d45 371 * This function draws a circle at the specified origin with specified radius in the screen buffer
el19zf 1:b133934e0d45 372 * Uses the midpoint circle algorithm.
el19zf 1:b133934e0d45 373 * @see http://en.wikipedia.org/wiki/Midpoint_circle_algorithm
el19zf 1:b133934e0d45 374 * @param x0 - x-coordinate of centre
el19zf 1:b133934e0d45 375 * @param y0 - y-coordinate of centre
el19zf 1:b133934e0d45 376 * @param radius - radius of circle in pixels
el19zf 1:b133934e0d45 377 * @param fill - fill-type for the shape
el19zf 1:b133934e0d45 378 */
el19zf 1:b133934e0d45 379 void drawCircle(unsigned int const x0,
el19zf 1:b133934e0d45 380 unsigned int const y0,
el19zf 1:b133934e0d45 381 unsigned int const radius,
el19zf 1:b133934e0d45 382 FillType const fill);
el19zf 1:b133934e0d45 383
el19zf 1:b133934e0d45 384 /** Draw Line
el19zf 1:b133934e0d45 385 *
el19zf 1:b133934e0d45 386 * This function draws a line between the specified points using linear interpolation.
el19zf 1:b133934e0d45 387 * @param x0 - x-coordinate of first point
el19zf 1:b133934e0d45 388 * @param y0 - y-coordinate of first point
el19zf 1:b133934e0d45 389 * @param x1 - x-coordinate of last point
el19zf 1:b133934e0d45 390 * @param y1 - y-coordinate of last point
el19zf 1:b133934e0d45 391 * @param type - 0 white,1 black,2 dotted
el19zf 1:b133934e0d45 392 */
el19zf 1:b133934e0d45 393 void drawLine(unsigned int const x0,
el19zf 1:b133934e0d45 394 unsigned int const y0,
el19zf 1:b133934e0d45 395 unsigned int const x1,
el19zf 1:b133934e0d45 396 unsigned int const y1,
el19zf 1:b133934e0d45 397 unsigned int const type);
el19zf 1:b133934e0d45 398
el19zf 1:b133934e0d45 399 /** Draw Rectangle
el19zf 1:b133934e0d45 400 *
el19zf 1:b133934e0d45 401 * This function draws a rectangle.
el19zf 1:b133934e0d45 402 * @param x0 - x-coordinate of origin (top-left)
el19zf 1:b133934e0d45 403 * @param y0 - y-coordinate of origin (top-left)
el19zf 1:b133934e0d45 404 * @param width - width of rectangle
el19zf 1:b133934e0d45 405 * @param height - height of rectangle
el19zf 1:b133934e0d45 406 * @param fill - fill-type for the shape
el19zf 1:b133934e0d45 407 */
el19zf 1:b133934e0d45 408 void drawRect(unsigned int const x0,
el19zf 1:b133934e0d45 409 unsigned int const y0,
el19zf 1:b133934e0d45 410 unsigned int const width,
el19zf 1:b133934e0d45 411 unsigned int const height,
el19zf 1:b133934e0d45 412 FillType const fill);
el19zf 1:b133934e0d45 413
el19zf 1:b133934e0d45 414 /** Draw Sprite
el19zf 1:b133934e0d45 415 *
el19zf 1:b133934e0d45 416 * This function draws a sprite as defined in a 2D array
el19zf 1:b133934e0d45 417 * @param x0 - x-coordinate of origin (top-left)
el19zf 1:b133934e0d45 418 * @param y0 - y-coordinate of origin (top-left)
el19zf 1:b133934e0d45 419 * @param nrows - number of rows in sprite
el19zf 1:b133934e0d45 420 * @param ncols - number of columns in sprite
el19zf 1:b133934e0d45 421 * @param sprite - 2D array representing the sprite
el19zf 1:b133934e0d45 422 */
el19zf 1:b133934e0d45 423 void drawSprite(int x0,
el19zf 1:b133934e0d45 424 int y0,
el19zf 1:b133934e0d45 425 int nrows,
el19zf 1:b133934e0d45 426 int ncols,
el19zf 1:b133934e0d45 427 int *sprite);
el19zf 1:b133934e0d45 428
el19zf 1:b133934e0d45 429
el19zf 1:b133934e0d45 430 private:
el19zf 1:b133934e0d45 431 // methods
el19zf 1:b133934e0d45 432 void setXYAddress(unsigned int const x,
el19zf 1:b133934e0d45 433 unsigned int const y);
el19zf 1:b133934e0d45 434 void initSPI();
el19zf 1:b133934e0d45 435 void turnOn();
el19zf 1:b133934e0d45 436 void reset();
el19zf 1:b133934e0d45 437 void clearRAM();
el19zf 1:b133934e0d45 438 void sendCommand(unsigned char command);
el19zf 1:b133934e0d45 439 void sendData(unsigned char data);
el19zf 1:b133934e0d45 440 void setTempCoefficient(char tc); // 0 to 3
el19zf 1:b133934e0d45 441 void setBias(char bias); // 0 to 7
el19zf 1:b133934e0d45 442 };
el19zf 1:b133934e0d45 443
el19zf 1:b133934e0d45 444 const unsigned char font5x7[480] = {
el19zf 1:b133934e0d45 445 0x00, 0x00, 0x00, 0x00, 0x00,// (space)
el19zf 1:b133934e0d45 446 0x00, 0x00, 0x5F, 0x00, 0x00,// !
el19zf 1:b133934e0d45 447 0x00, 0x07, 0x00, 0x07, 0x00,// "
el19zf 1:b133934e0d45 448 0x14, 0x7F, 0x14, 0x7F, 0x14,// #
el19zf 1:b133934e0d45 449 0x24, 0x2A, 0x7F, 0x2A, 0x12,// $
el19zf 1:b133934e0d45 450 0x23, 0x13, 0x08, 0x64, 0x62,// %
el19zf 1:b133934e0d45 451 0x36, 0x49, 0x55, 0x22, 0x50,// &
el19zf 1:b133934e0d45 452 0x00, 0x05, 0x03, 0x00, 0x00,// '
el19zf 1:b133934e0d45 453 0x00, 0x1C, 0x22, 0x41, 0x00,// (
el19zf 1:b133934e0d45 454 0x00, 0x41, 0x22, 0x1C, 0x00,// )
el19zf 1:b133934e0d45 455 0x08, 0x2A, 0x1C, 0x2A, 0x08,// *
el19zf 1:b133934e0d45 456 0x08, 0x08, 0x3E, 0x08, 0x08,// +
el19zf 1:b133934e0d45 457 0x00, 0x50, 0x30, 0x00, 0x00,// ,
el19zf 1:b133934e0d45 458 0x08, 0x08, 0x08, 0x08, 0x08,// -
el19zf 1:b133934e0d45 459 0x00, 0x60, 0x60, 0x00, 0x00,// .
el19zf 1:b133934e0d45 460 0x20, 0x10, 0x08, 0x04, 0x02,// /
el19zf 1:b133934e0d45 461 0x3E, 0x51, 0x49, 0x45, 0x3E,// 0
el19zf 1:b133934e0d45 462 0x00, 0x42, 0x7F, 0x40, 0x00,// 1
el19zf 1:b133934e0d45 463 0x42, 0x61, 0x51, 0x49, 0x46,// 2
el19zf 1:b133934e0d45 464 0x21, 0x41, 0x45, 0x4B, 0x31,// 3
el19zf 1:b133934e0d45 465 0x18, 0x14, 0x12, 0x7F, 0x10,// 4
el19zf 1:b133934e0d45 466 0x27, 0x45, 0x45, 0x45, 0x39,// 5
el19zf 1:b133934e0d45 467 0x3C, 0x4A, 0x49, 0x49, 0x30,// 6
el19zf 1:b133934e0d45 468 0x01, 0x71, 0x09, 0x05, 0x03,// 7
el19zf 1:b133934e0d45 469 0x36, 0x49, 0x49, 0x49, 0x36,// 8
el19zf 1:b133934e0d45 470 0x06, 0x49, 0x49, 0x29, 0x1E,// 9
el19zf 1:b133934e0d45 471 0x00, 0x36, 0x36, 0x00, 0x00,// :
el19zf 1:b133934e0d45 472 0x00, 0x56, 0x36, 0x00, 0x00,// ;
el19zf 1:b133934e0d45 473 0x00, 0x08, 0x14, 0x22, 0x41,// <
el19zf 1:b133934e0d45 474 0x14, 0x14, 0x14, 0x14, 0x14,// =
el19zf 1:b133934e0d45 475 0x41, 0x22, 0x14, 0x08, 0x00,// >
el19zf 1:b133934e0d45 476 0x02, 0x01, 0x51, 0x09, 0x06,// ?
el19zf 1:b133934e0d45 477 0x32, 0x49, 0x79, 0x41, 0x3E,// @
el19zf 1:b133934e0d45 478 0x7E, 0x11, 0x11, 0x11, 0x7E,// A
el19zf 1:b133934e0d45 479 0x7F, 0x49, 0x49, 0x49, 0x36,// B
el19zf 1:b133934e0d45 480 0x3E, 0x41, 0x41, 0x41, 0x22,// C
el19zf 1:b133934e0d45 481 0x7F, 0x41, 0x41, 0x22, 0x1C,// D
el19zf 1:b133934e0d45 482 0x7F, 0x49, 0x49, 0x49, 0x41,// E
el19zf 1:b133934e0d45 483 0x7F, 0x09, 0x09, 0x01, 0x01,// F
el19zf 1:b133934e0d45 484 0x3E, 0x41, 0x41, 0x51, 0x32,// G
el19zf 1:b133934e0d45 485 0x7F, 0x08, 0x08, 0x08, 0x7F,// H
el19zf 1:b133934e0d45 486 0x00, 0x41, 0x7F, 0x41, 0x00,// I
el19zf 1:b133934e0d45 487 0x20, 0x40, 0x41, 0x3F, 0x01,// J
el19zf 1:b133934e0d45 488 0x7F, 0x08, 0x14, 0x22, 0x41,// K
el19zf 1:b133934e0d45 489 0x7F, 0x40, 0x40, 0x40, 0x40,// L
el19zf 1:b133934e0d45 490 0x7F, 0x02, 0x04, 0x02, 0x7F,// M
el19zf 1:b133934e0d45 491 0x7F, 0x04, 0x08, 0x10, 0x7F,// N
el19zf 1:b133934e0d45 492 0x3E, 0x41, 0x41, 0x41, 0x3E,// O
el19zf 1:b133934e0d45 493 0x7F, 0x09, 0x09, 0x09, 0x06,// P
el19zf 1:b133934e0d45 494 0x3E, 0x41, 0x51, 0x21, 0x5E,// Q
el19zf 1:b133934e0d45 495 0x7F, 0x09, 0x19, 0x29, 0x46,// R
el19zf 1:b133934e0d45 496 0x46, 0x49, 0x49, 0x49, 0x31,// S
el19zf 1:b133934e0d45 497 0x01, 0x01, 0x7F, 0x01, 0x01,// T
el19zf 1:b133934e0d45 498 0x3F, 0x40, 0x40, 0x40, 0x3F,// U
el19zf 1:b133934e0d45 499 0x1F, 0x20, 0x40, 0x20, 0x1F,// V
el19zf 1:b133934e0d45 500 0x7F, 0x20, 0x18, 0x20, 0x7F,// W
el19zf 1:b133934e0d45 501 0x63, 0x14, 0x08, 0x14, 0x63,// X
el19zf 1:b133934e0d45 502 0x03, 0x04, 0x78, 0x04, 0x03,// Y
el19zf 1:b133934e0d45 503 0x61, 0x51, 0x49, 0x45, 0x43,// Z
el19zf 1:b133934e0d45 504 0x00, 0x00, 0x7F, 0x41, 0x41,// [
el19zf 1:b133934e0d45 505 0x02, 0x04, 0x08, 0x10, 0x20,// "\"
el19zf 1:b133934e0d45 506 0x41, 0x41, 0x7F, 0x00, 0x00,// ]
el19zf 1:b133934e0d45 507 0x04, 0x02, 0x01, 0x02, 0x04,// ^
el19zf 1:b133934e0d45 508 0x40, 0x40, 0x40, 0x40, 0x40,// _
el19zf 1:b133934e0d45 509 0x00, 0x01, 0x02, 0x04, 0x00,// `
el19zf 1:b133934e0d45 510 0x20, 0x54, 0x54, 0x54, 0x78,// a
el19zf 1:b133934e0d45 511 0x7F, 0x48, 0x44, 0x44, 0x38,// b
el19zf 1:b133934e0d45 512 0x38, 0x44, 0x44, 0x44, 0x20,// c
el19zf 1:b133934e0d45 513 0x38, 0x44, 0x44, 0x48, 0x7F,// d
el19zf 1:b133934e0d45 514 0x38, 0x54, 0x54, 0x54, 0x18,// e
el19zf 1:b133934e0d45 515 0x08, 0x7E, 0x09, 0x01, 0x02,// f
el19zf 1:b133934e0d45 516 0x08, 0x14, 0x54, 0x54, 0x3C,// g
el19zf 1:b133934e0d45 517 0x7F, 0x08, 0x04, 0x04, 0x78,// h
el19zf 1:b133934e0d45 518 0x00, 0x44, 0x7D, 0x40, 0x00,// i
el19zf 1:b133934e0d45 519 0x20, 0x40, 0x44, 0x3D, 0x00,// j
el19zf 1:b133934e0d45 520 0x00, 0x7F, 0x10, 0x28, 0x44,// k
el19zf 1:b133934e0d45 521 0x00, 0x41, 0x7F, 0x40, 0x00,// l
el19zf 1:b133934e0d45 522 0x7C, 0x04, 0x18, 0x04, 0x78,// m
el19zf 1:b133934e0d45 523 0x7C, 0x08, 0x04, 0x04, 0x78,// n
el19zf 1:b133934e0d45 524 0x38, 0x44, 0x44, 0x44, 0x38,// o
el19zf 1:b133934e0d45 525 0x7C, 0x14, 0x14, 0x14, 0x08,// p
el19zf 1:b133934e0d45 526 0x08, 0x14, 0x14, 0x18, 0x7C,// q
el19zf 1:b133934e0d45 527 0x7C, 0x08, 0x04, 0x04, 0x08,// r
el19zf 1:b133934e0d45 528 0x48, 0x54, 0x54, 0x54, 0x20,// s
el19zf 1:b133934e0d45 529 0x04, 0x3F, 0x44, 0x40, 0x20,// t
el19zf 1:b133934e0d45 530 0x3C, 0x40, 0x40, 0x20, 0x7C,// u
el19zf 1:b133934e0d45 531 0x1C, 0x20, 0x40, 0x20, 0x1C,// v
el19zf 1:b133934e0d45 532 0x3C, 0x40, 0x30, 0x40, 0x3C,// w
el19zf 1:b133934e0d45 533 0x44, 0x28, 0x10, 0x28, 0x44,// x
el19zf 1:b133934e0d45 534 0x0C, 0x50, 0x50, 0x50, 0x3C,// y
el19zf 1:b133934e0d45 535 0x44, 0x64, 0x54, 0x4C, 0x44,// z
el19zf 1:b133934e0d45 536 0x00, 0x08, 0x36, 0x41, 0x00,// {
el19zf 1:b133934e0d45 537 0x00, 0x00, 0x7F, 0x00, 0x00,// |
el19zf 1:b133934e0d45 538 0x00, 0x41, 0x36, 0x08, 0x00,// }
el19zf 1:b133934e0d45 539 0x08, 0x08, 0x2A, 0x1C, 0x08,// ->
el19zf 1:b133934e0d45 540 0x08, 0x1C, 0x2A, 0x08, 0x08 // <-
el19zf 1:b133934e0d45 541 };
el19zf 1:b133934e0d45 542
el19zf 1:b133934e0d45 543 #endif